
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) z x))
double code(double x, double y, double z) {
return fma((y - x), z, x);
}
function code(x, y, z) return fma(Float64(y - x), z, x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- x) z)))
(if (<= z -5e+174)
t_0
(if (<= z -1.55e+83)
(* z y)
(if (<= z -1.0)
t_0
(if (<= z 8.2e-10)
(* 1.0 x)
(if (<= z 3.2e+99) (* z y) (if (<= z 7e+226) t_0 (* z y)))))))))
double code(double x, double y, double z) {
double t_0 = -x * z;
double tmp;
if (z <= -5e+174) {
tmp = t_0;
} else if (z <= -1.55e+83) {
tmp = z * y;
} else if (z <= -1.0) {
tmp = t_0;
} else if (z <= 8.2e-10) {
tmp = 1.0 * x;
} else if (z <= 3.2e+99) {
tmp = z * y;
} else if (z <= 7e+226) {
tmp = t_0;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x * z
if (z <= (-5d+174)) then
tmp = t_0
else if (z <= (-1.55d+83)) then
tmp = z * y
else if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 8.2d-10) then
tmp = 1.0d0 * x
else if (z <= 3.2d+99) then
tmp = z * y
else if (z <= 7d+226) then
tmp = t_0
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x * z;
double tmp;
if (z <= -5e+174) {
tmp = t_0;
} else if (z <= -1.55e+83) {
tmp = z * y;
} else if (z <= -1.0) {
tmp = t_0;
} else if (z <= 8.2e-10) {
tmp = 1.0 * x;
} else if (z <= 3.2e+99) {
tmp = z * y;
} else if (z <= 7e+226) {
tmp = t_0;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): t_0 = -x * z tmp = 0 if z <= -5e+174: tmp = t_0 elif z <= -1.55e+83: tmp = z * y elif z <= -1.0: tmp = t_0 elif z <= 8.2e-10: tmp = 1.0 * x elif z <= 3.2e+99: tmp = z * y elif z <= 7e+226: tmp = t_0 else: tmp = z * y return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) * z) tmp = 0.0 if (z <= -5e+174) tmp = t_0; elseif (z <= -1.55e+83) tmp = Float64(z * y); elseif (z <= -1.0) tmp = t_0; elseif (z <= 8.2e-10) tmp = Float64(1.0 * x); elseif (z <= 3.2e+99) tmp = Float64(z * y); elseif (z <= 7e+226) tmp = t_0; else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x * z; tmp = 0.0; if (z <= -5e+174) tmp = t_0; elseif (z <= -1.55e+83) tmp = z * y; elseif (z <= -1.0) tmp = t_0; elseif (z <= 8.2e-10) tmp = 1.0 * x; elseif (z <= 3.2e+99) tmp = z * y; elseif (z <= 7e+226) tmp = t_0; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) * z), $MachinePrecision]}, If[LessEqual[z, -5e+174], t$95$0, If[LessEqual[z, -1.55e+83], N[(z * y), $MachinePrecision], If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 8.2e-10], N[(1.0 * x), $MachinePrecision], If[LessEqual[z, 3.2e+99], N[(z * y), $MachinePrecision], If[LessEqual[z, 7e+226], t$95$0, N[(z * y), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-x\right) \cdot z\\
\mathbf{if}\;z \leq -5 \cdot 10^{+174}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.55 \cdot 10^{+83}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-10}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+99}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+226}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -4.9999999999999997e174 or -1.54999999999999996e83 < z < -1 or 3.19999999999999999e99 < z < 6.9999999999999996e226Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.0
Applied rewrites99.0%
Taylor expanded in y around 0
Applied rewrites70.6%
if -4.9999999999999997e174 < z < -1.54999999999999996e83 or 8.1999999999999996e-10 < z < 3.19999999999999999e99 or 6.9999999999999996e226 < z Initial program 99.9%
Taylor expanded in y around inf
lower-*.f6479.3
Applied rewrites79.3%
if -1 < z < 8.1999999999999996e-10Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.5
Applied rewrites78.5%
Taylor expanded in z around 0
Applied rewrites77.8%
Final simplification76.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -1.0) t_0 (if (<= z 9.4e-7) (+ (* z y) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 9.4e-7) {
tmp = (z * y) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 9.4d-7) then
tmp = (z * y) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 9.4e-7) {
tmp = (z * y) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 9.4e-7: tmp = (z * y) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 9.4e-7) tmp = Float64(Float64(z * y) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 9.4e-7) tmp = (z * y) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 9.4e-7], N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 9.4 \cdot 10^{-7}:\\
\;\;\;\;z \cdot y + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 9.4e-7 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.3
