
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 5e+110)
(* x_m (* y (/ z_m (sqrt (fma (- a) t (* z_m z_m))))))
(* (* (/ z_m (fma (/ t z_m) (* -0.5 a) z_m)) x_m) y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 5e+110) {
tmp = x_m * (y * (z_m / sqrt(fma(-a, t, (z_m * z_m)))));
} else {
tmp = ((z_m / fma((t / z_m), (-0.5 * a), z_m)) * x_m) * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 5e+110) tmp = Float64(x_m * Float64(y * Float64(z_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))))); else tmp = Float64(Float64(Float64(z_m / fma(Float64(t / z_m), Float64(-0.5 * a), z_m)) * x_m) * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 5e+110], N[(x$95$m * N[(y * N[(z$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z$95$m / N[(N[(t / z$95$m), $MachinePrecision] * N[(-0.5 * a), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision] * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5 \cdot 10^{+110}:\\
\;\;\;\;x\_m \cdot \left(y \cdot \frac{z\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z\_m}{\mathsf{fma}\left(\frac{t}{z\_m}, -0.5 \cdot a, z\_m\right)} \cdot x\_m\right) \cdot y\\
\end{array}\right)
\end{array}
if z < 4.99999999999999978e110Initial program 70.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites72.8%
if 4.99999999999999978e110 < z Initial program 29.0%
Taylor expanded in a around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-/.f6471.0
Applied rewrites71.0%
Applied rewrites71.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites98.4%
Final simplification78.7%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 1.15e+60)
(* (/ x_m (sqrt (fma (- a) t (* z_m z_m)))) (* y z_m))
(* (* (/ z_m (fma (/ t z_m) (* -0.5 a) z_m)) x_m) y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.15e+60) {
tmp = (x_m / sqrt(fma(-a, t, (z_m * z_m)))) * (y * z_m);
} else {
tmp = ((z_m / fma((t / z_m), (-0.5 * a), z_m)) * x_m) * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.15e+60) tmp = Float64(Float64(x_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))) * Float64(y * z_m)); else tmp = Float64(Float64(Float64(z_m / fma(Float64(t / z_m), Float64(-0.5 * a), z_m)) * x_m) * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.15e+60], N[(N[(x$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(y * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z$95$m / N[(N[(t / z$95$m), $MachinePrecision] * N[(-0.5 * a), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision] * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.15 \cdot 10^{+60}:\\
\;\;\;\;\frac{x\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}} \cdot \left(y \cdot z\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z\_m}{\mathsf{fma}\left(\frac{t}{z\_m}, -0.5 \cdot a, z\_m\right)} \cdot x\_m\right) \cdot y\\
\end{array}\right)
\end{array}
if z < 1.15000000000000008e60Initial program 69.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6469.5
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6469.0
Applied rewrites69.0%
if 1.15000000000000008e60 < z Initial program 39.1%
Taylor expanded in a around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-/.f6472.3
Applied rewrites72.3%
Applied rewrites72.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites94.8%
Final simplification76.2%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 7e-91)
(* (/ (* y z_m) (sqrt (* t (- a)))) x_m)
(* (* (/ z_m (fma (/ t z_m) (* -0.5 a) z_m)) x_m) y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((y * z_m) / sqrt((t * -a))) * x_m;
} else {
tmp = ((z_m / fma((t / z_m), (-0.5 * a), z_m)) * x_m) * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 7e-91) tmp = Float64(Float64(Float64(y * z_m) / sqrt(Float64(t * Float64(-a)))) * x_m); else tmp = Float64(Float64(Float64(z_m / fma(Float64(t / z_m), Float64(-0.5 * a), z_m)) * x_m) * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7e-91], N[(N[(N[(y * z$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(N[(z$95$m / N[(N[(t / z$95$m), $MachinePrecision] * N[(-0.5 * a), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision] * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{-91}:\\
\;\;\;\;\frac{y \cdot z\_m}{\sqrt{t \cdot \left(-a\right)}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z\_m}{\mathsf{fma}\left(\frac{t}{z\_m}, -0.5 \cdot a, z\_m\right)} \cdot x\_m\right) \cdot y\\
\end{array}\right)
\end{array}
if z < 6.9999999999999997e-91Initial program 63.9%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6439.8
Applied rewrites39.8%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6440.2
Applied rewrites40.2%
if 6.9999999999999997e-91 < z Initial program 56.7%
Taylor expanded in a around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-/.f6475.9
Applied rewrites75.9%
Applied rewrites75.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites91.5%
Final simplification62.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 7e-91) (* (/ (* y z_m) (sqrt (* t (- a)))) x_m) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((y * z_m) / sqrt((t * -a))) * x_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7d-91) then
tmp = ((y * z_m) / sqrt((t * -a))) * x_m
