Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 69.6% → 94.0%
Time: 10.3s
Alternatives: 11
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 69.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 94.0% accurate, 0.1× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -3.2 \cdot 10^{+15}:\\ \;\;\;\;{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \cdot 2\\ \mathbf{elif}\;y \leq 2.35 \cdot 10^{-269}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -3.2e+15)
   (* (pow (pow (exp 0.25) (- (log (- (- z) y)) (log (/ -1.0 x)))) 2.0) 2.0)
   (if (<= y 2.35e-269)
     (* (sqrt (* (+ z y) x)) 2.0)
     (* (/ (* (sqrt (+ x y)) 2.0) (sqrt z)) z))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.2e+15) {
		tmp = pow(pow(exp(0.25), (log((-z - y)) - log((-1.0 / x)))), 2.0) * 2.0;
	} else if (y <= 2.35e-269) {
		tmp = sqrt(((z + y) * x)) * 2.0;
	} else {
		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
	}
	return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-3.2d+15)) then
        tmp = ((exp(0.25d0) ** (log((-z - y)) - log(((-1.0d0) / x)))) ** 2.0d0) * 2.0d0
    else if (y <= 2.35d-269) then
        tmp = sqrt(((z + y) * x)) * 2.0d0
    else
        tmp = ((sqrt((x + y)) * 2.0d0) / sqrt(z)) * z
    end if
    code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.2e+15) {
		tmp = Math.pow(Math.pow(Math.exp(0.25), (Math.log((-z - y)) - Math.log((-1.0 / x)))), 2.0) * 2.0;
	} else if (y <= 2.35e-269) {
		tmp = Math.sqrt(((z + y) * x)) * 2.0;
	} else {
		tmp = ((Math.sqrt((x + y)) * 2.0) / Math.sqrt(z)) * z;
	}
	return tmp;
}
[x, y, z] = sort([x, y, z])
def code(x, y, z):
	tmp = 0
	if y <= -3.2e+15:
		tmp = math.pow(math.pow(math.exp(0.25), (math.log((-z - y)) - math.log((-1.0 / x)))), 2.0) * 2.0
	elif y <= 2.35e-269:
		tmp = math.sqrt(((z + y) * x)) * 2.0
	else:
		tmp = ((math.sqrt((x + y)) * 2.0) / math.sqrt(z)) * z
	return tmp
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -3.2e+15)
		tmp = Float64(((exp(0.25) ^ Float64(log(Float64(Float64(-z) - y)) - log(Float64(-1.0 / x)))) ^ 2.0) * 2.0);
	elseif (y <= 2.35e-269)
		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
	else
		tmp = Float64(Float64(Float64(sqrt(Float64(x + y)) * 2.0) / sqrt(z)) * z);
	end
	return tmp
end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -3.2e+15)
		tmp = ((exp(0.25) ^ (log((-z - y)) - log((-1.0 / x)))) ^ 2.0) * 2.0;
	elseif (y <= 2.35e-269)
		tmp = sqrt(((z + y) * x)) * 2.0;
	else
		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
	end
	tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -3.2e+15], N[(N[Power[N[Power[N[Exp[0.25], $MachinePrecision], N[(N[Log[N[((-z) - y), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 2.35e-269], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(x + y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+15}:\\
\;\;\;\;{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \cdot 2\\

\mathbf{elif}\;y \leq 2.35 \cdot 10^{-269}:\\
\;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\

\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -3.2e15

    1. Initial program 53.8%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-sqrt.f64N/A

        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
      2. pow1/2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
      3. sqr-powN/A

        \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
      4. pow2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
      5. lower-pow.f64N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
      6. lower-pow.f64N/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}}^{2} \]
      7. lift-+.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      8. lift-+.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      9. associate-+l+N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(x \cdot y + \left(x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      10. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot z + y \cdot z\right) + x \cdot y\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      11. lift-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      12. lift-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      13. distribute-rgt-outN/A

        \[\leadsto 2 \cdot {\left({\left(\color{blue}{z \cdot \left(x + y\right)} + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      14. *-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x + y\right) \cdot z} + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      15. lower-fma.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(\mathsf{fma}\left(x + y, z, x \cdot y\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      16. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      17. lower-+.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      18. lift-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      19. *-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      20. lower-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      21. metadata-eval54.1

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{\color{blue}{0.25}}\right)}^{2} \]
    4. Applied rewrites54.1%

