Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 5.9s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(y + x\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ y x))))
double code(double x, double y) {
	return (x - y) / (2.0 - (y + x));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (y + x))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (y + x));
}
def code(x, y):
	return (x - y) / (2.0 - (y + x))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (y + x));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(y + x\right)}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \frac{x - y}{2 - \left(y + x\right)} \]
  4. Add Preprocessing

Alternative 2: 86.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{-2 + y}\\ t_1 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_1 \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-201}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-31}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ y (+ -2.0 y))) (t_1 (/ (- x y) (- 2.0 (+ y x)))))
   (if (<= t_1 -0.5)
     (/ x (- 2.0 x))
     (if (<= t_1 -1e-201) t_0 (if (<= t_1 1e-31) (* 0.5 x) t_0)))))
double code(double x, double y) {
	double t_0 = y / (-2.0 + y);
	double t_1 = (x - y) / (2.0 - (y + x));
	double tmp;
	if (t_1 <= -0.5) {
		tmp = x / (2.0 - x);
	} else if (t_1 <= -1e-201) {
		tmp = t_0;
	} else if (t_1 <= 1e-31) {
		tmp = 0.5 * x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = y / ((-2.0d0) + y)
    t_1 = (x - y) / (2.0d0 - (y + x))
    if (t_1 <= (-0.5d0)) then
        tmp = x / (2.0d0 - x)
    else if (t_1 <= (-1d-201)) then
        tmp = t_0
    else if (t_1 <= 1d-31) then
        tmp = 0.5d0 * x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = y / (-2.0 + y);
	double t_1 = (x - y) / (2.0 - (y + x));
	double tmp;
	if (t_1 <= -0.5) {
		tmp = x / (2.0 - x);
	} else if (t_1 <= -1e-201) {
		tmp = t_0;
	} else if (t_1 <= 1e-31) {
		tmp = 0.5 * x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y):
	t_0 = y / (-2.0 + y)
	t_1 = (x - y) / (2.0 - (y + x))
	tmp = 0
	if t_1 <= -0.5:
		tmp = x / (2.0 - x)
	elif t_1 <= -1e-201:
		tmp = t_0
	elif t_1 <= 1e-31:
		tmp = 0.5 * x
	else:
		tmp = t_0
	return tmp
function code(x, y)
	t_0 = Float64(y / Float64(-2.0 + y))
	t_1 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
	tmp = 0.0
	if (t_1 <= -0.5)
		tmp = Float64(x / Float64(2.0 - x));
	elseif (t_1 <= -1e-201)
		tmp = t_0;
	elseif (t_1 <= 1e-31)
		tmp = Float64(0.5 * x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = y / (-2.0 + y);
	t_1 = (x - y) / (2.0 - (y + x));
	tmp = 0.0;
	if (t_1 <= -0.5)
		tmp = x / (2.0 - x);
	elseif (t_1 <= -1e-201)
		tmp = t_0;
	elseif (t_1 <= 1e-31)
		tmp = 0.5 * x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e-201], t$95$0, If[LessEqual[t$95$1, 1e-31], N[(0.5 * x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y}{-2 + y}\\
t_1 := \frac{x - y}{2 - \left(y + x\right)}\\
\mathbf{if}\;t\_1 \leq -0.5:\\
\;\;\;\;\frac{x}{2 - x}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-201}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq 10^{-31}:\\
\;\;\;\;0.5 \cdot x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6499.5

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites99.5%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999946e-202 or 1e-31 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

    1. Initial program 99.9%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
      3. mul-1-negN/A

        \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
      5. sub-negN/A

        \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
      6. distribute-lft-inN/A

        \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
      7. metadata-evalN/A

        \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      8. metadata-evalN/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      9. mul-1-negN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
      10. associate-*r*N/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
      11. metadata-evalN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
      12. *-lft-identityN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
      13. lower-+.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
      14. metadata-eval90.7

        \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
    5. Applied rewrites90.7%

      \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]

    if -9.99999999999999946e-202 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-31

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6468.2

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites68.2%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    6. Taylor expanded in x around 0

