
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ x z) y x))
double code(double x, double y, double z) {
return fma((x + z), y, x);
}
function code(x, y, z) return fma(Float64(x + z), y, x) end
code[x_, y_, z_] := N[(N[(x + z), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + z, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (+ x z)))) (if (<= y -75.0) t_0 (if (<= y 0.0008) (+ (* y z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -75.0) {
tmp = t_0;
} else if (y <= 0.0008) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + z)
if (y <= (-75.0d0)) then
tmp = t_0
else if (y <= 0.0008d0) then
tmp = (y * z) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -75.0) {
tmp = t_0;
} else if (y <= 0.0008) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) tmp = 0 if y <= -75.0: tmp = t_0 elif y <= 0.0008: tmp = (y * z) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -75.0) tmp = t_0; elseif (y <= 0.0008) tmp = Float64(Float64(y * z) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); tmp = 0.0; if (y <= -75.0) tmp = t_0; elseif (y <= 0.0008) tmp = (y * z) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -75.0], t$95$0, If[LessEqual[y, 0.0008], N[(N[(y * z), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -75:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.0008:\\
\;\;\;\;y \cdot z + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -75 or 8.00000000000000038e-4 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6497.7
Applied rewrites97.7%
if -75 < y < 8.00000000000000038e-4Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (<= x -5.6e-73) (fma y x x) (if (<= x 2.8e+31) (* y (+ x z)) (fma y x x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.6e-73) {
tmp = fma(y, x, x);
} else if (x <= 2.8e+31) {
tmp = y * (x + z);
} else {
tmp = fma(y, x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -5.6e-73) tmp = fma(y, x, x); elseif (x <= 2.8e+31) tmp = Float64(y * Float64(x + z)); else tmp = fma(y, x, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -5.6e-73], N[(y * x + x), $MachinePrecision], If[LessEqual[x, 2.8e+31], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(y * x + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-73}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{elif}\;x \leq 2.8 \cdot 10^{+31}:\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\end{array}
\end{array}
if x < -5.60000000000000023e-73 or 2.80000000000000017e31 < x Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6488.9
Applied rewrites88.9%
if -5.60000000000000023e-73 < x < 2.80000000000000017e31Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.2
Applied rewrites84.2%
Final simplification86.8%
(FPCore (x y z) :precision binary64 (if (<= x -4.5e-73) (fma y x x) (if (<= x 4.6e+28) (* y z) (fma y x x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.5e-73) {
tmp = fma(y, x, x);
} else if (x <= 4.6e+28) {
tmp = y * z;
} else {
tmp = fma(y, x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4.5e-73) tmp = fma(y, x, x); elseif (x <= 4.6e+28) tmp = Float64(y * z); else tmp = fma(y, x, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4.5e-73], N[(y * x + x), $MachinePrecision], If[LessEqual[x, 4.6e+28], N[(y * z), $MachinePrecision], N[(y * x + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{-73}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+28}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\end{array}
\end{array}
if x < -4.5e-73 or 4.59999999999999968e28 < x Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6488.9
Applied rewrites88.9%
if -4.5e-73 < x < 4.59999999999999968e28Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6475.9
Applied rewrites75.9%
Final simplification83.0%
(FPCore (x y z) :precision binary64 (if (<= x -5.6e-73) (* y x) (if (<= x 9.2e+45) (* y z) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.6e-73) {
tmp = y * x;
} else if (x <= 9.2e+45) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.6d-73)) then
tmp = y * x
else if (x <= 9.2d+45) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.6e-73) {
tmp = y * x;
} else if (x <= 9.2e+45) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.6e-73: tmp = y * x elif x <= 9.2e+45: tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.6e-73) tmp = Float64(y * x); elseif (x <= 9.2e+45) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.6e-73) tmp = y * x; elseif (x <= 9.2e+45) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.6e-73], N[(y * x), $MachinePrecision], If[LessEqual[x, 9.2e+45], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-73}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+45}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -5.60000000000000023e-73 or 9.20000000000000049e45 < x Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6490.0
Applied rewrites90.0%
Taylor expanded in y around inf
Applied rewrites44.0%
if -5.60000000000000023e-73 < x < 9.20000000000000049e45Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6475.1
Applied rewrites75.1%
Final simplification58.7%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6460.9
Applied rewrites60.9%
Taylor expanded in y around inf
Applied rewrites28.8%
herbie shell --seed 2024276
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))