
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (* 120.0 a) (/ (fma x 60.0 (* y -60.0)) (- z t))))
double code(double x, double y, double z, double t, double a) {
return (120.0 * a) + (fma(x, 60.0, (y * -60.0)) / (z - t));
}
function code(x, y, z, t, a) return Float64(Float64(120.0 * a) + Float64(fma(x, 60.0, Float64(y * -60.0)) / Float64(z - t))) end
code[x_, y_, z_, t_, a_] := N[(N[(120.0 * a), $MachinePrecision] + N[(N[(x * 60.0 + N[(y * -60.0), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a + \frac{\mathsf{fma}\left(x, 60, y \cdot -60\right)}{z - t}
\end{array}
Initial program 99.8%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_1 -5e+102)
(/ (- x y) (* 0.016666666666666666 z))
(if (<= t_1 1e+51)
(* 120.0 a)
(if (<= t_1 5e+197) (* (/ -60.0 t) (- x y)) (* (/ (- x y) z) 60.0))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e+102) {
tmp = (x - y) / (0.016666666666666666 * z);
} else if (t_1 <= 1e+51) {
tmp = 120.0 * a;
} else if (t_1 <= 5e+197) {
tmp = (-60.0 / t) * (x - y);
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((x - y) * 60.0d0) / (z - t)
if (t_1 <= (-5d+102)) then
tmp = (x - y) / (0.016666666666666666d0 * z)
else if (t_1 <= 1d+51) then
tmp = 120.0d0 * a
else if (t_1 <= 5d+197) then
tmp = ((-60.0d0) / t) * (x - y)
else
tmp = ((x - y) / z) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -5e+102) {
tmp = (x - y) / (0.016666666666666666 * z);
} else if (t_1 <= 1e+51) {
tmp = 120.0 * a;
} else if (t_1 <= 5e+197) {
tmp = (-60.0 / t) * (x - y);
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_1 <= -5e+102: tmp = (x - y) / (0.016666666666666666 * z) elif t_1 <= 1e+51: tmp = 120.0 * a elif t_1 <= 5e+197: tmp = (-60.0 / t) * (x - y) else: tmp = ((x - y) / z) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+102) tmp = Float64(Float64(x - y) / Float64(0.016666666666666666 * z)); elseif (t_1 <= 1e+51) tmp = Float64(120.0 * a); elseif (t_1 <= 5e+197) tmp = Float64(Float64(-60.0 / t) * Float64(x - y)); else tmp = Float64(Float64(Float64(x - y) / z) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_1 <= -5e+102) tmp = (x - y) / (0.016666666666666666 * z); elseif (t_1 <= 1e+51) tmp = 120.0 * a; elseif (t_1 <= 5e+197) tmp = (-60.0 / t) * (x - y); else tmp = ((x - y) / z) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+102], N[(N[(x - y), $MachinePrecision] / N[(0.016666666666666666 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+51], N[(120.0 * a), $MachinePrecision], If[LessEqual[t$95$1, 5e+197], N[(N[(-60.0 / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+102}:\\
\;\;\;\;\frac{x - y}{0.016666666666666666 \cdot z}\\
\mathbf{elif}\;t\_1 \leq 10^{+51}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+197}:\\
\;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5e102Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6483.1
Applied rewrites83.1%
Applied rewrites83.3%
Taylor expanded in t around 0
Applied rewrites51.2%
if -5e102 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e51Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6476.8
Applied rewrites76.8%
if 1e51 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000009e197Initial program 99.6%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6473.8
Applied rewrites73.8%
Taylor expanded in t around inf
Applied rewrites51.4%
if 5.00000000000000009e197 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6489.4
Applied rewrites89.4%
Taylor expanded in t around 0
Applied rewrites74.8%
Final simplification69.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- x y) 60.0)) (t_2 (/ t_1 (- z t))))
(if (<= t_2 -5e+102)
(/ t_1 z)
(if (<= t_2 1e+51)
(* 120.0 a)
(if (<= t_2 5e+197) (* (/ -60.0 t) (- x y)) (* (/ (- x y) z) 60.0))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) * 60.0;
double t_2 = t_1 / (z - t);
double tmp;
if (t_2 <= -5e+102) {
tmp = t_1 / z;
} else if (t_2 <= 1e+51) {
tmp = 120.0 * a;
} else if (t_2 <= 5e+197) {
tmp = (-60.0 / t) * (x - y);
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) * 60.0d0
t_2 = t_1 / (z - t)
if (t_2 <= (-5d+102)) then
tmp = t_1 / z
else if (t_2 <= 1d+51) then
tmp = 120.0d0 * a
else if (t_2 <= 5d+197) then
tmp = ((-60.0d0) / t) * (x - y)
else
tmp = ((x - y) / z) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) * 60.0;
double t_2 = t_1 / (z - t);
double tmp;
if (t_2 <= -5e+102) {
tmp = t_1 / z;
} else if (t_2 <= 1e+51) {
tmp = 120.0 * a;
} else if (t_2 <= 5e+197) {
tmp = (-60.0 / t) * (x - y);
