Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K

Percentage Accurate: 69.8% → 77.7%
Time: 17.7s
Alternatives: 9
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 69.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Alternative 1: 77.7% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{b \cdot 3}\\ t_2 := \sqrt{x} \cdot 2\\ \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{t \cdot z}{3}\right) \leq 6 \cdot 10^{+145}:\\ \;\;\;\;t\_2 \cdot \mathsf{fma}\left(\cos \left(\left(-0.3333333333333333 \cdot t\right) \cdot z\right), \cos y, \sin y \cdot \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right)\right) - t\_1\\ \mathbf{else}:\\ \;\;\;\;\cos y \cdot \left(\left(\frac{x}{{x}^{0.25}} \cdot \frac{1}{{x}^{0.25}}\right) \cdot 2\right) - t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ a (* b 3.0))) (t_2 (* (sqrt x) 2.0)))
   (if (<= (* t_2 (cos (- y (/ (* t z) 3.0)))) 6e+145)
     (-
      (*
       t_2
       (fma
        (cos (* (* -0.3333333333333333 t) z))
        (cos y)
        (* (sin y) (sin (* (* 0.3333333333333333 z) t)))))
      t_1)
     (- (* (cos y) (* (* (/ x (pow x 0.25)) (/ 1.0 (pow x 0.25))) 2.0)) t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (b * 3.0);
	double t_2 = sqrt(x) * 2.0;
	double tmp;
	if ((t_2 * cos((y - ((t * z) / 3.0)))) <= 6e+145) {
		tmp = (t_2 * fma(cos(((-0.3333333333333333 * t) * z)), cos(y), (sin(y) * sin(((0.3333333333333333 * z) * t))))) - t_1;
	} else {
		tmp = (cos(y) * (((x / pow(x, 0.25)) * (1.0 / pow(x, 0.25))) * 2.0)) - t_1;
	}
	return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(a / Float64(b * 3.0))
	t_2 = Float64(sqrt(x) * 2.0)
	tmp = 0.0
	if (Float64(t_2 * cos(Float64(y - Float64(Float64(t * z) / 3.0)))) <= 6e+145)
		tmp = Float64(Float64(t_2 * fma(cos(Float64(Float64(-0.3333333333333333 * t) * z)), cos(y), Float64(sin(y) * sin(Float64(Float64(0.3333333333333333 * z) * t))))) - t_1);
	else
		tmp = Float64(Float64(cos(y) * Float64(Float64(Float64(x / (x ^ 0.25)) * Float64(1.0 / (x ^ 0.25))) * 2.0)) - t_1);
	end
	return tmp
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(t$95$2 * N[Cos[N[(y - N[(N[(t * z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 6e+145], N[(N[(t$95$2 * N[(N[Cos[N[(N[(-0.3333333333333333 * t), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * N[Cos[y], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * N[Sin[N[(N[(0.3333333333333333 * z), $MachinePrecision] * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(N[(x / N[Power[x, 0.25], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[Power[x, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \frac{a}{b \cdot 3}\\
t_2 := \sqrt{x} \cdot 2\\
\mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{t \cdot z}{3}\right) \leq 6 \cdot 10^{+145}:\\
\;\;\;\;t\_2 \cdot \mathsf{fma}\left(\cos \left(\left(-0.3333333333333333 \cdot t\right) \cdot z\right), \cos y, \sin y \cdot \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right)\right) - t\_1\\

\mathbf{else}:\\
\;\;\;\;\cos y \cdot \left(\left(\frac{x}{{x}^{0.25}} \cdot \frac{1}{{x}^{0.25}}\right) \cdot 2\right) - t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) < 6.0000000000000005e145

