
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Initial program 92.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* (- z t) y) a)) (t_2 (* (- z t) (/ y a)))) (if (<= t_1 -5e+60) t_2 (if (<= t_1 5e+192) (fma (/ z a) y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double t_2 = (z - t) * (y / a);
double tmp;
if (t_1 <= -5e+60) {
tmp = t_2;
} else if (t_1 <= 5e+192) {
tmp = fma((z / a), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / a) t_2 = Float64(Float64(z - t) * Float64(y / a)) tmp = 0.0 if (t_1 <= -5e+60) tmp = t_2; elseif (t_1 <= 5e+192) tmp = fma(Float64(z / a), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+60], t$95$2, If[LessEqual[t$95$1, 5e+192], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
t_2 := \left(z - t\right) \cdot \frac{y}{a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+60}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+192}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -4.99999999999999975e60 or 5.00000000000000033e192 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 84.0%
Taylor expanded in a around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.7
Applied rewrites76.7%
Applied rewrites87.8%
if -4.99999999999999975e60 < (/.f64 (*.f64 y (-.f64 z t)) a) < 5.00000000000000033e192Initial program 99.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6485.2
Applied rewrites85.2%
Final simplification86.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ y a) z x)) (t_2 (* (- t) (/ y a))))
(if (<= t -1.36e+256)
t_2
(if (<= t -3e+171)
t_1
(if (<= t -5.2e+103) t_2 (if (<= t 9.5e+143) t_1 (* (/ (- t) a) y)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y / a), z, x);
double t_2 = -t * (y / a);
double tmp;
if (t <= -1.36e+256) {
tmp = t_2;
} else if (t <= -3e+171) {
tmp = t_1;
} else if (t <= -5.2e+103) {
tmp = t_2;
} else if (t <= 9.5e+143) {
tmp = t_1;
} else {
tmp = (-t / a) * y;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y / a), z, x) t_2 = Float64(Float64(-t) * Float64(y / a)) tmp = 0.0 if (t <= -1.36e+256) tmp = t_2; elseif (t <= -3e+171) tmp = t_1; elseif (t <= -5.2e+103) tmp = t_2; elseif (t <= 9.5e+143) tmp = t_1; else tmp = Float64(Float64(Float64(-t) / a) * y); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]}, Block[{t$95$2 = N[((-t) * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.36e+256], t$95$2, If[LessEqual[t, -3e+171], t$95$1, If[LessEqual[t, -5.2e+103], t$95$2, If[LessEqual[t, 9.5e+143], t$95$1, N[(N[((-t) / a), $MachinePrecision] * y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
t_2 := \left(-t\right) \cdot \frac{y}{a}\\
\mathbf{if}\;t \leq -1.36 \cdot 10^{+256}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t \leq -3 \cdot 10^{+171}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq -5.2 \cdot 10^{+103}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t \leq 9.5 \cdot 10^{+143}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{-t}{a} \cdot y\\
\end{array}
\end{array}
if t < -1.3599999999999999e256 or -3.0000000000000001e171 < t < -5.2000000000000003e103Initial program 81.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.1
Applied rewrites82.1%
Taylor expanded in t around inf
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-*.f64N/A
mul-1-negN/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6464.1
Applied rewrites64.1%
Applied rewrites75.8%
if -1.3599999999999999e256 < t < -3.0000000000000001e171 or -5.2000000000000003e103 < t < 9.50000000000000066e143Initial program 94.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.9
Applied rewrites92.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
if 9.50000000000000066e143 < t Initial program 87.2%
Taylor expanded in t around inf
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-*.f64N/A
distribute-neg-fracN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6470.5
Applied rewrites70.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ y a) (- t) x))) (if (<= t -2.55e+14) t_1 (if (<= t 780000.0) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y / a), -t, x);
double tmp;
if (t <= -2.55e+14) {
tmp = t_1;
} else if (t <= 780000.0) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y / a), Float64(-t), x) tmp = 0.0 if (t <= -2.55e+14) tmp = t_1; elseif (t <= 780000.0) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * (-t) + x), $MachinePrecision]}, If[LessEqual[t, -2.55e+14], t$95$1, If[LessEqual[t, 780000.0], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{a}, -t, x\right)\\
\mathbf{if}\;t \leq -2.55 \cdot 10^{+14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 780000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.55e14 or 7.8e5 < t Initial program 88.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6486.0
Applied rewrites86.0%
if -2.55e14 < t < 7.8e5Initial program 95.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.5
Applied rewrites95.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6489.9