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - y) * 60.0 t_2 = t_1 / (z - t) tmp = 0 if t_2 <= -5e+102: tmp = t_1 / z elif t_2 <= 1e+51: tmp = 120.0 * a elif t_2 <= 5e+197: tmp = (-60.0 / t) * (x - y) else: tmp = ((x - y) / z) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - y) * 60.0) t_2 = Float64(t_1 / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+102) tmp = Float64(t_1 / z); elseif (t_2 <= 1e+51) tmp = Float64(120.0 * a); elseif (t_2 <= 5e+197) tmp = Float64(Float64(-60.0 / t) * Float64(x - y)); else tmp = Float64(Float64(Float64(x - y) / z) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - y) * 60.0; t_2 = t_1 / (z - t); tmp = 0.0; if (t_2 <= -5e+102) tmp = t_1 / z; elseif (t_2 <= 1e+51) tmp = 120.0 * a; elseif (t_2 <= 5e+197) tmp = (-60.0 / t) * (x - y); else tmp = ((x - y) / z) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+102], N[(t$95$1 / z), $MachinePrecision], If[LessEqual[t$95$2, 1e+51], N[(120.0 * a), $MachinePrecision], If[LessEqual[t$95$2, 5e+197], N[(N[(-60.0 / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x - y\right) \cdot 60\\
t_2 := \frac{t\_1}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+102}:\\
\;\;\;\;\frac{t\_1}{z}\\
\mathbf{elif}\;t\_2 \leq 10^{+51}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+197}:\\
\;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5e102Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6483.1
Applied rewrites83.1%
Taylor expanded in t around 0
Applied rewrites51.0%
Applied rewrites51.2%
if -5e102 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e51Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6476.8
Applied rewrites76.8%
if 1e51 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000009e197Initial program 99.6%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6473.8
Applied rewrites73.8%
Taylor expanded in t around inf
Applied rewrites51.4%
if 5.00000000000000009e197 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6489.4
Applied rewrites89.4%
Taylor expanded in t around 0
Applied rewrites74.8%
Final simplification69.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x y) (* 0.016666666666666666 (- z t))))
(t_2 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_2 -5e+162)
t_1
(if (<= t_2 1e+51) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) / (0.016666666666666666 * (z - t));
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+162) {
tmp = t_1;
} else if (t_2 <= 1e+51) {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(x - y) / Float64(0.016666666666666666 * Float64(z - t))) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+162) tmp = t_1; elseif (t_2 <= 1e+51) tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(0.016666666666666666 * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+162], t$95$1, If[LessEqual[t$95$2, 1e+51], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{0.016666666666666666 \cdot \left(z - t\right)}\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+162}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+51}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999997e162 or 1e51 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6483.5
Applied rewrites83.5%
Applied rewrites83.6%
if -4.9999999999999997e162 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e51Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6489.6
Applied rewrites89.6%
Final simplification87.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x y) (* 0.016666666666666666 (- z t))))
(t_2 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_2 -1e+41) t_1 (if (<= t_2 1e+51) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) / (0.016666666666666666 * (z - t));
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -1e+41) {
tmp = t_1;
} else if (t_2 <= 1e+51) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (0.016666666666666666d0 * (z - t))
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-1d+41)) then
tmp = t_1
else if (t_2 <= 1d+51) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) / (0.016666666666666666 * (z - t));
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -1e+41) {
tmp = t_1;
} else if (t_2 <= 1e+51) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - y) / (0.016666666666666666 * (z - t)) t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -1e+41: tmp = t_1 elif t_2 <= 1e+51: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - y) / Float64(0.016666666666666666 * Float64(z - t))) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -1e+41) tmp = t_1; elseif (t_2 <= 1e+51) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - y) / (0.016666666666666666 * (z - t)); t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -1e+41) tmp = t_1; elseif (t_2 <= 1e+51) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(0.016666666666666666 * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+41], t$95$1, If[LessEqual[t$95$2, 1e+51], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{0.016666666666666666 \cdot \left(z - t\right)}\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+51}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.00000000000000001e41 or 1e51 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6477.9
Applied rewrites77.9%
Applied rewrites78.0%
if -1.00000000000000001e41 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e51Initial program 99.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6480.8
Applied rewrites80.8%
