
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma z t (fma b a (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(z, t, fma(b, a, (x * y)));
}
function code(x, y, z, t, a, b) return fma(z, t, fma(b, a, Float64(x * y))) end
code[x_, y_, z_, t_, a_, b_] := N[(z * t + N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, t, \mathsf{fma}\left(b, a, x \cdot y\right)\right)
\end{array}
Initial program 98.8%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
Final simplification98.8%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* t z) -8.2e+27)
(* t z)
(if (<= (* t z) 1.4e-229)
(* x y)
(if (<= (* t z) 4.4e-70)
(* a b)
(if (<= (* t z) 7.6e+34) (* x y) (* t z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t * z) <= -8.2e+27) {
tmp = t * z;
} else if ((t * z) <= 1.4e-229) {
tmp = x * y;
} else if ((t * z) <= 4.4e-70) {
tmp = a * b;
} else if ((t * z) <= 7.6e+34) {
tmp = x * y;
} else {
tmp = t * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t * z) <= (-8.2d+27)) then
tmp = t * z
else if ((t * z) <= 1.4d-229) then
tmp = x * y
else if ((t * z) <= 4.4d-70) then
tmp = a * b
else if ((t * z) <= 7.6d+34) then
tmp = x * y
else
tmp = t * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t * z) <= -8.2e+27) {
tmp = t * z;
} else if ((t * z) <= 1.4e-229) {
tmp = x * y;
} else if ((t * z) <= 4.4e-70) {
tmp = a * b;
} else if ((t * z) <= 7.6e+34) {
tmp = x * y;
} else {
tmp = t * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t * z) <= -8.2e+27: tmp = t * z elif (t * z) <= 1.4e-229: tmp = x * y elif (t * z) <= 4.4e-70: tmp = a * b elif (t * z) <= 7.6e+34: tmp = x * y else: tmp = t * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(t * z) <= -8.2e+27) tmp = Float64(t * z); elseif (Float64(t * z) <= 1.4e-229) tmp = Float64(x * y); elseif (Float64(t * z) <= 4.4e-70) tmp = Float64(a * b); elseif (Float64(t * z) <= 7.6e+34) tmp = Float64(x * y); else tmp = Float64(t * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t * z) <= -8.2e+27) tmp = t * z; elseif ((t * z) <= 1.4e-229) tmp = x * y; elseif ((t * z) <= 4.4e-70) tmp = a * b; elseif ((t * z) <= 7.6e+34) tmp = x * y; else tmp = t * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(t * z), $MachinePrecision], -8.2e+27], N[(t * z), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 1.4e-229], N[(x * y), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 4.4e-70], N[(a * b), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 7.6e+34], N[(x * y), $MachinePrecision], N[(t * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \cdot z \leq -8.2 \cdot 10^{+27}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;t \cdot z \leq 1.4 \cdot 10^{-229}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t \cdot z \leq 4.4 \cdot 10^{-70}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;t \cdot z \leq 7.6 \cdot 10^{+34}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot z\\
\end{array}
\end{array}
if (*.f64 z t) < -8.2000000000000005e27 or 7.6000000000000003e34 < (*.f64 z t) Initial program 97.4%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6470.5
Applied rewrites70.5%
if -8.2000000000000005e27 < (*.f64 z t) < 1.39999999999999995e-229 or 4.3999999999999998e-70 < (*.f64 z t) < 7.6000000000000003e34Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6458.5
Applied rewrites58.5%
if 1.39999999999999995e-229 < (*.f64 z t) < 4.3999999999999998e-70Initial program 100.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6468.7
Applied rewrites68.7%
Final simplification65.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma z t (* x y))))
(if (<= (* x y) -1e-85)
t_1
(if (<= (* x y) 50000.0) (fma z t (* a b)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(z, t, (x * y));
double tmp;
if ((x * y) <= -1e-85) {
tmp = t_1;
} else if ((x * y) <= 50000.0) {
tmp = fma(z, t, (a * b));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(z, t, Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -1e-85) tmp = t_1; elseif (Float64(x * y) <= 50000.0) tmp = fma(z, t, Float64(a * b)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e-85], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 50000.0], N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, x \cdot y\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-85}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 50000:\\
\;\;\;\;\mathsf{fma}\left(z, t, a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999998e-86 or 5e4 < (*.f64 x y) Initial program 97.9%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.9
Applied rewrites97.9%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6487.2
Applied rewrites87.2%
if -9.9999999999999998e-86 < (*.f64 x y) < 5e4Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6495.4
Applied rewrites95.4%
Final simplification90.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma y x (* t z))))
(if (<= (* x y) -1e-85)
t_1
(if (<= (* x y) 50000.0) (fma z t (* a b)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(y, x, (t * z));
double tmp;
if ((x * y) <= -1e-85) {
tmp = t_1;
} else if ((x * y) <= 50000.0) {
tmp = fma(z, t, (a * b));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(y, x, Float64(t * z)) tmp = 0.0 if (Float64(x * y) <= -1e-85) tmp = t_1; elseif (Float64(x * y) <= 50000.0) tmp = fma(z, t, Float64(a * b)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * x + N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e-85], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 50000.0], N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, x, t \cdot z\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-85}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 50000:\\
\;\;\;\;\mathsf{fma}\left(z, t, a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999998e-86 or 5e4 < (*.f64 x y) Initial program 97.9%
Taylor expanded in b around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.2