      \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
    7. Step-by-step derivation
      1. Applied rewrites68.2%

        \[\leadsto 0.5 \cdot \color{blue}{x} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification91.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq -1 \cdot 10^{-201}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 10^{-31}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 86.2% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ t_1 := \frac{x}{2 - x}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))) (t_1 (/ x (- 2.0 x))))
       (if (<= t_0 -0.5)
         t_1
         (if (<= t_0 -1e-201)
           (* (fma -0.25 y -0.5) y)
           (if (<= t_0 0.0005) t_1 1.0)))))
    double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (y + x));
    	double t_1 = x / (2.0 - x);
    	double tmp;
    	if (t_0 <= -0.5) {
    		tmp = t_1;
    	} else if (t_0 <= -1e-201) {
    		tmp = fma(-0.25, y, -0.5) * y;
    	} else if (t_0 <= 0.0005) {
    		tmp = t_1;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
    	t_1 = Float64(x / Float64(2.0 - x))
    	tmp = 0.0
    	if (t_0 <= -0.5)
    		tmp = t_1;
    	elseif (t_0 <= -1e-201)
    		tmp = Float64(fma(-0.25, y, -0.5) * y);
    	elseif (t_0 <= 0.0005)
    		tmp = t_1;
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], t$95$1, If[LessEqual[t$95$0, -1e-201], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], t$95$1, 1.0]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
    t_1 := \frac{x}{2 - x}\\
    \mathbf{if}\;t\_0 \leq -0.5:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\
    \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\
    
    \mathbf{elif}\;t\_0 \leq 0.0005:\\
    \;\;\;\;t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5 or -9.99999999999999946e-202 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-4

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        2. lower--.f6489.5

          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
      5. Applied rewrites89.5%

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999946e-202

      1. Initial program 99.9%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1} \]
      4. Step-by-step derivation
        1. Applied rewrites7.4%

          \[\leadsto \color{blue}{-1} \]
        2. Taylor expanded in x around 0

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
        3. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
          2. distribute-neg-frac2N/A

            \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
          3. sub-negN/A

            \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
          4. distribute-neg-inN/A

            \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
          5. remove-double-negN/A

            \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
          6. +-commutativeN/A

            \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
          7. sub-negN/A

            \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
          8. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
          9. lower--.f6473.2

            \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
        4. Applied rewrites73.2%

          \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
        5. Taylor expanded in y around 0

          \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
        6. Step-by-step derivation
          1. Applied rewrites67.8%

            \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

          if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites96.2%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 3 regimes into one program.
          6. Final simplification89.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq -1 \cdot 10^{-201}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.0005:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
          7. Add Preprocessing

          Alternative 4: 85.6% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
             (if (<= t_0 -0.5)
               -1.0
               (if (<= t_0 -1e-201)
                 (* (fma -0.25 y -0.5) y)
                 (if (<= t_0 0.0005) (* (fma 0.25 x 0.5) x) 1.0)))))
          double code(double x, double y) {
          	double t_0 = (x - y) / (2.0 - (y + x));
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = -1.0;
          	} else if (t_0 <= -1e-201) {
          		tmp = fma(-0.25, y, -0.5) * y;
          	} else if (t_0 <= 0.0005) {
          		tmp = fma(0.25, x, 0.5) * x;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          function code(x, y)
          	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
          	tmp = 0.0
          	if (t_0 <= -0.5)
          		tmp = -1.0;
          	elseif (t_0 <= -1e-201)
          		tmp = Float64(fma(-0.25, y, -0.5) * y);
          	elseif (t_0 <= 0.0005)
          		tmp = Float64(fma(0.25, x, 0.5) * x);
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -1e-201], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
          \mathbf{if}\;t\_0 \leq -0.5:\\
          \;\;\;\;-1\\
          
          \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\
          \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\
          
          \mathbf{elif}\;t\_0 \leq 0.0005:\\
          \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Applied rewrites97.4%

                \[\leadsto \color{blue}{-1} \]

              if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999946e-202

              1. Initial program 99.9%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{-1} \]
              4. Step-by-step derivation
                1. Applied rewrites7.4%

                  \[\leadsto \color{blue}{-1} \]
                2. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                3. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                  2. distribute-neg-frac2N/A

                    \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                  3. sub-negN/A

                    \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                  4. distribute-neg-inN/A

                    \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                  5. remove-double-negN/A

                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                  6. +-commutativeN/A