      \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
    5. Taylor expanded in x around -inf

      \[\leadsto 2 \cdot {\color{blue}{\left(e^{\frac{1}{4} \cdot \left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
    6. Step-by-step derivation
      1. exp-prodN/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
      2. lower-pow.f64N/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
      3. lower-exp.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(e^{\frac{1}{4}}\right)}}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      4. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + \color{blue}{\left(\mathsf{neg}\left(\log \left(\frac{-1}{x}\right)\right)\right)}\right)}\right)}^{2} \]
      5. unsub-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\color{blue}{\left(\log \left(-1 \cdot y + -1 \cdot z\right) - \log \left(\frac{-1}{x}\right)\right)}}\right)}^{2} \]
      6. lower--.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\color{blue}{\left(\log \left(-1 \cdot y + -1 \cdot z\right) - \log \left(\frac{-1}{x}\right)\right)}}\right)}^{2} \]
      7. lower-log.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\color{blue}{\log \left(-1 \cdot y + -1 \cdot z\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      8. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \color{blue}{\left(-1 \cdot z + -1 \cdot y\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      9. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot z + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      10. unsub-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \color{blue}{\left(-1 \cdot z - y\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      11. lower--.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \color{blue}{\left(-1 \cdot z - y\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      12. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)} - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      13. lower-neg.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(\color{blue}{\left(-z\right)} - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      14. lower-log.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \color{blue}{\log \left(\frac{-1}{x}\right)}\right)}\right)}^{2} \]
      15. lower-/.f6443.4

        \[\leadsto 2 \cdot {\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \color{blue}{\left(\frac{-1}{x}\right)}\right)}\right)}^{2} \]
    7. Applied rewrites43.4%

      \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]

    if -3.2e15 < y < 2.3499999999999999e-269

    1. Initial program 84.3%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
      2. lower-*.f64N/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
      3. +-commutativeN/A

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
      4. lower-+.f6460.9

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
    5. Applied rewrites60.9%

      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

    if 2.3499999999999999e-269 < y

    1. Initial program 70.4%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
    5. Applied rewrites43.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
    6. Taylor expanded in z around inf

      \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
    7. Step-by-step derivation
      1. Applied rewrites51.4%

        \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
      2. Step-by-step derivation
        1. Applied rewrites53.7%

          \[\leadsto \frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z \]
      3. Recombined 3 regimes into one program.
      4. Final simplification53.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.2 \cdot 10^{+15}:\\ \;\;\;\;{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \cdot 2\\ \mathbf{elif}\;y \leq 2.35 \cdot 10^{-269}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \]
      5. Add Preprocessing

      Alternative 2: 83.3% accurate, 0.3× speedup?

      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{-268}:\\ \;\;\;\;\frac{1}{\sqrt{\frac{{y}^{-1}}{x}}} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      (FPCore (x y z)
       :precision binary64
       (if (<= y -2.7e-268)
         (* (/ 1.0 (sqrt (/ (pow y -1.0) x))) 2.0)
         (* (/ (* (sqrt (+ x y)) 2.0) (sqrt z)) z)))
      assert(x < y && y < z);
      double code(double x, double y, double z) {
      	double tmp;
      	if (y <= -2.7e-268) {
      		tmp = (1.0 / sqrt((pow(y, -1.0) / x))) * 2.0;
      	} else {
      		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
      	}
      	return tmp;
      }
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if (y <= (-2.7d-268)) then
              tmp = (1.0d0 / sqrt(((y ** (-1.0d0)) / x))) * 2.0d0
          else
              tmp = ((sqrt((x + y)) * 2.0d0) / sqrt(z)) * z
          end if
          code = tmp
      end function
      
      assert x < y && y < z;
      public static double code(double x, double y, double z) {
      	double tmp;
      	if (y <= -2.7e-268) {
      		tmp = (1.0 / Math.sqrt((Math.pow(y, -1.0) / x))) * 2.0;
      	} else {
      		tmp = ((Math.sqrt((x + y)) * 2.0) / Math.sqrt(z)) * z;
      	}
      	return tmp;
      }
      
      [x, y, z] = sort([x, y, z])
      def code(x, y, z):
      	tmp = 0
      	if y <= -2.7e-268:
      		tmp = (1.0 / math.sqrt((math.pow(y, -1.0) / x))) * 2.0
      	else:
      		tmp = ((math.sqrt((x + y)) * 2.0) / math.sqrt(z)) * z
      	return tmp
      
      x, y, z = sort([x, y, z])
      function code(x, y, z)
      	tmp = 0.0
      	if (y <= -2.7e-268)
      		tmp = Float64(Float64(1.0 / sqrt(Float64((y ^ -1.0) / x))) * 2.0);
      	else
      		tmp = Float64(Float64(Float64(sqrt(Float64(x + y)) * 2.0) / sqrt(z)) * z);
      	end
      	return tmp
      end
      
      x, y, z = num2cell(sort([x, y, z])){:}
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if (y <= -2.7e-268)
      		tmp = (1.0 / sqrt(((y ^ -1.0) / x))) * 2.0;
      	else
      		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      code[x_, y_, z_] := If[LessEqual[y, -2.7e-268], N[(N[(1.0 / N[Sqrt[N[(N[Power[y, -1.0], $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(x + y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
      
      \begin{array}{l}
      [x, y, z] = \mathsf{sort}([x, y, z])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \leq -2.7 \cdot 10^{-268}:\\
      \;\;\;\;\frac{1}{\sqrt{\frac{{y}^{-1}}{x}}} \cdot 2\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -2.7000000000000001e-268

