
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (/ x_m z) (* (/ z y_m) z))) (t_1 (* (* z z) (+ z 1.0))))
(*
x_s
(*
y_s
(if (<= t_1 -1e+70)
t_0
(if (<= t_1 5e+42) (/ y_m (* (* (/ z x_m) z) (+ z 1.0))) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / ((z / y_m) * z);
double t_1 = (z * z) * (z + 1.0);
double tmp;
if (t_1 <= -1e+70) {
tmp = t_0;
} else if (t_1 <= 5e+42) {
tmp = y_m / (((z / x_m) * z) * (z + 1.0));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x_m / z) / ((z / y_m) * z)
t_1 = (z * z) * (z + 1.0d0)
if (t_1 <= (-1d+70)) then
tmp = t_0
else if (t_1 <= 5d+42) then
tmp = y_m / (((z / x_m) * z) * (z + 1.0d0))
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / ((z / y_m) * z);
double t_1 = (z * z) * (z + 1.0);
double tmp;
if (t_1 <= -1e+70) {
tmp = t_0;
} else if (t_1 <= 5e+42) {
tmp = y_m / (((z / x_m) * z) * (z + 1.0));
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (x_m / z) / ((z / y_m) * z) t_1 = (z * z) * (z + 1.0) tmp = 0 if t_1 <= -1e+70: tmp = t_0 elif t_1 <= 5e+42: tmp = y_m / (((z / x_m) * z) * (z + 1.0)) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) / Float64(Float64(z / y_m) * z)) t_1 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if (t_1 <= -1e+70) tmp = t_0; elseif (t_1 <= 5e+42) tmp = Float64(y_m / Float64(Float64(Float64(z / x_m) * z) * Float64(z + 1.0))); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (x_m / z) / ((z / y_m) * z);
t_1 = (z * z) * (z + 1.0);
tmp = 0.0;
if (t_1 <= -1e+70)
tmp = t_0;
elseif (t_1 <= 5e+42)
tmp = y_m / (((z / x_m) * z) * (z + 1.0));
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] / N[(N[(z / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -1e+70], t$95$0, If[LessEqual[t$95$1, 5e+42], N[(y$95$m / N[(N[(N[(z / x$95$m), $MachinePrecision] * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z}}{\frac{z}{y\_m} \cdot z}\\
t_1 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+70}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+42}:\\
\;\;\;\;\frac{y\_m}{\left(\frac{z}{x\_m} \cdot z\right) \cdot \left(z + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.00000000000000007e70 or 5.00000000000000007e42 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 81.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites98.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
lower-*.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
Taylor expanded in z around inf
lower-/.f6495.6
Applied rewrites95.6%
if -1.00000000000000007e70 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 5.00000000000000007e42Initial program 81.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
clear-numN/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6492.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6492.8
Applied rewrites92.8%
lift-*.f64N/A
*-lft-identity92.8
Applied rewrites92.8%
Final simplification94.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (* z z) (+ z 1.0))) 2e-174)
(* (/ (/ y_m (fma z z z)) z) x_m)
(/ y_m (* (* (/ z x_m) z) (+ z 1.0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z * z) * (z + 1.0))) <= 2e-174) {
tmp = ((y_m / fma(z, z, z)) / z) * x_m;
} else {
tmp = y_m / (((z / x_m) * z) * (z + 1.0));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * Float64(z + 1.0))) <= 2e-174) tmp = Float64(Float64(Float64(y_m / fma(z, z, z)) / z) * x_m); else tmp = Float64(y_m / Float64(Float64(Float64(z / x_m) * z) * Float64(z + 1.0))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-174], N[(N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(y$95$m / N[(N[(N[(z / x$95$m), $MachinePrecision] * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \leq 2 \cdot 10^{-174}:\\
\;\;\;\;\frac{\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\left(\frac{z}{x\_m} \cdot z\right) \cdot \left(z + 1\right)}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2e-174Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.2
Applied rewrites91.2%
if 2e-174 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 67.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
clear-numN/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6490.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6490.8
Applied rewrites90.8%
lift-*.f64N/A
*-lft-identity90.8
Applied rewrites90.8%
Final simplification91.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (* z z) (+ z 1.0))) 5e-282)
(* (/ (/ y_m (fma z z z)) z) x_m)
(/ (* (/ x_m (fma z z z)) y_m) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z * z) * (z + 1.0))) <= 5e-282) {
tmp = ((y_m / fma(z, z, z)) / z) * x_m;
} else {
tmp = ((x_m / fma(z, z, z)) * y_m) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * Float64(z + 1.0))) <= 5e-282) tmp = Float64(Float64(Float64(y_m / fma(z, z, z)) / z) * x_m); else tmp = Float64(Float64(Float64(x_m / fma(z, z, z)) * y_m) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-282], N[(N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \leq 5 \cdot 10^{-282}:\\
\;\;\;\;\frac{\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot y\_m}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 5.0000000000000001e-282Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.0
Applied rewrites92.0%
if 5.0000000000000001e-282 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 68.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.2