                    \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                  7. sub-negN/A

                    \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                  8. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                  9. lower--.f6473.2

                    \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                4. Applied rewrites73.2%

                  \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                5. Taylor expanded in y around 0

                  \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
                6. Step-by-step derivation
                  1. Applied rewrites67.8%

                    \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

                  if -9.99999999999999946e-202 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-4

                  1. Initial program 99.8%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                    2. lower--.f6460.8

                      \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                  5. Applied rewrites60.8%

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                  7. Step-by-step derivation
                    1. Applied rewrites59.2%

                      \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                    if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites96.2%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 4 regimes into one program.
                    6. Final simplification88.4%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq -1 \cdot 10^{-201}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.0005:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 5: 85.5% accurate, 0.2× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
                       (if (<= t_0 -0.5)
                         -1.0
                         (if (<= t_0 -1e-201)
                           (* -0.5 y)
                           (if (<= t_0 0.0005) (* (fma 0.25 x 0.5) x) 1.0)))))
                    double code(double x, double y) {
                    	double t_0 = (x - y) / (2.0 - (y + x));
                    	double tmp;
                    	if (t_0 <= -0.5) {
                    		tmp = -1.0;
                    	} else if (t_0 <= -1e-201) {
                    		tmp = -0.5 * y;
                    	} else if (t_0 <= 0.0005) {
                    		tmp = fma(0.25, x, 0.5) * x;
                    	} else {
                    		tmp = 1.0;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y)
                    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
                    	tmp = 0.0
                    	if (t_0 <= -0.5)
                    		tmp = -1.0;
                    	elseif (t_0 <= -1e-201)
                    		tmp = Float64(-0.5 * y);
                    	elseif (t_0 <= 0.0005)
                    		tmp = Float64(fma(0.25, x, 0.5) * x);
                    	else
                    		tmp = 1.0;
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -1e-201], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
                    \mathbf{if}\;t\_0 \leq -0.5:\\
                    \;\;\;\;-1\\
                    
                    \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\
                    \;\;\;\;-0.5 \cdot y\\
                    
                    \mathbf{elif}\;t\_0 \leq 0.0005:\\
                    \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 4 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites97.4%

                          \[\leadsto \color{blue}{-1} \]

                        if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999946e-202

                        1. Initial program 99.9%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{-1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites7.4%

                            \[\leadsto \color{blue}{-1} \]
                          2. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                          3. Step-by-step derivation
                            1. mul-1-negN/A

                              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                            2. distribute-neg-frac2N/A

                              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                            3. sub-negN/A

                              \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                            4. distribute-neg-inN/A

                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                            5. remove-double-negN/A

                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                            6. +-commutativeN/A

                              \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                            7. sub-negN/A

                              \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                            8. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                            9. lower--.f6473.2

                              \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                          4. Applied rewrites73.2%

                            \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                          5. Taylor expanded in y around 0

                            \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                          6. Step-by-step derivation
                            1. Applied rewrites65.2%

                              \[\leadsto -0.5 \cdot \color{blue}{y} \]

                            if -9.99999999999999946e-202 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-4

                            1. Initial program 99.8%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              2. lower--.f6460.8

                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                            5. Applied rewrites60.8%

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            6. Taylor expanded in x around 0

                              \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                            7. Step-by-step derivation
                              1. Applied rewrites59.2%

                                \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                              if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites96.2%

                                  \[\leadsto \color{blue}{1} \]
                              5. Recombined 4 regimes into one program.
                              6. Final simplification88.2%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq -1 \cdot 10^{-201}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.0005:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                              7. Add Preprocessing