    1. Initial program 83.0%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(y - \frac{z \cdot t}{3}\right)} - \frac{a}{b \cdot 3} \]
      2. flip--N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\frac{y \cdot y - \frac{z \cdot t}{3} \cdot \frac{z \cdot t}{3}}{y + \frac{z \cdot t}{3}}\right)} - \frac{a}{b \cdot 3} \]
      3. frac-2negN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\frac{\mathsf{neg}\left(\left(y \cdot y - \frac{z \cdot t}{3} \cdot \frac{z \cdot t}{3}\right)\right)}{\mathsf{neg}\left(\left(y + \frac{z \cdot t}{3}\right)\right)}\right)} - \frac{a}{b \cdot 3} \]
      4. div-invN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\left(\mathsf{neg}\left(\left(y \cdot y - \frac{z \cdot t}{3} \cdot \frac{z \cdot t}{3}\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(\left(y + \frac{z \cdot t}{3}\right)\right)}\right)} - \frac{a}{b \cdot 3} \]
      5. lower-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\left(\mathsf{neg}\left(\left(y \cdot y - \frac{z \cdot t}{3} \cdot \frac{z \cdot t}{3}\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(\left(y + \frac{z \cdot t}{3}\right)\right)}\right)} - \frac{a}{b \cdot 3} \]
    4. Applied rewrites54.6%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\left(-\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot -0.1111111111111111\right)\right) \cdot \frac{1}{-\mathsf{fma}\left(0.3333333333333333, t \cdot z, y\right)}\right)} - \frac{a}{b \cdot 3} \]
    5. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\left(-\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot \frac{-1}{9}\right)\right) \cdot \frac{1}{-\mathsf{fma}\left(\frac{1}{3}, t \cdot z, y\right)}\right)} - \frac{a}{b \cdot 3} \]
      2. lift-/.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(\left(-\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot \frac{-1}{9}\right)\right) \cdot \color{blue}{\frac{1}{-\mathsf{fma}\left(\frac{1}{3}, t \cdot z, y\right)}}\right) - \frac{a}{b \cdot 3} \]
      3. un-div-invN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\frac{-\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot \frac{-1}{9}\right)}{-\mathsf{fma}\left(\frac{1}{3}, t \cdot z, y\right)}\right)} - \frac{a}{b \cdot 3} \]
      4. lift-neg.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(\frac{-\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot \frac{-1}{9}\right)}{\color{blue}{\mathsf{neg}\left(\mathsf{fma}\left(\frac{1}{3}, t \cdot z, y\right)\right)}}\right) - \frac{a}{b \cdot 3} \]
      5. lift-neg.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(\frac{\color{blue}{\mathsf{neg}\left(\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot \frac{-1}{9}\right)\right)}}{\mathsf{neg}\left(\mathsf{fma}\left(\frac{1}{3}, t \cdot z, y\right)\right)}\right) - \frac{a}{b \cdot 3} \]
      6. frac-2negN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\frac{\mathsf{fma}\left(y, y, {\left(t \cdot z\right)}^{2} \cdot \frac{-1}{9}\right)}{\mathsf{fma}\left(\frac{1}{3}, t \cdot z, y\right)}\right)} - \frac{a}{b \cdot 3} \]
    6. Applied rewrites82.8%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\mathsf{fma}\left(-0.3333333333333333 \cdot z, t, y\right)\right)} - \frac{a}{b \cdot 3} \]
    7. Step-by-step derivation
      1. lift-cos.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos \left(\mathsf{fma}\left(\frac{-1}{3} \cdot z, t, y\right)\right)} - \frac{a}{b \cdot 3} \]
      2. lift-fma.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(\left(\frac{-1}{3} \cdot z\right) \cdot t + y\right)} - \frac{a}{b \cdot 3} \]
      3. +-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(y + \left(\frac{-1}{3} \cdot z\right) \cdot t\right)} - \frac{a}{b \cdot 3} \]
      4. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y + \color{blue}{\left(\frac{-1}{3} \cdot z\right)} \cdot t\right) - \frac{a}{b \cdot 3} \]
      5. associate-*l*N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y + \color{blue}{\frac{-1}{3} \cdot \left(z \cdot t\right)}\right) - \frac{a}{b \cdot 3} \]
      6. metadata-evalN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} \cdot \left(z \cdot t\right)\right) - \frac{a}{b \cdot 3} \]
      7. *-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y + \left(\mathsf{neg}\left(\frac{1}{3}\right)\right) \cdot \color{blue}{\left(t \cdot z\right)}\right) - \frac{a}{b \cdot 3} \]
      8. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y + \left(\mathsf{neg}\left(\frac{1}{3}\right)\right) \cdot \color{blue}{\left(t \cdot z\right)}\right) - \frac{a}{b \cdot 3} \]
      9. cancel-sign-sub-invN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{\left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)} - \frac{a}{b \cdot 3} \]
      10. *-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \color{blue}{\left(t \cdot z\right) \cdot \frac{1}{3}}\right) - \frac{a}{b \cdot 3} \]
      11. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \color{blue}{\left(t \cdot z\right)} \cdot \frac{1}{3}\right) - \frac{a}{b \cdot 3} \]
      12. *-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \color{blue}{\left(z \cdot t\right)} \cdot \frac{1}{3}\right) - \frac{a}{b \cdot 3} \]
      13. metadata-evalN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \left(z \cdot t\right) \cdot \color{blue}{\frac{1}{3}}\right) - \frac{a}{b \cdot 3} \]
      14. div-invN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \color{blue}{\frac{z \cdot t}{3}}\right) - \frac{a}{b \cdot 3} \]
      15. cos-diffN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)} - \frac{a}{b \cdot 3} \]
      16. lift-cos.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\cos y} \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right) - \frac{a}{b \cdot 3} \]
      17. *-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\cos \left(\frac{z \cdot t}{3}\right) \cdot \cos y} + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right) - \frac{a}{b \cdot 3} \]
      18. lower-fma.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\mathsf{fma}\left(\cos \left(\frac{z \cdot t}{3}\right), \cos y, \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)} - \frac{a}{b \cdot 3} \]
    8. Applied rewrites83.1%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right), \cos y, \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right) \cdot \sin y\right)} - \frac{a}{b \cdot 3} \]
    9. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \color{blue}{\left(\left(t \cdot z\right) \cdot \frac{-1}{3}\right)}, \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      2. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(\color{blue}{\left(t \cdot z\right)} \cdot \frac{-1}{3}\right), \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      3. associate-*l*N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \color{blue}{\left(t \cdot \left(z \cdot \frac{-1}{3}\right)\right)}, \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      4. *-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(t \cdot \color{blue}{\left(\frac{-1}{3} \cdot z\right)}\right), \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      5. associate-*l*N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \color{blue}{\left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right)}, \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      6. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(\color{blue}{\left(t \cdot \frac{-1}{3}\right)} \cdot z\right), \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      7. lift-*.f6483.1

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \color{blue}{\left(\left(t \cdot -0.3333333333333333\right) \cdot z\right)}, \cos y, \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      8. lift-*.f64N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(\color{blue}{\left(t \cdot \frac{-1}{3}\right)} \cdot z\right), \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      9. *-commutativeN/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(\color{blue}{\left(\frac{-1}{3} \cdot t\right)} \cdot z\right), \cos y, \sin \left(\left(\frac{1}{3} \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
      10. lower-*.f6483.1

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(\color{blue}{\left(-0.3333333333333333 \cdot t\right)} \cdot z\right), \cos y, \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]
    10. Applied rewrites83.1%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\color{blue}{\cos \left(\left(-0.3333333333333333 \cdot t\right) \cdot z\right)}, \cos y, \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right) \cdot \sin y\right) - \frac{a}{b \cdot 3} \]

    if 6.0000000000000005e145 < (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64)))))

    1. Initial program 9.5%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    4. Step-by-step derivation
      1. lower-cos.f6459.2

