
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 5.0 y) (* (+ t (+ (+ (+ z y) z) y)) x)))
double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (5.0d0 * y) + ((t + (((z + y) + z) + y)) * x)
end function
public static double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
def code(x, y, z, t): return (5.0 * y) + ((t + (((z + y) + z) + y)) * x)
function code(x, y, z, t) return Float64(Float64(5.0 * y) + Float64(Float64(t + Float64(Float64(Float64(z + y) + z) + y)) * x)) end
function tmp = code(x, y, z, t) tmp = (5.0 * y) + ((t + (((z + y) + z) + y)) * x); end
code[x_, y_, z_, t_] := N[(N[(5.0 * y), $MachinePrecision] + N[(N[(t + N[(N[(N[(z + y), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y + \left(t + \left(\left(\left(z + y\right) + z\right) + y\right)\right) \cdot x
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ z y) 2.0 t) x)))
(if (<= x -40000000000000.0)
t_1
(if (<= x 1.45e-10) (fma y 5.0 (* (fma 2.0 z t) x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -40000000000000.0) {
tmp = t_1;
} else if (x <= 1.45e-10) {
tmp = fma(y, 5.0, (fma(2.0, z, t) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -40000000000000.0) tmp = t_1; elseif (x <= 1.45e-10) tmp = fma(y, 5.0, Float64(fma(2.0, z, t) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -40000000000000.0], t$95$1, If[LessEqual[x, 1.45e-10], N[(y * 5.0 + N[(N[(2.0 * z + t), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -40000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-10}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \mathsf{fma}\left(2, z, t\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4e13 or 1.4499999999999999e-10 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.4
Applied rewrites99.4%
if -4e13 < x < 1.4499999999999999e-10Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.2
Applied rewrites99.2%
(FPCore (x y z t) :precision binary64 (if (<= x -1.25e+101) (* (* z x) 2.0) (if (<= x -2.6e-37) (* t x) (if (<= x 2.5) (* 5.0 y) (* (* 2.0 y) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.25e+101) {
tmp = (z * x) * 2.0;
} else if (x <= -2.6e-37) {
tmp = t * x;
} else if (x <= 2.5) {
tmp = 5.0 * y;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.25d+101)) then
tmp = (z * x) * 2.0d0
else if (x <= (-2.6d-37)) then
tmp = t * x
else if (x <= 2.5d0) then
tmp = 5.0d0 * y
else
tmp = (2.0d0 * y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.25e+101) {
tmp = (z * x) * 2.0;
} else if (x <= -2.6e-37) {
tmp = t * x;
} else if (x <= 2.5) {
tmp = 5.0 * y;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.25e+101: tmp = (z * x) * 2.0 elif x <= -2.6e-37: tmp = t * x elif x <= 2.5: tmp = 5.0 * y else: tmp = (2.0 * y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.25e+101) tmp = Float64(Float64(z * x) * 2.0); elseif (x <= -2.6e-37) tmp = Float64(t * x); elseif (x <= 2.5) tmp = Float64(5.0 * y); else tmp = Float64(Float64(2.0 * y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.25e+101) tmp = (z * x) * 2.0; elseif (x <= -2.6e-37) tmp = t * x; elseif (x <= 2.5) tmp = 5.0 * y; else tmp = (2.0 * y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.25e+101], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[x, -2.6e-37], N[(t * x), $MachinePrecision], If[LessEqual[x, 2.5], N[(5.0 * y), $MachinePrecision], N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+101}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{elif}\;x \leq -2.6 \cdot 10^{-37}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\end{array}
\end{array}
if x < -1.24999999999999997e101Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6444.2
Applied rewrites44.2%
if -1.24999999999999997e101 < x < -2.5999999999999998e-37Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6442.8
Applied rewrites42.8%
if -2.5999999999999998e-37 < x < 2.5Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6460.0
Applied rewrites60.0%
if 2.5 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.0
Applied rewrites99.0%
Taylor expanded in y around inf
Applied rewrites47.4%
Final simplification52.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ z y) 2.0 t) x)))
(if (<= x -1.75e-36)
t_1
(if (<= x 4e-30) (fma (* 2.0 z) x (* 5.0 y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -1.75e-36) {
tmp = t_1;
} else if (x <= 4e-30) {
