
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 2.0))
double code(double x, double y, double z) {
return fma(((x - z) / y), 4.0, 2.0);
}
function code(x, y, z) return fma(Float64(Float64(x - z) / y), 4.0, 2.0) end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)
\end{array}
Initial program 99.6%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 x) y)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
(if (<= t_1 -2e+147)
t_0
(if (<= t_1 -200.0) (* -4.0 (/ z y)) (if (<= t_1 1e+14) 2.0 t_0)))))
double code(double x, double y, double z) {
double t_0 = (4.0 * x) / y;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+147) {
tmp = t_0;
} else if (t_1 <= -200.0) {
tmp = -4.0 * (z / y);
} else if (t_1 <= 1e+14) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (4.0d0 * x) / y
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-2d+147)) then
tmp = t_0
else if (t_1 <= (-200.0d0)) then
tmp = (-4.0d0) * (z / y)
else if (t_1 <= 1d+14) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 * x) / y;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+147) {
tmp = t_0;
} else if (t_1 <= -200.0) {
tmp = -4.0 * (z / y);
} else if (t_1 <= 1e+14) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 * x) / y t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -2e+147: tmp = t_0 elif t_1 <= -200.0: tmp = -4.0 * (z / y) elif t_1 <= 1e+14: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 * x) / y) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+147) tmp = t_0; elseif (t_1 <= -200.0) tmp = Float64(-4.0 * Float64(z / y)); elseif (t_1 <= 1e+14) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 * x) / y; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -2e+147) tmp = t_0; elseif (t_1 <= -200.0) tmp = -4.0 * (z / y); elseif (t_1 <= 1e+14) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * x), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+147], t$95$0, If[LessEqual[t$95$1, -200.0], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], 2.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot x}{y}\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+147}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq -200:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e147 or 1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.3%
Taylor expanded in x around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6457.1
Applied rewrites57.1%
Applied rewrites57.3%
if -2e147 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -200Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6468.1
Applied rewrites68.1%
if -200 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1e14Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites92.0%
Final simplification70.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ 4.0 y) x)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
(if (<= t_1 -2e+147)
t_0
(if (<= t_1 -200.0) (* -4.0 (/ z y)) (if (<= t_1 1e+14) 2.0 t_0)))))
double code(double x, double y, double z) {
double t_0 = (4.0 / y) * x;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+147) {
tmp = t_0;
} else if (t_1 <= -200.0) {
tmp = -4.0 * (z / y);
} else if (t_1 <= 1e+14) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (4.0d0 / y) * x
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-2d+147)) then
tmp = t_0
else if (t_1 <= (-200.0d0)) then
tmp = (-4.0d0) * (z / y)
else if (t_1 <= 1d+14) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 / y) * x;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+147) {
tmp = t_0;
} else if (t_1 <= -200.0) {
tmp = -4.0 * (z / y);
} else if (t_1 <= 1e+14) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 / y) * x t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -2e+147: tmp = t_0 elif t_1 <= -200.0: tmp = -4.0 * (z / y) elif t_1 <= 1e+14: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 / y) * x) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+147) tmp = t_0; elseif (t_1 <= -200.0) tmp = Float64(-4.0 * Float64(z / y)); elseif (t_1 <= 1e+14) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 / y) * x; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -2e+147) tmp = t_0; elseif (t_1 <= -200.0) tmp = -4.0 * (z / y); elseif (t_1 <= 1e+14) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 / y), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+147], t$95$0, If[LessEqual[t$95$1, -200.0], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], 2.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4}{y} \cdot x\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+147}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq -200:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e147 or 1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.3%
Taylor expanded in x around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6457.1
Applied rewrites57.1%
if -2e147 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -200Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6468.1
Applied rewrites68.1%
if -200 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1e14Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites92.0%
Final simplification70.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ 4.0 y) x)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
(if (<= t_1 -2e+147)
t_0
(if (<= t_1 -200.0) (* (/ -4.0 y) z) (if (<= t_1 1e+14) 2.0 t_0)))))
double code(double x, double y, double z) {
double t_0 = (4.0 / y) * x;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+147) {
tmp = t_0;
} else if (t_1 <= -200.0) {
tmp = (-4.0 / y) * z;
} else if (t_1 <= 1e+14) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (4.0d0 / y) * x
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-2d+147)) then
tmp = t_0
else if (t_1 <= (-200.0d0)) then
tmp = ((-4.0d0) / y) * z
else if (t_1 <= 1d+14) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 / y) * x;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -2e+147) {
tmp = t_0;
} else if (t_1 <= -200.0) {
tmp = (-4.0 / y) * z;
} else if (t_1 <= 1e+14) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 / y) * x t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -2e+147: tmp = t_0 elif t_1 <= -200.0: tmp = (-4.0 / y) * z elif t_1 <= 1e+14: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 / y) * x) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -2e+147) tmp = t_0; elseif (t_1 <= -200.0) tmp = Float64(Float64(-4.0 / y) * z); elseif (t_1 <= 1e+14) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 / y) * x; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -2e+147) tmp = t_0; elseif (t_1 <= -200.0) tmp = (-4.0 / y) * z; elseif (t_1 <= 1e+14) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 / y), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+147], t$95$0, If[LessEqual[t$95$1, -200.0], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], 2.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4}{y} \cdot x\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+147}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq -200:\\