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    5. Applied rewrites59.2%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Step-by-step derivation
      1. lift-sqrt.f64N/A

        \[\leadsto \left(2 \cdot \color{blue}{\sqrt{x}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      2. pow1/2N/A

        \[\leadsto \left(2 \cdot \color{blue}{{x}^{\frac{1}{2}}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      3. metadata-evalN/A

        \[\leadsto \left(2 \cdot {x}^{\color{blue}{\left(\frac{-1}{2} + 1\right)}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      4. metadata-evalN/A

        \[\leadsto \left(2 \cdot {x}^{\left(\color{blue}{-1 \cdot \frac{1}{2}} + 1\right)}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      5. pow-plusN/A

        \[\leadsto \left(2 \cdot \color{blue}{\left({x}^{\left(-1 \cdot \frac{1}{2}\right)} \cdot x\right)}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      6. metadata-evalN/A

        \[\leadsto \left(2 \cdot \left({x}^{\color{blue}{\frac{-1}{2}}} \cdot x\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      7. metadata-evalN/A

        \[\leadsto \left(2 \cdot \left({x}^{\color{blue}{\left(\mathsf{neg}\left(\frac{1}{2}\right)\right)}} \cdot x\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      8. pow-flipN/A

        \[\leadsto \left(2 \cdot \left(\color{blue}{\frac{1}{{x}^{\frac{1}{2}}}} \cdot x\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      9. pow1/2N/A

        \[\leadsto \left(2 \cdot \left(\frac{1}{\color{blue}{\sqrt{x}}} \cdot x\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      10. lift-sqrt.f64N/A

        \[\leadsto \left(2 \cdot \left(\frac{1}{\color{blue}{\sqrt{x}}} \cdot x\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      11. associate-*l/N/A

        \[\leadsto \left(2 \cdot \color{blue}{\frac{1 \cdot x}{\sqrt{x}}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      12. lift-sqrt.f64N/A

        \[\leadsto \left(2 \cdot \frac{1 \cdot x}{\color{blue}{\sqrt{x}}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      13. pow1/2N/A

        \[\leadsto \left(2 \cdot \frac{1 \cdot x}{\color{blue}{{x}^{\frac{1}{2}}}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      14. sqr-powN/A

        \[\leadsto \left(2 \cdot \frac{1 \cdot x}{\color{blue}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {x}^{\left(\frac{\frac{1}{2}}{2}\right)}}}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      15. times-fracN/A

        \[\leadsto \left(2 \cdot \color{blue}{\left(\frac{1}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}} \cdot \frac{x}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}\right)}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      16. lower-*.f64N/A

        \[\leadsto \left(2 \cdot \color{blue}{\left(\frac{1}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}} \cdot \frac{x}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}\right)}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      17. lower-/.f64N/A

        \[\leadsto \left(2 \cdot \left(\color{blue}{\frac{1}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}} \cdot \frac{x}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      18. lower-pow.f64N/A

        \[\leadsto \left(2 \cdot \left(\frac{1}{\color{blue}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}} \cdot \frac{x}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      19. metadata-evalN/A

        \[\leadsto \left(2 \cdot \left(\frac{1}{{x}^{\color{blue}{\frac{1}{4}}}} \cdot \frac{x}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      20. lower-/.f64N/A

        \[\leadsto \left(2 \cdot \left(\frac{1}{{x}^{\frac{1}{4}}} \cdot \color{blue}{\frac{x}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}}\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      21. lower-pow.f64N/A

        \[\leadsto \left(2 \cdot \left(\frac{1}{{x}^{\frac{1}{4}}} \cdot \frac{x}{\color{blue}{{x}^{\left(\frac{\frac{1}{2}}{2}\right)}}}\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
      22. metadata-eval59.2

        \[\leadsto \left(2 \cdot \left(\frac{1}{{x}^{0.25}} \cdot \frac{x}{{x}^{\color{blue}{0.25}}}\right)\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
    7. Applied rewrites59.2%

      \[\leadsto \left(2 \cdot \color{blue}{\left(\frac{1}{{x}^{0.25}} \cdot \frac{x}{{x}^{0.25}}\right)}\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification79.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t \cdot z}{3}\right) \leq 6 \cdot 10^{+145}:\\ \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \mathsf{fma}\left(\cos \left(\left(-0.3333333333333333 \cdot t\right) \cdot z\right), \cos y, \sin y \cdot \sin \left(\left(0.3333333333333333 \cdot z\right) \cdot t\right)\right) - \frac{a}{b \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\cos y \cdot \left(\left(\frac{x}{{x}^{0.25}} \cdot \frac{1}{{x}^{0.25}}\right) \cdot 2\right) - \frac{a}{b \cdot 3}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 71.6% accurate, 0.9× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \sqrt{x} \cdot 2\\ t_2 := \frac{a}{b \cdot 3}\\ t_3 := \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot t\_1\right)\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{-78}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-168}:\\ \;\;\;\;\cos \left(\mathsf{fma}\left(-0.3333333333333333 \cdot t, z, y\right)\right) \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (* (sqrt x) 2.0))
        (t_2 (/ a (* b 3.0)))
        (t_3 (fma (/ -1.0 b) (/ a 3.0) (* 1.0 t_1))))
   (if (<= t_2 -2e-78)
     t_3
     (if (<= t_2 2e-168)
       (* (cos (fma (* -0.3333333333333333 t) z y)) t_1)
       t_3))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = sqrt(x) * 2.0;
	double t_2 = a / (b * 3.0);
	double t_3 = fma((-1.0 / b), (a / 3.0), (1.0 * t_1));
	double tmp;
	if (t_2 <= -2e-78) {
		tmp = t_3;
	} else if (t_2 <= 2e-168) {
		tmp = cos(fma((-0.3333333333333333 * t), z, y)) * t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(sqrt(x) * 2.0)
	t_2 = Float64(a / Float64(b * 3.0))
	t_3 = fma(Float64(-1.0 / b), Float64(a / 3.0), Float64(1.0 * t_1))
	tmp = 0.0
	if (t_2 <= -2e-78)
		tmp = t_3;
	elseif (t_2 <= 2e-168)
		tmp = Float64(cos(fma(Float64(-0.3333333333333333 * t), z, y)) * t_1);
	else
		tmp = t_3;
	end
	return tmp
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(-1.0 / b), $MachinePrecision] * N[(a / 3.0), $MachinePrecision] + N[(1.0 * t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-78], t$95$3, If[LessEqual[t$95$2, 2e-168], N[(N[Cos[N[(N[(-0.3333333333333333 * t), $MachinePrecision] * z + y), $MachinePrecision]], $MachinePrecision] * t$95$1), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \sqrt{x} \cdot 2\\
t_2 := \frac{a}{b \cdot 3}\\
t_3 := \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot t\_1\right)\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-78}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-168}:\\
\;\;\;\;\cos \left(\mathsf{fma}\left(-0.3333333333333333 \cdot t, z, y\right)\right) \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -2e-78 or 2.0000000000000001e-168 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