Applied rewrites93.2%
Final simplification92.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (* z z) (+ z 1.0))) 2e-174)
(* (/ (/ y_m (fma z z z)) z) x_m)
(/ y_m (* (/ (fma z z z) x_m) z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z * z) * (z + 1.0))) <= 2e-174) {
tmp = ((y_m / fma(z, z, z)) / z) * x_m;
} else {
tmp = y_m / ((fma(z, z, z) / x_m) * z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * Float64(z + 1.0))) <= 2e-174) tmp = Float64(Float64(Float64(y_m / fma(z, z, z)) / z) * x_m); else tmp = Float64(y_m / Float64(Float64(fma(z, z, z) / x_m) * z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-174], N[(N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(y$95$m / N[(N[(N[(z * z + z), $MachinePrecision] / x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \leq 2 \cdot 10^{-174}:\\
\;\;\;\;\frac{\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\frac{\mathsf{fma}\left(z, z, z\right)}{x\_m} \cdot z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2e-174Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.2
Applied rewrites91.2%
if 2e-174 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 67.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.2
Applied rewrites91.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
clear-numN/A
frac-timesN/A
*-lft-identityN/A
associate-*l/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f64N/A
remove-double-negN/A
distribute-frac-negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-outN/A
lift-fma.f64N/A
lift-fma.f64N/A
associate-/l*N/A
distribute-lft-neg-inN/A
remove-double-negN/A
Applied rewrites89.3%
Final simplification90.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (* z z) (+ z 1.0))) 5e-282)
(* (/ (/ y_m (fma z z z)) z) x_m)
(* (/ x_m (fma z z z)) (/ y_m z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z * z) * (z + 1.0))) <= 5e-282) {
tmp = ((y_m / fma(z, z, z)) / z) * x_m;
} else {
tmp = (x_m / fma(z, z, z)) * (y_m / z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * Float64(z + 1.0))) <= 5e-282) tmp = Float64(Float64(Float64(y_m / fma(z, z, z)) / z) * x_m); else tmp = Float64(Float64(x_m / fma(z, z, z)) * Float64(y_m / z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-282], N[(N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \leq 5 \cdot 10^{-282}:\\
\;\;\;\;\frac{\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{y\_m}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 5.0000000000000001e-282Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.0
Applied rewrites92.0%
if 5.0000000000000001e-282 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 68.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.9
Applied rewrites91.9%
Final simplification92.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (* z z) (+ z 1.0))))
(*
x_s
(*
y_s
(if (<= t_0 -4e+15)
(/ (* (/ x_m z) y_m) (* z z))
(if (<= t_0 1e-48)
(/ y_m (* (/ z x_m) z))
(* (/ y_m (* (fma z z z) z)) x_m)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (z * z) * (z + 1.0);
double tmp;
if (t_0 <= -4e+15) {
tmp = ((x_m / z) * y_m) / (z * z);
} else if (t_0 <= 1e-48) {
tmp = y_m / ((z / x_m) * z);
} else {
tmp = (y_m / (fma(z, z, z) * z)) * x_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if (t_0 <= -4e+15) tmp = Float64(Float64(Float64(x_m / z) * y_m) / Float64(z * z)); elseif (t_0 <= 1e-48) tmp = Float64(y_m / Float64(Float64(z / x_m) * z)); else tmp = Float64(Float64(y_m / Float64(fma(z, z, z) * z)) * x_m); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$0, -4e+15], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e-48], N[(y$95$m / N[(N[(z / x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{+15}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z \cdot z}\\
\mathbf{elif}\;t\_0 \leq 10^{-48}:\\
\;\;\;\;\frac{y\_m}{\frac{z}{x\_m} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot x\_m\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -4e15Initial program 81.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.4
Applied rewrites91.4%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6490.1
Applied rewrites90.1%
if -4e15 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.9999999999999997e-49Initial program 79.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6497.1
Applied rewrites97.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
clear-numN/A
frac-timesN/A
*-lft-identityN/A
associate-*l/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f64N/A
remove-double-negN/A
distribute-frac-negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-outN/A
lift-fma.f64N/A
lift-fma.f64N/A
associate-/l*N/A
distribute-lft-neg-inN/A
remove-double-negN/A
Applied rewrites91.9%
Taylor expanded in z around 0
lower-/.f6491.9
Applied rewrites91.9%
if 9.9999999999999997e-49 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 85.3%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6462.5
Applied rewrites62.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6466.4
Applied rewrites66.4%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6486.5
Applied rewrites86.5%
Final simplification89.8%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (* y_m x_m) (* (* z z) z))) (t_1 (* (* z z) (+ z 1.0))))
(*
x_s
(*
y_s
(if (<= t_1 -4e+15)
t_0
(if (<= t_1 1e-8) (* (/ x_m z) (/ y_m z)) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m * x_m) / ((z * z) * z);