                              Alternative 6: 85.4% accurate, 0.2× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                              (FPCore (x y)
                               :precision binary64
                               (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
                                 (if (<= t_0 -0.5)
                                   -1.0
                                   (if (<= t_0 -1e-201) (* -0.5 y) (if (<= t_0 0.0005) (* 0.5 x) 1.0)))))
                              double code(double x, double y) {
                              	double t_0 = (x - y) / (2.0 - (y + x));
                              	double tmp;
                              	if (t_0 <= -0.5) {
                              		tmp = -1.0;
                              	} else if (t_0 <= -1e-201) {
                              		tmp = -0.5 * y;
                              	} else if (t_0 <= 0.0005) {
                              		tmp = 0.5 * x;
                              	} else {
                              		tmp = 1.0;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8) :: t_0
                                  real(8) :: tmp
                                  t_0 = (x - y) / (2.0d0 - (y + x))
                                  if (t_0 <= (-0.5d0)) then
                                      tmp = -1.0d0
                                  else if (t_0 <= (-1d-201)) then
                                      tmp = (-0.5d0) * y
                                  else if (t_0 <= 0.0005d0) then
                                      tmp = 0.5d0 * x
                                  else
                                      tmp = 1.0d0
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y) {
                              	double t_0 = (x - y) / (2.0 - (y + x));
                              	double tmp;
                              	if (t_0 <= -0.5) {
                              		tmp = -1.0;
                              	} else if (t_0 <= -1e-201) {
                              		tmp = -0.5 * y;
                              	} else if (t_0 <= 0.0005) {
                              		tmp = 0.5 * x;
                              	} else {
                              		tmp = 1.0;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y):
                              	t_0 = (x - y) / (2.0 - (y + x))
                              	tmp = 0
                              	if t_0 <= -0.5:
                              		tmp = -1.0
                              	elif t_0 <= -1e-201:
                              		tmp = -0.5 * y
                              	elif t_0 <= 0.0005:
                              		tmp = 0.5 * x
                              	else:
                              		tmp = 1.0
                              	return tmp
                              
                              function code(x, y)
                              	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
                              	tmp = 0.0
                              	if (t_0 <= -0.5)
                              		tmp = -1.0;
                              	elseif (t_0 <= -1e-201)
                              		tmp = Float64(-0.5 * y);
                              	elseif (t_0 <= 0.0005)
                              		tmp = Float64(0.5 * x);
                              	else
                              		tmp = 1.0;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y)
                              	t_0 = (x - y) / (2.0 - (y + x));
                              	tmp = 0.0;
                              	if (t_0 <= -0.5)
                              		tmp = -1.0;
                              	elseif (t_0 <= -1e-201)
                              		tmp = -0.5 * y;
                              	elseif (t_0 <= 0.0005)
                              		tmp = 0.5 * x;
                              	else
                              		tmp = 1.0;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, -1e-201], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], N[(0.5 * x), $MachinePrecision], 1.0]]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
                              \mathbf{if}\;t\_0 \leq -0.5:\\
                              \;\;\;\;-1\\
                              
                              \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-201}:\\
                              \;\;\;\;-0.5 \cdot y\\
                              
                              \mathbf{elif}\;t\_0 \leq 0.0005:\\
                              \;\;\;\;0.5 \cdot x\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 4 regimes
                              2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                1. Initial program 100.0%

                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{-1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites97.4%

                                    \[\leadsto \color{blue}{-1} \]

                                  if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999946e-202

                                  1. Initial program 99.9%

                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{-1} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites7.4%

                                      \[\leadsto \color{blue}{-1} \]
                                    2. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                    3. Step-by-step derivation
                                      1. mul-1-negN/A

                                        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                      2. distribute-neg-frac2N/A

                                        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                      3. sub-negN/A

                                        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                      4. distribute-neg-inN/A

                                        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                                      5. remove-double-negN/A

                                        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                      6. +-commutativeN/A

                                        \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                      7. sub-negN/A

                                        \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                      8. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                      9. lower--.f6473.2

                                        \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                    4. Applied rewrites73.2%

                                      \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                    5. Taylor expanded in y around 0

                                      \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                                    6. Step-by-step derivation
                                      1. Applied rewrites65.2%

                                        \[\leadsto -0.5 \cdot \color{blue}{y} \]

                                      if -9.99999999999999946e-202 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-4

                                      1. Initial program 99.8%

                                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around 0

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      4. Step-by-step derivation
                                        1. lower-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                        2. lower--.f6460.8

                                          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                      5. Applied rewrites60.8%

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      6. Taylor expanded in x around 0

                                        \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                      7. Step-by-step derivation
                                        1. Applied rewrites56.9%

                                          \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                        if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{1} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites96.2%

                                            \[\leadsto \color{blue}{1} \]
                                        5. Recombined 4 regimes into one program.
                                        6. Final simplification87.8%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq -1 \cdot 10^{-201}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.0005:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                        7. Add Preprocessing