    1. Initial program 77.6%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    4. Step-by-step derivation
      1. lower-cos.f6486.4

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    5. Applied rewrites86.4%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{b \cdot 3}} \]
      2. sub-negN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y + \left(\mathsf{neg}\left(\frac{a}{b \cdot 3}\right)\right)} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{a}{b \cdot 3}\right)\right) + \left(2 \cdot \sqrt{x}\right) \cdot \cos y} \]
      4. lift-/.f64N/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{a}{b \cdot 3}}\right)\right) + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      5. distribute-neg-fracN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(a\right)}{b \cdot 3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      6. neg-mul-1N/A

        \[\leadsto \frac{\color{blue}{-1 \cdot a}}{b \cdot 3} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      7. lift-*.f64N/A

        \[\leadsto \frac{-1 \cdot a}{\color{blue}{b \cdot 3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      8. times-fracN/A

        \[\leadsto \color{blue}{\frac{-1}{b} \cdot \frac{a}{3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      9. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right)} \]
      10. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{b}}, \frac{a}{3}, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right) \]
      11. lower-/.f6486.3

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \color{blue}{\frac{a}{3}}, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right) \]
      12. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y}\right) \]
      13. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \color{blue}{\cos y \cdot \left(2 \cdot \sqrt{x}\right)}\right) \]
      14. lower-*.f6486.3

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \color{blue}{\cos y \cdot \left(2 \cdot \sqrt{x}\right)}\right) \]
      15. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \color{blue}{\left(2 \cdot \sqrt{x}\right)}\right) \]
      16. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \color{blue}{\left(\sqrt{x} \cdot 2\right)}\right) \]
      17. lower-*.f6486.3

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \color{blue}{\left(\sqrt{x} \cdot 2\right)}\right) \]
    7. Applied rewrites86.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \left(\sqrt{x} \cdot 2\right)\right)} \]
    8. Taylor expanded in y around 0

      \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right) \]
    9. Step-by-step derivation
      1. Applied rewrites83.5%

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right) \]

      if -2e-78 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 2.0000000000000001e-168

      1. Initial program 60.9%

        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
      2. Add Preprocessing
      3. Taylor expanded in b around inf

        \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)} \]
      4. Applied rewrites58.8%

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(\mathsf{fma}\left(t \cdot -0.3333333333333333, z, y\right)\right)} \]
    10. Recombined 2 regimes into one program.
    11. Final simplification76.2%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{a}{b \cdot 3} \leq -2 \cdot 10^{-78}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right)\\ \mathbf{elif}\;\frac{a}{b \cdot 3} \leq 2 \cdot 10^{-168}:\\ \;\;\;\;\cos \left(\mathsf{fma}\left(-0.3333333333333333 \cdot t, z, y\right)\right) \cdot \left(\sqrt{x} \cdot 2\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right)\\ \end{array} \]
    12. Add Preprocessing

    Alternative 3: 76.8% accurate, 1.1× speedup?

    \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \left(\sqrt{x} \cdot 2\right) \cdot \cos y - \frac{a}{b \cdot 3} \end{array} \]
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    (FPCore (x y z t a b)
     :precision binary64
     (- (* (* (sqrt x) 2.0) (cos y)) (/ a (* b 3.0))))
    assert(x < y && y < z && z < t && t < a && a < b);
    double code(double x, double y, double z, double t, double a, double b) {
    	return ((sqrt(x) * 2.0) * cos(y)) - (a / (b * 3.0));
    }
    
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t, a, b)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8), intent (in) :: b
        code = ((sqrt(x) * 2.0d0) * cos(y)) - (a / (b * 3.0d0))
    end function
    
    assert x < y && y < z && z < t && t < a && a < b;
    public static double code(double x, double y, double z, double t, double a, double b) {
    	return ((Math.sqrt(x) * 2.0) * Math.cos(y)) - (a / (b * 3.0));
    }
    
    [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
    def code(x, y, z, t, a, b):
    	return ((math.sqrt(x) * 2.0) * math.cos(y)) - (a / (b * 3.0))
    
    x, y, z, t, a, b = sort([x, y, z, t, a, b])
    function code(x, y, z, t, a, b)
    	return Float64(Float64(Float64(sqrt(x) * 2.0) * cos(y)) - Float64(a / Float64(b * 3.0)))
    end
    
    x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
    function tmp = code(x, y, z, t, a, b)
    	tmp = ((sqrt(x) * 2.0) * cos(y)) - (a / (b * 3.0));
    end
    
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
    \\
    \left(\sqrt{x} \cdot 2\right) \cdot \cos y - \frac{a}{b \cdot 3}
    \end{array}
    
    Derivation
    1. Initial program 72.7%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    4. Step-by-step derivation
      1. lower-cos.f6478.3

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    5. Applied rewrites78.3%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Final simplification78.3%

      \[\leadsto \left(\sqrt{x} \cdot 2\right) \cdot \cos y - \frac{a}{b \cdot 3} \]
    7. Add Preprocessing

    Alternative 4: 76.7% accurate, 1.2× speedup?