Applied rewrites87.2%
if -9.9999999999999998e-86 < (*.f64 x y) < 5e4Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6495.4
Applied rewrites95.4%
Final simplification90.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma y x (* t z))))
(if (<= (* x y) -1e-85)
t_1
(if (<= (* x y) 50000.0) (fma b a (* t z)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(y, x, (t * z));
double tmp;
if ((x * y) <= -1e-85) {
tmp = t_1;
} else if ((x * y) <= 50000.0) {
tmp = fma(b, a, (t * z));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(y, x, Float64(t * z)) tmp = 0.0 if (Float64(x * y) <= -1e-85) tmp = t_1; elseif (Float64(x * y) <= 50000.0) tmp = fma(b, a, Float64(t * z)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * x + N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e-85], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 50000.0], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, x, t \cdot z\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-85}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 50000:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999998e-86 or 5e4 < (*.f64 x y) Initial program 97.9%
Taylor expanded in b around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.2
Applied rewrites87.2%
if -9.9999999999999998e-86 < (*.f64 x y) < 5e4Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.4
Applied rewrites95.4%
Final simplification90.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma b a (* t z))))
(if (<= (* t z) -3.6e+26)
t_1
(if (<= (* t z) 1.5e+37) (fma b a (* x y)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(b, a, (t * z));
double tmp;
if ((t * z) <= -3.6e+26) {
tmp = t_1;
} else if ((t * z) <= 1.5e+37) {
tmp = fma(b, a, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(b, a, Float64(t * z)) tmp = 0.0 if (Float64(t * z) <= -3.6e+26) tmp = t_1; elseif (Float64(t * z) <= 1.5e+37) tmp = fma(b, a, Float64(x * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * z), $MachinePrecision], -3.6e+26], t$95$1, If[LessEqual[N[(t * z), $MachinePrecision], 1.5e+37], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{if}\;t \cdot z \leq -3.6 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \cdot z \leq 1.5 \cdot 10^{+37}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -3.60000000000000024e26 or 1.50000000000000011e37 < (*.f64 z t) Initial program 97.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.2
Applied rewrites83.2%
if -3.60000000000000024e26 < (*.f64 z t) < 1.50000000000000011e37Initial program 100.0%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.4
Applied rewrites89.4%
Final simplification86.6%
(FPCore (x y z t a b) :precision binary64 (if (<= (* t z) -1.4e+116) (* t z) (if (<= (* t z) 1.4e+163) (fma b a (* x y)) (* t z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t * z) <= -1.4e+116) {
tmp = t * z;
} else if ((t * z) <= 1.4e+163) {
tmp = fma(b, a, (x * y));
} else {
tmp = t * z;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(t * z) <= -1.4e+116) tmp = Float64(t * z); elseif (Float64(t * z) <= 1.4e+163) tmp = fma(b, a, Float64(x * y)); else tmp = Float64(t * z); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(t * z), $MachinePrecision], -1.4e+116], N[(t * z), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 1.4e+163], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(t * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \cdot z \leq -1.4 \cdot 10^{+116}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;t \cdot z \leq 1.4 \cdot 10^{+163}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t \cdot z\\
\end{array}
\end{array}
if (*.f64 z t) < -1.40000000000000002e116 or 1.40000000000000007e163 < (*.f64 z t) Initial program 96.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6484.5
Applied rewrites84.5%
if -1.40000000000000002e116 < (*.f64 z t) < 1.40000000000000007e163Initial program 100.0%
Taylor expanded in t around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.9
Applied rewrites83.9%
Final simplification84.1%
(FPCore (x y z t a b) :precision binary64 (if (<= (* x y) -1e-85) (* x y) (if (<= (* x y) 50000.0) (* a b) (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -1e-85) {
tmp = x * y;
} else if ((x * y) <= 50000.0) {
tmp = a * b;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x * y) <= (-1d-85)) then
tmp = x * y
else if ((x * y) <= 50000.0d0) then
tmp = a * b
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -1e-85) {
tmp = x * y;
} else if ((x * y) <= 50000.0) {
tmp = a * b;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x * y) <= -1e-85: tmp = x * y elif (x * y) <= 50000.0: tmp = a * b else: tmp = x * y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -1e-85) tmp = Float64(x * y); elseif (Float64(x * y) <= 50000.0) tmp = Float64(a * b); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x * y) <= -1e-85) tmp = x * y; elseif ((x * y) <= 50000.0) tmp = a * b; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e-85], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 50000.0], N[(a * b), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-85}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 50000:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999998e-86 or 5e4 < (*.f64 x y) Initial program 97.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6461.5
Applied rewrites61.5%
if -9.9999999999999998e-86 < (*.f64 x y) < 5e4Initial program 100.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6447.1
Applied rewrites47.1%
Final simplification55.2%
(FPCore (x y z t a b) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
def code(x, y, z, t, a, b): return a * b
function code(x, y, z, t, a, b) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 98.8%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6430.1
Applied rewrites30.1%
Final simplification30.1%
herbie shell --seed 2024276
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))