                                        Alternative 7: 98.1% accurate, 0.3× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
                                           (if (<= t_0 -0.5)
                                             (/ x (- 2.0 x))
                                             (if (<= t_0 0.0005) (/ (- x y) 2.0) (/ y (+ -2.0 y))))))
                                        double code(double x, double y) {
                                        	double t_0 = (x - y) / (2.0 - (y + x));
                                        	double tmp;
                                        	if (t_0 <= -0.5) {
                                        		tmp = x / (2.0 - x);
                                        	} else if (t_0 <= 0.0005) {
                                        		tmp = (x - y) / 2.0;
                                        	} else {
                                        		tmp = y / (-2.0 + y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: t_0
                                            real(8) :: tmp
                                            t_0 = (x - y) / (2.0d0 - (y + x))
                                            if (t_0 <= (-0.5d0)) then
                                                tmp = x / (2.0d0 - x)
                                            else if (t_0 <= 0.0005d0) then
                                                tmp = (x - y) / 2.0d0
                                            else
                                                tmp = y / ((-2.0d0) + y)
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double t_0 = (x - y) / (2.0 - (y + x));
                                        	double tmp;
                                        	if (t_0 <= -0.5) {
                                        		tmp = x / (2.0 - x);
                                        	} else if (t_0 <= 0.0005) {
                                        		tmp = (x - y) / 2.0;
                                        	} else {
                                        		tmp = y / (-2.0 + y);
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	t_0 = (x - y) / (2.0 - (y + x))
                                        	tmp = 0
                                        	if t_0 <= -0.5:
                                        		tmp = x / (2.0 - x)
                                        	elif t_0 <= 0.0005:
                                        		tmp = (x - y) / 2.0
                                        	else:
                                        		tmp = y / (-2.0 + y)
                                        	return tmp
                                        
                                        function code(x, y)
                                        	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
                                        	tmp = 0.0
                                        	if (t_0 <= -0.5)
                                        		tmp = Float64(x / Float64(2.0 - x));
                                        	elseif (t_0 <= 0.0005)
                                        		tmp = Float64(Float64(x - y) / 2.0);
                                        	else
                                        		tmp = Float64(y / Float64(-2.0 + y));
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	t_0 = (x - y) / (2.0 - (y + x));
                                        	tmp = 0.0;
                                        	if (t_0 <= -0.5)
                                        		tmp = x / (2.0 - x);
                                        	elseif (t_0 <= 0.0005)
                                        		tmp = (x - y) / 2.0;
                                        	else
                                        		tmp = y / (-2.0 + y);
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
                                        \mathbf{if}\;t\_0 \leq -0.5:\\
                                        \;\;\;\;\frac{x}{2 - x}\\
                                        
                                        \mathbf{elif}\;t\_0 \leq 0.0005:\\
                                        \;\;\;\;\frac{x - y}{2}\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\frac{y}{-2 + y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 3 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around 0

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            2. lower--.f6499.5

                                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                          5. Applied rewrites99.5%

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-4

                                          1. Initial program 99.9%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. lower--.f6497.4

                                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          5. Applied rewrites97.4%

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                          6. Taylor expanded in y around 0

                                            \[\leadsto \frac{x - y}{2} \]
                                          7. Step-by-step derivation
                                            1. Applied rewrites93.0%

                                              \[\leadsto \frac{x - y}{2} \]

                                            if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                            4. Step-by-step derivation
                                              1. mul-1-negN/A

                                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                              2. distribute-neg-frac2N/A

                                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                              3. mul-1-negN/A

                                                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                                              4. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                                              5. sub-negN/A

                                                \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                                              6. distribute-lft-inN/A

                                                \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                                              7. metadata-evalN/A

                                                \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                                              8. metadata-evalN/A

                                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                                              9. mul-1-negN/A

                                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                                              10. associate-*r*N/A

                                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                                              11. metadata-evalN/A

                                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                                              12. *-lft-identityN/A

                                                \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                              13. lower-+.f64N/A

                                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                                              14. metadata-eval99.2

                                                \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                                            5. Applied rewrites99.2%

                                              \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                                          8. Recombined 3 regimes into one program.
                                          9. Final simplification97.8%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.0005:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                                          10. Add Preprocessing

