
(FPCore (x y z t a b) :precision binary64 (/ (* x (exp (- (+ (* y (log z)) (* (- t 1.0) (log a))) b))) y))
double code(double x, double y, double z, double t, double a, double b) {
return (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * exp((((y * log(z)) + ((t - 1.0d0) * log(a))) - b))) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.exp((((y * Math.log(z)) + ((t - 1.0) * Math.log(a))) - b))) / y;
}
def code(x, y, z, t, a, b): return (x * math.exp((((y * math.log(z)) + ((t - 1.0) * math.log(a))) - b))) / y
function code(x, y, z, t, a, b) return Float64(Float64(x * exp(Float64(Float64(Float64(y * log(z)) + Float64(Float64(t - 1.0) * log(a))) - b))) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Exp[N[(N[(N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t - 1.0), $MachinePrecision] * N[Log[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot e^{\left(y \cdot \log z + \left(t - 1\right) \cdot \log a\right) - b}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (* x (exp (- (+ (* y (log z)) (* (- t 1.0) (log a))) b))) y))
double code(double x, double y, double z, double t, double a, double b) {
return (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * exp((((y * log(z)) + ((t - 1.0d0) * log(a))) - b))) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.exp((((y * Math.log(z)) + ((t - 1.0) * Math.log(a))) - b))) / y;
}
def code(x, y, z, t, a, b): return (x * math.exp((((y * math.log(z)) + ((t - 1.0) * math.log(a))) - b))) / y
function code(x, y, z, t, a, b) return Float64(Float64(x * exp(Float64(Float64(Float64(y * log(z)) + Float64(Float64(t - 1.0) * log(a))) - b))) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Exp[N[(N[(N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t - 1.0), $MachinePrecision] * N[Log[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot e^{\left(y \cdot \log z + \left(t - 1\right) \cdot \log a\right) - b}}{y}
\end{array}
(FPCore (x y z t a b) :precision binary64 (/ (* (exp (- (+ (* (log a) (- t 1.0)) (* (log z) y)) b)) x) y))
double code(double x, double y, double z, double t, double a, double b) {
return (exp((((log(a) * (t - 1.0)) + (log(z) * y)) - b)) * x) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (exp((((log(a) * (t - 1.0d0)) + (log(z) * y)) - b)) * x) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (Math.exp((((Math.log(a) * (t - 1.0)) + (Math.log(z) * y)) - b)) * x) / y;
}
def code(x, y, z, t, a, b): return (math.exp((((math.log(a) * (t - 1.0)) + (math.log(z) * y)) - b)) * x) / y
function code(x, y, z, t, a, b) return Float64(Float64(exp(Float64(Float64(Float64(log(a) * Float64(t - 1.0)) + Float64(log(z) * y)) - b)) * x) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (exp((((log(a) * (t - 1.0)) + (log(z) * y)) - b)) * x) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[Exp[N[(N[(N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Log[z], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{\left(\log a \cdot \left(t - 1\right) + \log z \cdot y\right) - b} \cdot x}{y}
\end{array}
Initial program 98.8%
Final simplification98.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (log a) (- t 1.0))) (t_2 (/ (* (pow a (- t 1.0)) x) y)))
(if (<= t_1 -1e+47)
t_2
(if (<= t_1 -452.0)
(/ x (* (* (exp b) y) a))
(if (<= t_1 40000.0) (* (/ (pow z y) y) (/ x a)) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = log(a) * (t - 1.0);
double t_2 = (pow(a, (t - 1.0)) * x) / y;
double tmp;
if (t_1 <= -1e+47) {
tmp = t_2;
} else if (t_1 <= -452.0) {
tmp = x / ((exp(b) * y) * a);
} else if (t_1 <= 40000.0) {
tmp = (pow(z, y) / y) * (x / a);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = log(a) * (t - 1.0d0)
t_2 = ((a ** (t - 1.0d0)) * x) / y
if (t_1 <= (-1d+47)) then
tmp = t_2
else if (t_1 <= (-452.0d0)) then
tmp = x / ((exp(b) * y) * a)
else if (t_1 <= 40000.0d0) then
tmp = ((z ** y) / y) * (x / a)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.log(a) * (t - 1.0);
double t_2 = (Math.pow(a, (t - 1.0)) * x) / y;
double tmp;
if (t_1 <= -1e+47) {
tmp = t_2;
} else if (t_1 <= -452.0) {
tmp = x / ((Math.exp(b) * y) * a);
} else if (t_1 <= 40000.0) {
tmp = (Math.pow(z, y) / y) * (x / a);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.log(a) * (t - 1.0) t_2 = (math.pow(a, (t - 1.0)) * x) / y tmp = 0 if t_1 <= -1e+47: tmp = t_2 elif t_1 <= -452.0: tmp = x / ((math.exp(b) * y) * a) elif t_1 <= 40000.0: tmp = (math.pow(z, y) / y) * (x / a) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(log(a) * Float64(t - 1.0)) t_2 = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y) tmp = 0.0 if (t_1 <= -1e+47) tmp = t_2; elseif (t_1 <= -452.0) tmp = Float64(x / Float64(Float64(exp(b) * y) * a)); elseif (t_1 <= 40000.0) tmp = Float64(Float64((z ^ y) / y) * Float64(x / a)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = log(a) * (t - 1.0); t_2 = ((a ^ (t - 1.0)) * x) / y; tmp = 0.0; if (t_1 <= -1e+47) tmp = t_2; elseif (t_1 <= -452.0) tmp = x / ((exp(b) * y) * a); elseif (t_1 <= 40000.0) tmp = ((z ^ y) / y) * (x / a); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+47], t$95$2, If[LessEqual[t$95$1, -452.0], N[(x / N[(N[(N[Exp[b], $MachinePrecision] * y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 40000.0], N[(N[(N[Power[z, y], $MachinePrecision] / y), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log a \cdot \left(t - 1\right)\\
