
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ (* z (* 6.0 (- y x))) x))
double code(double x, double y, double z) {
return (z * (6.0 * (y - x))) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z * (6.0d0 * (y - x))) + x
end function
public static double code(double x, double y, double z) {
return (z * (6.0 * (y - x))) + x;
}
def code(x, y, z): return (z * (6.0 * (y - x))) + x
function code(x, y, z) return Float64(Float64(z * Float64(6.0 * Float64(y - x))) + x) end
function tmp = code(x, y, z) tmp = (z * (6.0 * (y - x))) + x; end
code[x_, y_, z_] := N[(N[(z * N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(6 \cdot \left(y - x\right)\right) + x
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z 6.0) (- y x)))) (if (<= z -0.165) t_0 (if (<= z 9.4e-7) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * 6.0) * (y - x);
double tmp;
if (z <= -0.165) {
tmp = t_0;
} else if (z <= 9.4e-7) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z * 6.0) * Float64(y - x)) tmp = 0.0 if (z <= -0.165) tmp = t_0; elseif (z <= 9.4e-7) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * 6.0), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.165], t$95$0, If[LessEqual[z, 9.4e-7], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot 6\right) \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -0.165:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 9.4 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 9.4e-7 < z Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.1
Applied rewrites99.1%
Applied rewrites99.2%
if -0.165000000000000008 < z < 9.4e-7Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.0
Applied rewrites99.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.0
Applied rewrites99.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z (- y x)) 6.0))) (if (<= z -0.16) t_0 (if (<= z 9.4e-7) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * (y - x)) * 6.0;
double tmp;
if (z <= -0.16) {
tmp = t_0;
} else if (z <= 9.4e-7) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z * Float64(y - x)) * 6.0) tmp = 0.0 if (z <= -0.16) tmp = t_0; elseif (z <= 9.4e-7) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[z, -0.16], t$95$0, If[LessEqual[z, 9.4e-7], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot \left(y - x\right)\right) \cdot 6\\
\mathbf{if}\;z \leq -0.16:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 9.4 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.160000000000000003 or 9.4e-7 < z Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.1
Applied rewrites99.1%
if -0.160000000000000003 < z < 9.4e-7Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.0
Applied rewrites99.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.0
Applied rewrites99.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* -6.0 x) z x))) (if (<= x -1.35e+96) t_0 (if (<= x 1.55e+55) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((-6.0 * x), z, x);
double tmp;
if (x <= -1.35e+96) {
tmp = t_0;
} else if (x <= 1.55e+55) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-6.0 * x), z, x) tmp = 0.0 if (x <= -1.35e+96) tmp = t_0; elseif (x <= 1.55e+55) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * x), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[x, -1.35e+96], t$95$0, If[LessEqual[x, 1.55e+55], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-6 \cdot x, z, x\right)\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+55}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.35000000000000011e96 or 1.54999999999999997e55 < x Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lift-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
lower-*.f6489.0
Applied rewrites89.0%
if -1.35000000000000011e96 < x < 1.54999999999999997e55Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6487.9
Applied rewrites87.9%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* z x) -6.0 x))) (if (<= x -1.35e+96) t_0 (if (<= x 1.55e+55) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((z * x), -6.0, x);
double tmp;
if (x <= -1.35e+96) {
tmp = t_0;
} else if (x <= 1.55e+55) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(z * x), -6.0, x) tmp = 0.0 if (x <= -1.35e+96) tmp = t_0; elseif (x <= 1.55e+55) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision]}, If[LessEqual[x, -1.35e+96], t$95$0, If[LessEqual[x, 1.55e+55], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+55}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.35000000000000011e96 or 1.54999999999999997e55 < x Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.9
Applied rewrites88.9%
if -1.35000000000000011e96 < x < 1.54999999999999997e55Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6487.9
Applied rewrites87.9%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* z x) -6.0 x))) (if (<= x -1.6e-58) t_0 (if (<= x 3.55e-118) (* (* z 6.0) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((z * x), -6.0, x);
double tmp;
if (x <= -1.6e-58) {
tmp = t_0;
} else if (x <= 3.55e-118) {
