
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (- (/ (- y) -10.0) (/ x -10.0)))
double code(double x, double y) {
return (-y / -10.0) - (x / -10.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-y / (-10.0d0)) - (x / (-10.0d0))
end function
public static double code(double x, double y) {
return (-y / -10.0) - (x / -10.0);
}
def code(x, y): return (-y / -10.0) - (x / -10.0)
function code(x, y) return Float64(Float64(Float64(-y) / -10.0) - Float64(x / -10.0)) end
function tmp = code(x, y) tmp = (-y / -10.0) - (x / -10.0); end
code[x_, y_] := N[(N[((-y) / -10.0), $MachinePrecision] - N[(x / -10.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-y}{-10} - \frac{x}{-10}
\end{array}
Initial program 100.0%
lift-/.f64N/A
frac-2negN/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= (+ x y) -1e-257) (* 0.1 x) (* 0.1 y)))
double code(double x, double y) {
double tmp;
if ((x + y) <= -1e-257) {
tmp = 0.1 * x;
} else {
tmp = 0.1 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x + y) <= (-1d-257)) then
tmp = 0.1d0 * x
else
tmp = 0.1d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x + y) <= -1e-257) {
tmp = 0.1 * x;
} else {
tmp = 0.1 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x + y) <= -1e-257: tmp = 0.1 * x else: tmp = 0.1 * y return tmp
function code(x, y) tmp = 0.0 if (Float64(x + y) <= -1e-257) tmp = Float64(0.1 * x); else tmp = Float64(0.1 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x + y) <= -1e-257) tmp = 0.1 * x; else tmp = 0.1 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-257], N[(0.1 * x), $MachinePrecision], N[(0.1 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{-257}:\\
\;\;\;\;0.1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.1 \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -9.9999999999999998e-258Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6450.5
Applied rewrites50.5%
if -9.9999999999999998e-258 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6446.8
Applied rewrites46.8%
Final simplification48.7%
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (fma x 0.1 (* 0.1 y)))
double code(double x, double y) {
return fma(x, 0.1, (0.1 * y));
}
function code(x, y) return fma(x, 0.1, Float64(0.1 * y)) end
code[x_, y_] := N[(x * 0.1 + N[(0.1 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 0.1, 0.1 \cdot y\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-+.f64N/A
distribute-rgt-inN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* 0.1 (+ x y)))
double code(double x, double y) {
return 0.1 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.1d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.1 * (x + y);
}
def code(x, y): return 0.1 * (x + y)
function code(x, y) return Float64(0.1 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.1 * (x + y); end
code[x_, y_] := N[(0.1 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.1 \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* 0.1 x))
double code(double x, double y) {
return 0.1 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.1d0 * x
end function
public static double code(double x, double y) {
return 0.1 * x;
}
def code(x, y): return 0.1 * x
function code(x, y) return Float64(0.1 * x) end
function tmp = code(x, y) tmp = 0.1 * x; end
code[x_, y_] := N[(0.1 * x), $MachinePrecision]
\begin{array}{l}
\\
0.1 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6451.7
Applied rewrites51.7%
Final simplification51.7%
herbie shell --seed 2024277
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))