
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- (/ x y) -1.0) x) (- x -1.0)))
(t_1 (/ (* (+ y x) (/ x (- x -1.0))) y)))
(if (<= t_0 -5e+279)
t_1
(if (<= t_0 0.99999) (/ (fma (/ x y) x x) (- x -1.0)) t_1))))
double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double t_1 = ((y + x) * (x / (x - -1.0))) / y;
double tmp;
if (t_0 <= -5e+279) {
tmp = t_1;
} else if (t_0 <= 0.99999) {
tmp = fma((x / y), x, x) / (x - -1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) t_1 = Float64(Float64(Float64(y + x) * Float64(x / Float64(x - -1.0))) / y) tmp = 0.0 if (t_0 <= -5e+279) tmp = t_1; elseif (t_0 <= 0.99999) tmp = Float64(fma(Float64(x / y), x, x) / Float64(x - -1.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+279], t$95$1, If[LessEqual[t$95$0, 0.99999], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1}\\
t_1 := \frac{\left(y + x\right) \cdot \frac{x}{x - -1}}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+279}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.99999:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5.0000000000000002e279 or 0.999990000000000046 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 81.7%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -5.0000000000000002e279 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.999990000000000046Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- (/ x y) -1.0) x) (- x -1.0)))) (if (<= t_0 -500000.0) (/ x y) (if (<= t_0 2.0) (/ x (- x -1.0)) (/ x y)))))
double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -500000.0) {
tmp = x / y;
} else if (t_0 <= 2.0) {
tmp = x / (x - -1.0);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (((x / y) - (-1.0d0)) * x) / (x - (-1.0d0))
if (t_0 <= (-500000.0d0)) then
tmp = x / y
else if (t_0 <= 2.0d0) then
tmp = x / (x - (-1.0d0))
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x / y) - -1.0) * x) / (x - -1.0);
double tmp;
if (t_0 <= -500000.0) {
tmp = x / y;
} else if (t_0 <= 2.0) {
tmp = x / (x - -1.0);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) - -1.0) * x) / (x - -1.0) tmp = 0 if t_0 <= -500000.0: tmp = x / y elif t_0 <= 2.0: tmp = x / (x - -1.0) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) - -1.0) * x) / Float64(x - -1.0)) tmp = 0.0 if (t_0 <= -500000.0) tmp = Float64(x / y); elseif (t_0 <= 2.0) tmp = Float64(x / Float64(x - -1.0)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) - -1.0) * x) / (x - -1.0); tmp = 0.0; if (t_0 <= -500000.0) tmp = x / y; elseif (t_0 <= 2.0) tmp = x / (x - -1.0); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] - -1.0), $MachinePrecision] * x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -500000.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} - -1\right) \cdot x}{x - -1}\\
\mathbf{if}\;t\_0 \leq -500000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5e5 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 80.0%
Taylor expanded in x around inf
lower-/.f6481.5
Applied rewrites81.5%
if -5e5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6488.1
Applied rewrites88.1%
Final simplification85.3%
(FPCore (x y)
:precision binary64
(if (<= x -2.3e+38)
(/ (- y (- 1.0 x)) y)
(if (<= x 2.6e-16)
(/ (fma (/ x y) x x) (- x -1.0))
(/ (+ y x) (+ (/ y x) y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.3e+38) {
tmp = (y - (1.0 - x)) / y;
} else if (x <= 2.6e-16) {
tmp = fma((x / y), x, x) / (x - -1.0);
} else {
tmp = (y + x) / ((y / x) + y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -2.3e+38) tmp = Float64(Float64(y - Float64(1.0 - x)) / y); elseif (x <= 2.6e-16) tmp = Float64(fma(Float64(x / y), x, x) / Float64(x - -1.0)); else tmp = Float64(Float64(y + x) / Float64(Float64(y / x) + y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -2.3e+38], N[(N[(y - N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 2.6e-16], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(y + x), $MachinePrecision] / N[(N[(y / x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{+38}:\\
\;\;\;\;\frac{y - \left(1 - x\right)}{y}\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-16}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y + x}{\frac{y}{x} + y}\\
\end{array}
\end{array}
if x < -2.3000000000000001e38Initial program 76.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
if -2.3000000000000001e38 < x < 2.5999999999999998e-16Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6499.9
Applied rewrites99.9%
if 2.5999999999999998e-16 < x Initial program 87.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ y x) (+ (/ y x) y)))) (if (<= x -8.2e-17) t_0 (if (<= x 1.76e-16) (fma (/ x y) x x) t_0))))
double code(double x, double y) {
double t_0 = (y + x) / ((y / x) + y);
double tmp;
if (x <= -8.2e-17) {
tmp = t_0;
} else if (x <= 1.76e-16) {
tmp = fma((x / y), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y + x) / Float64(Float64(y / x) + y)) tmp = 0.0 if (x <= -8.2e-17) tmp = t_0; elseif (x <= 1.76e-16) tmp = fma(Float64(x / y), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(N[(y / x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -8.2e-17], t$95$0, If[LessEqual[x, 1.76e-16], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{\frac{y}{x} + y}\\
\mathbf{if}\;x \leq -8.2 \cdot 10^{-17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.76 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8.2000000000000001e-17 or 1.76e-16 < x Initial program 84.1%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites99.9%