        1. Initial program 72.3%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-sqrt.f64N/A

            \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
          2. lift-+.f64N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
          3. flip3-+N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\frac{{\left(x \cdot y + x \cdot z\right)}^{3} + {\left(y \cdot z\right)}^{3}}{\left(x \cdot y + x \cdot z\right) \cdot \left(x \cdot y + x \cdot z\right) + \left(\left(y \cdot z\right) \cdot \left(y \cdot z\right) - \left(x \cdot y + x \cdot z\right) \cdot \left(y \cdot z\right)\right)}}} \]
          4. clear-numN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\frac{1}{\frac{\left(x \cdot y + x \cdot z\right) \cdot \left(x \cdot y + x \cdot z\right) + \left(\left(y \cdot z\right) \cdot \left(y \cdot z\right) - \left(x \cdot y + x \cdot z\right) \cdot \left(y \cdot z\right)\right)}{{\left(x \cdot y + x \cdot z\right)}^{3} + {\left(y \cdot z\right)}^{3}}}}} \]
          5. sqrt-divN/A

            \[\leadsto 2 \cdot \color{blue}{\frac{\sqrt{1}}{\sqrt{\frac{\left(x \cdot y + x \cdot z\right) \cdot \left(x \cdot y + x \cdot z\right) + \left(\left(y \cdot z\right) \cdot \left(y \cdot z\right) - \left(x \cdot y + x \cdot z\right) \cdot \left(y \cdot z\right)\right)}{{\left(x \cdot y + x \cdot z\right)}^{3} + {\left(y \cdot z\right)}^{3}}}}} \]
          6. metadata-evalN/A

            \[\leadsto 2 \cdot \frac{\color{blue}{1}}{\sqrt{\frac{\left(x \cdot y + x \cdot z\right) \cdot \left(x \cdot y + x \cdot z\right) + \left(\left(y \cdot z\right) \cdot \left(y \cdot z\right) - \left(x \cdot y + x \cdot z\right) \cdot \left(y \cdot z\right)\right)}{{\left(x \cdot y + x \cdot z\right)}^{3} + {\left(y \cdot z\right)}^{3}}}} \]
          7. lower-/.f64N/A

            \[\leadsto 2 \cdot \color{blue}{\frac{1}{\sqrt{\frac{\left(x \cdot y + x \cdot z\right) \cdot \left(x \cdot y + x \cdot z\right) + \left(\left(y \cdot z\right) \cdot \left(y \cdot z\right) - \left(x \cdot y + x \cdot z\right) \cdot \left(y \cdot z\right)\right)}{{\left(x \cdot y + x \cdot z\right)}^{3} + {\left(y \cdot z\right)}^{3}}}}} \]
        4. Applied rewrites72.0%

          \[\leadsto 2 \cdot \color{blue}{\frac{1}{\sqrt{\frac{1}{\mathsf{fma}\left(y + x, z, y \cdot x\right)}}}} \]
        5. Taylor expanded in z around 0

          \[\leadsto 2 \cdot \frac{1}{\sqrt{\color{blue}{\frac{1}{x \cdot y}}}} \]
        6. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto 2 \cdot \frac{1}{\sqrt{\color{blue}{\frac{1}{x \cdot y}}}} \]
          2. *-commutativeN/A

            \[\leadsto 2 \cdot \frac{1}{\sqrt{\frac{1}{\color{blue}{y \cdot x}}}} \]
          3. lower-*.f6424.1

            \[\leadsto 2 \cdot \frac{1}{\sqrt{\frac{1}{\color{blue}{y \cdot x}}}} \]
        7. Applied rewrites24.1%

          \[\leadsto 2 \cdot \frac{1}{\sqrt{\color{blue}{\frac{1}{y \cdot x}}}} \]
        8. Step-by-step derivation
          1. Applied rewrites25.4%

            \[\leadsto 2 \cdot \frac{1}{\sqrt{\frac{{y}^{-1}}{\color{blue}{x}}}} \]

          if -2.7000000000000001e-268 < y

          1. Initial program 70.6%

            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
          5. Applied rewrites41.5%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
          6. Taylor expanded in z around inf

            \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
          7. Step-by-step derivation
            1. Applied rewrites49.1%

              \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
            2. Step-by-step derivation
              1. Applied rewrites53.1%

                \[\leadsto \frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z \]
            3. Recombined 2 regimes into one program.
            4. Final simplification40.0%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{-268}:\\ \;\;\;\;\frac{1}{\sqrt{\frac{{y}^{-1}}{x}}} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \]
            5. Add Preprocessing

            Alternative 3: 83.6% accurate, 0.7× speedup?

            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.35 \cdot 10^{-269}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            (FPCore (x y z)
             :precision binary64
             (if (<= y 2.35e-269)
               (* (sqrt (* (+ z y) x)) 2.0)
               (* (/ (* (sqrt (+ x y)) 2.0) (sqrt z)) z)))
            assert(x < y && y < z);
            double code(double x, double y, double z) {
            	double tmp;
            	if (y <= 2.35e-269) {
            		tmp = sqrt(((z + y) * x)) * 2.0;
            	} else {
            		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
            	}
            	return tmp;
            }
            