double t_1 = (z * z) * (z + 1.0);
double tmp;
if (t_1 <= -4e+15) {
tmp = t_0;
} else if (t_1 <= 1e-8) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m * x_m) / ((z * z) * z)
t_1 = (z * z) * (z + 1.0d0)
if (t_1 <= (-4d+15)) then
tmp = t_0
else if (t_1 <= 1d-8) then
tmp = (x_m / z) * (y_m / z)
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m * x_m) / ((z * z) * z);
double t_1 = (z * z) * (z + 1.0);
double tmp;
if (t_1 <= -4e+15) {
tmp = t_0;
} else if (t_1 <= 1e-8) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m * x_m) / ((z * z) * z) t_1 = (z * z) * (z + 1.0) tmp = 0 if t_1 <= -4e+15: tmp = t_0 elif t_1 <= 1e-8: tmp = (x_m / z) * (y_m / z) else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * z)) t_1 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if (t_1 <= -4e+15) tmp = t_0; elseif (t_1 <= 1e-8) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m * x_m) / ((z * z) * z);
t_1 = (z * z) * (z + 1.0);
tmp = 0.0;
if (t_1 <= -4e+15)
tmp = t_0;
elseif (t_1 <= 1e-8)
tmp = (x_m / z) * (y_m / z);
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -4e+15], t$95$0, If[LessEqual[t$95$1, 1e-8], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot z}\\
t_1 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{-8}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -4e15 or 1e-8 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 82.3%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6482.3
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6482.3
Applied rewrites82.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6481.0
Applied rewrites81.0%
if -4e15 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1e-8Initial program 80.6%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (* y_m x_m) (* (* z z) z))) (t_1 (* (* z z) (+ z 1.0))))
(*
x_s
(*
y_s
(if (<= t_1 -4e+15)
t_0
(if (<= t_1 1e-8) (* (/ x_m (* z z)) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m * x_m) / ((z * z) * z);
double t_1 = (z * z) * (z + 1.0);
double tmp;
if (t_1 <= -4e+15) {
tmp = t_0;
} else if (t_1 <= 1e-8) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m * x_m) / ((z * z) * z)
t_1 = (z * z) * (z + 1.0d0)
if (t_1 <= (-4d+15)) then
tmp = t_0
else if (t_1 <= 1d-8) then
tmp = (x_m / (z * z)) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m * x_m) / ((z * z) * z);
double t_1 = (z * z) * (z + 1.0);
double tmp;
if (t_1 <= -4e+15) {
tmp = t_0;
} else if (t_1 <= 1e-8) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m * x_m) / ((z * z) * z) t_1 = (z * z) * (z + 1.0) tmp = 0 if t_1 <= -4e+15: tmp = t_0 elif t_1 <= 1e-8: tmp = (x_m / (z * z)) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * z)) t_1 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if (t_1 <= -4e+15) tmp = t_0; elseif (t_1 <= 1e-8) tmp = Float64(Float64(x_m / Float64(z * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m * x_m) / ((z * z) * z);
t_1 = (z * z) * (z + 1.0);
tmp = 0.0;
if (t_1 <= -4e+15)
tmp = t_0;
elseif (t_1 <= 1e-8)
tmp = (x_m / (z * z)) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -4e+15], t$95$0, If[LessEqual[t$95$1, 1e-8], N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot z}\\
t_1 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{-8}:\\
\;\;\;\;\frac{x\_m}{z \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -4e15 or 1e-8 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 82.3%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6482.3
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6482.3
Applied rewrites82.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6481.0
Applied rewrites81.0%
if -4e15 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1e-8Initial program 80.6%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6478.8
Applied rewrites78.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.1
Applied rewrites81.1%
Final simplification81.0%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (/ (* (/ y_m z) (/ x_m (+ z 1.0))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (((y_m / z) * (x_m / (z + 1.0))) / z));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * (((y_m / z) * (x_m / (z + 1.0d0))) / z))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * (((y_m / z) * (x_m / (z + 1.0))) / z));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * (((y_m / z) * (x_m / (z + 1.0))) / z))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(Float64(y_m / z) * Float64(x_m / Float64(z + 1.0))) / z))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * (((y_m / z) * (x_m / (z + 1.0))) / z));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \frac{\frac{y\_m}{z} \cdot \frac{x\_m}{z + 1}}{z}\right)
\end{array}
Initial program 81.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites98.1%
Final simplification98.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (fma z z z) z)) x_m)))
(*
x_s
(*
y_s
(if (<= z -4.9e-15) t_0 (if (<= z 1e-47) (* (/ (/ x_m z) z) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / (fma(z, z, z) * z)) * x_m;
double tmp;
if (z <= -4.9e-15) {
tmp = t_0;
} else if (z <= 1e-47) {
