
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* 6.28318530718 u2)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.1%
Applied rewrites98.1%
Applied rewrites98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.1%
Final simplification98.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.36000001430511475)
(*
(*
(+
(*
(*
(fma
(fma (* u2 u2) -76.70585975309672 81.6052492761019)
(* u2 u2)
-41.341702240407926)
u2)
u2)
6.28318530718)
u2)
(sqrt (/ u1 (- 1.0 u1))))
(* (sqrt u1) (sin (* 6.28318530718 u2)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.36000001430511475f) {
tmp = ((((fmaf(fmaf((u2 * u2), -76.70585975309672f, 81.6052492761019f), (u2 * u2), -41.341702240407926f) * u2) * u2) + 6.28318530718f) * u2) * sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf(u1) * sinf((6.28318530718f * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.36000001430511475)) tmp = Float32(Float32(Float32(Float32(Float32(fma(fma(Float32(u2 * u2), Float32(-76.70585975309672), Float32(81.6052492761019)), Float32(u2 * u2), Float32(-41.341702240407926)) * u2) * u2) + Float32(6.28318530718)) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))); else tmp = Float32(sqrt(u1) * sin(Float32(Float32(6.28318530718) * u2))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.36000001430511475:\\
\;\;\;\;\left(\left(\left(\mathsf{fma}\left(\mathsf{fma}\left(u2 \cdot u2, -76.70585975309672, 81.6052492761019\right), u2 \cdot u2, -41.341702240407926\right) \cdot u2\right) \cdot u2 + 6.28318530718\right) \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(6.28318530718 \cdot u2\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.360000014Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3288.1
Applied rewrites88.1%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f32N/A
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
unpow2N/A
lower-*.f32N/A
unpow2N/A
lower-*.f3288.1
Applied rewrites88.1%
Applied rewrites96.4%
if 0.360000014 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 96.4%
Taylor expanded in u1 around 0
lower-sqrt.f3276.0
Applied rewrites76.0%
Final simplification82.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(*
(+
(*
(*
(fma
(fma (* u2 u2) -76.70585975309672 81.6052492761019)
(* u2 u2)
-41.341702240407926)
u2)
u2)
6.28318530718)
u2)
(sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return ((((fmaf(fmaf((u2 * u2), -76.70585975309672f, 81.6052492761019f), (u2 * u2), -41.341702240407926f) * u2) * u2) + 6.28318530718f) * u2) * sqrtf((u1 / (1.0f - u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(Float32(Float32(fma(fma(Float32(u2 * u2), Float32(-76.70585975309672), Float32(81.6052492761019)), Float32(u2 * u2), Float32(-41.341702240407926)) * u2) * u2) + Float32(6.28318530718)) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
\begin{array}{l}
\\
\left(\left(\left(\mathsf{fma}\left(\mathsf{fma}\left(u2 \cdot u2, -76.70585975309672, 81.6052492761019\right), u2 \cdot u2, -41.341702240407926\right) \cdot u2\right) \cdot u2 + 6.28318530718\right) \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.1%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3278.6
Applied rewrites78.6%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f32N/A
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
unpow2N/A
lower-*.f32N/A
unpow2N/A
lower-*.f3278.6
Applied rewrites77.3%
Applied rewrites86.7%
Final simplification86.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (* 6.28318530718 u2) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{6.28318530718 \cdot u2}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.1%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3278.6
Applied rewrites78.6%
lift-*.f32N/A
*-commutativeN/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
pow1/2N/A
metadata-evalN/A
pow-flipN/A
lift-pow.f32N/A
lift-sqrt.f32N/A
associate-/r*N/A
associate-/l/N/A
lift-sqrt.f32N/A
pow1/2N/A
pow-flipN/A
metadata-evalN/A
lift-pow.f32N/A
clear-numN/A
un-div-invN/A
lower-/.f32N/A
Applied rewrites78.7%
Final simplification78.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.1%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3278.6
Applied rewrites78.6%
Final simplification78.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt(u1); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}
\end{array}
Initial program 98.1%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3278.6
Applied rewrites78.6%
Taylor expanded in u1 around 0
lower-sqrt.f3262.3
Applied rewrites62.3%
Final simplification62.3%
herbie shell --seed 2024276
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))