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if (y <= 2.35d-269) then
                    tmp = sqrt(((z + y) * x)) * 2.0d0
                else
                    tmp = ((sqrt((x + y)) * 2.0d0) / sqrt(z)) * z
                end if
                code = tmp
            end function
            
            assert x < y && y < z;
            public static double code(double x, double y, double z) {
            	double tmp;
            	if (y <= 2.35e-269) {
            		tmp = Math.sqrt(((z + y) * x)) * 2.0;
            	} else {
            		tmp = ((Math.sqrt((x + y)) * 2.0) / Math.sqrt(z)) * z;
            	}
            	return tmp;
            }
            
            [x, y, z] = sort([x, y, z])
            def code(x, y, z):
            	tmp = 0
            	if y <= 2.35e-269:
            		tmp = math.sqrt(((z + y) * x)) * 2.0
            	else:
            		tmp = ((math.sqrt((x + y)) * 2.0) / math.sqrt(z)) * z
            	return tmp
            
            x, y, z = sort([x, y, z])
            function code(x, y, z)
            	tmp = 0.0
            	if (y <= 2.35e-269)
            		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
            	else
            		tmp = Float64(Float64(Float64(sqrt(Float64(x + y)) * 2.0) / sqrt(z)) * z);
            	end
            	return tmp
            end
            
            x, y, z = num2cell(sort([x, y, z])){:}
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if (y <= 2.35e-269)
            		tmp = sqrt(((z + y) * x)) * 2.0;
            	else
            		tmp = ((sqrt((x + y)) * 2.0) / sqrt(z)) * z;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, and z should be sorted in increasing order before calling this function.
            code[x_, y_, z_] := If[LessEqual[y, 2.35e-269], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(x + y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
            
            \begin{array}{l}
            [x, y, z] = \mathsf{sort}([x, y, z])\\
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq 2.35 \cdot 10^{-269}:\\
            \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < 2.3499999999999999e-269

              1. Initial program 72.2%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                2. lower-*.f64N/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                3. +-commutativeN/A

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                4. lower-+.f6448.7

                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
              5. Applied rewrites48.7%

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

              if 2.3499999999999999e-269 < y

              1. Initial program 70.4%

                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
              5. Applied rewrites43.3%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
              6. Taylor expanded in z around inf

                \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
              7. Step-by-step derivation
                1. Applied rewrites51.4%

                  \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
                2. Step-by-step derivation
                  1. Applied rewrites53.7%

                    \[\leadsto \frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z \]
                3. Recombined 2 regimes into one program.
                4. Final simplification50.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 2.35 \cdot 10^{-269}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \]
                5. Add Preprocessing

                Alternative 4: 82.3% accurate, 0.8× speedup?

                \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.4 \cdot 10^{-269}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y 2.4e-269)
                   (* (sqrt (* (+ z y) x)) 2.0)
                   (* (/ (* (sqrt y) 2.0) (sqrt z)) z)))
                assert(x < y && y < z);
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= 2.4e-269) {
                		tmp = sqrt(((z + y) * x)) * 2.0;
                	} else {
                		tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
                	}
                	return tmp;
                }
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: tmp
                    if (y <= 2.4d-269) then
                        tmp = sqrt(((z + y) * x)) * 2.0d0
                    else
                        tmp = ((sqrt(y) * 2.0d0) / sqrt(z)) * z
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z;
                public static double code(double x, double y, double z) {
                	double tmp;
                	if (y <= 2.4e-269) {
                		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                	} else {
                		tmp = ((Math.sqrt(y) * 2.0) / Math.sqrt(z)) * z;
                	}
                	return tmp;
                }
                
                [x, y, z] = sort([x, y, z])
                def code(x, y, z):
                	tmp = 0
                	if y <= 2.4e-269:
                		tmp = math.sqrt(((z + y) * x)) * 2.0
                	else:
                		tmp = ((math.sqrt(y) * 2.0) / math.sqrt(z)) * z
                	return tmp
                
                x, y, z = sort([x, y, z])
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= 2.4e-269)
                		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                	else
                		tmp = Float64(Float64(Float64(sqrt(y) * 2.0) / sqrt(z)) * z);
                	end
                	return tmp
                end
                
                x, y, z = num2cell(sort([x, y, z])){:}
                function tmp_2 = code(x, y, z)
                	tmp = 0.0;
                	if (y <= 2.4e-269)
                		tmp = sqrt(((z + y) * x)) * 2.0;
                	else
                		tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, and z should be sorted in increasing order before calling this function.
                code[x_, y_, z_] := If[LessEqual[y, 2.4e-269], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[Sqrt[y], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z] = \mathsf{sort}([x, y, z])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq 2.4 \cdot 10^{-269}:\\
                \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < 2.4000000000000001e-269

                  1. Initial program 72.2%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    2. lower-*.f64N/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                    3. +-commutativeN/A

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                    4. lower-+.f6448.7

                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                  5. Applied rewrites48.7%

                    \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

                  if 2.4000000000000001e-269 < y

                  1. Initial program 70.4%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                  5. Applied rewrites43.3%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                  6. Taylor expanded in z around inf

                    \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
                  7. Step-by-step derivation
                    1. Applied rewrites51.4%

                      \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
                    2. Step-by-step derivation
                      1. Applied rewrites53.7%

                        \[\leadsto \frac{\sqrt{x + y} \cdot 2}{\sqrt{z}} \cdot z \]
                      2. Taylor expanded in y around inf

                        \[\leadsto \frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z \]
                      3. Step-by-step derivation
                        1. Applied rewrites37.0%

                          \[\leadsto \frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z \]
                      4. Recombined 2 regimes into one program.
                      5. Final simplification43.4%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 2.4 \cdot 10^{-269}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \]
                      6. Add Preprocessing

                      Alternative 5: 83.0% accurate, 0.8× speedup?

