
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ y z) x (- z)))
double code(double x, double y, double z) {
return fma((y + z), x, -z);
}
function code(x, y, z) return fma(Float64(y + z), x, Float64(-z)) end
code[x_, y_, z_] := N[(N[(y + z), $MachinePrecision] * x + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + z, x, -z\right)
\end{array}
Initial program 97.6%
Taylor expanded in z around 0
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
associate-+l+N/A
distribute-lft-inN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma y x (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(y, x, -z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(y, x, Float64(-z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(y * x + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 95.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6498.6
Applied rewrites98.6%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.6
Applied rewrites98.6%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= z -1.8e+74) (* (- x 1.0) z) (if (<= z 8.5e-40) (* x (+ y z)) (- (* x z) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.8e+74) {
tmp = (x - 1.0) * z;
} else if (z <= 8.5e-40) {
tmp = x * (y + z);
} else {
tmp = (x * z) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.8d+74)) then
tmp = (x - 1.0d0) * z
else if (z <= 8.5d-40) then
tmp = x * (y + z)
else
tmp = (x * z) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.8e+74) {
tmp = (x - 1.0) * z;
} else if (z <= 8.5e-40) {
tmp = x * (y + z);
} else {
tmp = (x * z) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.8e+74: tmp = (x - 1.0) * z elif z <= 8.5e-40: tmp = x * (y + z) else: tmp = (x * z) - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.8e+74) tmp = Float64(Float64(x - 1.0) * z); elseif (z <= 8.5e-40) tmp = Float64(x * Float64(y + z)); else tmp = Float64(Float64(x * z) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.8e+74) tmp = (x - 1.0) * z; elseif (z <= 8.5e-40) tmp = x * (y + z); else tmp = (x * z) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.8e+74], N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 8.5e-40], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(N[(x * z), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{+74}:\\
\;\;\;\;\left(x - 1\right) \cdot z\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-40}:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z - z\\
\end{array}
\end{array}
if z < -1.79999999999999994e74Initial program 94.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.6
Applied rewrites89.6%
if -1.79999999999999994e74 < z < 8.4999999999999998e-40Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6482.8
Applied rewrites82.8%
if 8.4999999999999998e-40 < z Initial program 96.3%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.4
Applied rewrites89.4%
Applied rewrites89.4%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- x 1.0) z))) (if (<= z -1.8e+74) t_0 (if (<= z 8.5e-40) (* x (+ y z)) t_0))))
double code(double x, double y, double z) {
double t_0 = (x - 1.0) * z;
double tmp;
if (z <= -1.8e+74) {
tmp = t_0;
} else if (z <= 8.5e-40) {
tmp = x * (y + z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x - 1.0d0) * z
if (z <= (-1.8d+74)) then
tmp = t_0
else if (z <= 8.5d-40) then
tmp = x * (y + z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x - 1.0) * z;
double tmp;
if (z <= -1.8e+74) {
tmp = t_0;
} else if (z <= 8.5e-40) {
tmp = x * (y + z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x - 1.0) * z tmp = 0 if z <= -1.8e+74: tmp = t_0 elif z <= 8.5e-40: tmp = x * (y + z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x - 1.0) * z) tmp = 0.0 if (z <= -1.8e+74) tmp = t_0; elseif (z <= 8.5e-40) tmp = Float64(x * Float64(y + z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x - 1.0) * z; tmp = 0.0; if (z <= -1.8e+74) tmp = t_0; elseif (z <= 8.5e-40) tmp = x * (y + z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -1.8e+74], t$95$0, If[LessEqual[z, 8.5e-40], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x - 1\right) \cdot z\\
\mathbf{if}\;z \leq -1.8 \cdot 10^{+74}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-40}:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.79999999999999994e74 or 8.4999999999999998e-40 < z Initial program 95.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.5
Applied rewrites89.5%
if -1.79999999999999994e74 < z < 8.4999999999999998e-40Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6482.8
Applied rewrites82.8%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -7.2e-72) t_0 (if (<= x 1.55e-62) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -7.2e-72) {
tmp = t_0;
} else if (x <= 1.55e-62) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-7.2d-72)) then
tmp = t_0
else if (x <= 1.55d-62) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -7.2e-72) {
tmp = t_0;
} else if (x <= 1.55e-62) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -7.2e-72: tmp = t_0 elif x <= 1.55e-62: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -7.2e-72) tmp = t_0; elseif (x <= 1.55e-62) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -7.2e-72) tmp = t_0; elseif (x <= 1.55e-62) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7.2e-72], t$95$0, If[LessEqual[x, 1.55e-62], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -7.2 \cdot 10^{-72}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-62}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.2e-72 or 1.55e-62 < x Initial program 96.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6492.1
Applied rewrites92.1%
if -7.2e-72 < x < 1.55e-62Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6476.2
Applied rewrites76.2%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (<= x -7.2e-72) (* x y) (if (<= x 24000.0) (- z) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-72) {
tmp = x * y;
} else if (x <= 24000.0) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.2d-72)) then
tmp = x * y
else if (x <= 24000.0d0) then
tmp = -z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-72) {
tmp = x * y;
} else if (x <= 24000.0) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.2e-72: tmp = x * y elif x <= 24000.0: tmp = -z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.2e-72) tmp = Float64(x * y); elseif (x <= 24000.0) tmp = Float64(-z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.2e-72) tmp = x * y; elseif (x <= 24000.0) tmp = -z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.2e-72], N[(x * y), $MachinePrecision], If[LessEqual[x, 24000.0], (-z), N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-72}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 24000:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -7.2e-72Initial program 94.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6455.2
Applied rewrites55.2%
if -7.2e-72 < x < 24000Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6471.1
Applied rewrites71.1%
if 24000 < x Initial program 96.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6465.9
Applied rewrites65.9%
Taylor expanded in x around inf
Applied rewrites65.9%
Final simplification65.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.0) (* x z) (if (<= x 24000.0) (- z) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 24000.0) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x * z
else if (x <= 24000.0d0) then
tmp = -z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 24000.0) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.0: tmp = x * z elif x <= 24000.0: tmp = -z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = Float64(x * z); elseif (x <= 24000.0) tmp = Float64(-z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.0) tmp = x * z; elseif (x <= 24000.0) tmp = -z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 24000.0], (-z), N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 24000:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1 or 24000 < x Initial program 95.2%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.5
Applied rewrites56.5%
Taylor expanded in x around inf
Applied rewrites55.9%
if -1 < x < 24000Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6467.1
Applied rewrites67.1%
Final simplification61.6%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6435.7
Applied rewrites35.7%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6435.7
Applied rewrites35.7%
Applied rewrites2.6%
herbie shell --seed 2024276
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))