t_2 := \frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+47}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -452:\\
\;\;\;\;\frac{x}{\left(e^{b} \cdot y\right) \cdot a}\\
\mathbf{elif}\;t\_1 \leq 40000:\\
\;\;\;\;\frac{{z}^{y}}{y} \cdot \frac{x}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < -1e47 or 4e4 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6470.6
Applied rewrites70.6%
Taylor expanded in y around 0
Applied rewrites82.4%
if -1e47 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < -452Initial program 95.7%
Taylor expanded in y around 0
*-commutativeN/A
exp-diffN/A
associate-*l/N/A
associate-/l/N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-/.f64N/A
lower-exp.f6478.3
Applied rewrites78.3%
Taylor expanded in t around 0
Applied rewrites87.6%
if -452 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 4e4Initial program 98.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log66.3
Applied rewrites66.3%
Taylor expanded in b around 0
+-commutativeN/A
exp-sumN/A
*-commutativeN/A
exp-to-powN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
exp-to-powN/A
lower-pow.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower-pow.f6475.8
Applied rewrites75.8%
Taylor expanded in t around 0
Applied rewrites75.9%
Final simplification80.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (pow a (- t 1.0)) x) y)) (t_2 (/ (/ (* (pow z y) x) a) y)))
(if (<= y -7.5e+130)
t_2
(if (<= y -6.2e-206)
t_1
(if (<= y 8.5e-150)
(/ (* (exp (- (- (log a)) b)) x) y)
(if (<= y 40000.0) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (pow(a, (t - 1.0)) * x) / y;
double t_2 = ((pow(z, y) * x) / a) / y;
double tmp;
if (y <= -7.5e+130) {
tmp = t_2;
} else if (y <= -6.2e-206) {
tmp = t_1;
} else if (y <= 8.5e-150) {
tmp = (exp((-log(a) - b)) * x) / y;
} else if (y <= 40000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((a ** (t - 1.0d0)) * x) / y
t_2 = (((z ** y) * x) / a) / y
if (y <= (-7.5d+130)) then
tmp = t_2
else if (y <= (-6.2d-206)) then
tmp = t_1
else if (y <= 8.5d-150) then
tmp = (exp((-log(a) - b)) * x) / y
else if (y <= 40000.0d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.pow(a, (t - 1.0)) * x) / y;
double t_2 = ((Math.pow(z, y) * x) / a) / y;
double tmp;
if (y <= -7.5e+130) {
tmp = t_2;
} else if (y <= -6.2e-206) {
tmp = t_1;
} else if (y <= 8.5e-150) {
tmp = (Math.exp((-Math.log(a) - b)) * x) / y;
} else if (y <= 40000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.pow(a, (t - 1.0)) * x) / y t_2 = ((math.pow(z, y) * x) / a) / y tmp = 0 if y <= -7.5e+130: tmp = t_2 elif y <= -6.2e-206: tmp = t_1 elif y <= 8.5e-150: tmp = (math.exp((-math.log(a) - b)) * x) / y elif y <= 40000.0: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y) t_2 = Float64(Float64(Float64((z ^ y) * x) / a) / y) tmp = 0.0 if (y <= -7.5e+130) tmp = t_2; elseif (y <= -6.2e-206) tmp = t_1; elseif (y <= 8.5e-150) tmp = Float64(Float64(exp(Float64(Float64(-log(a)) - b)) * x) / y); elseif (y <= 40000.0) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((a ^ (t - 1.0)) * x) / y; t_2 = (((z ^ y) * x) / a) / y; tmp = 0.0; if (y <= -7.5e+130) tmp = t_2; elseif (y <= -6.2e-206) tmp = t_1; elseif (y <= 8.5e-150) tmp = (exp((-log(a) - b)) * x) / y; elseif (y <= 40000.0) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / a), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -7.5e+130], t$95$2, If[LessEqual[y, -6.2e-206], t$95$1, If[LessEqual[y, 8.5e-150], N[(N[(N[Exp[N[((-N[Log[a], $MachinePrecision]) - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 40000.0], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
t_2 := \frac{\frac{{z}^{y} \cdot x}{a}}{y}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{+130}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq -6.2 \cdot 10^{-206}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-150}:\\
\;\;\;\;\frac{e^{\left(-\log a\right) - b} \cdot x}{y}\\
\mathbf{elif}\;y \leq 40000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -7.5000000000000003e130 or 4e4 < y Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6472.2
Applied rewrites72.2%
Taylor expanded in t around 0
Applied rewrites86.7%
if -7.5000000000000003e130 < y < -6.2000000000000005e-206 or 8.4999999999999997e-150 < y < 4e4Initial program 97.4%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6482.5
Applied rewrites82.5%
Taylor expanded in y around 0
Applied rewrites86.3%
if -6.2000000000000005e-206 < y < 8.4999999999999997e-150Initial program 98.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log98.8
Applied rewrites98.8%
Taylor expanded in t around 0
Applied rewrites82.0%
Final simplification85.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (/ (* (pow z y) x) a) y)))
(if (<= y -7.5e+134)
t_1
(if (<= y 9.2e+67) (/ (* (exp (- (* (log a) (- t 1.0)) b)) x) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((pow(z, y) * x) / a) / y;
double tmp;
if (y <= -7.5e+134) {
tmp = t_1;
} else if (y <= 9.2e+67) {