    \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right) \end{array} \]
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    (FPCore (x y z t a b)
     :precision binary64
     (fma (/ -0.3333333333333333 b) a (* (* (sqrt x) 2.0) (cos y))))
    assert(x < y && y < z && z < t && t < a && a < b);
    double code(double x, double y, double z, double t, double a, double b) {
    	return fma((-0.3333333333333333 / b), a, ((sqrt(x) * 2.0) * cos(y)));
    }
    
    x, y, z, t, a, b = sort([x, y, z, t, a, b])
    function code(x, y, z, t, a, b)
    	return fma(Float64(-0.3333333333333333 / b), a, Float64(Float64(sqrt(x) * 2.0) * cos(y)))
    end
    
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_, b_] := N[(N[(-0.3333333333333333 / b), $MachinePrecision] * a + N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
    \\
    \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right)
    \end{array}
    
    Derivation
    1. Initial program 72.7%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    4. Step-by-step derivation
      1. lower-cos.f6478.3

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    5. Applied rewrites78.3%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{b \cdot 3}} \]
      2. sub-negN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y + \left(\mathsf{neg}\left(\frac{a}{b \cdot 3}\right)\right)} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{a}{b \cdot 3}\right)\right) + \left(2 \cdot \sqrt{x}\right) \cdot \cos y} \]
      4. lift-/.f64N/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{a}{b \cdot 3}}\right)\right) + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      5. distribute-neg-fracN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(a\right)}{b \cdot 3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      6. neg-mul-1N/A

        \[\leadsto \frac{\color{blue}{-1 \cdot a}}{b \cdot 3} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      7. lift-*.f64N/A

        \[\leadsto \frac{-1 \cdot a}{\color{blue}{b \cdot 3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      8. *-commutativeN/A

        \[\leadsto \frac{-1 \cdot a}{\color{blue}{3 \cdot b}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      9. times-fracN/A

        \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      10. metadata-evalN/A

        \[\leadsto \color{blue}{\frac{-1}{3}} \cdot \frac{a}{b} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      11. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{\frac{-1}{3} \cdot a}{b}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      12. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\frac{-1}{3}}{b} \cdot a} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      13. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{-1}{3}}{b}} \cdot a + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      14. lower-fma.f6478.2

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right)} \]
      15. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{\frac{-1}{3}}{b}, a, \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y}\right) \]
      16. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{\frac{-1}{3}}{b}, a, \color{blue}{\cos y \cdot \left(2 \cdot \sqrt{x}\right)}\right) \]
      17. lower-*.f6478.2

        \[\leadsto \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \color{blue}{\cos y \cdot \left(2 \cdot \sqrt{x}\right)}\right) \]
      18. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{\frac{-1}{3}}{b}, a, \cos y \cdot \color{blue}{\left(2 \cdot \sqrt{x}\right)}\right) \]
    7. Applied rewrites78.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \cos y \cdot \left(\sqrt{x} \cdot 2\right)\right)} \]
    8. Final simplification78.2%

      \[\leadsto \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right) \]
    9. Add Preprocessing

    Alternative 5: 76.7% accurate, 1.2× speedup?

    \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \mathsf{fma}\left(\cos y \cdot 2, \sqrt{x}, \frac{-0.3333333333333333}{b} \cdot a\right) \end{array} \]
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    (FPCore (x y z t a b)
     :precision binary64
     (fma (* (cos y) 2.0) (sqrt x) (* (/ -0.3333333333333333 b) a)))
    assert(x < y && y < z && z < t && t < a && a < b);
    double code(double x, double y, double z, double t, double a, double b) {
    	return fma((cos(y) * 2.0), sqrt(x), ((-0.3333333333333333 / b) * a));
    }
    
    x, y, z, t, a, b = sort([x, y, z, t, a, b])
    function code(x, y, z, t, a, b)
    	return fma(Float64(cos(y) * 2.0), sqrt(x), Float64(Float64(-0.3333333333333333 / b) * a))
    end
    
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_, b_] := N[(N[(N[Cos[y], $MachinePrecision] * 2.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + N[(N[(-0.3333333333333333 / b), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
    \\
    \mathsf{fma}\left(\cos y \cdot 2, \sqrt{x}, \frac{-0.3333333333333333}{b} \cdot a\right)
    \end{array}
    
    Derivation
    1. Initial program 72.7%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos y\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
    4. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos y\right) + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right)} \]
      2. *-commutativeN/A

        \[\leadsto 2 \cdot \color{blue}{\left(\cos y \cdot \sqrt{x}\right)} + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
      3. associate-*r*N/A

        \[\leadsto \color{blue}{\left(2 \cdot \cos y\right) \cdot \sqrt{x}} + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
      4. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right)} \]
      5. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{2 \cdot \cos y}, \sqrt{x}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
      6. lower-cos.f64N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \color{blue}{\cos y}, \sqrt{x}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
      7. lower-sqrt.f64N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \color{blue}{\sqrt{x}}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
      8. associate-*r/N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3} \cdot a}{b}}\right)\right) \]
      9. associate-*l/N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3}}{b} \cdot a}\right)\right) \]
      10. metadata-evalN/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3} \cdot 1}}{b} \cdot a\right)\right) \]
      11. associate-*r/N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \mathsf{neg}\left(\color{blue}{\left(\frac{1}{3} \cdot \frac{1}{b}\right)} \cdot a\right)\right) \]
      12. distribute-lft-neg-inN/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{1}{b}\right)\right) \cdot a}\right) \]
      13. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{1}{b}\right)\right) \cdot a}\right) \]
      14. associate-*r/N/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \left(\mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3} \cdot 1}{b}}\right)\right) \cdot a\right) \]
      15. metadata-evalN/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3}}}{b}\right)\right) \cdot a\right) \]
      16. distribute-neg-fracN/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{3}\right)}{b}} \cdot a\right) \]
      17. metadata-evalN/A

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \frac{\color{blue}{\frac{-1}{3}}}{b} \cdot a\right) \]
      18. lower-/.f6478.2

        \[\leadsto \mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \color{blue}{\frac{-0.3333333333333333}{b}} \cdot a\right) \]
    5. Applied rewrites78.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2 \cdot \cos y, \sqrt{x}, \frac{-0.3333333333333333}{b} \cdot a\right)} \]
    6. Final simplification78.2%

      \[\leadsto \mathsf{fma}\left(\cos y \cdot 2, \sqrt{x}, \frac{-0.3333333333333333}{b} \cdot a\right) \]
    7. Add Preprocessing

    Alternative 6: 65.6% accurate, 3.2× speedup?