                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{-308}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{-6}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      (FPCore (x y z)
                       :precision binary64
                       (if (<= y -2e-308)
                         (* (sqrt (* (+ z y) x)) 2.0)
                         (if (<= y 2.3e-6)
                           (* (sqrt (* (+ x y) z)) 2.0)
                           (* (* (sqrt (/ (+ x y) z)) 2.0) z))))
                      assert(x < y && y < z);
                      double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= -2e-308) {
                      		tmp = sqrt(((z + y) * x)) * 2.0;
                      	} else if (y <= 2.3e-6) {
                      		tmp = sqrt(((x + y) * z)) * 2.0;
                      	} else {
                      		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
                      	}
                      	return tmp;
                      }
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: tmp
                          if (y <= (-2d-308)) then
                              tmp = sqrt(((z + y) * x)) * 2.0d0
                          else if (y <= 2.3d-6) then
                              tmp = sqrt(((x + y) * z)) * 2.0d0
                          else
                              tmp = (sqrt(((x + y) / z)) * 2.0d0) * z
                          end if
                          code = tmp
                      end function
                      
                      assert x < y && y < z;
                      public static double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= -2e-308) {
                      		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                      	} else if (y <= 2.3e-6) {
                      		tmp = Math.sqrt(((x + y) * z)) * 2.0;
                      	} else {
                      		tmp = (Math.sqrt(((x + y) / z)) * 2.0) * z;
                      	}
                      	return tmp;
                      }
                      
                      [x, y, z] = sort([x, y, z])
                      def code(x, y, z):
                      	tmp = 0
                      	if y <= -2e-308:
                      		tmp = math.sqrt(((z + y) * x)) * 2.0
                      	elif y <= 2.3e-6:
                      		tmp = math.sqrt(((x + y) * z)) * 2.0
                      	else:
                      		tmp = (math.sqrt(((x + y) / z)) * 2.0) * z
                      	return tmp
                      
                      x, y, z = sort([x, y, z])
                      function code(x, y, z)
                      	tmp = 0.0
                      	if (y <= -2e-308)
                      		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                      	elseif (y <= 2.3e-6)
                      		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                      	else
                      		tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z);
                      	end
                      	return tmp
                      end
                      
                      x, y, z = num2cell(sort([x, y, z])){:}
                      function tmp_2 = code(x, y, z)
                      	tmp = 0.0;
                      	if (y <= -2e-308)
                      		tmp = sqrt(((z + y) * x)) * 2.0;
                      	elseif (y <= 2.3e-6)
                      		tmp = sqrt(((x + y) * z)) * 2.0;
                      	else
                      		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      code[x_, y_, z_] := If[LessEqual[y, -2e-308], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 2.3e-6], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
                      
                      \begin{array}{l}
                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;y \leq -2 \cdot 10^{-308}:\\
                      \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                      
                      \mathbf{elif}\;y \leq 2.3 \cdot 10^{-6}:\\
                      \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 3 regimes
                      2. if y < -1.9999999999999998e-308

                        1. Initial program 72.4%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                          2. lower-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                          3. +-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                          4. lower-+.f6447.3

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                        5. Applied rewrites47.3%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

                        if -1.9999999999999998e-308 < y < 2.3e-6

                        1. Initial program 83.5%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                          2. lower-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                          3. +-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                          4. lower-+.f6468.7

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                        5. Applied rewrites68.7%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

                        if 2.3e-6 < y

                        1. Initial program 51.3%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                        5. Applied rewrites48.1%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                        6. Taylor expanded in z around inf

                          \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
                        7. Step-by-step derivation
                          1. Applied rewrites54.1%

                            \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
                        8. Recombined 3 regimes into one program.
                        9. Final simplification54.8%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{-308}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{-6}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
                        10. Add Preprocessing

                        Alternative 6: 82.5% accurate, 0.8× speedup?