tmp = (exp(((log(a) * (t - 1.0)) - b)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (((z ** y) * x) / a) / y
if (y <= (-7.5d+134)) then
tmp = t_1
else if (y <= 9.2d+67) then
tmp = (exp(((log(a) * (t - 1.0d0)) - b)) * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((Math.pow(z, y) * x) / a) / y;
double tmp;
if (y <= -7.5e+134) {
tmp = t_1;
} else if (y <= 9.2e+67) {
tmp = (Math.exp(((Math.log(a) * (t - 1.0)) - b)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((math.pow(z, y) * x) / a) / y tmp = 0 if y <= -7.5e+134: tmp = t_1 elif y <= 9.2e+67: tmp = (math.exp(((math.log(a) * (t - 1.0)) - b)) * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64((z ^ y) * x) / a) / y) tmp = 0.0 if (y <= -7.5e+134) tmp = t_1; elseif (y <= 9.2e+67) tmp = Float64(Float64(exp(Float64(Float64(log(a) * Float64(t - 1.0)) - b)) * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (((z ^ y) * x) / a) / y; tmp = 0.0; if (y <= -7.5e+134) tmp = t_1; elseif (y <= 9.2e+67) tmp = (exp(((log(a) * (t - 1.0)) - b)) * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / a), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -7.5e+134], t$95$1, If[LessEqual[y, 9.2e+67], N[(N[(N[Exp[N[(N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{{z}^{y} \cdot x}{a}}{y}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{+134}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{+67}:\\
\;\;\;\;\frac{e^{\log a \cdot \left(t - 1\right) - b} \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.5000000000000001e134 or 9.1999999999999994e67 < y Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6472.7
Applied rewrites72.7%
Taylor expanded in t around 0
Applied rewrites89.6%
if -7.5000000000000001e134 < y < 9.1999999999999994e67Initial program 98.1%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log94.3
Applied rewrites94.3%
Final simplification92.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -4.1e+149)
t_1
(if (<= b 1150000.0) (/ (* (pow a (- t 1.0)) (* (pow z y) x)) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -4.1e+149) {
tmp = t_1;
} else if (b <= 1150000.0) {
tmp = (pow(a, (t - 1.0)) * (pow(z, y) * x)) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-4.1d+149)) then
tmp = t_1
else if (b <= 1150000.0d0) then
tmp = ((a ** (t - 1.0d0)) * ((z ** y) * x)) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -4.1e+149) {
tmp = t_1;
} else if (b <= 1150000.0) {
tmp = (Math.pow(a, (t - 1.0)) * (Math.pow(z, y) * x)) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -4.1e+149: tmp = t_1 elif b <= 1150000.0: tmp = (math.pow(a, (t - 1.0)) * (math.pow(z, y) * x)) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -4.1e+149) tmp = t_1; elseif (b <= 1150000.0) tmp = Float64(Float64((a ^ Float64(t - 1.0)) * Float64((z ^ y) * x)) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -4.1e+149) tmp = t_1; elseif (b <= 1150000.0) tmp = ((a ^ (t - 1.0)) * ((z ^ y) * x)) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -4.1e+149], t$95$1, If[LessEqual[b, 1150000.0], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -4.1 \cdot 10^{+149}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 1150000:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)} \cdot \left({z}^{y} \cdot x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.0999999999999996e149 or 1.15e6 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6484.3
Applied rewrites84.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6484.3
Applied rewrites84.3%
if -4.0999999999999996e149 < b < 1.15e6Initial program 98.2%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6482.6
Applied rewrites82.6%
Final simplification83.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -4.1e+149)
t_1
(if (<= b 90000.0) (* (/ (pow a (- t 1.0)) y) (* (pow z y) x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -4.1e+149) {
tmp = t_1;
} else if (b <= 90000.0) {
tmp = (pow(a, (t - 1.0)) / y) * (pow(z, y) * x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-4.1d+149)) then
tmp = t_1
else if (b <= 90000.0d0) then
tmp = ((a ** (t - 1.0d0)) / y) * ((z ** y) * x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -4.1e+149) {
tmp = t_1;
} else if (b <= 90000.0) {
tmp = (Math.pow(a, (t - 1.0)) / y) * (Math.pow(z, y) * x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -4.1e+149: tmp = t_1 elif b <= 90000.0: tmp = (math.pow(a, (t - 1.0)) / y) * (math.pow(z, y) * x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -4.1e+149) tmp = t_1; elseif (b <= 90000.0) tmp = Float64(Float64((a ^ Float64(t - 1.0)) / y) * Float64((z ^ y) * x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -4.1e+149) tmp = t_1; elseif (b <= 90000.0) tmp = ((a ^ (t - 1.0)) / y) * ((z ^ y) * x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -4.1e+149], t$95$1, If[LessEqual[b, 90000.0], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision] * N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -4.1 \cdot 10^{+149}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 90000:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)}}{y} \cdot \left({z}^{y} \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.0999999999999996e149 or 9e4 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6484.3