tmp = fma((2.0 * z), x, (5.0 * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -1.75e-36) tmp = t_1; elseif (x <= 4e-30) tmp = fma(Float64(2.0 * z), x, Float64(5.0 * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.75e-36], t$95$1, If[LessEqual[x, 4e-30], N[(N[(2.0 * z), $MachinePrecision] * x + N[(5.0 * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -1.75 \cdot 10^{-36}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(2 \cdot z, x, 5 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.75e-36 or 4e-30 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6497.4
Applied rewrites97.4%
if -1.75e-36 < x < 4e-30Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6483.4
Applied rewrites83.4%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f6483.4
Applied rewrites83.4%
Final simplification91.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma (+ z y) 2.0 t) x))) (if (<= x -1.75e-36) t_1 (if (<= x 4e-30) (fma y 5.0 (* (+ z z) x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -1.75e-36) {
tmp = t_1;
} else if (x <= 4e-30) {
tmp = fma(y, 5.0, ((z + z) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -1.75e-36) tmp = t_1; elseif (x <= 4e-30) tmp = fma(y, 5.0, Float64(Float64(z + z) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.75e-36], t$95$1, If[LessEqual[x, 4e-30], N[(y * 5.0 + N[(N[(z + z), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -1.75 \cdot 10^{-36}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \left(z + z\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.75e-36 or 4e-30 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6497.4
Applied rewrites97.4%
if -1.75e-36 < x < 4e-30Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6483.4
Applied rewrites83.4%
Applied rewrites83.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma (+ z y) 2.0 t) x))) (if (<= x -1e-37) t_1 (if (<= x 1.14e-29) (fma y 5.0 (* t x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -1e-37) {
tmp = t_1;
} else if (x <= 1.14e-29) {
tmp = fma(y, 5.0, (t * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -1e-37) tmp = t_1; elseif (x <= 1.14e-29) tmp = fma(y, 5.0, Float64(t * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1e-37], t$95$1, If[LessEqual[x, 1.14e-29], N[(y * 5.0 + N[(t * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -1 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.14 \cdot 10^{-29}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, t \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.00000000000000007e-37 or 1.13999999999999995e-29 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6497.4
Applied rewrites97.4%
if -1.00000000000000007e-37 < x < 1.13999999999999995e-29Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6477.5
Applied rewrites77.5%
Final simplification88.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 x 5.0) y))) (if (<= y -1.76e+16) t_1 (if (<= y 5600.0) (* (fma z 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -1.76e+16) {
tmp = t_1;
} else if (y <= 5600.0) {
tmp = fma(z, 2.0, t) * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -1.76e+16) tmp = t_1; elseif (y <= 5600.0) tmp = Float64(fma(z, 2.0, t) * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.76e+16], t$95$1, If[LessEqual[y, 5600.0], N[(N[(z * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -1.76 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 5600:\\
\;\;\;\;\mathsf{fma}\left(z, 2, t\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.76e16 or 5600 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6483.1
Applied rewrites83.1%
if -1.76e16 < y < 5600Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6483.5
Applied rewrites83.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 y t) x))) (if (<= x -0.82) t_1 (if (<= x 1300.0) (* (fma 2.0 x 5.0) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, y, t) * x;
double tmp;
if (x <= -0.82) {
tmp = t_1;
} else if (x <= 1300.0) {
tmp = fma(2.0, x, 5.0) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, y, t) * x) tmp = 0.0 if (x <= -0.82) tmp = t_1; elseif (x <= 1300.0) tmp = Float64(fma(2.0, x, 5.0) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * y + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -0.82], t$95$1, If[LessEqual[x, 1300.0], N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, y, t\right) \cdot x\\
\mathbf{if}\;x \leq -0.82:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1300:\\
\;\;\;\;\mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -0.819999999999999951 or 1300 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites73.8%
if -0.819999999999999951 < x < 1300Initial program 99.8%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6458.2