                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{-308}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 0.0075:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        (FPCore (x y z)
                         :precision binary64
                         (if (<= y -2e-308)
                           (* (sqrt (* (+ z y) x)) 2.0)
                           (if (<= y 0.0075)
                             (* (sqrt (* (+ x y) z)) 2.0)
                             (* (* (sqrt (/ y z)) 2.0) z))))
                        assert(x < y && y < z);
                        double code(double x, double y, double z) {
                        	double tmp;
                        	if (y <= -2e-308) {
                        		tmp = sqrt(((z + y) * x)) * 2.0;
                        	} else if (y <= 0.0075) {
                        		tmp = sqrt(((x + y) * z)) * 2.0;
                        	} else {
                        		tmp = (sqrt((y / z)) * 2.0) * z;
                        	}
                        	return tmp;
                        }
                        
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        real(8) function code(x, y, z)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8) :: tmp
                            if (y <= (-2d-308)) then
                                tmp = sqrt(((z + y) * x)) * 2.0d0
                            else if (y <= 0.0075d0) then
                                tmp = sqrt(((x + y) * z)) * 2.0d0
                            else
                                tmp = (sqrt((y / z)) * 2.0d0) * z
                            end if
                            code = tmp
                        end function
                        
                        assert x < y && y < z;
                        public static double code(double x, double y, double z) {
                        	double tmp;
                        	if (y <= -2e-308) {
                        		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                        	} else if (y <= 0.0075) {
                        		tmp = Math.sqrt(((x + y) * z)) * 2.0;
                        	} else {
                        		tmp = (Math.sqrt((y / z)) * 2.0) * z;
                        	}
                        	return tmp;
                        }
                        
                        [x, y, z] = sort([x, y, z])
                        def code(x, y, z):
                        	tmp = 0
                        	if y <= -2e-308:
                        		tmp = math.sqrt(((z + y) * x)) * 2.0
                        	elif y <= 0.0075:
                        		tmp = math.sqrt(((x + y) * z)) * 2.0
                        	else:
                        		tmp = (math.sqrt((y / z)) * 2.0) * z
                        	return tmp
                        
                        x, y, z = sort([x, y, z])
                        function code(x, y, z)
                        	tmp = 0.0
                        	if (y <= -2e-308)
                        		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                        	elseif (y <= 0.0075)
                        		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                        	else
                        		tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z);
                        	end
                        	return tmp
                        end
                        
                        x, y, z = num2cell(sort([x, y, z])){:}
                        function tmp_2 = code(x, y, z)
                        	tmp = 0.0;
                        	if (y <= -2e-308)
                        		tmp = sqrt(((z + y) * x)) * 2.0;
                        	elseif (y <= 0.0075)
                        		tmp = sqrt(((x + y) * z)) * 2.0;
                        	else
                        		tmp = (sqrt((y / z)) * 2.0) * z;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        code[x_, y_, z_] := If[LessEqual[y, -2e-308], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 0.0075], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
                        
                        \begin{array}{l}
                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;y \leq -2 \cdot 10^{-308}:\\
                        \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                        
                        \mathbf{elif}\;y \leq 0.0075:\\
                        \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if y < -1.9999999999999998e-308

                          1. Initial program 72.4%

                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                            2. lower-*.f64N/A

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                            3. +-commutativeN/A

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                            4. lower-+.f6447.3

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                          5. Applied rewrites47.3%

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

                          if -1.9999999999999998e-308 < y < 0.0074999999999999997

                          1. Initial program 83.5%

                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                            2. lower-*.f64N/A

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                            3. +-commutativeN/A

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                            4. lower-+.f6468.7

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                          5. Applied rewrites68.7%

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

                          if 0.0074999999999999997 < y

                          1. Initial program 51.3%

                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                          5. Applied rewrites48.1%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
                          7. Step-by-step derivation
                            1. Applied rewrites48.5%

                              \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
                          8. Recombined 3 regimes into one program.
                          9. Final simplification53.7%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{-308}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 0.0075:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
                          10. Add Preprocessing

                          Alternative 7: 82.9% accurate, 0.9× speedup?

                          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.3 \cdot 10^{-6}:\\ \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
                          NOTE: x, y, and z should be sorted in increasing order before calling this function.
                          (FPCore (x y z)
                           :precision binary64
                           (if (<= y 2.3e-6)
                             (* (sqrt (+ (* z y) (+ (* x z) (* x y)))) 2.0)
                             (* (* (sqrt (/ (+ x y) z)) 2.0) z)))
                          assert(x < y && y < z);
                          double code(double x, double y, double z) {
                          	double tmp;
                          	if (y <= 2.3e-6) {
                          		tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
                          	} else {
                          		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
                          	}
                          	return tmp;
                          }
                          
                          NOTE: x, y, and z should be sorted in increasing order before calling this function.
                          real(8) function code(x, y, z)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8) :: tmp
                              if (y <= 2.3d-6) then
                                  tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0d0
                              else
                                  tmp = (sqrt(((x + y) / z)) * 2.0d0) * z
                              end if
                              code = tmp
                          end function
                          
                          assert x < y && y < z;
                          public static double code(double x, double y, double z) {
                          	double tmp;
                          	if (y <= 2.3e-6) {
                          		tmp = Math.sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
                          	} else {
                          		tmp = (Math.sqrt(((x + y) / z)) * 2.0) * z;
                          	}
                          	return tmp;
                          }
                          
                          [x, y, z] = sort([x, y, z])
                          def code(x, y, z):
                          	tmp = 0
                          	if y <= 2.3e-6:
                          		tmp = math.sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0
                          	else:
                          		tmp = (math.sqrt(((x + y) / z)) * 2.0) * z
                          	return tmp
                          
