
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 9.6e+111)
(* x_m (* y (/ z_m (sqrt (fma (- a) t (* z_m z_m))))))
(* x_m y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 9.6e+111) {
tmp = x_m * (y * (z_m / sqrt(fma(-a, t, (z_m * z_m)))));
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 9.6e+111) tmp = Float64(x_m * Float64(y * Float64(z_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))))); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 9.6e+111], N[(x$95$m * N[(y * N[(z$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 9.6 \cdot 10^{+111}:\\
\;\;\;\;x\_m \cdot \left(y \cdot \frac{z\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 9.60000000000000023e111Initial program 72.2%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.0%
if 9.60000000000000023e111 < z Initial program 16.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6498.1
Applied rewrites98.1%
Final simplification78.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 4e+48)
(* (/ x_m (sqrt (fma (- a) t (* z_m z_m)))) (* y z_m))
(* x_m y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 4e+48) {
tmp = (x_m / sqrt(fma(-a, t, (z_m * z_m)))) * (y * z_m);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 4e+48) tmp = Float64(Float64(x_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))) * Float64(y * z_m)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 4e+48], N[(N[(x$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(y * z$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4 \cdot 10^{+48}:\\
\;\;\;\;\frac{x\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}} \cdot \left(y \cdot z\_m\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 4.00000000000000018e48Initial program 70.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6469.7
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6469.7
Applied rewrites69.7%
if 4.00000000000000018e48 < z Initial program 36.9%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6495.2
Applied rewrites95.2%
Final simplification76.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 8e-114) (* (/ (* y z_m) (sqrt (* t (- a)))) x_m) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 8e-114) {
tmp = ((y * z_m) / sqrt((t * -a))) * x_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 8d-114) then
tmp = ((y * z_m) / sqrt((t * -a))) * x_m
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 8e-114) {
tmp = ((y * z_m) / Math.sqrt((t * -a))) * x_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 8e-114: tmp = ((y * z_m) / math.sqrt((t * -a))) * x_m else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 8e-114) tmp = Float64(Float64(Float64(y * z_m) / sqrt(Float64(t * Float64(-a)))) * x_m); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 8e-114)
tmp = ((y * z_m) / sqrt((t * -a))) * x_m;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 8e-114], N[(N[(N[(y * z$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8 \cdot 10^{-114}:\\
\;\;\;\;\frac{y \cdot z\_m}{\sqrt{t \cdot \left(-a\right)}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 8.0000000000000004e-114Initial program 65.9%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6445.1
Applied rewrites45.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6440.3
Applied rewrites40.3%
if 8.0000000000000004e-114 < z Initial program 54.9%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6487.0
Applied rewrites87.0%
Final simplification58.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 4.2e-132) (* (/ x_m (sqrt (* t (- a)))) (* y z_m)) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 4.2e-132) {
tmp = (x_m / sqrt((t * -a))) * (y * z_m);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 4.2d-132) then
tmp = (x_m / sqrt((t * -a))) * (y * z_m)
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 4.2e-132) {
tmp = (x_m / Math.sqrt((t * -a))) * (y * z_m);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 4.2e-132: tmp = (x_m / math.sqrt((t * -a))) * (y * z_m) else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 4.2e-132) tmp = Float64(Float64(x_m / sqrt(Float64(t * Float64(-a)))) * Float64(y * z_m)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 4.2e-132)
tmp = (x_m / sqrt((t * -a))) * (y * z_m);
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 4.2e-132], N[(N[(x$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(y * z$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4.2 \cdot 10^{-132}:\\
\;\;\;\;\frac{x\_m}{\sqrt{t \cdot \left(-a\right)}} \cdot \left(y \cdot z\_m\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 4.2000000000000002e-132Initial program 65.0%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6445.0
Applied rewrites45.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
if 4.2000000000000002e-132 < z Initial program 56.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6485.7
Applied rewrites85.7%
Final simplification59.7%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= (* t a) -1.18e+294) (/ (* (* x_m z_m) y) (- z_m)) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if ((t * a) <= -1.18e+294) {
tmp = ((x_m * z_m) * y) / -z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t * a) <= (-1.18d+294)) then
tmp = ((x_m * z_m) * y) / -z_m
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if ((t * a) <= -1.18e+294) {
tmp = ((x_m * z_m) * y) / -z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if (t * a) <= -1.18e+294: tmp = ((x_m * z_m) * y) / -z_m else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (Float64(t * a) <= -1.18e+294) tmp = Float64(Float64(Float64(x_m * z_m) * y) / Float64(-z_m)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if ((t * a) <= -1.18e+294)
tmp = ((x_m * z_m) * y) / -z_m;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[N[(t * a), $MachinePrecision], -1.18e+294], N[(N[(N[(x$95$m * z$95$m), $MachinePrecision] * y), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \cdot a \leq -1.18 \cdot 10^{+294}:\\
\;\;\;\;\frac{\left(x\_m \cdot z\_m\right) \cdot y}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if (*.f64 t a) < -1.18000000000000002e294Initial program 48.4%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6435.6
Applied rewrites35.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6439.1
Applied rewrites39.1%
if -1.18000000000000002e294 < (*.f64 t a) Initial program 63.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6450.0
Applied rewrites50.0%
Final simplification48.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (* x_m y))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * (x_m * y));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (z_s * (x_m * y))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * (x_m * y));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): return x_s * (z_s * (x_m * y))
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) return Float64(x_s * Float64(z_s * Float64(x_m * y))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = x_s * (z_s * (x_m * y));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \left(x\_m \cdot y\right)\right)
\end{array}
Initial program 61.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6447.0
Applied rewrites47.0%
Final simplification47.0%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024277
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))