Applied rewrites99.3%
if -1 < z < 9.4e-7Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6499.1
Applied rewrites99.1%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -230.0) t_0 (if (<= z 1.2e-9) (* (- 1.0 z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -230.0) {
tmp = t_0;
} else if (z <= 1.2e-9) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-230.0d0)) then
tmp = t_0
else if (z <= 1.2d-9) then
tmp = (1.0d0 - z) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -230.0) {
tmp = t_0;
} else if (z <= 1.2e-9) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -230.0: tmp = t_0 elif z <= 1.2e-9: tmp = (1.0 - z) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -230.0) tmp = t_0; elseif (z <= 1.2e-9) tmp = Float64(Float64(1.0 - z) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -230.0) tmp = t_0; elseif (z <= 1.2e-9) tmp = (1.0 - z) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -230.0], t$95$0, If[LessEqual[z, 1.2e-9], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -230:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-9}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -230 or 1.2e-9 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.7
Applied rewrites99.7%
if -230 < z < 1.2e-9Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.7
Applied rewrites78.7%
Final simplification90.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 z) x))) (if (<= x -1.5e-53) t_0 (if (<= x 1.3e-118) (* z y) t_0))))
double code(double x, double y, double z) {
double t_0 = (1.0 - z) * x;
double tmp;
if (x <= -1.5e-53) {
tmp = t_0;
} else if (x <= 1.3e-118) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - z) * x
if (x <= (-1.5d-53)) then
tmp = t_0
else if (x <= 1.3d-118) then
tmp = z * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - z) * x;
double tmp;
if (x <= -1.5e-53) {
tmp = t_0;
} else if (x <= 1.3e-118) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - z) * x tmp = 0 if x <= -1.5e-53: tmp = t_0 elif x <= 1.3e-118: tmp = z * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - z) * x) tmp = 0.0 if (x <= -1.5e-53) tmp = t_0; elseif (x <= 1.3e-118) tmp = Float64(z * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - z) * x; tmp = 0.0; if (x <= -1.5e-53) tmp = t_0; elseif (x <= 1.3e-118) tmp = z * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.5e-53], t$95$0, If[LessEqual[x, 1.3e-118], N[(z * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - z\right) \cdot x\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{-53}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-118}:\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.5000000000000001e-53 or 1.3e-118 < x Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6481.3
Applied rewrites81.3%
if -1.5000000000000001e-53 < x < 1.3e-118Initial program 99.9%
Taylor expanded in y around inf
lower-*.f6474.9
Applied rewrites74.9%
Final simplification79.1%
(FPCore (x y z) :precision binary64 (if (<= z -230.0) (* z y) (if (<= z 8.2e-10) (* 1.0 x) (* z y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -230.0) {
tmp = z * y;
} else if (z <= 8.2e-10) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-230.0d0)) then
tmp = z * y
else if (z <= 8.2d-10) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -230.0) {
tmp = z * y;
} else if (z <= 8.2e-10) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -230.0: tmp = z * y elif z <= 8.2e-10: tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -230.0) tmp = Float64(z * y); elseif (z <= 8.2e-10) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -230.0) tmp = z * y; elseif (z <= 8.2e-10) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -230.0], N[(z * y), $MachinePrecision], If[LessEqual[z, 8.2e-10], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -230:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-10}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -230 or 8.1999999999999996e-10 < z Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6455.8
Applied rewrites55.8%
if -230 < z < 8.1999999999999996e-10Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.7
Applied rewrites78.7%
Taylor expanded in z around 0
Applied rewrites77.3%
Final simplification65.3%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6441.5
Applied rewrites41.5%
Final simplification41.5%
herbie shell --seed 2024277
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))