Final simplification79.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* (- x y) 60.0) (- z t)))) (if (<= t_2 -1e+41) t_1 (if (<= t_2 1e+51) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / (z - t)) * (x - y);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -1e+41) {
tmp = t_1;
} else if (t_2 <= 1e+51) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (60.0d0 / (z - t)) * (x - y)
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-1d+41)) then
tmp = t_1
else if (t_2 <= 1d+51) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / (z - t)) * (x - y);
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -1e+41) {
tmp = t_1;
} else if (t_2 <= 1e+51) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 / (z - t)) * (x - y) t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -1e+41: tmp = t_1 elif t_2 <= 1e+51: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -1e+41) tmp = t_1; elseif (t_2 <= 1e+51) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 / (z - t)) * (x - y); t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -1e+41) tmp = t_1; elseif (t_2 <= 1e+51) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+41], t$95$1, If[LessEqual[t$95$2, 1e+51], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+51}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.00000000000000001e41 or 1e51 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6477.9
Applied rewrites77.9%
if -1.00000000000000001e41 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e51Initial program 99.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6480.8
Applied rewrites80.8%
Final simplification79.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- x y) 60.0)) (t_2 (/ t_1 (- z t))))
(if (<= t_2 -5e+102)
(/ t_1 z)
(if (<= t_2 2e+176) (* 120.0 a) (* (/ (- x y) z) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) * 60.0;
double t_2 = t_1 / (z - t);
double tmp;
if (t_2 <= -5e+102) {
tmp = t_1 / z;
} else if (t_2 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) * 60.0d0
t_2 = t_1 / (z - t)
if (t_2 <= (-5d+102)) then
tmp = t_1 / z
else if (t_2 <= 2d+176) then
tmp = 120.0d0 * a
else
tmp = ((x - y) / z) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - y) * 60.0;
double t_2 = t_1 / (z - t);
double tmp;
if (t_2 <= -5e+102) {
tmp = t_1 / z;
} else if (t_2 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - y) * 60.0 t_2 = t_1 / (z - t) tmp = 0 if t_2 <= -5e+102: tmp = t_1 / z elif t_2 <= 2e+176: tmp = 120.0 * a else: tmp = ((x - y) / z) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - y) * 60.0) t_2 = Float64(t_1 / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+102) tmp = Float64(t_1 / z); elseif (t_2 <= 2e+176) tmp = Float64(120.0 * a); else tmp = Float64(Float64(Float64(x - y) / z) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - y) * 60.0; t_2 = t_1 / (z - t); tmp = 0.0; if (t_2 <= -5e+102) tmp = t_1 / z; elseif (t_2 <= 2e+176) tmp = 120.0 * a; else tmp = ((x - y) / z) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+102], N[(t$95$1 / z), $MachinePrecision], If[LessEqual[t$95$2, 2e+176], N[(120.0 * a), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x - y\right) \cdot 60\\
t_2 := \frac{t\_1}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+102}:\\
\;\;\;\;\frac{t\_1}{z}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+176}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5e102Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6483.1
Applied rewrites83.1%
Taylor expanded in t around 0
Applied rewrites51.0%
Applied rewrites51.2%
if -5e102 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e176Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6470.0
Applied rewrites70.0%
if 2e176 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6489.1
Applied rewrites89.1%
Taylor expanded in t around 0
Applied rewrites66.7%
Final simplification66.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ (- x y) z) 60.0)) (t_2 (/ (* (- x y) 60.0) (- z t)))) (if (<= t_2 -5e+102) t_1 (if (<= t_2 2e+176) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) / z) * 60.0;
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+102) {
tmp = t_1;
} else if (t_2 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((x - y) / z) * 60.0d0
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-5d+102)) then
tmp = t_1
else if (t_2 <= 2d+176) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) / z) * 60.0;
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -5e+102) {
tmp = t_1;
