
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log y) x) z) y))
double code(double x, double y, double z) {
return ((log(y) * x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(y) * x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log(y) * x) - z) - y;
}
def code(x, y, z): return ((math.log(y) * x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(y) * x) - z) - y) end
function tmp = code(x, y, z) tmp = ((log(y) * x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot x - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= x -3.45e+41) (fma (log y) x (- z)) (if (<= x 4.6e-69) (- (- z) y) (- (* (log y) x) z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.45e+41) {
tmp = fma(log(y), x, -z);
} else if (x <= 4.6e-69) {
tmp = -z - y;
} else {
tmp = (log(y) * x) - z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -3.45e+41) tmp = fma(log(y), x, Float64(-z)); elseif (x <= 4.6e-69) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(log(y) * x) - z); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -3.45e+41], N[(N[Log[y], $MachinePrecision] * x + (-z)), $MachinePrecision], If[LessEqual[x, 4.6e-69], N[((-z) - y), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.45 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x, -z\right)\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-69}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;\log y \cdot x - z\\
\end{array}
\end{array}
if x < -3.4500000000000001e41Initial program 99.8%
lift--.f64N/A
lift--.f64N/A
sub-negN/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6485.3
Applied rewrites85.3%
if -3.4500000000000001e41 < x < 4.6000000000000001e-69Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6492.9
Applied rewrites92.9%
if 4.6000000000000001e-69 < x Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6486.0
Applied rewrites86.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -8.5e+74) (- t_0 y) (if (<= x 4.6e-69) (- (- z) y) (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -8.5e+74) {
tmp = t_0 - y;
} else if (x <= 4.6e-69) {
tmp = -z - y;
} else {
tmp = t_0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-8.5d+74)) then
tmp = t_0 - y
else if (x <= 4.6d-69) then
tmp = -z - y
else
tmp = t_0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -8.5e+74) {
tmp = t_0 - y;
} else if (x <= 4.6e-69) {
tmp = -z - y;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -8.5e+74: tmp = t_0 - y elif x <= 4.6e-69: tmp = -z - y else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -8.5e+74) tmp = Float64(t_0 - y); elseif (x <= 4.6e-69) tmp = Float64(Float64(-z) - y); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -8.5e+74) tmp = t_0 - y; elseif (x <= 4.6e-69) tmp = -z - y; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -8.5e+74], N[(t$95$0 - y), $MachinePrecision], If[LessEqual[x, 4.6e-69], N[((-z) - y), $MachinePrecision], N[(t$95$0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -8.5 \cdot 10^{+74}:\\
\;\;\;\;t\_0 - y\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-69}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if x < -8.50000000000000028e74Initial program 99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6489.1
Applied rewrites89.1%
if -8.50000000000000028e74 < x < 4.6000000000000001e-69Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6490.8
Applied rewrites90.8%
if 4.6000000000000001e-69 < x Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6486.0
Applied rewrites86.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- (* (log y) x) z))) (if (<= x -3.45e+41) t_0 (if (<= x 4.6e-69) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (log(y) * x) - z;
double tmp;
if (x <= -3.45e+41) {
tmp = t_0;
} else if (x <= 4.6e-69) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (log(y) * x) - z
if (x <= (-3.45d+41)) then
tmp = t_0
else if (x <= 4.6d-69) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(y) * x) - z;
double tmp;
if (x <= -3.45e+41) {
tmp = t_0;
} else if (x <= 4.6e-69) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(y) * x) - z tmp = 0 if x <= -3.45e+41: tmp = t_0 elif x <= 4.6e-69: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(log(y) * x) - z) tmp = 0.0 if (x <= -3.45e+41) tmp = t_0; elseif (x <= 4.6e-69) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(y) * x) - z; tmp = 0.0; if (x <= -3.45e+41) tmp = t_0; elseif (x <= 4.6e-69) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[x, -3.45e+41], t$95$0, If[LessEqual[x, 4.6e-69], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x - z\\
\mathbf{if}\;x \leq -3.45 \cdot 10^{+41}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-69}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.4500000000000001e41 or 4.6000000000000001e-69 < x Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6485.7
Applied rewrites85.7%
if -3.4500000000000001e41 < x < 4.6000000000000001e-69Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6492.9
Applied rewrites92.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -5.8e+138) t_0 (if (<= x 4.2e+29) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -5.8e+138) {
tmp = t_0;
} else if (x <= 4.2e+29) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-5.8d+138)) then
tmp = t_0
else if (x <= 4.2d+29) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -5.8e+138) {
tmp = t_0;
} else if (x <= 4.2e+29) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -5.8e+138: tmp = t_0 elif x <= 4.2e+29: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -5.8e+138) tmp = t_0; elseif (x <= 4.2e+29) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -5.8e+138) tmp = t_0; elseif (x <= 4.2e+29) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -5.8e+138], t$95$0, If[LessEqual[x, 4.2e+29], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -5.8 \cdot 10^{+138}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{+29}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.80000000000000019e138 or 4.2000000000000003e29 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6473.8
Applied rewrites73.8%
if -5.80000000000000019e138 < x < 4.2000000000000003e29Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6486.3
Applied rewrites86.3%
(FPCore (x y z) :precision binary64 (if (<= y 14.0) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 14.0) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 14.0d0) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 14.0) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 14.0: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 14.0) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 14.0) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 14.0], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 14:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 14Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6444.1
Applied rewrites44.1%
if 14 < y Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6457.6
Applied rewrites57.6%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6464.3
Applied rewrites64.3%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6432.8
Applied rewrites32.8%
herbie shell --seed 2024277
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))