
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ x y) 1.0)))
(if (<= x -4.9e+85)
t_0
(if (<= x 5e+15) (/ (fma (/ x y) x x) (+ 1.0 x)) t_0))))
double code(double x, double y) {
double t_0 = (x / y) + 1.0;
double tmp;
if (x <= -4.9e+85) {
tmp = t_0;
} else if (x <= 5e+15) {
tmp = fma((x / y), x, x) / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x / y) + 1.0) tmp = 0.0 if (x <= -4.9e+85) tmp = t_0; elseif (x <= 5e+15) tmp = Float64(fma(Float64(x / y), x, x) / Float64(1.0 + x)); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -4.9e+85], t$95$0, If[LessEqual[x, 5e+15], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} + 1\\
\mathbf{if}\;x \leq -4.9 \cdot 10^{+85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+15}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.8999999999999997e85 or 5e15 < x Initial program 79.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites52.1%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-+l+N/A
+-commutativeN/A
associate-+r+N/A
sub-negN/A
div-subN/A
lower-+.f64N/A
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
if -4.8999999999999997e85 < x < 5e15Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6499.9
Applied rewrites99.9%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))))
(if (<= t_0 -40.0)
(/ x y)
(if (<= t_0 0.001)
(fma (- x) x x)
(if (<= t_0 400000000000.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double tmp;
if (t_0 <= -40.0) {
tmp = x / y;
} else if (t_0 <= 0.001) {
tmp = fma(-x, x, x);
} else if (t_0 <= 400000000000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -40.0) tmp = Float64(x / y); elseif (t_0 <= 0.001) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 400000000000.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -40.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.001], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 400000000000.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -40:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 0.001:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 400000000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -40 or 4e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 78.7%
Taylor expanded in x around inf
lower-/.f6480.6
Applied rewrites80.6%
if -40 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in y around inf
Applied rewrites85.9%
if 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 4e11Initial program 100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6494.8
Applied rewrites94.8%
Taylor expanded in y around inf
Applied rewrites90.9%
Final simplification84.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ x y) 1.0)) (t_1 (/ (* t_0 x) (+ 1.0 x)))) (if (<= t_1 -40.0) t_0 (if (<= t_1 0.001) (fma (- x) x x) t_0))))
double code(double x, double y) {
double t_0 = (x / y) + 1.0;
double t_1 = (t_0 * x) / (1.0 + x);
double tmp;
if (t_1 <= -40.0) {
tmp = t_0;
} else if (t_1 <= 0.001) {
tmp = fma(-x, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x / y) + 1.0) t_1 = Float64(Float64(t_0 * x) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -40.0) tmp = t_0; elseif (t_1 <= 0.001) tmp = fma(Float64(-x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -40.0], t$95$0, If[LessEqual[t$95$1, 0.001], N[((-x) * x + x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} + 1\\
t_1 := \frac{t\_0 \cdot x}{1 + x}\\
\mathbf{if}\;t\_1 \leq -40:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -40 or 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 84.4%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Applied rewrites61.6%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-+l+N/A
+-commutativeN/A
associate-+r+N/A
sub-negN/A
div-subN/A
lower-+.f64N/A
Applied rewrites85.5%
Taylor expanded in x around inf
Applied rewrites85.7%
if -40 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Taylor expanded in y around inf
Applied rewrites85.9%
Final simplification85.8%
(FPCore (x y) :precision binary64 (if (<= (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x)) 0.001) (fma (- x) x x) 1.0))
double code(double x, double y) {
double tmp;
if (((((x / y) + 1.0) * x) / (1.0 + x)) <= 0.001) {
tmp = fma(-x, x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) <= 0.001) tmp = fma(Float64(-x), x, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 0.001], N[((-x) * x + x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 0.001:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 94.5%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6482.1
Applied rewrites82.1%
Taylor expanded in y around inf
Applied rewrites71.6%
if 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 86.7%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6486.5
Applied rewrites86.5%
Taylor expanded in y around inf
Applied rewrites41.3%
Final simplification61.6%
(FPCore (x y) :precision binary64 (if (<= (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x)) 0.001) (* 1.0 x) 1.0))
double code(double x, double y) {
double tmp;
if (((((x / y) + 1.0) * x) / (1.0 + x)) <= 0.001) {
tmp = 1.0 * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((((x / y) + 1.0d0) * x) / (1.0d0 + x)) <= 0.001d0) then
tmp = 1.0d0 * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((((x / y) + 1.0) * x) / (1.0 + x)) <= 0.001) {
tmp = 1.0 * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((((x / y) + 1.0) * x) / (1.0 + x)) <= 0.001: tmp = 1.0 * x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) <= 0.001) tmp = Float64(1.0 * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((((x / y) + 1.0) * x) / (1.0 + x)) <= 0.001) tmp = 1.0 * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 0.001], N[(1.0 * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 0.001:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 94.5%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6482.1