Applied rewrites84.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6484.3
Applied rewrites84.3%
if -4.0999999999999996e149 < b < 9e4Initial program 98.2%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6481.6
Applied rewrites81.6%
Final simplification82.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (pow a (- t 1.0)) x) y)) (t_2 (/ (/ (* (pow z y) x) a) y)))
(if (<= y -7.5e+130)
t_2
(if (<= y -3.1e-240)
t_1
(if (<= y 8.5e-150)
(/ x (* (* (exp b) y) a))
(if (<= y 40000.0) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (pow(a, (t - 1.0)) * x) / y;
double t_2 = ((pow(z, y) * x) / a) / y;
double tmp;
if (y <= -7.5e+130) {
tmp = t_2;
} else if (y <= -3.1e-240) {
tmp = t_1;
} else if (y <= 8.5e-150) {
tmp = x / ((exp(b) * y) * a);
} else if (y <= 40000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((a ** (t - 1.0d0)) * x) / y
t_2 = (((z ** y) * x) / a) / y
if (y <= (-7.5d+130)) then
tmp = t_2
else if (y <= (-3.1d-240)) then
tmp = t_1
else if (y <= 8.5d-150) then
tmp = x / ((exp(b) * y) * a)
else if (y <= 40000.0d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.pow(a, (t - 1.0)) * x) / y;
double t_2 = ((Math.pow(z, y) * x) / a) / y;
double tmp;
if (y <= -7.5e+130) {
tmp = t_2;
} else if (y <= -3.1e-240) {
tmp = t_1;
} else if (y <= 8.5e-150) {
tmp = x / ((Math.exp(b) * y) * a);
} else if (y <= 40000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.pow(a, (t - 1.0)) * x) / y t_2 = ((math.pow(z, y) * x) / a) / y tmp = 0 if y <= -7.5e+130: tmp = t_2 elif y <= -3.1e-240: tmp = t_1 elif y <= 8.5e-150: tmp = x / ((math.exp(b) * y) * a) elif y <= 40000.0: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y) t_2 = Float64(Float64(Float64((z ^ y) * x) / a) / y) tmp = 0.0 if (y <= -7.5e+130) tmp = t_2; elseif (y <= -3.1e-240) tmp = t_1; elseif (y <= 8.5e-150) tmp = Float64(x / Float64(Float64(exp(b) * y) * a)); elseif (y <= 40000.0) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((a ^ (t - 1.0)) * x) / y; t_2 = (((z ^ y) * x) / a) / y; tmp = 0.0; if (y <= -7.5e+130) tmp = t_2; elseif (y <= -3.1e-240) tmp = t_1; elseif (y <= 8.5e-150) tmp = x / ((exp(b) * y) * a); elseif (y <= 40000.0) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / a), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -7.5e+130], t$95$2, If[LessEqual[y, -3.1e-240], t$95$1, If[LessEqual[y, 8.5e-150], N[(x / N[(N[(N[Exp[b], $MachinePrecision] * y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 40000.0], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
t_2 := \frac{\frac{{z}^{y} \cdot x}{a}}{y}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{+130}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq -3.1 \cdot 10^{-240}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-150}:\\
\;\;\;\;\frac{x}{\left(e^{b} \cdot y\right) \cdot a}\\
\mathbf{elif}\;y \leq 40000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -7.5000000000000003e130 or 4e4 < y Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6472.2
Applied rewrites72.2%
Taylor expanded in t around 0
Applied rewrites86.7%
if -7.5000000000000003e130 < y < -3.10000000000000017e-240 or 8.4999999999999997e-150 < y < 4e4Initial program 97.3%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6482.0
Applied rewrites82.0%
Taylor expanded in y around 0
Applied rewrites85.5%
if -3.10000000000000017e-240 < y < 8.4999999999999997e-150Initial program 99.3%
Taylor expanded in y around 0
*-commutativeN/A
exp-diffN/A
associate-*l/N/A
associate-/l/N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-/.f64N/A
lower-exp.f6472.7
Applied rewrites72.7%
Taylor expanded in t around 0
Applied rewrites78.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (exp (- b))))
(if (<= b -4e-10)
(/ (* t_1 x) y)
(if (<= b -2.15e-131)
(/ (/ (* (/ x a) (/ x a)) (/ x a)) y)
(if (<= b 4.4e-13) (/ 1.0 (/ y (/ x a))) (* (/ t_1 y) x))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = exp(-b);
double tmp;
if (b <= -4e-10) {
tmp = (t_1 * x) / y;
} else if (b <= -2.15e-131) {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
} else if (b <= 4.4e-13) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = (t_1 / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = exp(-b)
if (b <= (-4d-10)) then
tmp = (t_1 * x) / y
else if (b <= (-2.15d-131)) then
tmp = (((x / a) * (x / a)) / (x / a)) / y
else if (b <= 4.4d-13) then
tmp = 1.0d0 / (y / (x / a))
else
tmp = (t_1 / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.exp(-b);
double tmp;
if (b <= -4e-10) {
tmp = (t_1 * x) / y;
} else if (b <= -2.15e-131) {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
} else if (b <= 4.4e-13) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = (t_1 / y) * x;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.exp(-b) tmp = 0 if b <= -4e-10: tmp = (t_1 * x) / y elif b <= -2.15e-131: tmp = (((x / a) * (x / a)) / (x / a)) / y elif b <= 4.4e-13: tmp = 1.0 / (y / (x / a)) else: tmp = (t_1 / y) * x return tmp