                                          Alternative 8: 85.0% accurate, 0.4× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-15}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
                                             (if (<= t_0 -1e-15) -1.0 (if (<= t_0 0.0005) (* 0.5 x) 1.0))))
                                          double code(double x, double y) {
                                          	double t_0 = (x - y) / (2.0 - (y + x));
                                          	double tmp;
                                          	if (t_0 <= -1e-15) {
                                          		tmp = -1.0;
                                          	} else if (t_0 <= 0.0005) {
                                          		tmp = 0.5 * x;
                                          	} else {
                                          		tmp = 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8) :: t_0
                                              real(8) :: tmp
                                              t_0 = (x - y) / (2.0d0 - (y + x))
                                              if (t_0 <= (-1d-15)) then
                                                  tmp = -1.0d0
                                              else if (t_0 <= 0.0005d0) then
                                                  tmp = 0.5d0 * x
                                              else
                                                  tmp = 1.0d0
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	double t_0 = (x - y) / (2.0 - (y + x));
                                          	double tmp;
                                          	if (t_0 <= -1e-15) {
                                          		tmp = -1.0;
                                          	} else if (t_0 <= 0.0005) {
                                          		tmp = 0.5 * x;
                                          	} else {
                                          		tmp = 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y):
                                          	t_0 = (x - y) / (2.0 - (y + x))
                                          	tmp = 0
                                          	if t_0 <= -1e-15:
                                          		tmp = -1.0
                                          	elif t_0 <= 0.0005:
                                          		tmp = 0.5 * x
                                          	else:
                                          		tmp = 1.0
                                          	return tmp
                                          
                                          function code(x, y)
                                          	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
                                          	tmp = 0.0
                                          	if (t_0 <= -1e-15)
                                          		tmp = -1.0;
                                          	elseif (t_0 <= 0.0005)
                                          		tmp = Float64(0.5 * x);
                                          	else
                                          		tmp = 1.0;
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y)
                                          	t_0 = (x - y) / (2.0 - (y + x));
                                          	tmp = 0.0;
                                          	if (t_0 <= -1e-15)
                                          		tmp = -1.0;
                                          	elseif (t_0 <= 0.0005)
                                          		tmp = 0.5 * x;
                                          	else
                                          		tmp = 1.0;
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-15], -1.0, If[LessEqual[t$95$0, 0.0005], N[(0.5 * x), $MachinePrecision], 1.0]]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
                                          \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-15}:\\
                                          \;\;\;\;-1\\
                                          
                                          \mathbf{elif}\;t\_0 \leq 0.0005:\\
                                          \;\;\;\;0.5 \cdot x\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;1\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 3 regimes
                                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.0000000000000001e-15

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around inf

                                              \[\leadsto \color{blue}{-1} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites93.8%

                                                \[\leadsto \color{blue}{-1} \]

                                              if -1.0000000000000001e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-4

                                              1. Initial program 99.9%

                                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in y around 0

                                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                              4. Step-by-step derivation
                                                1. lower-/.f64N/A

                                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                2. lower--.f6452.5

                                                  \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                              5. Applied rewrites52.5%

                                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                              6. Taylor expanded in x around 0

                                                \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                              7. Step-by-step derivation
                                                1. Applied rewrites49.9%

                                                  \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                                if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around inf

                                                  \[\leadsto \color{blue}{1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites96.2%

                                                    \[\leadsto \color{blue}{1} \]
                                                5. Recombined 3 regimes into one program.
                                                6. Final simplification84.6%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -1 \cdot 10^{-15}:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.0005:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                7. Add Preprocessing

                                                Alternative 9: 98.4% accurate, 0.5× speedup?