tmp = (z * 6.0) * y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(z * x), -6.0, x) tmp = 0.0 if (x <= -1.6e-58) tmp = t_0; elseif (x <= 3.55e-118) tmp = Float64(Float64(z * 6.0) * y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision]}, If[LessEqual[x, -1.6e-58], t$95$0, If[LessEqual[x, 3.55e-118], N[(N[(z * 6.0), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{if}\;x \leq -1.6 \cdot 10^{-58}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.55 \cdot 10^{-118}:\\
\;\;\;\;\left(z \cdot 6\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.6e-58 or 3.55000000000000003e-118 < x Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6481.1
Applied rewrites81.1%
if -1.6e-58 < x < 3.55000000000000003e-118Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6474.8
Applied rewrites74.8%
Applied rewrites74.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* -6.0 x) z))) (if (<= x -1.35e+96) t_0 (if (<= x 1.55e+55) (* (* z 6.0) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (-6.0 * x) * z;
double tmp;
if (x <= -1.35e+96) {
tmp = t_0;
} else if (x <= 1.55e+55) {
tmp = (z * 6.0) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-6.0d0) * x) * z
if (x <= (-1.35d+96)) then
tmp = t_0
else if (x <= 1.55d+55) then
tmp = (z * 6.0d0) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-6.0 * x) * z;
double tmp;
if (x <= -1.35e+96) {
tmp = t_0;
} else if (x <= 1.55e+55) {
tmp = (z * 6.0) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-6.0 * x) * z tmp = 0 if x <= -1.35e+96: tmp = t_0 elif x <= 1.55e+55: tmp = (z * 6.0) * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-6.0 * x) * z) tmp = 0.0 if (x <= -1.35e+96) tmp = t_0; elseif (x <= 1.55e+55) tmp = Float64(Float64(z * 6.0) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-6.0 * x) * z; tmp = 0.0; if (x <= -1.35e+96) tmp = t_0; elseif (x <= 1.55e+55) tmp = (z * 6.0) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[x, -1.35e+96], t$95$0, If[LessEqual[x, 1.55e+55], N[(N[(z * 6.0), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-6 \cdot x\right) \cdot z\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+55}:\\
\;\;\;\;\left(z \cdot 6\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.35000000000000011e96 or 1.54999999999999997e55 < x Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6464.9
Applied rewrites64.9%
Taylor expanded in y around 0
Applied rewrites54.1%
Applied rewrites54.2%
if -1.35000000000000011e96 < x < 1.54999999999999997e55Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6456.0
Applied rewrites56.0%
Applied rewrites56.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* -6.0 x) z))) (if (<= x -1.35e+96) t_0 (if (<= x 1.55e+55) (* (* 6.0 y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (-6.0 * x) * z;
double tmp;
if (x <= -1.35e+96) {
tmp = t_0;
} else if (x <= 1.55e+55) {
tmp = (6.0 * y) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-6.0d0) * x) * z
if (x <= (-1.35d+96)) then
tmp = t_0
else if (x <= 1.55d+55) then
tmp = (6.0d0 * y) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-6.0 * x) * z;
double tmp;
if (x <= -1.35e+96) {
tmp = t_0;
} else if (x <= 1.55e+55) {
tmp = (6.0 * y) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-6.0 * x) * z tmp = 0 if x <= -1.35e+96: tmp = t_0 elif x <= 1.55e+55: tmp = (6.0 * y) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-6.0 * x) * z) tmp = 0.0 if (x <= -1.35e+96) tmp = t_0; elseif (x <= 1.55e+55) tmp = Float64(Float64(6.0 * y) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-6.0 * x) * z; tmp = 0.0; if (x <= -1.35e+96) tmp = t_0; elseif (x <= 1.55e+55) tmp = (6.0 * y) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[x, -1.35e+96], t$95$0, If[LessEqual[x, 1.55e+55], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-6 \cdot x\right) \cdot z\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+55}:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.35000000000000011e96 or 1.54999999999999997e55 < x Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6464.9
Applied rewrites64.9%
Taylor expanded in y around 0
Applied rewrites54.1%
Applied rewrites54.2%
if -1.35000000000000011e96 < x < 1.54999999999999997e55Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6456.0
Applied rewrites56.0%
Applied rewrites56.0%
Final simplification55.3%
(FPCore (x y z) :precision binary64 (fma (- y x) (* z 6.0) x))
double code(double x, double y, double z) {
return fma((y - x), (z * 6.0), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(z * 6.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * 6.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z \cdot 6, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (* (* -6.0 x) z))
double code(double x, double y, double z) {
return (-6.0 * x) * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((-6.0d0) * x) * z
end function
public static double code(double x, double y, double z) {
return (-6.0 * x) * z;
}
def code(x, y, z): return (-6.0 * x) * z
function code(x, y, z) return Float64(Float64(-6.0 * x) * z) end
function tmp = code(x, y, z) tmp = (-6.0 * x) * z; end
code[x_, y_, z_] := N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\left(-6 \cdot x\right) \cdot z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6466.2
Applied rewrites66.2%
Taylor expanded in y around 0
Applied rewrites29.7%
Applied rewrites29.8%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024277
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))