function code(x, y, z, t, a, b) t_1 = exp(Float64(-b)) tmp = 0.0 if (b <= -4e-10) tmp = Float64(Float64(t_1 * x) / y); elseif (b <= -2.15e-131) tmp = Float64(Float64(Float64(Float64(x / a) * Float64(x / a)) / Float64(x / a)) / y); elseif (b <= 4.4e-13) tmp = Float64(1.0 / Float64(y / Float64(x / a))); else tmp = Float64(Float64(t_1 / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = exp(-b); tmp = 0.0; if (b <= -4e-10) tmp = (t_1 * x) / y; elseif (b <= -2.15e-131) tmp = (((x / a) * (x / a)) / (x / a)) / y; elseif (b <= 4.4e-13) tmp = 1.0 / (y / (x / a)); else tmp = (t_1 / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[Exp[(-b)], $MachinePrecision]}, If[LessEqual[b, -4e-10], N[(N[(t$95$1 * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[b, -2.15e-131], N[(N[(N[(N[(x / a), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision] / N[(x / a), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[b, 4.4e-13], N[(1.0 / N[(y / N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 / y), $MachinePrecision] * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := e^{-b}\\
\mathbf{if}\;b \leq -4 \cdot 10^{-10}:\\
\;\;\;\;\frac{t\_1 \cdot x}{y}\\
\mathbf{elif}\;b \leq -2.15 \cdot 10^{-131}:\\
\;\;\;\;\frac{\frac{\frac{x}{a} \cdot \frac{x}{a}}{\frac{x}{a}}}{y}\\
\mathbf{elif}\;b \leq 4.4 \cdot 10^{-13}:\\
\;\;\;\;\frac{1}{\frac{y}{\frac{x}{a}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{y} \cdot x\\
\end{array}
\end{array}
if b < -4.00000000000000015e-10Initial program 99.8%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6470.7
Applied rewrites70.7%
if -4.00000000000000015e-10 < b < -2.15000000000000009e-131Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6485.0
Applied rewrites85.0%
Taylor expanded in t around 0
Applied rewrites56.9%
Taylor expanded in y around 0
Applied rewrites18.5%
Applied rewrites46.5%
if -2.15000000000000009e-131 < b < 4.39999999999999993e-13Initial program 97.5%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6486.6
Applied rewrites86.6%
Taylor expanded in t around 0
Applied rewrites77.7%
Taylor expanded in y around 0
Applied rewrites41.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6441.8
Applied rewrites41.8%
if 4.39999999999999993e-13 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6477.0
Applied rewrites77.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6477.0
Applied rewrites77.0%
Final simplification57.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -4e-10)
t_1
(if (<= b -2.15e-131)
(/ (/ (* (/ x a) (/ x a)) (/ x a)) y)
(if (<= b 4.4e-13) (/ 1.0 (/ y (/ x a))) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -4e-10) {
tmp = t_1;
} else if (b <= -2.15e-131) {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
} else if (b <= 4.4e-13) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-4d-10)) then
tmp = t_1
else if (b <= (-2.15d-131)) then
tmp = (((x / a) * (x / a)) / (x / a)) / y
else if (b <= 4.4d-13) then
tmp = 1.0d0 / (y / (x / a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -4e-10) {
tmp = t_1;
} else if (b <= -2.15e-131) {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
} else if (b <= 4.4e-13) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -4e-10: tmp = t_1 elif b <= -2.15e-131: tmp = (((x / a) * (x / a)) / (x / a)) / y elif b <= 4.4e-13: tmp = 1.0 / (y / (x / a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -4e-10) tmp = t_1; elseif (b <= -2.15e-131) tmp = Float64(Float64(Float64(Float64(x / a) * Float64(x / a)) / Float64(x / a)) / y); elseif (b <= 4.4e-13) tmp = Float64(1.0 / Float64(y / Float64(x / a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -4e-10) tmp = t_1; elseif (b <= -2.15e-131) tmp = (((x / a) * (x / a)) / (x / a)) / y; elseif (b <= 4.4e-13) tmp = 1.0 / (y / (x / a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -4e-10], t$95$1, If[LessEqual[b, -2.15e-131], N[(N[(N[(N[(x / a), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision] / N[(x / a), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[b, 4.4e-13], N[(1.0 / N[(y / N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -4 \cdot 10^{-10}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -2.15 \cdot 10^{-131}:\\
\;\;\;\;\frac{\frac{\frac{x}{a} \cdot \frac{x}{a}}{\frac{x}{a}}}{y}\\
\mathbf{elif}\;b \leq 4.4 \cdot 10^{-13}:\\
\;\;\;\;\frac{1}{\frac{y}{\frac{x}{a}}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.00000000000000015e-10 or 4.39999999999999993e-13 < b Initial program 99.9%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6474.0
Applied rewrites74.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.0
Applied rewrites74.0%
if -4.00000000000000015e-10 < b < -2.15000000000000009e-131Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6485.0
Applied rewrites85.0%
Taylor expanded in t around 0
Applied rewrites56.9%
Taylor expanded in y around 0
Applied rewrites18.5%
Applied rewrites46.5%
if -2.15000000000000009e-131 < b < 4.39999999999999993e-13Initial program 97.5%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6486.6
Applied rewrites86.6%
Taylor expanded in t around 0
Applied rewrites77.7%
Taylor expanded in y around 0
Applied rewrites41.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6441.8
Applied rewrites41.8%
Final simplification57.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ x y) (exp (- b)))))