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((y * z_m) / Math.sqrt((t * -a))) * x_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 7e-91: tmp = ((y * z_m) / math.sqrt((t * -a))) * x_m else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 7e-91) tmp = Float64(Float64(Float64(y * z_m) / sqrt(Float64(t * Float64(-a)))) * x_m); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 7e-91)
tmp = ((y * z_m) / sqrt((t * -a))) * x_m;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7e-91], N[(N[(N[(y * z$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{-91}:\\
\;\;\;\;\frac{y \cdot z\_m}{\sqrt{t \cdot \left(-a\right)}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 6.9999999999999997e-91Initial program 63.9%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6439.8
Applied rewrites39.8%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6440.2
Applied rewrites40.2%
if 6.9999999999999997e-91 < z Initial program 56.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6489.8
Applied rewrites89.8%
Final simplification61.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 7e-91) (* (/ (* x_m y) (sqrt (* t (- a)))) z_m) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((x_m * y) / sqrt((t * -a))) * z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7d-91) then
tmp = ((x_m * y) / sqrt((t * -a))) * z_m
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((x_m * y) / Math.sqrt((t * -a))) * z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 7e-91: tmp = ((x_m * y) / math.sqrt((t * -a))) * z_m else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 7e-91) tmp = Float64(Float64(Float64(x_m * y) / sqrt(Float64(t * Float64(-a)))) * z_m); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 7e-91)
tmp = ((x_m * y) / sqrt((t * -a))) * z_m;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7e-91], N[(N[(N[(x$95$m * y), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * z$95$m), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{-91}:\\
\;\;\;\;\frac{x\_m \cdot y}{\sqrt{t \cdot \left(-a\right)}} \cdot z\_m\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 6.9999999999999997e-91Initial program 63.9%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6439.8
Applied rewrites39.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6441.7
Applied rewrites41.7%
if 6.9999999999999997e-91 < z Initial program 56.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6489.8
Applied rewrites89.8%
Final simplification62.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 7e-91) (* (/ z_m (sqrt (* t (- a)))) (* x_m y)) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = (z_m / sqrt((t * -a))) * (x_m * y);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7d-91) then
tmp = (z_m / sqrt((t * -a))) * (x_m * y)
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = (z_m / Math.sqrt((t * -a))) * (x_m * y);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 7e-91: tmp = (z_m / math.sqrt((t * -a))) * (x_m * y) else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 7e-91) tmp = Float64(Float64(z_m / sqrt(Float64(t * Float64(-a)))) * Float64(x_m * y)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 7e-91)
tmp = (z_m / sqrt((t * -a))) * (x_m * y);
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7e-91], N[(N[(z$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{-91}:\\
\;\;\;\;\frac{z\_m}{\sqrt{t \cdot \left(-a\right)}} \cdot \left(x\_m \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 6.9999999999999997e-91Initial program 63.9%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6439.8
Applied rewrites39.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6441.7
Applied rewrites41.7%
if 6.9999999999999997e-91 < z Initial program 56.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6489.8
Applied rewrites89.8%
Final simplification62.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 7e-91) (* (* (/ x_m (sqrt (* t (- a)))) z_m) y) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((x_m / sqrt((t * -a))) * z_m) * y;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7d-91) then
tmp = ((x_m / sqrt((t * -a))) * z_m) * y
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-91) {
tmp = ((x_m / Math.sqrt((t * -a))) * z_m) * y;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 7e-91: tmp = ((x_m / math.sqrt((t * -a))) * z_m) * y else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 7e-91) tmp = Float64(Float64(Float64(x_m / sqrt(Float64(t * Float64(-a)))) * z_m) * y); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 7e-91)
tmp = ((x_m / sqrt((t * -a))) * z_m) * y;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7e-91], N[(N[(N[(x$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * z$95$m), $MachinePrecision] * y), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{-91}:\\
\;\;\;\;\left(\frac{x\_m}{\sqrt{t \cdot \left(-a\right)}} \cdot z\_m\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 6.9999999999999997e-91Initial program 63.9%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6439.8
Applied rewrites39.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6441.7
Applied rewrites41.7%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
*-commutativeN/A
associate-*r*N/A
div-invN/A
lower-*.f64N/A
lower-/.f6441.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6441.7
Applied rewrites41.7%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6442.5
