
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma 1.5 x (* -0.5 y)))
double code(double x, double y) {
return fma(1.5, x, (-0.5 * y));
}
function code(x, y) return fma(1.5, x, Float64(-0.5 * y)) end
code[x_, y_] := N[(1.5 * x + N[(-0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1.5, x, -0.5 \cdot y\right)
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
associate-+r+N/A
distribute-rgt1-inN/A
metadata-evalN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.65e-6) (* x 1.5) (if (<= x 5.1e+98) (+ (* -0.5 y) x) (* x 1.5))))
double code(double x, double y) {
double tmp;
if (x <= -1.65e-6) {
tmp = x * 1.5;
} else if (x <= 5.1e+98) {
tmp = (-0.5 * y) + x;
} else {
tmp = x * 1.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.65d-6)) then
tmp = x * 1.5d0
else if (x <= 5.1d+98) then
tmp = ((-0.5d0) * y) + x
else
tmp = x * 1.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.65e-6) {
tmp = x * 1.5;
} else if (x <= 5.1e+98) {
tmp = (-0.5 * y) + x;
} else {
tmp = x * 1.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.65e-6: tmp = x * 1.5 elif x <= 5.1e+98: tmp = (-0.5 * y) + x else: tmp = x * 1.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.65e-6) tmp = Float64(x * 1.5); elseif (x <= 5.1e+98) tmp = Float64(Float64(-0.5 * y) + x); else tmp = Float64(x * 1.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.65e-6) tmp = x * 1.5; elseif (x <= 5.1e+98) tmp = (-0.5 * y) + x; else tmp = x * 1.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.65e-6], N[(x * 1.5), $MachinePrecision], If[LessEqual[x, 5.1e+98], N[(N[(-0.5 * y), $MachinePrecision] + x), $MachinePrecision], N[(x * 1.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{-6}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{elif}\;x \leq 5.1 \cdot 10^{+98}:\\
\;\;\;\;-0.5 \cdot y + x\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1.5\\
\end{array}
\end{array}
if x < -1.65000000000000008e-6 or 5.09999999999999988e98 < x Initial program 99.8%
Taylor expanded in y around 0
distribute-rgt1-inN/A
metadata-evalN/A
lower-*.f6481.7
Applied rewrites81.7%
if -1.65000000000000008e-6 < x < 5.09999999999999988e98Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6477.6
Applied rewrites77.6%
Final simplification79.2%
(FPCore (x y) :precision binary64 (if (<= x -1.65e-6) (* x 1.5) (if (<= x 5.6e+66) (* -0.5 y) (* x 1.5))))
double code(double x, double y) {
double tmp;
if (x <= -1.65e-6) {
tmp = x * 1.5;
} else if (x <= 5.6e+66) {
tmp = -0.5 * y;
} else {
tmp = x * 1.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.65d-6)) then
tmp = x * 1.5d0
else if (x <= 5.6d+66) then
tmp = (-0.5d0) * y
else
tmp = x * 1.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.65e-6) {
tmp = x * 1.5;
} else if (x <= 5.6e+66) {
tmp = -0.5 * y;
} else {
tmp = x * 1.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.65e-6: tmp = x * 1.5 elif x <= 5.6e+66: tmp = -0.5 * y else: tmp = x * 1.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.65e-6) tmp = Float64(x * 1.5); elseif (x <= 5.6e+66) tmp = Float64(-0.5 * y); else tmp = Float64(x * 1.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.65e-6) tmp = x * 1.5; elseif (x <= 5.6e+66) tmp = -0.5 * y; else tmp = x * 1.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.65e-6], N[(x * 1.5), $MachinePrecision], If[LessEqual[x, 5.6e+66], N[(-0.5 * y), $MachinePrecision], N[(x * 1.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{-6}:\\
\;\;\;\;x \cdot 1.5\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{+66}:\\
\;\;\;\;-0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1.5\\
\end{array}
\end{array}
if x < -1.65000000000000008e-6 or 5.6000000000000001e66 < x Initial program 99.8%
Taylor expanded in y around 0
distribute-rgt1-inN/A
metadata-evalN/A
lower-*.f6480.6
Applied rewrites80.6%
if -1.65000000000000008e-6 < x < 5.6000000000000001e66Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6474.0
Applied rewrites74.0%
Final simplification76.7%
(FPCore (x y) :precision binary64 (fma (- y x) -0.5 x))
double code(double x, double y) {
return fma((y - x), -0.5, x);
}
function code(x, y) return fma(Float64(y - x), -0.5, x) end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] * -0.5 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, -0.5, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-fma.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
metadata-evalN/A
metadata-eval99.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* x 1.5))
double code(double x, double y) {
return x * 1.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 1.5d0
end function
public static double code(double x, double y) {
return x * 1.5;
}
def code(x, y): return x * 1.5
function code(x, y) return Float64(x * 1.5) end
function tmp = code(x, y) tmp = x * 1.5; end
code[x_, y_] := N[(x * 1.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 1.5
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
distribute-rgt1-inN/A
metadata-evalN/A
lower-*.f6449.7
Applied rewrites49.7%
Final simplification49.7%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024276
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))