(if (<= b -4e-10)
t_1
(if (<= b -2.15e-131)
(/ (/ (* (/ x a) (/ x a)) (/ x a)) y)
(if (<= b 4.4e-13) (/ 1.0 (/ y (/ x a))) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x / y) * exp(-b);
double tmp;
if (b <= -4e-10) {
tmp = t_1;
} else if (b <= -2.15e-131) {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
} else if (b <= 4.4e-13) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * exp(-b)
if (b <= (-4d-10)) then
tmp = t_1
else if (b <= (-2.15d-131)) then
tmp = (((x / a) * (x / a)) / (x / a)) / y
else if (b <= 4.4d-13) then
tmp = 1.0d0 / (y / (x / a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x / y) * Math.exp(-b);
double tmp;
if (b <= -4e-10) {
tmp = t_1;
} else if (b <= -2.15e-131) {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
} else if (b <= 4.4e-13) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x / y) * math.exp(-b) tmp = 0 if b <= -4e-10: tmp = t_1 elif b <= -2.15e-131: tmp = (((x / a) * (x / a)) / (x / a)) / y elif b <= 4.4e-13: tmp = 1.0 / (y / (x / a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x / y) * exp(Float64(-b))) tmp = 0.0 if (b <= -4e-10) tmp = t_1; elseif (b <= -2.15e-131) tmp = Float64(Float64(Float64(Float64(x / a) * Float64(x / a)) / Float64(x / a)) / y); elseif (b <= 4.4e-13) tmp = Float64(1.0 / Float64(y / Float64(x / a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x / y) * exp(-b); tmp = 0.0; if (b <= -4e-10) tmp = t_1; elseif (b <= -2.15e-131) tmp = (((x / a) * (x / a)) / (x / a)) / y; elseif (b <= 4.4e-13) tmp = 1.0 / (y / (x / a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[Exp[(-b)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4e-10], t$95$1, If[LessEqual[b, -2.15e-131], N[(N[(N[(N[(x / a), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision] / N[(x / a), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[b, 4.4e-13], N[(1.0 / N[(y / N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot e^{-b}\\
\mathbf{if}\;b \leq -4 \cdot 10^{-10}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -2.15 \cdot 10^{-131}:\\
\;\;\;\;\frac{\frac{\frac{x}{a} \cdot \frac{x}{a}}{\frac{x}{a}}}{y}\\
\mathbf{elif}\;b \leq 4.4 \cdot 10^{-13}:\\
\;\;\;\;\frac{1}{\frac{y}{\frac{x}{a}}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.00000000000000015e-10 or 4.39999999999999993e-13 < b Initial program 99.9%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6474.0
Applied rewrites74.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6463.3
Applied rewrites63.3%
if -4.00000000000000015e-10 < b < -2.15000000000000009e-131Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6485.0
Applied rewrites85.0%
Taylor expanded in t around 0
Applied rewrites56.9%
Taylor expanded in y around 0
Applied rewrites18.5%
Applied rewrites46.5%
if -2.15000000000000009e-131 < b < 4.39999999999999993e-13Initial program 97.5%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6486.6
Applied rewrites86.6%
Taylor expanded in t around 0
Applied rewrites77.7%
Taylor expanded in y around 0
Applied rewrites41.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6441.8
Applied rewrites41.8%
Final simplification52.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (pow a (- t 1.0)) x) y)))
(if (<= t -3e+89)
t_1
(if (<= t 38000000000000.0) (/ x (* (* (exp b) y) a)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (pow(a, (t - 1.0)) * x) / y;
double tmp;
if (t <= -3e+89) {
tmp = t_1;
} else if (t <= 38000000000000.0) {
tmp = x / ((exp(b) * y) * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((a ** (t - 1.0d0)) * x) / y
if (t <= (-3d+89)) then
tmp = t_1
else if (t <= 38000000000000.0d0) then
tmp = x / ((exp(b) * y) * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.pow(a, (t - 1.0)) * x) / y;
double tmp;
if (t <= -3e+89) {
tmp = t_1;
} else if (t <= 38000000000000.0) {
tmp = x / ((Math.exp(b) * y) * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.pow(a, (t - 1.0)) * x) / y tmp = 0 if t <= -3e+89: tmp = t_1 elif t <= 38000000000000.0: tmp = x / ((math.exp(b) * y) * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y) tmp = 0.0 if (t <= -3e+89) tmp = t_1; elseif (t <= 38000000000000.0) tmp = Float64(x / Float64(Float64(exp(b) * y) * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((a ^ (t - 1.0)) * x) / y; tmp = 0.0; if (t <= -3e+89) tmp = t_1; elseif (t <= 38000000000000.0) tmp = x / ((exp(b) * y) * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t, -3e+89], t$95$1, If[LessEqual[t, 38000000000000.0], N[(x / N[(N[(N[Exp[b], $MachinePrecision] * y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
\mathbf{if}\;t \leq -3 \cdot 10^{+89}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 38000000000000:\\
\;\;\;\;\frac{x}{\left(e^{b} \cdot y\right) \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.00000000000000013e89 or 3.8e13 < t Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6472.3
Applied rewrites72.3%
Taylor expanded in y around 0
Applied rewrites83.6%
if -3.00000000000000013e89 < t < 3.8e13Initial program 97.7%
Taylor expanded in y around 0
*-commutativeN/A
exp-diffN/A
associate-*l/N/A
associate-/l/N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-/.f64N/A
