
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re 2.3e-34) (* 0.5 (sqrt (* 2.0 (- (hypot im re) re)))) (* (* 0.5 im) (sqrt (/ 1.0 re)))))
double code(double re, double im) {
double tmp;
if (re <= 2.3e-34) {
tmp = 0.5 * sqrt((2.0 * (hypot(im, re) - re)));
} else {
tmp = (0.5 * im) * sqrt((1.0 / re));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= 2.3e-34) {
tmp = 0.5 * Math.sqrt((2.0 * (Math.hypot(im, re) - re)));
} else {
tmp = (0.5 * im) * Math.sqrt((1.0 / re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 2.3e-34: tmp = 0.5 * math.sqrt((2.0 * (math.hypot(im, re) - re))) else: tmp = (0.5 * im) * math.sqrt((1.0 / re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 2.3e-34) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(im, re) - re)))); else tmp = Float64(Float64(0.5 * im) * sqrt(Float64(1.0 / re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 2.3e-34) tmp = 0.5 * sqrt((2.0 * (hypot(im, re) - re))); else tmp = (0.5 * im) * sqrt((1.0 / re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 2.3e-34], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * im), $MachinePrecision] * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(im, re\right) - re\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot im\right) \cdot \sqrt{\frac{1}{re}}\\
\end{array}
\end{array}
if re < 2.30000000000000011e-34Initial program 45.7%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6445.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6445.7
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6493.9
Applied rewrites93.9%
if 2.30000000000000011e-34 < re Initial program 8.4%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Applied rewrites86.8%
Final simplification92.4%
(FPCore (re im)
:precision binary64
(if (<= re -9.5e+109)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 2.3e-34)
(* (* (sqrt 2.0) (sqrt (- im re))) 0.5)
(* (* 0.5 im) (sqrt (/ 1.0 re))))))
double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = (sqrt(2.0) * sqrt((im - re))) * 0.5;
} else {
tmp = (0.5 * im) * sqrt((1.0 / re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9.5d+109)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 2.3d-34) then
tmp = (sqrt(2.0d0) * sqrt((im - re))) * 0.5d0
else
tmp = (0.5d0 * im) * sqrt((1.0d0 / re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = (Math.sqrt(2.0) * Math.sqrt((im - re))) * 0.5;
} else {
tmp = (0.5 * im) * Math.sqrt((1.0 / re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9.5e+109: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 2.3e-34: tmp = (math.sqrt(2.0) * math.sqrt((im - re))) * 0.5 else: tmp = (0.5 * im) * math.sqrt((1.0 / re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -9.5e+109) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 2.3e-34) tmp = Float64(Float64(sqrt(2.0) * sqrt(Float64(im - re))) * 0.5); else tmp = Float64(Float64(0.5 * im) * sqrt(Float64(1.0 / re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9.5e+109) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 2.3e-34) tmp = (sqrt(2.0) * sqrt((im - re))) * 0.5; else tmp = (0.5 * im) * sqrt((1.0 / re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9.5e+109], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.3e-34], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(im - re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 * im), $MachinePrecision] * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9.5 \cdot 10^{+109}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;\left(\sqrt{2} \cdot \sqrt{im - re}\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot im\right) \cdot \sqrt{\frac{1}{re}}\\
\end{array}
\end{array}
if re < -9.49999999999999972e109Initial program 25.7%
Taylor expanded in re around -inf
lower-*.f6488.9
Applied rewrites88.9%
if -9.49999999999999972e109 < re < 2.30000000000000011e-34Initial program 52.3%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.3
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6492.6
Applied rewrites92.6%
lift-sqrt.f64N/A
lift-*.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
lower-*.f64N/A
lower-sqrt.f6492.6
lift-hypot.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-hypot.f6492.6
Applied rewrites92.6%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6477.4
Applied rewrites77.4%
if 2.30000000000000011e-34 < re Initial program 8.4%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Applied rewrites86.8%
Final simplification81.7%
(FPCore (re im)
:precision binary64
(if (<= re -9.5e+109)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 2.3e-34)
(* (sqrt (* (- im re) 2.0)) 0.5)
(* (* 0.5 im) (sqrt (/ 1.0 re))))))
double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 * im) * sqrt((1.0 / re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9.5d+109)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 2.3d-34) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (0.5d0 * im) * sqrt((1.0d0 / re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 * im) * Math.sqrt((1.0 / re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9.5e+109: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 2.3e-34: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (0.5 * im) * math.sqrt((1.0 / re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -9.5e+109) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 2.3e-34) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(0.5 * im) * sqrt(Float64(1.0 / re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9.5e+109) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 2.3e-34) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (0.5 * im) * sqrt((1.0 / re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9.5e+109], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.3e-34], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 * im), $MachinePrecision] * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9.5 \cdot 10^{+109}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot im\right) \cdot \sqrt{\frac{1}{re}}\\
\end{array}
\end{array}
if re < -9.49999999999999972e109Initial program 25.7%
Taylor expanded in re around -inf
lower-*.f6488.9
Applied rewrites88.9%
if -9.49999999999999972e109 < re < 2.30000000000000011e-34Initial program 52.3%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6477.3
Applied rewrites77.3%