Applied rewrites82.1%
Applied rewrites82.1%
Taylor expanded in x around 0
Applied rewrites62.3%
if 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 86.7%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6486.5
Applied rewrites86.5%
Taylor expanded in y around inf
Applied rewrites41.3%
Final simplification55.3%
(FPCore (x y) :precision binary64 (/ x (/ (+ 1.0 x) (+ (/ x y) 1.0))))
double code(double x, double y) {
return x / ((1.0 + x) / ((x / y) + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((1.0d0 + x) / ((x / y) + 1.0d0))
end function
public static double code(double x, double y) {
return x / ((1.0 + x) / ((x / y) + 1.0));
}
def code(x, y): return x / ((1.0 + x) / ((x / y) + 1.0))
function code(x, y) return Float64(x / Float64(Float64(1.0 + x) / Float64(Float64(x / y) + 1.0))) end
function tmp = code(x, y) tmp = x / ((1.0 + x) / ((x / y) + 1.0)); end
code[x_, y_] := N[(x / N[(N[(1.0 + x), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{1 + x}{\frac{x}{y} + 1}}
\end{array}
Initial program 91.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 82.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites55.7%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-+l+N/A
+-commutativeN/A
associate-+r+N/A
sub-negN/A
div-subN/A
lower-+.f64N/A
Applied rewrites98.7%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.26) (fma (/ x y) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.26) {
tmp = fma((x / y), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.26) tmp = fma(Float64(x / y), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.26], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.26:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.26000000000000001 < x Initial program 82.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites55.7%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-+l+N/A
+-commutativeN/A
associate-+r+N/A
sub-negN/A
div-subN/A
lower-+.f64N/A
Applied rewrites98.7%
if -1 < x < 1.26000000000000001Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in y around 0
Applied rewrites98.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -58000000.0) t_0 (if (<= x 115.0) (/ x (+ 1.0 x)) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -58000000.0) {
tmp = t_0;
} else if (x <= 115.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - 1.0d0) / y) + 1.0d0
if (x <= (-58000000.0d0)) then
tmp = t_0
else if (x <= 115.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -58000000.0) {
tmp = t_0;
} else if (x <= 115.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((x - 1.0) / y) + 1.0 tmp = 0 if x <= -58000000.0: tmp = t_0 elif x <= 115.0: tmp = x / (1.0 + x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -58000000.0) tmp = t_0; elseif (x <= 115.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - 1.0) / y) + 1.0; tmp = 0.0; if (x <= -58000000.0) tmp = t_0; elseif (x <= 115.0) tmp = x / (1.0 + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -58000000.0], t$95$0, If[LessEqual[x, 115.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -58000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 115:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.8e7 or 115 < x Initial program 81.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites54.9%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-+l+N/A
+-commutativeN/A
associate-+r+N/A
sub-negN/A
div-subN/A
lower-+.f64N/A
Applied rewrites99.5%
if -5.8e7 < x < 115Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6476.1
Applied rewrites76.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ x y) 1.0))) (if (<= x -400000000.0) t_0 (if (<= x 115.0) (/ x (+ 1.0 x)) t_0))))
double code(double x, double y) {
double t_0 = (x / y) + 1.0;
double tmp;
if (x <= -400000000.0) {
tmp = t_0;
} else if (x <= 115.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / y) + 1.0d0
if (x <= (-400000000.0d0)) then
tmp = t_0
else if (x <= 115.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / y) + 1.0;
double tmp;
if (x <= -400000000.0) {
tmp = t_0;
} else if (x <= 115.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / y) + 1.0 tmp = 0 if x <= -400000000.0: tmp = t_0 elif x <= 115.0: tmp = x / (1.0 + x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / y) + 1.0) tmp = 0.0 if (x <= -400000000.0) tmp = t_0; elseif (x <= 115.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x / y) + 1.0; tmp = 0.0; if (x <= -400000000.0) tmp = t_0; elseif (x <= 115.0) tmp = x / (1.0 + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -400000000.0], t$95$0, If[LessEqual[x, 115.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} + 1\\
\mathbf{if}\;x \leq -400000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 115:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4e8 or 115 < x Initial program 81.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Applied rewrites54.9%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
lft-mult-inverseN/A
associate-+l+N/A
+-commutativeN/A
associate-+r+N/A
sub-negN/A
div-subN/A
lower-+.f64N/A
Applied rewrites99.5%
Taylor expanded in x around inf
Applied rewrites99.3%
if -4e8 < x < 115Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6476.1
Applied rewrites76.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 91.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6445.8
Applied rewrites45.8%
Taylor expanded in y around inf
Applied rewrites15.7%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024277
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))