lower-exp.f6460.4
Applied rewrites60.4%
Taylor expanded in t around 0
Applied rewrites70.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -1.35e+123)
t_1
(if (<= b 32000.0) (/ (* (pow a (- t 1.0)) x) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -1.35e+123) {
tmp = t_1;
} else if (b <= 32000.0) {
tmp = (pow(a, (t - 1.0)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-1.35d+123)) then
tmp = t_1
else if (b <= 32000.0d0) then
tmp = ((a ** (t - 1.0d0)) * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -1.35e+123) {
tmp = t_1;
} else if (b <= 32000.0) {
tmp = (Math.pow(a, (t - 1.0)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -1.35e+123: tmp = t_1 elif b <= 32000.0: tmp = (math.pow(a, (t - 1.0)) * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -1.35e+123) tmp = t_1; elseif (b <= 32000.0) tmp = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -1.35e+123) tmp = t_1; elseif (b <= 32000.0) tmp = ((a ^ (t - 1.0)) * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -1.35e+123], t$95$1, If[LessEqual[b, 32000.0], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -1.35 \cdot 10^{+123}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 32000:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.35000000000000007e123 or 32000 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6484.9
Applied rewrites84.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6484.9
Applied rewrites84.9%
if -1.35000000000000007e123 < b < 32000Initial program 98.2%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6482.3
Applied rewrites82.3%
Taylor expanded in y around 0
Applied rewrites69.4%
(FPCore (x y z t a b) :precision binary64 (if (<= y 1.7e-9) (/ 1.0 (/ y (/ x a))) (/ (/ (* (/ x a) (/ x a)) (/ x a)) y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 1.7e-9) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= 1.7d-9) then
tmp = 1.0d0 / (y / (x / a))
else
tmp = (((x / a) * (x / a)) / (x / a)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 1.7e-9) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = (((x / a) * (x / a)) / (x / a)) / y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= 1.7e-9: tmp = 1.0 / (y / (x / a)) else: tmp = (((x / a) * (x / a)) / (x / a)) / y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= 1.7e-9) tmp = Float64(1.0 / Float64(y / Float64(x / a))); else tmp = Float64(Float64(Float64(Float64(x / a) * Float64(x / a)) / Float64(x / a)) / y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= 1.7e-9) tmp = 1.0 / (y / (x / a)); else tmp = (((x / a) * (x / a)) / (x / a)) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, 1.7e-9], N[(1.0 / N[(y / N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / a), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision] / N[(x / a), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.7 \cdot 10^{-9}:\\
\;\;\;\;\frac{1}{\frac{y}{\frac{x}{a}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{x}{a} \cdot \frac{x}{a}}{\frac{x}{a}}}{y}\\
\end{array}
\end{array}
if y < 1.6999999999999999e-9Initial program 98.3%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6475.2
Applied rewrites75.2%
Taylor expanded in t around 0
Applied rewrites56.1%
Taylor expanded in y around 0
Applied rewrites38.0%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6438.0
Applied rewrites38.0%
if 1.6999999999999999e-9 < y Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6468.5
Applied rewrites68.5%
Taylor expanded in t around 0
Applied rewrites79.3%
Taylor expanded in y around 0
Applied rewrites20.2%
Applied rewrites35.7%
Final simplification37.3%
(FPCore (x y z t a b) :precision binary64 (if (<= y 6e-15) (/ 1.0 (/ y (/ x a))) (/ (/ (- (* a x) (* 0.0 a)) (* a a)) y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 6e-15) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = (((a * x) - (0.0 * a)) / (a * a)) / y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= 6d-15) then
tmp = 1.0d0 / (y / (x / a))
else
tmp = (((a * x) - (0.0d0 * a)) / (a * a)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 6e-15) {
tmp = 1.0 / (y / (x / a));
} else {
tmp = (((a * x) - (0.0 * a)) / (a * a)) / y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= 6e-15: tmp = 1.0 / (y / (x / a)) else: tmp = (((a * x) - (0.0 * a)) / (a * a)) / y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= 6e-15) tmp = Float64(1.0 / Float64(y / Float64(x / a))); else tmp = Float64(Float64(Float64(Float64(a * x) - Float64(0.0 * a)) / Float64(a * a)) / y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= 6e-15) tmp = 1.0 / (y / (x / a)); else tmp = (((a * x) - (0.0 * a)) / (a * a)) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, 6e-15], N[(1.0 / N[(y / N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(a * x), $MachinePrecision] - N[(0.0 * a), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6 \cdot 10^{-15}:\\
\;\;\;\;\frac{1}{\frac{y}{\frac{x}{a}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{a \cdot x - 0 \cdot a}{a \cdot a}}{y}\\
\end{array}
\end{array}
if y < 6e-15Initial program 98.3%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6475.1