tmp = ((x_m / z) / z) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(fma(z, z, z) * z)) * x_m) tmp = 0.0 if (z <= -4.9e-15) tmp = t_0; elseif (z <= 1e-47) tmp = Float64(Float64(Float64(x_m / z) / z) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -4.9e-15], t$95$0, If[LessEqual[z, 1e-47], N[(N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot x\_m\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -4.9 \cdot 10^{-15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 10^{-47}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -4.8999999999999999e-15 or 9.9999999999999997e-48 < z Initial program 83.7%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6463.6
Applied rewrites63.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6468.4
Applied rewrites68.4%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6485.7
Applied rewrites85.7%
if -4.8999999999999999e-15 < z < 9.9999999999999997e-48Initial program 78.5%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6478.5
Applied rewrites78.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.0
Applied rewrites81.0%
Taylor expanded in z around 0
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6490.3
Applied rewrites90.3%
Final simplification87.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (* y_m x_m) (* (* z z) z))))
(*
x_s
(*
y_s
(if (<= z -1.0) t_0 (if (<= z 0.00125) (* (/ (/ x_m z) z) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m * x_m) / ((z * z) * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 0.00125) {
tmp = ((x_m / z) / z) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y_m * x_m) / ((z * z) * z)
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 0.00125d0) then
tmp = ((x_m / z) / z) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m * x_m) / ((z * z) * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 0.00125) {
tmp = ((x_m / z) / z) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m * x_m) / ((z * z) * z) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 0.00125: tmp = ((x_m / z) / z) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m * x_m) / Float64(Float64(z * z) * z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 0.00125) tmp = Float64(Float64(Float64(x_m / z) / z) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m * x_m) / ((z * z) * z);
tmp = 0.0;
if (z <= -1.0)
tmp = t_0;
elseif (z <= 0.00125)
tmp = ((x_m / z) / z) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 0.00125], N[(N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m \cdot x\_m}{\left(z \cdot z\right) \cdot z}\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.00125:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 0.00125000000000000003 < z Initial program 82.3%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6482.3
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6482.3
Applied rewrites82.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6481.0
Applied rewrites81.0%
if -1 < z < 0.00125000000000000003Initial program 80.6%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6478.8
Applied rewrites78.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.1
Applied rewrites81.1%
Taylor expanded in z around 0
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
Final simplification84.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= x_m 2.3e-163)
(* (/ (/ x_m z) z) y_m)
(* (/ x_m (* (fma z z z) z)) y_m)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 2.3e-163) {
tmp = ((x_m / z) / z) * y_m;
} else {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 2.3e-163) tmp = Float64(Float64(Float64(x_m / z) / z) * y_m); else tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[x$95$m, 2.3e-163], N[(N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2.3 \cdot 10^{-163}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\end{array}\right)
\end{array}
if x < 2.2999999999999999e-163Initial program 81.2%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6470.7
Applied rewrites70.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
Taylor expanded in z around 0
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6478.3
Applied rewrites78.3%
if 2.2999999999999999e-163 < x Initial program 82.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.6
Applied rewrites92.6%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
Final simplification81.2%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m (fma z z z)) (/ y_m z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / fma(z, z, z)) * (y_m / z)));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / fma(z, z, z)) * Float64(y_m / z)))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{y\_m}{z}\right)\right)
\end{array}
Initial program 81.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6494.0
Applied rewrites94.0%
Final simplification94.0%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m (* z z)) y_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((x_m / (z * z)) * y_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * ((x_m / (z * z)) * y_m))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / Float64(z * z)) * y_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((x_m / (z * z)) * y_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z \cdot z} \cdot y\_m\right)\right)
\end{array}
Initial program 81.5%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6469.9
Applied rewrites69.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6472.6
Applied rewrites72.6%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024277
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))