                          x, y, z = sort([x, y, z])
                          function code(x, y, z)
                          	tmp = 0.0
                          	if (y <= 2.3e-6)
                          		tmp = Float64(sqrt(Float64(Float64(z * y) + Float64(Float64(x * z) + Float64(x * y)))) * 2.0);
                          	else
                          		tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z);
                          	end
                          	return tmp
                          end
                          
                          x, y, z = num2cell(sort([x, y, z])){:}
                          function tmp_2 = code(x, y, z)
                          	tmp = 0.0;
                          	if (y <= 2.3e-6)
                          		tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
                          	else
                          		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          NOTE: x, y, and z should be sorted in increasing order before calling this function.
                          code[x_, y_, z_] := If[LessEqual[y, 2.3e-6], N[(N[Sqrt[N[(N[(z * y), $MachinePrecision] + N[(N[(x * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]
                          
                          \begin{array}{l}
                          [x, y, z] = \mathsf{sort}([x, y, z])\\
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;y \leq 2.3 \cdot 10^{-6}:\\
                          \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if y < 2.3e-6

                            1. Initial program 76.4%

                              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                            2. Add Preprocessing

                            if 2.3e-6 < y

                            1. Initial program 51.3%

                              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                              2. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                            5. Applied rewrites48.1%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                            6. Taylor expanded in z around inf

                              \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
                            7. Step-by-step derivation
                              1. Applied rewrites54.1%

                                \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
                            8. Recombined 2 regimes into one program.
                            9. Final simplification71.9%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 2.3 \cdot 10^{-6}:\\ \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 8: 69.5% accurate, 1.2× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{-268}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= y -3.4e-268)
                               (* (sqrt (* (+ z y) x)) 2.0)
                               (* (sqrt (* (+ x y) z)) 2.0)))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -3.4e-268) {
                            		tmp = sqrt(((z + y) * x)) * 2.0;
                            	} else {
                            		tmp = sqrt(((x + y) * z)) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (y <= (-3.4d-268)) then
                                    tmp = sqrt(((z + y) * x)) * 2.0d0
                                else
                                    tmp = sqrt(((x + y) * z)) * 2.0d0
                                end if
                                code = tmp
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -3.4e-268) {
                            		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                            	} else {
                            		tmp = Math.sqrt(((x + y) * z)) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	tmp = 0
                            	if y <= -3.4e-268:
                            		tmp = math.sqrt(((z + y) * x)) * 2.0
                            	else:
                            		tmp = math.sqrt(((x + y) * z)) * 2.0
                            	return tmp
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (y <= -3.4e-268)
                            		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                            	else
                            		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                            	end
                            	return tmp
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (y <= -3.4e-268)
                            		tmp = sqrt(((z + y) * x)) * 2.0;
                            	else
                            		tmp = sqrt(((x + y) * z)) * 2.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := If[LessEqual[y, -3.4e-268], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -3.4 \cdot 10^{-268}:\\
                            \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -3.4e-268

                              1. Initial program 72.3%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                2. lower-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                3. +-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                4. lower-+.f6444.9

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                              5. Applied rewrites44.9%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

                              if -3.4e-268 < y

                              1. Initial program 70.6%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around inf

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                2. lower-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                3. +-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                                4. lower-+.f6454.8

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                              5. Applied rewrites54.8%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification50.1%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{-268}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 9: 68.5% accurate, 1.2× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{-268}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= y -2.7e-268) (* (sqrt (* x y)) 2.0) (* (sqrt (* (+ x y) z)) 2.0)))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -2.7e-268) {
                            		tmp = sqrt((x * y)) * 2.0;
                            	} else {
                            		tmp = sqrt(((x + y) * z)) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (y <= (-2.7d-268)) then
                                    tmp = sqrt((x * y)) * 2.0d0
                                else
                                    tmp = sqrt(((x + y) * z)) * 2.0d0
                                end if
                                code = tmp
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -2.7e-268) {
                            		tmp = Math.sqrt((x * y)) * 2.0;
                            	} else {
                            		tmp = Math.sqrt(((x + y) * z)) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	tmp = 0
                            	if y <= -2.7e-268:
                            		tmp = math.sqrt((x * y)) * 2.0
                            	else:
                            		tmp = math.sqrt(((x + y) * z)) * 2.0
                            	return tmp
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (y <= -2.7e-268)
                            		tmp = Float64(sqrt(Float64(x * y)) * 2.0);
                            	else
                            		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                            	end
                            	return tmp
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (y <= -2.7e-268)
                            		tmp = sqrt((x * y)) * 2.0;
                            	else
                            		tmp = sqrt(((x + y) * z)) * 2.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := If[LessEqual[y, -2.7e-268], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -2.7 \cdot 10^{-268}:\\
                            \;\;\;\;\sqrt{x \cdot y} \cdot 2\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -2.7000000000000001e-268

                              1. Initial program 72.3%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around 0

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                                2. lower-*.f6424.3

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                              5. Applied rewrites24.3%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]

                              if -2.7000000000000001e-268 < y

                              1. Initial program 70.6%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around inf

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                2. lower-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                3. +-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                                4. lower-+.f6454.8