    \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right) \end{array} \]
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    (FPCore (x y z t a b)
     :precision binary64
     (fma (/ -1.0 b) (/ a 3.0) (* 1.0 (* (sqrt x) 2.0))))
    assert(x < y && y < z && z < t && t < a && a < b);
    double code(double x, double y, double z, double t, double a, double b) {
    	return fma((-1.0 / b), (a / 3.0), (1.0 * (sqrt(x) * 2.0)));
    }
    
    x, y, z, t, a, b = sort([x, y, z, t, a, b])
    function code(x, y, z, t, a, b)
    	return fma(Float64(-1.0 / b), Float64(a / 3.0), Float64(1.0 * Float64(sqrt(x) * 2.0)))
    end
    
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_, b_] := N[(N[(-1.0 / b), $MachinePrecision] * N[(a / 3.0), $MachinePrecision] + N[(1.0 * N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
    \\
    \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right)
    \end{array}
    
    Derivation
    1. Initial program 72.7%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    4. Step-by-step derivation
      1. lower-cos.f6478.3

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    5. Applied rewrites78.3%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{b \cdot 3}} \]
      2. sub-negN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y + \left(\mathsf{neg}\left(\frac{a}{b \cdot 3}\right)\right)} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{a}{b \cdot 3}\right)\right) + \left(2 \cdot \sqrt{x}\right) \cdot \cos y} \]
      4. lift-/.f64N/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{a}{b \cdot 3}}\right)\right) + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      5. distribute-neg-fracN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(a\right)}{b \cdot 3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      6. neg-mul-1N/A

        \[\leadsto \frac{\color{blue}{-1 \cdot a}}{b \cdot 3} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      7. lift-*.f64N/A

        \[\leadsto \frac{-1 \cdot a}{\color{blue}{b \cdot 3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      8. times-fracN/A

        \[\leadsto \color{blue}{\frac{-1}{b} \cdot \frac{a}{3}} + \left(2 \cdot \sqrt{x}\right) \cdot \cos y \]
      9. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right)} \]
      10. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{b}}, \frac{a}{3}, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right) \]
      11. lower-/.f6478.3

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \color{blue}{\frac{a}{3}}, \left(2 \cdot \sqrt{x}\right) \cdot \cos y\right) \]
      12. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y}\right) \]
      13. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \color{blue}{\cos y \cdot \left(2 \cdot \sqrt{x}\right)}\right) \]
      14. lower-*.f6478.3

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \color{blue}{\cos y \cdot \left(2 \cdot \sqrt{x}\right)}\right) \]
      15. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \color{blue}{\left(2 \cdot \sqrt{x}\right)}\right) \]
      16. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \color{blue}{\left(\sqrt{x} \cdot 2\right)}\right) \]
      17. lower-*.f6478.3

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \color{blue}{\left(\sqrt{x} \cdot 2\right)}\right) \]
    7. Applied rewrites78.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, \cos y \cdot \left(\sqrt{x} \cdot 2\right)\right)} \]
    8. Taylor expanded in y around 0

      \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right) \]
    9. Step-by-step derivation
      1. Applied rewrites69.7%

        \[\leadsto \mathsf{fma}\left(\frac{-1}{b}, \frac{a}{3}, 1 \cdot \left(\sqrt{x} \cdot 2\right)\right) \]
      2. Add Preprocessing

      Alternative 7: 65.6% accurate, 4.8× speedup?

      \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \sqrt{x} \cdot 2\right) \end{array} \]
      NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
      (FPCore (x y z t a b)
       :precision binary64
       (fma (/ -0.3333333333333333 b) a (* (sqrt x) 2.0)))
      assert(x < y && y < z && z < t && t < a && a < b);
      double code(double x, double y, double z, double t, double a, double b) {
      	return fma((-0.3333333333333333 / b), a, (sqrt(x) * 2.0));
      }
      
      x, y, z, t, a, b = sort([x, y, z, t, a, b])
      function code(x, y, z, t, a, b)
      	return fma(Float64(-0.3333333333333333 / b), a, Float64(sqrt(x) * 2.0))
      end
      
      NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_, a_, b_] := N[(N[(-0.3333333333333333 / b), $MachinePrecision] * a + N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
      \\
      \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, a, \sqrt{x} \cdot 2\right)
      \end{array}
      
      Derivation
      1. Initial program 72.7%

        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
      4. Step-by-step derivation
        1. sub-negN/A

          \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right)} \]
        2. associate-*r*N/A