                                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                                (FPCore (x y)
                                                 :precision binary64
                                                 (if (<= (/ (- x y) (- 2.0 (+ y x))) -0.5)
                                                   (/ x (- 2.0 x))
                                                   (/ (- x y) (- 2.0 y))))
                                                double code(double x, double y) {
                                                	double tmp;
                                                	if (((x - y) / (2.0 - (y + x))) <= -0.5) {
                                                		tmp = x / (2.0 - x);
                                                	} else {
                                                		tmp = (x - y) / (2.0 - y);
                                                	}
                                                	return tmp;
                                                }
                                                
                                                real(8) function code(x, y)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8) :: tmp
                                                    if (((x - y) / (2.0d0 - (y + x))) <= (-0.5d0)) then
                                                        tmp = x / (2.0d0 - x)
                                                    else
                                                        tmp = (x - y) / (2.0d0 - y)
                                                    end if
                                                    code = tmp
                                                end function
                                                
                                                public static double code(double x, double y) {
                                                	double tmp;
                                                	if (((x - y) / (2.0 - (y + x))) <= -0.5) {
                                                		tmp = x / (2.0 - x);
                                                	} else {
                                                		tmp = (x - y) / (2.0 - y);
                                                	}
                                                	return tmp;
                                                }
                                                
                                                def code(x, y):
                                                	tmp = 0
                                                	if ((x - y) / (2.0 - (y + x))) <= -0.5:
                                                		tmp = x / (2.0 - x)
                                                	else:
                                                		tmp = (x - y) / (2.0 - y)
                                                	return tmp
                                                
                                                function code(x, y)
                                                	tmp = 0.0
                                                	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -0.5)
                                                		tmp = Float64(x / Float64(2.0 - x));
                                                	else
                                                		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                                	end
                                                	return tmp
                                                end
                                                
                                                function tmp_2 = code(x, y)
                                                	tmp = 0.0;
                                                	if (((x - y) / (2.0 - (y + x))) <= -0.5)
                                                		tmp = x / (2.0 - x);
                                                	else
                                                		tmp = (x - y) / (2.0 - y);
                                                	end
                                                	tmp_2 = tmp;
                                                end
                                                
                                                code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \begin{array}{l}
                                                \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\
                                                \;\;\;\;\frac{x}{2 - x}\\
                                                
                                                \mathbf{else}:\\
                                                \;\;\;\;\frac{x - y}{2 - y}\\
                                                
                                                
                                                \end{array}
                                                \end{array}
                                                
                                                Derivation
                                                1. Split input into 2 regimes
                                                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in y around 0

                                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                  4. Step-by-step derivation
                                                    1. lower-/.f64N/A

                                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                    2. lower--.f6499.5

                                                      \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                                  5. Applied rewrites99.5%

                                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                                  if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                  1. Initial program 99.9%

                                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in x around 0

                                                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                                  4. Step-by-step derivation
                                                    1. lower--.f6498.4

                                                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                                  5. Applied rewrites98.4%

                                                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                                3. Recombined 2 regimes into one program.
                                                4. Final simplification98.9%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                                                5. Add Preprocessing

                                                Alternative 10: 75.2% accurate, 0.8× speedup?

                                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-311}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                                (FPCore (x y)
                                                 :precision binary64
                                                 (if (<= (/ (- x y) (- 2.0 (+ y x))) -5e-311) -1.0 1.0))
                                                double code(double x, double y) {
                                                	double tmp;
                                                	if (((x - y) / (2.0 - (y + x))) <= -5e-311) {
                                                		tmp = -1.0;
                                                	} else {
                                                		tmp = 1.0;
                                                	}
                                                	return tmp;
                                                }
                                                
                                                real(8) function code(x, y)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8) :: tmp
                                                    if (((x - y) / (2.0d0 - (y + x))) <= (-5d-311)) then
                                                        tmp = -1.0d0
                                                    else
                                                        tmp = 1.0d0
                                                    end if
                                                    code = tmp
                                                end function
                                                
                                                public static double code(double x, double y) {
                                                	double tmp;
                                                	if (((x - y) / (2.0 - (y + x))) <= -5e-311) {
                                                		tmp = -1.0;
                                                	} else {
                                                		tmp = 1.0;
                                                	}
                                                	return tmp;
                                                }
                                                
                                                def code(x, y):
                                                	tmp = 0
                                                	if ((x - y) / (2.0 - (y + x))) <= -5e-311:
                                                		tmp = -1.0
                                                	else:
                                                		tmp = 1.0
                                                	return tmp
                                                
                                                function code(x, y)
                                                	tmp = 0.0
                                                	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -5e-311)
                                                		tmp = -1.0;
                                                	else
                                                		tmp = 1.0;
                                                	end
                                                	return tmp
                                                end
                                                