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                              5. Applied rewrites54.8%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification40.4%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{-268}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 10: 67.4% accurate, 1.4× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-268}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= y -2.8e-268) (* (sqrt (* x y)) 2.0) (* (sqrt (* z y)) 2.0)))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -2.8e-268) {
                            		tmp = sqrt((x * y)) * 2.0;
                            	} else {
                            		tmp = sqrt((z * y)) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (y <= (-2.8d-268)) then
                                    tmp = sqrt((x * y)) * 2.0d0
                                else
                                    tmp = sqrt((z * y)) * 2.0d0
                                end if
                                code = tmp
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (y <= -2.8e-268) {
                            		tmp = Math.sqrt((x * y)) * 2.0;
                            	} else {
                            		tmp = Math.sqrt((z * y)) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	tmp = 0
                            	if y <= -2.8e-268:
                            		tmp = math.sqrt((x * y)) * 2.0
                            	else:
                            		tmp = math.sqrt((z * y)) * 2.0
                            	return tmp
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (y <= -2.8e-268)
                            		tmp = Float64(sqrt(Float64(x * y)) * 2.0);
                            	else
                            		tmp = Float64(sqrt(Float64(z * y)) * 2.0);
                            	end
                            	return tmp
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (y <= -2.8e-268)
                            		tmp = sqrt((x * y)) * 2.0;
                            	else
                            		tmp = sqrt((z * y)) * 2.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := If[LessEqual[y, -2.8e-268], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -2.8 \cdot 10^{-268}:\\
                            \;\;\;\;\sqrt{x \cdot y} \cdot 2\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\sqrt{z \cdot y} \cdot 2\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -2.80000000000000015e-268

                              1. Initial program 72.3%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around 0

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                                2. lower-*.f6424.3

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                              5. Applied rewrites24.3%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]

                              if -2.80000000000000015e-268 < y

                              1. Initial program 70.6%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                2. lower-*.f6424.4

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                              5. Applied rewrites24.4%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification24.4%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-268}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 11: 35.0% accurate, 1.8× speedup?

                            \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{x \cdot y} \cdot 2 \end{array} \]
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            (FPCore (x y z) :precision binary64 (* (sqrt (* x y)) 2.0))
                            assert(x < y && y < z);
                            double code(double x, double y, double z) {
                            	return sqrt((x * y)) * 2.0;
                            }
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                code = sqrt((x * y)) * 2.0d0
                            end function
                            
                            assert x < y && y < z;
                            public static double code(double x, double y, double z) {
                            	return Math.sqrt((x * y)) * 2.0;
                            }
                            
                            [x, y, z] = sort([x, y, z])
                            def code(x, y, z):
                            	return math.sqrt((x * y)) * 2.0
                            
                            x, y, z = sort([x, y, z])
                            function code(x, y, z)
                            	return Float64(sqrt(Float64(x * y)) * 2.0)
                            end
                            
                            x, y, z = num2cell(sort([x, y, z])){:}
                            function tmp = code(x, y, z)
                            	tmp = sqrt((x * y)) * 2.0;
                            end
                            
                            NOTE: x, y, and z should be sorted in increasing order before calling this function.
                            code[x_, y_, z_] := N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
                            
                            \begin{array}{l}
                            [x, y, z] = \mathsf{sort}([x, y, z])\\
                            \\
                            \sqrt{x \cdot y} \cdot 2
                            \end{array}
                            
                            Derivation
                            1. Initial program 71.4%

                              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                              2. lower-*.f6421.3

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                            5. Applied rewrites21.3%

                              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                            6. Final simplification21.3%

                              \[\leadsto \sqrt{x \cdot y} \cdot 2 \]
                            7. Add Preprocessing

                            Developer Target 1: 82.1% accurate, 0.0× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                            (FPCore (x y z)
                             :precision binary64
                             (let* ((t_0
                                     (+
                                      (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                                      (* (pow z 0.25) (pow y 0.25)))))
                               (if (< z 7.636950090573675e+176)
                                 (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                                 (* (* t_0 t_0) 2.0))))
                            double code(double x, double y, double z) {
                            	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                            	double tmp;
                            	if (z < 7.636950090573675e+176) {
                            		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                            	} else {
                            		tmp = (t_0 * t_0) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: t_0
                                real(8) :: tmp
                                t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                                if (z < 7.636950090573675d+176) then
                                    tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                                else
                                    tmp = (t_0 * t_0) * 2.0d0
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                            	double tmp;
                            	if (z < 7.636950090573675e+176) {
                            		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                            	} else {
                            		tmp = (t_0 * t_0) * 2.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z):
                            	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                            	tmp = 0
                            	if z < 7.636950090573675e+176:
                            		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                            	else:
                            		tmp = (t_0 * t_0) * 2.0
                            	return tmp
                            
                            function code(x, y, z)
                            	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                            	tmp = 0.0
                            	if (z < 7.636950090573675e+176)
                            		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                            	else
                            		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z)
                            	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                            	tmp = 0.0;
                            	if (z < 7.636950090573675e+176)
                            		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                            	else
                            		tmp = (t_0 * t_0) * 2.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                            \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                            \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                            
                            
                            \end{array}
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024277 
                            (FPCore (x y z)
                              :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                            
                              (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))