Applied rewrites75.1%
Taylor expanded in t around 0
Applied rewrites55.9%
Taylor expanded in y around 0
Applied rewrites37.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6437.7
Applied rewrites37.7%
if 6e-15 < y Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6468.9
Applied rewrites68.9%
Taylor expanded in t around 0
Applied rewrites79.6%
Taylor expanded in y around 0
Applied rewrites21.3%
Applied rewrites29.0%
Final simplification35.1%
(FPCore (x y z t a b) :precision binary64 (/ 1.0 (/ y (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
return 1.0 / (y / (x / a));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (y / (x / a))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return 1.0 / (y / (x / a));
}
def code(x, y, z, t, a, b): return 1.0 / (y / (x / a))
function code(x, y, z, t, a, b) return Float64(1.0 / Float64(y / Float64(x / a))) end
function tmp = code(x, y, z, t, a, b) tmp = 1.0 / (y / (x / a)); end
code[x_, y_, z_, t_, a_, b_] := N[(1.0 / N[(y / N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{y}{\frac{x}{a}}}
\end{array}
Initial program 98.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in t around 0
Applied rewrites63.0%
Taylor expanded in y around 0
Applied rewrites32.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6432.7
Applied rewrites32.7%
(FPCore (x y z t a b) :precision binary64 (/ (/ x a) y))
double code(double x, double y, double z, double t, double a, double b) {
return (x / a) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x / a) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x / a) / y;
}
def code(x, y, z, t, a, b): return (x / a) / y
function code(x, y, z, t, a, b) return Float64(Float64(x / a) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (x / a) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x / a), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{a}}{y}
\end{array}
Initial program 98.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in t around 0
Applied rewrites63.0%
Taylor expanded in y around 0
Applied rewrites32.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (pow a (- t 1.0)))
(t_2 (/ (* x (/ t_1 y)) (- (+ b 1.0) (* y (log z))))))
(if (< t -0.8845848504127471)
t_2
(if (< t 852031.2288374073)
(/ (* (/ x y) t_1) (exp (- b (* (log z) y))))
t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = pow(a, (t - 1.0));
double t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * log(z)));
double tmp;
if (t < -0.8845848504127471) {
tmp = t_2;
} else if (t < 852031.2288374073) {
tmp = ((x / y) * t_1) / exp((b - (log(z) * y)));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = a ** (t - 1.0d0)
t_2 = (x * (t_1 / y)) / ((b + 1.0d0) - (y * log(z)))
if (t < (-0.8845848504127471d0)) then
tmp = t_2
else if (t < 852031.2288374073d0) then
tmp = ((x / y) * t_1) / exp((b - (log(z) * y)))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.pow(a, (t - 1.0));
double t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * Math.log(z)));
double tmp;
if (t < -0.8845848504127471) {
tmp = t_2;
} else if (t < 852031.2288374073) {
tmp = ((x / y) * t_1) / Math.exp((b - (Math.log(z) * y)));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.pow(a, (t - 1.0)) t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * math.log(z))) tmp = 0 if t < -0.8845848504127471: tmp = t_2 elif t < 852031.2288374073: tmp = ((x / y) * t_1) / math.exp((b - (math.log(z) * y))) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = a ^ Float64(t - 1.0) t_2 = Float64(Float64(x * Float64(t_1 / y)) / Float64(Float64(b + 1.0) - Float64(y * log(z)))) tmp = 0.0 if (t < -0.8845848504127471) tmp = t_2; elseif (t < 852031.2288374073) tmp = Float64(Float64(Float64(x / y) * t_1) / exp(Float64(b - Float64(log(z) * y)))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a ^ (t - 1.0); t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * log(z))); tmp = 0.0; if (t < -0.8845848504127471) tmp = t_2; elseif (t < 852031.2288374073) tmp = ((x / y) * t_1) / exp((b - (log(z) * y))); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision] / N[(N[(b + 1.0), $MachinePrecision] - N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -0.8845848504127471], t$95$2, If[Less[t, 852031.2288374073], N[(N[(N[(x / y), $MachinePrecision] * t$95$1), $MachinePrecision] / N[Exp[N[(b - N[(N[Log[z], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := {a}^{\left(t - 1\right)}\\
t_2 := \frac{x \cdot \frac{t\_1}{y}}{\left(b + 1\right) - y \cdot \log z}\\
\mathbf{if}\;t < -0.8845848504127471:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t < 852031.2288374073:\\
\;\;\;\;\frac{\frac{x}{y} \cdot t\_1}{e^{b - \log z \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024276
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:incompleteBetaWorker from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -8845848504127471/10000000000000000) (/ (* x (/ (pow a (- t 1)) y)) (- (+ b 1) (* y (log z)))) (if (< t 8520312288374073/10000000000) (/ (* (/ x y) (pow a (- t 1))) (exp (- b (* (log z) y)))) (/ (* x (/ (pow a (- t 1)) y)) (- (+ b 1) (* y (log z)))))))
(/ (* x (exp (- (+ (* y (log z)) (* (- t 1.0) (log a))) b))) y))