\;\;\;\;\frac{-4}{y} \cdot z\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -2e147 or 1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.3%
Taylor expanded in x around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6457.1
Applied rewrites57.1%
if -2e147 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -200Initial program 99.9%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6467.6
Applied rewrites67.6%
if -200 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1e14Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites92.0%
Final simplification70.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* 4.0 (/ (- x z) y))) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y))) (if (<= t_1 -200.0) t_0 (if (<= t_1 1e+14) (fma (/ z y) -4.0 2.0) t_0))))
double code(double x, double y, double z) {
double t_0 = 4.0 * ((x - z) / y);
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -200.0) {
tmp = t_0;
} else if (t_1 <= 1e+14) {
tmp = fma((z / y), -4.0, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(4.0 * Float64(Float64(x - z) / y)) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -200.0) tmp = t_0; elseif (t_1 <= 1e+14) tmp = fma(Float64(z / y), -4.0, 2.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(4.0 * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -200.0], t$95$0, If[LessEqual[t$95$1, 1e+14], N[(N[(z / y), $MachinePrecision] * -4.0 + 2.0), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot \frac{x - z}{y}\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -200:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -200 or 1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.4%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.1
Applied rewrites99.1%
if -200 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1e14Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
sub-negN/A
mul-1-negN/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
associate-+r+N/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ -4.0 y) z)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y))) (if (<= t_1 -200.0) t_0 (if (<= t_1 2.0) 2.0 t_0))))
double code(double x, double y, double z) {
double t_0 = (-4.0 / y) * z;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -200.0) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-4.0d0) / y) * z
t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
if (t_1 <= (-200.0d0)) then
tmp = t_0
else if (t_1 <= 2.0d0) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-4.0 / y) * z;
double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
double tmp;
if (t_1 <= -200.0) {
tmp = t_0;
} else if (t_1 <= 2.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-4.0 / y) * z t_1 = ((((0.25 * y) + x) - z) * 4.0) / y tmp = 0 if t_1 <= -200.0: tmp = t_0 elif t_1 <= 2.0: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-4.0 / y) * z) t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y) tmp = 0.0 if (t_1 <= -200.0) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-4.0 / y) * z; t_1 = ((((0.25 * y) + x) - z) * 4.0) / y; tmp = 0.0; if (t_1 <= -200.0) tmp = t_0; elseif (t_1 <= 2.0) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -200.0], t$95$0, If[LessEqual[t$95$1, 2.0], 2.0, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-4}{y} \cdot z\\
t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_1 \leq -200:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -200 or 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) Initial program 99.5%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6452.7
Applied rewrites52.7%
if -200 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites97.8%
Final simplification67.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ z y) -4.0 2.0))) (if (<= z -1.55e-44) t_0 (if (<= z 3.2e+37) (fma (/ x y) 4.0 2.0) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((z / y), -4.0, 2.0);
double tmp;
if (z <= -1.55e-44) {
tmp = t_0;
} else if (z <= 3.2e+37) {
tmp = fma((x / y), 4.0, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(z / y), -4.0, 2.0) tmp = 0.0 if (z <= -1.55e-44) tmp = t_0; elseif (z <= 3.2e+37) tmp = fma(Float64(x / y), 4.0, 2.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z / y), $MachinePrecision] * -4.0 + 2.0), $MachinePrecision]}, If[LessEqual[z, -1.55e-44], t$95$0, If[LessEqual[z, 3.2e+37], N[(N[(x / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\
\mathbf{if}\;z \leq -1.55 \cdot 10^{-44}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+37}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.54999999999999992e-44 or 3.20000000000000014e37 < z Initial program 99.4%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
div-subN/A
associate-*r/N/A
*-inversesN/A
metadata-evalN/A
sub-negN/A
mul-1-negN/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
associate-+r+N/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6486.5
Applied rewrites86.5%
if -1.54999999999999992e-44 < z < 3.20000000000000014e37Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites94.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* -4.0 (/ z y)))) (if (<= z -1.25e+136) t_0 (if (<= z 8e+209) (fma (/ x y) 4.0 2.0) t_0))))
double code(double x, double y, double z) {
double t_0 = -4.0 * (z / y);
double tmp;
if (z <= -1.25e+136) {
tmp = t_0;
} else if (z <= 8e+209) {
tmp = fma((x / y), 4.0, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(-4.0 * Float64(z / y)) tmp = 0.0 if (z <= -1.25e+136) tmp = t_0; elseif (z <= 8e+209) tmp = fma(Float64(x / y), 4.0, 2.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.25e+136], t$95$0, If[LessEqual[z, 8e+209], N[(N[(x / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -4 \cdot \frac{z}{y}\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{+136}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 8 \cdot 10^{+209}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.25e136 or 8.0000000000000006e209 < z Initial program 98.6%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6487.5
Applied rewrites87.5%
if -1.25e136 < z < 8.0000000000000006e209Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites82.6%
Final simplification83.8%
(FPCore (x y z) :precision binary64 2.0)
double code(double x, double y, double z) {
return 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0
end function
public static double code(double x, double y, double z) {
return 2.0;
}
def code(x, y, z): return 2.0
function code(x, y, z) return 2.0 end
function tmp = code(x, y, z) tmp = 2.0; end
code[x_, y_, z_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 99.6%
Taylor expanded in y around inf
Applied rewrites34.0%
herbie shell --seed 2024277
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))