                                                function tmp_2 = code(x, y)
                                                	tmp = 0.0;
                                                	if (((x - y) / (2.0 - (y + x))) <= -5e-311)
                                                		tmp = -1.0;
                                                	else
                                                		tmp = 1.0;
                                                	end
                                                	tmp_2 = tmp;
                                                end
                                                
                                                code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-311], -1.0, 1.0]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \begin{array}{l}
                                                \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-311}:\\
                                                \;\;\;\;-1\\
                                                
                                                \mathbf{else}:\\
                                                \;\;\;\;1\\
                                                
                                                
                                                \end{array}
                                                \end{array}
                                                
                                                Derivation
                                                1. Split input into 2 regimes
                                                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -5.00000000000023e-311

                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in x around inf

                                                    \[\leadsto \color{blue}{-1} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites80.4%

                                                      \[\leadsto \color{blue}{-1} \]

                                                    if -5.00000000000023e-311 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                    1. Initial program 99.9%

                                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around inf

                                                      \[\leadsto \color{blue}{1} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites68.2%

                                                        \[\leadsto \color{blue}{1} \]
                                                    5. Recombined 2 regimes into one program.
                                                    6. Final simplification74.8%

                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-311}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                    7. Add Preprocessing

                                                    Alternative 11: 38.7% accurate, 21.0× speedup?

                                                    \[\begin{array}{l} \\ -1 \end{array} \]
                                                    (FPCore (x y) :precision binary64 -1.0)
                                                    double code(double x, double y) {
                                                    	return -1.0;
                                                    }
                                                    
                                                    real(8) function code(x, y)
                                                        real(8), intent (in) :: x
                                                        real(8), intent (in) :: y
                                                        code = -1.0d0
                                                    end function
                                                    
                                                    public static double code(double x, double y) {
                                                    	return -1.0;
                                                    }
                                                    
                                                    def code(x, y):
                                                    	return -1.0
                                                    
                                                    function code(x, y)
                                                    	return -1.0
                                                    end
                                                    
                                                    function tmp = code(x, y)
                                                    	tmp = -1.0;
                                                    end
                                                    
                                                    code[x_, y_] := -1.0
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    -1
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Initial program 100.0%

                                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around inf

                                                      \[\leadsto \color{blue}{-1} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites44.1%

                                                        \[\leadsto \color{blue}{-1} \]
                                                      2. Add Preprocessing

                                                      Developer Target 1: 100.0% accurate, 0.6× speedup?

                                                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                                      (FPCore (x y)
                                                       :precision binary64
                                                       (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                                      double code(double x, double y) {
                                                      	double t_0 = 2.0 - (x + y);
                                                      	return (x / t_0) - (y / t_0);
                                                      }
                                                      
                                                      real(8) function code(x, y)
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          real(8) :: t_0
                                                          t_0 = 2.0d0 - (x + y)
                                                          code = (x / t_0) - (y / t_0)
                                                      end function
                                                      
                                                      public static double code(double x, double y) {
                                                      	double t_0 = 2.0 - (x + y);
                                                      	return (x / t_0) - (y / t_0);
                                                      }
                                                      
                                                      def code(x, y):
                                                      	t_0 = 2.0 - (x + y)
                                                      	return (x / t_0) - (y / t_0)
                                                      
                                                      function code(x, y)
                                                      	t_0 = Float64(2.0 - Float64(x + y))
                                                      	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                                      end
                                                      
                                                      function tmp = code(x, y)
                                                      	t_0 = 2.0 - (x + y);
                                                      	tmp = (x / t_0) - (y / t_0);
                                                      end
                                                      
                                                      code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                                      
                                                      \begin{array}{l}
                                                      
                                                      \\
                                                      \begin{array}{l}
                                                      t_0 := 2 - \left(x + y\right)\\
                                                      \frac{x}{t\_0} - \frac{y}{t\_0}
                                                      \end{array}
                                                      \end{array}
                                                      

                                                      Reproduce

                                                      ?
                                                      herbie shell --seed 2024277 
                                                      (FPCore (x y)
                                                        :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                                        :precision binary64
                                                      
                                                        :alt
                                                        (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                                      
                                                        (/ (- x y) (- 2.0 (+ x y))))