Applied rewrites42.5%
if 6.9999999999999997e-91 < z Initial program 56.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6489.8
Applied rewrites89.8%
Final simplification62.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 9.5e-200) (/ (* (* x_m z_m) y) (- z_m)) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 9.5e-200) {
tmp = ((x_m * z_m) * y) / -z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 9.5d-200) then
tmp = ((x_m * z_m) * y) / -z_m
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 9.5e-200) {
tmp = ((x_m * z_m) * y) / -z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 9.5e-200: tmp = ((x_m * z_m) * y) / -z_m else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 9.5e-200) tmp = Float64(Float64(Float64(x_m * z_m) * y) / Float64(-z_m)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 9.5e-200)
tmp = ((x_m * z_m) * y) / -z_m;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 9.5e-200], N[(N[(N[(x$95$m * z$95$m), $MachinePrecision] * y), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 9.5 \cdot 10^{-200}:\\
\;\;\;\;\frac{\left(x\_m \cdot z\_m\right) \cdot y}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 9.4999999999999995e-200Initial program 62.0%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6467.0
Applied rewrites67.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6461.6
Applied rewrites61.6%
if 9.4999999999999995e-200 < z Initial program 59.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6480.6
Applied rewrites80.6%
Final simplification71.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 8.6e-200) (/ (* (* x_m y) z_m) (- z_m)) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 8.6e-200) {
tmp = ((x_m * y) * z_m) / -z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 8.6d-200) then
tmp = ((x_m * y) * z_m) / -z_m
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 8.6e-200) {
tmp = ((x_m * y) * z_m) / -z_m;
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 8.6e-200: tmp = ((x_m * y) * z_m) / -z_m else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 8.6e-200) tmp = Float64(Float64(Float64(x_m * y) * z_m) / Float64(-z_m)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 8.6e-200)
tmp = ((x_m * y) * z_m) / -z_m;
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 8.6e-200], N[(N[(N[(x$95$m * y), $MachinePrecision] * z$95$m), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8.6 \cdot 10^{-200}:\\
\;\;\;\;\frac{\left(x\_m \cdot y\right) \cdot z\_m}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 8.5999999999999995e-200Initial program 62.0%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6467.0
Applied rewrites67.0%
if 8.5999999999999995e-200 < z Initial program 59.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6480.6
Applied rewrites80.6%
Final simplification73.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 2e-183) (* (/ x_m z_m) (* y z_m)) (* x_m y)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 2e-183) {
tmp = (x_m / z_m) * (y * z_m);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2d-183) then
tmp = (x_m / z_m) * (y * z_m)
else
tmp = x_m * y
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 2e-183) {
tmp = (x_m / z_m) * (y * z_m);
} else {
tmp = x_m * y;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 2e-183: tmp = (x_m / z_m) * (y * z_m) else: tmp = x_m * y return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 2e-183) tmp = Float64(Float64(x_m / z_m) * Float64(y * z_m)); else tmp = Float64(x_m * y); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 2e-183)
tmp = (x_m / z_m) * (y * z_m);
else
tmp = x_m * y;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2e-183], N[(N[(x$95$m / z$95$m), $MachinePrecision] * N[(y * z$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2 \cdot 10^{-183}:\\
\;\;\;\;\frac{x\_m}{z\_m} \cdot \left(y \cdot z\_m\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\\
\end{array}\right)
\end{array}
if z < 2.00000000000000001e-183Initial program 61.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6462.4
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6462.5
Applied rewrites62.5%
Taylor expanded in a around 0
lower-/.f6425.0
Applied rewrites25.0%
if 2.00000000000000001e-183 < z Initial program 60.2%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6482.4
Applied rewrites82.4%
Final simplification53.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (* x_m y))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * (x_m * y));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (z_s * (x_m * y))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * (x_m * y));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): return x_s * (z_s * (x_m * y))
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) return Float64(x_s * Float64(z_s * Float64(x_m * y))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = x_s * (z_s * (x_m * y));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \left(x\_m \cdot y\right)\right)
\end{array}
Initial program 60.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6450.7
Applied rewrites50.7%
Final simplification50.7%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024276
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))