          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)} + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        3. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(2 \cdot \sqrt{x}, \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right)} \]
        4. *-commutativeN/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot 2}, \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        5. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot 2}, \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        6. lower-sqrt.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot 2, \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        7. lower-cos.f64N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \color{blue}{\cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        8. distribute-lft-neg-inN/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \color{blue}{\left(\left(\mathsf{neg}\left(\frac{1}{3}\right)\right) \cdot \left(t \cdot z\right)\right)}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        9. metadata-evalN/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\color{blue}{\frac{-1}{3}} \cdot \left(t \cdot z\right)\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        10. associate-*r*N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \color{blue}{\left(\left(\frac{-1}{3} \cdot t\right) \cdot z\right)}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        11. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \color{blue}{\left(\left(\frac{-1}{3} \cdot t\right) \cdot z\right)}, \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        12. *-commutativeN/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\color{blue}{\left(t \cdot \frac{-1}{3}\right)} \cdot z\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        13. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\color{blue}{\left(t \cdot \frac{-1}{3}\right)} \cdot z\right), \mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right) \]
        14. associate-*r/N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right), \mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3} \cdot a}{b}}\right)\right) \]
        15. associate-*l/N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right), \mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3}}{b} \cdot a}\right)\right) \]
        16. metadata-evalN/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right), \mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3} \cdot 1}}{b} \cdot a\right)\right) \]
        17. associate-*r/N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right), \mathsf{neg}\left(\color{blue}{\left(\frac{1}{3} \cdot \frac{1}{b}\right)} \cdot a\right)\right) \]
        18. distribute-lft-neg-inN/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right), \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{1}{b}\right)\right) \cdot a}\right) \]
        19. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot \frac{-1}{3}\right) \cdot z\right), \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{1}{b}\right)\right) \cdot a}\right) \]
      5. Applied rewrites63.5%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot 2, \cos \left(\left(t \cdot -0.3333333333333333\right) \cdot z\right), \frac{-0.3333333333333333}{b} \cdot a\right)} \]
      6. Taylor expanded in t around 0

        \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
      7. Step-by-step derivation
        1. Applied rewrites69.6%

          \[\leadsto \mathsf{fma}\left(\frac{-0.3333333333333333}{b}, \color{blue}{a}, \sqrt{x} \cdot 2\right) \]
        2. Add Preprocessing

        Alternative 8: 50.6% accurate, 9.4× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \frac{a}{-3 \cdot b} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b) :precision binary64 (/ a (* -3.0 b)))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	return a / (-3.0 * b);
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            code = a / ((-3.0d0) * b)
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	return a / (-3.0 * b);
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	return a / (-3.0 * b)
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	return Float64(a / Float64(-3.0 * b))
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp = code(x, y, z, t, a, b)
        	tmp = a / (-3.0 * b);
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := N[(a / N[(-3.0 * b), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \frac{a}{-3 \cdot b}
        \end{array}
        
        Derivation
        1. Initial program 72.7%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in b around 0

          \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
        4. Step-by-step derivation
          1. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{\frac{-1}{3} \cdot a}{b}} \]
          2. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{\frac{-1}{3}}{b} \cdot a} \]
          3. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{1}{3}\right)}}{b} \cdot a \]
          4. distribute-neg-fracN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{\frac{1}{3}}{b}\right)\right)} \cdot a \]
          5. metadata-evalN/A

            \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3} \cdot 1}}{b}\right)\right) \cdot a \]
          6. associate-*r/N/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{3} \cdot \frac{1}{b}}\right)\right) \cdot a \]
          7. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{1}{b}\right)\right) \cdot a} \]
          8. associate-*r/N/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3} \cdot 1}{b}}\right)\right) \cdot a \]
          9. metadata-evalN/A

            \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3}}}{b}\right)\right) \cdot a \]
          10. distribute-neg-fracN/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{3}\right)}{b}} \cdot a \]
          11. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{\frac{-1}{3}}}{b} \cdot a \]
          12. lower-/.f6453.7

            \[\leadsto \color{blue}{\frac{-0.3333333333333333}{b}} \cdot a \]
        5. Applied rewrites53.7%

          \[\leadsto \color{blue}{\frac{-0.3333333333333333}{b} \cdot a} \]
        6. Step-by-step derivation
          1. Applied rewrites53.8%

            \[\leadsto \frac{a}{\color{blue}{-3 \cdot b}} \]
          2. Add Preprocessing

          Alternative 9: 50.5% accurate, 9.4× speedup?

          \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \frac{-0.3333333333333333}{b} \cdot a \end{array} \]
          NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
          (FPCore (x y z t a b) :precision binary64 (* (/ -0.3333333333333333 b) a))
          assert(x < y && y < z && z < t && t < a && a < b);
          double code(double x, double y, double z, double t, double a, double b) {
          	return (-0.3333333333333333 / b) * a;
          }
          
          NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z, t, a, b)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8), intent (in) :: b
              code = ((-0.3333333333333333d0) / b) * a
          end function
          
          assert x < y && y < z && z < t && t < a && a < b;
          public static double code(double x, double y, double z, double t, double a, double b) {
          	return (-0.3333333333333333 / b) * a;
          }
          
          [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
          def code(x, y, z, t, a, b):
          	return (-0.3333333333333333 / b) * a
          
          x, y, z, t, a, b = sort([x, y, z, t, a, b])
          function code(x, y, z, t, a, b)
          	return Float64(Float64(-0.3333333333333333 / b) * a)
          end
          
          x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
          function tmp = code(x, y, z, t, a, b)
          	tmp = (-0.3333333333333333 / b) * a;
          end
          
          NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
          code[x_, y_, z_, t_, a_, b_] := N[(N[(-0.3333333333333333 / b), $MachinePrecision] * a), $MachinePrecision]
          
          \begin{array}{l}
          [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
          \\
          \frac{-0.3333333333333333}{b} \cdot a
          \end{array}
          
          Derivation
          1. Initial program 72.7%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in b around 0

            \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
          4. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{\frac{-1}{3} \cdot a}{b}} \]
            2. associate-*l/N/A

              \[\leadsto \color{blue}{\frac{\frac{-1}{3}}{b} \cdot a} \]
            3. metadata-evalN/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{1}{3}\right)}}{b} \cdot a \]
            4. distribute-neg-fracN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{\frac{1}{3}}{b}\right)\right)} \cdot a \]
            5. metadata-evalN/A

              \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3} \cdot 1}}{b}\right)\right) \cdot a \]
            6. associate-*r/N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{3} \cdot \frac{1}{b}}\right)\right) \cdot a \]
            7. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{1}{b}\right)\right) \cdot a} \]
            8. associate-*r/N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{\frac{1}{3} \cdot 1}{b}}\right)\right) \cdot a \]
            9. metadata-evalN/A