if 2.30000000000000011e-34 < re Initial program 8.4%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Applied rewrites86.8%
Final simplification81.6%
(FPCore (re im)
:precision binary64
(if (<= re -9.5e+109)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 2.3e-34)
(* (sqrt (* (- im re) 2.0)) 0.5)
(/ (* 0.5 im) (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 * im) / sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9.5d+109)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 2.3d-34) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (0.5d0 * im) / sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 * im) / Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9.5e+109: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 2.3e-34: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (0.5 * im) / math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -9.5e+109) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 2.3e-34) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(0.5 * im) / sqrt(re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9.5e+109) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 2.3e-34) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (0.5 * im) / sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9.5e+109], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.3e-34], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 * im), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9.5 \cdot 10^{+109}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot im}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -9.49999999999999972e109Initial program 25.7%
Taylor expanded in re around -inf
lower-*.f6488.9
Applied rewrites88.9%
if -9.49999999999999972e109 < re < 2.30000000000000011e-34Initial program 52.3%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6477.3
Applied rewrites77.3%
if 2.30000000000000011e-34 < re Initial program 8.4%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Applied rewrites86.8%
Final simplification81.6%
(FPCore (re im)
:precision binary64
(if (<= re -9.5e+109)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 2.3e-34)
(* (sqrt (* (- im re) 2.0)) 0.5)
(* (/ 0.5 (sqrt re)) im))))
double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 / sqrt(re)) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9.5d+109)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 2.3d-34) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (0.5d0 / sqrt(re)) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9.5e+109) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.3e-34) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 / Math.sqrt(re)) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9.5e+109: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 2.3e-34: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (0.5 / math.sqrt(re)) * im return tmp
function code(re, im) tmp = 0.0 if (re <= -9.5e+109) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 2.3e-34) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(0.5 / sqrt(re)) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9.5e+109) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 2.3e-34) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (0.5 / sqrt(re)) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9.5e+109], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.3e-34], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 / N[Sqrt[re], $MachinePrecision]), $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9.5 \cdot 10^{+109}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{re}} \cdot im\\
\end{array}
\end{array}
if re < -9.49999999999999972e109Initial program 25.7%
Taylor expanded in re around -inf
lower-*.f6488.9
Applied rewrites88.9%
if -9.49999999999999972e109 < re < 2.30000000000000011e-34Initial program 52.3%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6477.3
Applied rewrites77.3%
if 2.30000000000000011e-34 < re Initial program 8.4%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
Applied rewrites86.8%
Applied rewrites86.7%
Final simplification81.6%
(FPCore (re im) :precision binary64 (if (<= re -1.4e-6) (* (sqrt (* -4.0 re)) 0.5) (* (sqrt (* 2.0 im)) 0.5)))
double code(double re, double im) {
double tmp;
if (re <= -1.4e-6) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else {
tmp = sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.4d-6)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else
tmp = sqrt((2.0d0 * im)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.4e-6) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else {
tmp = Math.sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.4e-6: tmp = math.sqrt((-4.0 * re)) * 0.5 else: tmp = math.sqrt((2.0 * im)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -1.4e-6) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); else tmp = Float64(sqrt(Float64(2.0 * im)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.4e-6) tmp = sqrt((-4.0 * re)) * 0.5; else tmp = sqrt((2.0 * im)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.4e-6], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.4 \cdot 10^{-6}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2 \cdot im} \cdot 0.5\\
\end{array}
\end{array}
if re < -1.39999999999999994e-6Initial program 39.6%
Taylor expanded in re around -inf
lower-*.f6477.4
Applied rewrites77.4%
if -1.39999999999999994e-6 < re Initial program 36.8%
Taylor expanded in re around 0
lower-*.f6461.2
Applied rewrites61.2%
Final simplification65.8%
(FPCore (re im) :precision binary64 (* (sqrt (* -4.0 re)) 0.5))
double code(double re, double im) {
return sqrt((-4.0 * re)) * 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(((-4.0d0) * re)) * 0.5d0
end function
public static double code(double re, double im) {
return Math.sqrt((-4.0 * re)) * 0.5;
}
def code(re, im): return math.sqrt((-4.0 * re)) * 0.5
function code(re, im) return Float64(sqrt(Float64(-4.0 * re)) * 0.5) end
function tmp = code(re, im) tmp = sqrt((-4.0 * re)) * 0.5; end
code[re_, im_] := N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{-4 \cdot re} \cdot 0.5
\end{array}
Initial program 37.6%
Taylor expanded in re around -inf
lower-*.f6428.1
Applied rewrites28.1%
Final simplification28.1%
herbie shell --seed 2024276
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))