Applied rewrites89.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ (- t) a) y))) (if (<= t -1.4e+256) t_1 (if (<= t 9.5e+143) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-t / a) * y;
double tmp;
if (t <= -1.4e+256) {
tmp = t_1;
} else if (t <= 9.5e+143) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(-t) / a) * y) tmp = 0.0 if (t <= -1.4e+256) tmp = t_1; elseif (t <= 9.5e+143) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-t) / a), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t, -1.4e+256], t$95$1, If[LessEqual[t, 9.5e+143], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-t}{a} \cdot y\\
\mathbf{if}\;t \leq -1.4 \cdot 10^{+256}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9.5 \cdot 10^{+143}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.39999999999999994e256 or 9.50000000000000066e143 < t Initial program 84.9%
Taylor expanded in t around inf
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-outN/A
lower-*.f64N/A
distribute-neg-fracN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6469.2
Applied rewrites69.2%
if -1.39999999999999994e256 < t < 9.50000000000000066e143Initial program 93.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.2
Applied rewrites92.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6480.6
Applied rewrites80.6%
(FPCore (x y z t a) :precision binary64 (if (<= y 2e-34) (/ (* z y) a) (* (/ z a) y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 2e-34) {
tmp = (z * y) / a;
} else {
tmp = (z / a) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= 2d-34) then
tmp = (z * y) / a
else
tmp = (z / a) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 2e-34) {
tmp = (z * y) / a;
} else {
tmp = (z / a) * y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= 2e-34: tmp = (z * y) / a else: tmp = (z / a) * y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= 2e-34) tmp = Float64(Float64(z * y) / a); else tmp = Float64(Float64(z / a) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= 2e-34) tmp = (z * y) / a; else tmp = (z / a) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, 2e-34], N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-34}:\\
\;\;\;\;\frac{z \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\end{array}
\end{array}
if y < 1.99999999999999986e-34Initial program 95.4%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6430.1
Applied rewrites30.1%
if 1.99999999999999986e-34 < y Initial program 83.0%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6432.5
Applied rewrites32.5%
Applied rewrites39.5%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) z x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), z, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), z, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z, x\right)
\end{array}
Initial program 92.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.2
Applied rewrites92.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6472.6
Applied rewrites72.6%
(FPCore (x y z t a) :precision binary64 (fma (/ z a) y x))
double code(double x, double y, double z, double t, double a) {
return fma((z / a), y, x);
}
function code(x, y, z, t, a) return fma(Float64(z / a), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{a}, y, x\right)
\end{array}
Initial program 92.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6468.9
Applied rewrites68.9%
(FPCore (x y z t a) :precision binary64 (* z (/ y a)))
double code(double x, double y, double z, double t, double a) {
return z * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return z * (y / a);
}
def code(x, y, z, t, a): return z * (y / a)
function code(x, y, z, t, a) return Float64(z * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = z * (y / a); end
code[x_, y_, z_, t_, a_] := N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{y}{a}
\end{array}
Initial program 92.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.2
Applied rewrites92.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6432.9
Applied rewrites32.9%
Final simplification32.9%
(FPCore (x y z t a) :precision binary64 (* (/ z a) y))
double code(double x, double y, double z, double t, double a) {
return (z / a) * y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (z / a) * y
end function
public static double code(double x, double y, double z, double t, double a) {
return (z / a) * y;
}
def code(x, y, z, t, a): return (z / a) * y
function code(x, y, z, t, a) return Float64(Float64(z / a) * y) end
function tmp = code(x, y, z, t, a) tmp = (z / a) * y; end
code[x_, y_, z_, t_, a_] := N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{a} \cdot y
\end{array}
Initial program 92.1%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6430.8
Applied rewrites30.8%
Applied rewrites30.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024277
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))