              \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{\frac{1}{3}}}{b}\right)\right) \cdot a \]
            10. distribute-neg-fracN/A

              \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{3}\right)}{b}} \cdot a \]
            11. metadata-evalN/A

              \[\leadsto \frac{\color{blue}{\frac{-1}{3}}}{b} \cdot a \]
            12. lower-/.f6453.7

              \[\leadsto \color{blue}{\frac{-0.3333333333333333}{b}} \cdot a \]
          5. Applied rewrites53.7%

            \[\leadsto \color{blue}{\frac{-0.3333333333333333}{b} \cdot a} \]
          6. Add Preprocessing

          Developer Target 1: 74.3% accurate, 0.8× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\ t_2 := \frac{\frac{a}{3}}{b}\\ t_3 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\ \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\ \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\ \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\ \mathbf{else}:\\ \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
          (FPCore (x y z t a b)
           :precision binary64
           (let* ((t_1 (/ (/ 0.3333333333333333 z) t))
                  (t_2 (/ (/ a 3.0) b))
                  (t_3 (* 2.0 (sqrt x))))
             (if (< z -1.3793337487235141e+129)
               (- (* t_3 (cos (- (/ 1.0 y) t_1))) t_2)
               (if (< z 3.516290613555987e+106)
                 (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) t_2)
                 (- (* (cos (- y t_1)) t_3) (/ (/ a b) 3.0))))))
          double code(double x, double y, double z, double t, double a, double b) {
          	double t_1 = (0.3333333333333333 / z) / t;
          	double t_2 = (a / 3.0) / b;
          	double t_3 = 2.0 * sqrt(x);
          	double tmp;
          	if (z < -1.3793337487235141e+129) {
          		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
          	} else if (z < 3.516290613555987e+106) {
          		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
          	} else {
          		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a, b)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8), intent (in) :: b
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: t_3
              real(8) :: tmp
              t_1 = (0.3333333333333333d0 / z) / t
              t_2 = (a / 3.0d0) / b
              t_3 = 2.0d0 * sqrt(x)
              if (z < (-1.3793337487235141d+129)) then
                  tmp = (t_3 * cos(((1.0d0 / y) - t_1))) - t_2
              else if (z < 3.516290613555987d+106) then
                  tmp = ((sqrt(x) * 2.0d0) * cos((y - ((t / 3.0d0) * z)))) - t_2
              else
                  tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0d0)
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a, double b) {
          	double t_1 = (0.3333333333333333 / z) / t;
          	double t_2 = (a / 3.0) / b;
          	double t_3 = 2.0 * Math.sqrt(x);
          	double tmp;
          	if (z < -1.3793337487235141e+129) {
          		tmp = (t_3 * Math.cos(((1.0 / y) - t_1))) - t_2;
          	} else if (z < 3.516290613555987e+106) {
          		tmp = ((Math.sqrt(x) * 2.0) * Math.cos((y - ((t / 3.0) * z)))) - t_2;
          	} else {
          		tmp = (Math.cos((y - t_1)) * t_3) - ((a / b) / 3.0);
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a, b):
          	t_1 = (0.3333333333333333 / z) / t
          	t_2 = (a / 3.0) / b
          	t_3 = 2.0 * math.sqrt(x)
          	tmp = 0
          	if z < -1.3793337487235141e+129:
          		tmp = (t_3 * math.cos(((1.0 / y) - t_1))) - t_2
          	elif z < 3.516290613555987e+106:
          		tmp = ((math.sqrt(x) * 2.0) * math.cos((y - ((t / 3.0) * z)))) - t_2
          	else:
          		tmp = (math.cos((y - t_1)) * t_3) - ((a / b) / 3.0)
          	return tmp
          
          function code(x, y, z, t, a, b)
          	t_1 = Float64(Float64(0.3333333333333333 / z) / t)
          	t_2 = Float64(Float64(a / 3.0) / b)
          	t_3 = Float64(2.0 * sqrt(x))
          	tmp = 0.0
          	if (z < -1.3793337487235141e+129)
          		tmp = Float64(Float64(t_3 * cos(Float64(Float64(1.0 / y) - t_1))) - t_2);
          	elseif (z < 3.516290613555987e+106)
          		tmp = Float64(Float64(Float64(sqrt(x) * 2.0) * cos(Float64(y - Float64(Float64(t / 3.0) * z)))) - t_2);
          	else
          		tmp = Float64(Float64(cos(Float64(y - t_1)) * t_3) - Float64(Float64(a / b) / 3.0));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a, b)
          	t_1 = (0.3333333333333333 / z) / t;
          	t_2 = (a / 3.0) / b;
          	t_3 = 2.0 * sqrt(x);
          	tmp = 0.0;
          	if (z < -1.3793337487235141e+129)
          		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
          	elseif (z < 3.516290613555987e+106)
          		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
          	else
          		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(0.3333333333333333 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a / 3.0), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[Less[z, -1.3793337487235141e+129], N[(N[(t$95$3 * N[Cos[N[(N[(1.0 / y), $MachinePrecision] - t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[z, 3.516290613555987e+106], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(y - N[(N[(t / 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(N[Cos[N[(y - t$95$1), $MachinePrecision]], $MachinePrecision] * t$95$3), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\
          t_2 := \frac{\frac{a}{3}}{b}\\
          t_3 := 2 \cdot \sqrt{x}\\
          \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\
          \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\
          
          \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\
          \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\
          
          \mathbf{else}:\\
          \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\
          
          
          \end{array}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024277 
          (FPCore (x y z t a b)
            :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, K"
            :precision binary64
          
            :alt
            (! :herbie-platform default (if (< z -1379333748723514100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 3333333333333333/10000000000000000 z) t)))) (/ (/ a 3) b)) (if (< z 35162906135559870000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 3333333333333333/10000000000000000 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3)))))
          
            (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))