Applied rewrites58.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 y t) x))) (if (<= x -2.6e-37) t_1 (if (<= x 8.2e-19) (* 5.0 y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, y, t) * x;
double tmp;
if (x <= -2.6e-37) {
tmp = t_1;
} else if (x <= 8.2e-19) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, y, t) * x) tmp = 0.0 if (x <= -2.6e-37) tmp = t_1; elseif (x <= 8.2e-19) tmp = Float64(5.0 * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * y + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -2.6e-37], t$95$1, If[LessEqual[x, 8.2e-19], N[(5.0 * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, y, t\right) \cdot x\\
\mathbf{if}\;x \leq -2.6 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 8.2 \cdot 10^{-19}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.5999999999999998e-37 or 8.1999999999999997e-19 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6497.4
Applied rewrites97.4%
Taylor expanded in z around 0
Applied rewrites69.9%
if -2.5999999999999998e-37 < x < 8.1999999999999997e-19Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6460.7
Applied rewrites60.7%
Final simplification65.8%
(FPCore (x y z t) :precision binary64 (if (<= x -2.6e-37) (* t x) (if (<= x 2.5) (* 5.0 y) (* (* 2.0 y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.6e-37) {
tmp = t * x;
} else if (x <= 2.5) {
tmp = 5.0 * y;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.6d-37)) then
tmp = t * x
else if (x <= 2.5d0) then
tmp = 5.0d0 * y
else
tmp = (2.0d0 * y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.6e-37) {
tmp = t * x;
} else if (x <= 2.5) {
tmp = 5.0 * y;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.6e-37: tmp = t * x elif x <= 2.5: tmp = 5.0 * y else: tmp = (2.0 * y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.6e-37) tmp = Float64(t * x); elseif (x <= 2.5) tmp = Float64(5.0 * y); else tmp = Float64(Float64(2.0 * y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.6e-37) tmp = t * x; elseif (x <= 2.5) tmp = 5.0 * y; else tmp = (2.0 * y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.6e-37], N[(t * x), $MachinePrecision], If[LessEqual[x, 2.5], N[(5.0 * y), $MachinePrecision], N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-37}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\end{array}
\end{array}
if x < -2.5999999999999998e-37Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6436.3
Applied rewrites36.3%
if -2.5999999999999998e-37 < x < 2.5Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6460.0
Applied rewrites60.0%
if 2.5 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.0
Applied rewrites99.0%
Taylor expanded in y around inf
Applied rewrites47.4%
Final simplification50.4%
(FPCore (x y z t) :precision binary64 (if (<= x -2.6e-37) (* t x) (if (<= x 8.5e+14) (* 5.0 y) (* t x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.6e-37) {
tmp = t * x;
} else if (x <= 8.5e+14) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.6d-37)) then
tmp = t * x
else if (x <= 8.5d+14) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.6e-37) {
tmp = t * x;
} else if (x <= 8.5e+14) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.6e-37: tmp = t * x elif x <= 8.5e+14: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.6e-37) tmp = Float64(t * x); elseif (x <= 8.5e+14) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.6e-37) tmp = t * x; elseif (x <= 8.5e+14) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.6e-37], N[(t * x), $MachinePrecision], If[LessEqual[x, 8.5e+14], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-37}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{+14}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -2.5999999999999998e-37 or 8.5e14 < x Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6438.3
Applied rewrites38.3%
if -2.5999999999999998e-37 < x < 8.5e14Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6459.2
Applied rewrites59.2%
Final simplification47.9%
(FPCore (x y z t) :precision binary64 (* t x))
double code(double x, double y, double z, double t) {
return t * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * x
end function
public static double code(double x, double y, double z, double t) {
return t * x;
}
def code(x, y, z, t): return t * x
function code(x, y, z, t) return Float64(t * x) end
function tmp = code(x, y, z, t) tmp = t * x; end
code[x_, y_, z_, t_] := N[(t * x), $MachinePrecision]
\begin{array}{l}
\\
t \cdot x
\end{array}
Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6429.2
Applied rewrites29.2%
herbie shell --seed 2024276
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))