} else if (t_2 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((x - y) / z) * 60.0 t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -5e+102: tmp = t_1 elif t_2 <= 2e+176: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) / z) * 60.0) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -5e+102) tmp = t_1; elseif (t_2 <= 2e+176) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((x - y) / z) * 60.0; t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -5e+102) tmp = t_1; elseif (t_2 <= 2e+176) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+102], t$95$1, If[LessEqual[t$95$2, 2e+176], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z} \cdot 60\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+102}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+176}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5e102 or 2e176 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6485.7
Applied rewrites85.7%
Taylor expanded in t around 0
Applied rewrites57.7%
if -5e102 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e176Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6470.0
Applied rewrites70.0%
Final simplification66.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- x y) 60.0) (- z t))))
(if (<= t_1 -2e+192)
(* (/ x z) 60.0)
(if (<= t_1 2e+176) (* 120.0 a) (* (/ y z) -60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -2e+192) {
tmp = (x / z) * 60.0;
} else if (t_1 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = (y / z) * -60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((x - y) * 60.0d0) / (z - t)
if (t_1 <= (-2d+192)) then
tmp = (x / z) * 60.0d0
else if (t_1 <= 2d+176) then
tmp = 120.0d0 * a
else
tmp = (y / z) * (-60.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_1 <= -2e+192) {
tmp = (x / z) * 60.0;
} else if (t_1 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = (y / z) * -60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_1 <= -2e+192: tmp = (x / z) * 60.0 elif t_1 <= 2e+176: tmp = 120.0 * a else: tmp = (y / z) * -60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+192) tmp = Float64(Float64(x / z) * 60.0); elseif (t_1 <= 2e+176) tmp = Float64(120.0 * a); else tmp = Float64(Float64(y / z) * -60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_1 <= -2e+192) tmp = (x / z) * 60.0; elseif (t_1 <= 2e+176) tmp = 120.0 * a; else tmp = (y / z) * -60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+192], N[(N[(x / z), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+176], N[(120.0 * a), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+192}:\\
\;\;\;\;\frac{x}{z} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+176}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot -60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -2.00000000000000008e192Initial program 99.8%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6494.9
Applied rewrites94.9%
Taylor expanded in t around 0
Applied rewrites57.9%
Taylor expanded in y around 0
Applied rewrites40.9%
if -2.00000000000000008e192 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e176Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6466.0
Applied rewrites66.0%
if 2e176 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6452.3
Applied rewrites52.3%
Taylor expanded in t around 0
Applied rewrites44.4%
Final simplification61.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ x z) 60.0)) (t_2 (/ (* (- x y) 60.0) (- z t)))) (if (<= t_2 -2e+192) t_1 (if (<= t_2 2e+176) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x / z) * 60.0;
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -2e+192) {
tmp = t_1;
} else if (t_2 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / z) * 60.0d0
t_2 = ((x - y) * 60.0d0) / (z - t)
if (t_2 <= (-2d+192)) then
tmp = t_1
else if (t_2 <= 2d+176) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x / z) * 60.0;
double t_2 = ((x - y) * 60.0) / (z - t);
double tmp;
if (t_2 <= -2e+192) {
tmp = t_1;
} else if (t_2 <= 2e+176) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x / z) * 60.0 t_2 = ((x - y) * 60.0) / (z - t) tmp = 0 if t_2 <= -2e+192: tmp = t_1 elif t_2 <= 2e+176: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x / z) * 60.0) t_2 = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)) tmp = 0.0 if (t_2 <= -2e+192) tmp = t_1; elseif (t_2 <= 2e+176) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x / z) * 60.0; t_2 = ((x - y) * 60.0) / (z - t); tmp = 0.0; if (t_2 <= -2e+192) tmp = t_1; elseif (t_2 <= 2e+176) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] * 60.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+192], t$95$1, If[LessEqual[t$95$2, 2e+176], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{z} \cdot 60\\
t_2 := \frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+192}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+176}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -2.00000000000000008e192 or 2e176 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in a around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6491.4
Applied rewrites91.4%
Taylor expanded in t around 0
Applied rewrites63.3%
Taylor expanded in y around 0
Applied rewrites39.4%
if -2.00000000000000008e192 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e176Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6466.0
Applied rewrites66.0%