if -8.2000000000000001e-17 < x < 1.76e-16Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- y (- 1.0 x)) y))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = (y - (1.0 - x)) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y - Float64(1.0 - x)) / y) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - \left(1 - x\right)}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 83.1%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites96.5%
Taylor expanded in x around inf
Applied rewrites97.5%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- y (- 1.0 x)) y))) (if (<= x -1.0) t_0 (if (<= x 1.18) (fma (/ x y) x x) t_0))))
double code(double x, double y) {
double t_0 = (y - (1.0 - x)) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.18) {
tmp = fma((x / y), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y - Float64(1.0 - x)) / y) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.18) tmp = fma(Float64(x / y), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.18], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - \left(1 - x\right)}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.18:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.17999999999999994 < x Initial program 83.1%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites96.5%
Taylor expanded in x around inf
Applied rewrites97.5%
if -1 < x < 1.17999999999999994Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
Taylor expanded in y around 0
Applied rewrites97.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- y (- 1.0 x)) y))) (if (<= x -8100.0) t_0 (if (<= x 80000.0) (/ x (- x -1.0)) t_0))))
double code(double x, double y) {
double t_0 = (y - (1.0 - x)) / y;
double tmp;
if (x <= -8100.0) {
tmp = t_0;
} else if (x <= 80000.0) {
tmp = x / (x - -1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y - (1.0d0 - x)) / y
if (x <= (-8100.0d0)) then
tmp = t_0
else if (x <= 80000.0d0) then
tmp = x / (x - (-1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y - (1.0 - x)) / y;
double tmp;
if (x <= -8100.0) {
tmp = t_0;
} else if (x <= 80000.0) {
tmp = x / (x - -1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y - (1.0 - x)) / y tmp = 0 if x <= -8100.0: tmp = t_0 elif x <= 80000.0: tmp = x / (x - -1.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y - Float64(1.0 - x)) / y) tmp = 0.0 if (x <= -8100.0) tmp = t_0; elseif (x <= 80000.0) tmp = Float64(x / Float64(x - -1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y - (1.0 - x)) / y; tmp = 0.0; if (x <= -8100.0) tmp = t_0; elseif (x <= 80000.0) tmp = x / (x - -1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -8100.0], t$95$0, If[LessEqual[x, 80000.0], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - \left(1 - x\right)}{y}\\
\mathbf{if}\;x \leq -8100:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 80000:\\
\;\;\;\;\frac{x}{x - -1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8100 or 8e4 < x Initial program 82.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites98.6%
Taylor expanded in x around inf
Applied rewrites99.6%
if -8100 < x < 8e4Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6475.9
Applied rewrites75.9%
Final simplification87.4%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ x y) (if (<= x 0.24) (fma (- x) x x) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / y;
} else if (x <= 0.24) {
tmp = fma(-x, x, x);
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x / y); elseif (x <= 0.24) tmp = fma(Float64(-x), x, x); else tmp = Float64(x / y); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x / y), $MachinePrecision], If[LessEqual[x, 0.24], N[((-x) * x + x), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq 0.24:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1 or 0.23999999999999999 < x Initial program 83.2%
Taylor expanded in x around inf
lower-/.f6469.0
Applied rewrites69.0%
if -1 < x < 0.23999999999999999Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in y around inf
Applied rewrites76.0%
(FPCore (x y) :precision binary64 (fma (- x) x x))
double code(double x, double y) {
return fma(-x, x, x);
}
function code(x, y) return fma(Float64(-x), x, x) end
code[x_, y_] := N[((-x) * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, x, x\right)
\end{array}
Initial program 91.5%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
Taylor expanded in y around inf
Applied rewrites44.8%
(FPCore (x y) :precision binary64 (* (- 1.0 x) x))
double code(double x, double y) {
return (1.0 - x) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * x
end function
public static double code(double x, double y) {
return (1.0 - x) * x;
}
def code(x, y): return (1.0 - x) * x
function code(x, y) return Float64(Float64(1.0 - x) * x) end
function tmp = code(x, y) tmp = (1.0 - x) * x; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot x
\end{array}
Initial program 91.5%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
Taylor expanded in y around inf
Applied rewrites44.8%
Applied rewrites44.8%
Taylor expanded in y around inf
Applied rewrites44.8%
(FPCore (x y) :precision binary64 (* 1.0 x))
double code(double x, double y) {
return 1.0 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 * x
end function
public static double code(double x, double y) {
return 1.0 * x;
}
def code(x, y): return 1.0 * x
function code(x, y) return Float64(1.0 * x) end
function tmp = code(x, y) tmp = 1.0 * x; end
code[x_, y_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 91.5%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
Taylor expanded in y around inf
Applied rewrites44.8%
Applied rewrites44.8%
Taylor expanded in x around 0
Applied rewrites39.2%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024276
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))