Final simplification61.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a 120.0 (* (/ x (- z t)) 60.0))))
(if (<= x -6e+61)
t_1
(if (<= x 9e+101) (fma a 120.0 (/ (* y -60.0) (- z t))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, 120.0, ((x / (z - t)) * 60.0));
double tmp;
if (x <= -6e+61) {
tmp = t_1;
} else if (x <= 9e+101) {
tmp = fma(a, 120.0, ((y * -60.0) / (z - t)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, 120.0, Float64(Float64(x / Float64(z - t)) * 60.0)) tmp = 0.0 if (x <= -6e+61) tmp = t_1; elseif (x <= 9e+101) tmp = fma(a, 120.0, Float64(Float64(y * -60.0) / Float64(z - t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6e+61], t$95$1, If[LessEqual[x, 9e+101], N[(a * 120.0 + N[(N[(y * -60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 120, \frac{x}{z - t} \cdot 60\right)\\
\mathbf{if}\;x \leq -6 \cdot 10^{+61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 9 \cdot 10^{+101}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{y \cdot -60}{z - t}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6e61 or 9.0000000000000004e101 < x Initial program 99.7%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.7
Applied rewrites99.7%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6490.4
Applied rewrites90.4%
if -6e61 < x < 9.0000000000000004e101Initial program 99.8%
Taylor expanded in y around inf
lower-*.f6493.6
Applied rewrites93.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6493.6
Applied rewrites93.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a 120.0 (* (/ x (- z t)) 60.0))))
(if (<= x -6e+61)
t_1
(if (<= x 9e+101) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, 120.0, ((x / (z - t)) * 60.0));
double tmp;
if (x <= -6e+61) {
tmp = t_1;
} else if (x <= 9e+101) {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, 120.0, Float64(Float64(x / Float64(z - t)) * 60.0)) tmp = 0.0 if (x <= -6e+61) tmp = t_1; elseif (x <= 9e+101) tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6e+61], t$95$1, If[LessEqual[x, 9e+101], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 120, \frac{x}{z - t} \cdot 60\right)\\
\mathbf{if}\;x \leq -6 \cdot 10^{+61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 9 \cdot 10^{+101}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6e61 or 9.0000000000000004e101 < x Initial program 99.7%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.7
Applied rewrites99.7%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6490.4
Applied rewrites90.4%
if -6e61 < x < 9.0000000000000004e101Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6493.6
Applied rewrites93.6%
Final simplification92.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.8e+34) (* 120.0 a) (if (<= z 1.25e+129) (fma (/ y t) 60.0 (* 120.0 a)) (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.8e+34) {
tmp = 120.0 * a;
} else if (z <= 1.25e+129) {
tmp = fma((y / t), 60.0, (120.0 * a));
} else {
tmp = 120.0 * a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.8e+34) tmp = Float64(120.0 * a); elseif (z <= 1.25e+129) tmp = fma(Float64(y / t), 60.0, Float64(120.0 * a)); else tmp = Float64(120.0 * a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.8e+34], N[(120.0 * a), $MachinePrecision], If[LessEqual[z, 1.25e+129], N[(N[(y / t), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+34}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{+129}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if z < -7.80000000000000038e34 or 1.2500000000000001e129 < z Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6473.9
Applied rewrites73.9%
if -7.80000000000000038e34 < z < 1.2500000000000001e129Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6473.5
Applied rewrites73.5%
Taylor expanded in t around inf
Applied rewrites65.1%
Final simplification68.7%
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (* (- x y) (/ -60.0 (- t z)))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((x - y) * (-60.0 / (t - z))));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(x - y) * Float64(-60.0 / Float64(t - z)))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] * N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z t a) :precision binary64 (* 120.0 a))
double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 120.0d0 * a
end function
public static double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
def code(x, y, z, t, a): return 120.0 * a
function code(x, y, z, t, a) return Float64(120.0 * a) end
function tmp = code(x, y, z, t, a) tmp = 120.0 * a; end
code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a
\end{array}
Initial program 99.8%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6455.2
Applied rewrites55.2%
Final simplification55.2%
(FPCore (x y z t a) :precision binary64 (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
def code(x, y, z, t, a): return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
\end{array}
herbie shell --seed 2024277
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))