Data.Colour.SRGB:invTransferFunction from colour-2.3.3

Percentage Accurate: 100.0% → 100.0%
Time: 7.3s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{y + x}{y - -1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ y x) (- y -1.0)))
double code(double x, double y) {
	return (y + x) / (y - -1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (y + x) / (y - (-1.0d0))
end function
public static double code(double x, double y) {
	return (y + x) / (y - -1.0);
}
def code(x, y):
	return (y + x) / (y - -1.0)
function code(x, y)
	return Float64(Float64(y + x) / Float64(y - -1.0))
end
function tmp = code(x, y)
	tmp = (y + x) / (y - -1.0);
end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{y + x}{y - -1}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x + y}{y + 1} \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \frac{y + x}{y - -1} \]
  4. Add Preprocessing

Alternative 2: 98.5% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{y - -1}\\ t_1 := \frac{x}{y - -1}\\ \mathbf{if}\;t\_0 \leq -50000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.001:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;\frac{y}{y - -1}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (+ y x) (- y -1.0))) (t_1 (/ x (- y -1.0))))
   (if (<= t_0 -50000.0)
     t_1
     (if (<= t_0 0.001)
       (* (+ y x) (- 1.0 y))
       (if (<= t_0 2.0) (/ y (- y -1.0)) t_1)))))
double code(double x, double y) {
	double t_0 = (y + x) / (y - -1.0);
	double t_1 = x / (y - -1.0);
	double tmp;
	if (t_0 <= -50000.0) {
		tmp = t_1;
	} else if (t_0 <= 0.001) {
		tmp = (y + x) * (1.0 - y);
	} else if (t_0 <= 2.0) {
		tmp = y / (y - -1.0);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (y + x) / (y - (-1.0d0))
    t_1 = x / (y - (-1.0d0))
    if (t_0 <= (-50000.0d0)) then
        tmp = t_1
    else if (t_0 <= 0.001d0) then
        tmp = (y + x) * (1.0d0 - y)
    else if (t_0 <= 2.0d0) then
        tmp = y / (y - (-1.0d0))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (y + x) / (y - -1.0);
	double t_1 = x / (y - -1.0);
	double tmp;
	if (t_0 <= -50000.0) {
		tmp = t_1;
	} else if (t_0 <= 0.001) {
		tmp = (y + x) * (1.0 - y);
	} else if (t_0 <= 2.0) {
		tmp = y / (y - -1.0);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y):
	t_0 = (y + x) / (y - -1.0)
	t_1 = x / (y - -1.0)
	tmp = 0
	if t_0 <= -50000.0:
		tmp = t_1
	elif t_0 <= 0.001:
		tmp = (y + x) * (1.0 - y)
	elif t_0 <= 2.0:
		tmp = y / (y - -1.0)
	else:
		tmp = t_1
	return tmp
function code(x, y)
	t_0 = Float64(Float64(y + x) / Float64(y - -1.0))
	t_1 = Float64(x / Float64(y - -1.0))
	tmp = 0.0
	if (t_0 <= -50000.0)
		tmp = t_1;
	elseif (t_0 <= 0.001)
		tmp = Float64(Float64(y + x) * Float64(1.0 - y));
	elseif (t_0 <= 2.0)
		tmp = Float64(y / Float64(y - -1.0));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (y + x) / (y - -1.0);
	t_1 = x / (y - -1.0);
	tmp = 0.0;
	if (t_0 <= -50000.0)
		tmp = t_1;
	elseif (t_0 <= 0.001)
		tmp = (y + x) * (1.0 - y);
	elseif (t_0 <= 2.0)
		tmp = y / (y - -1.0);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50000.0], t$95$1, If[LessEqual[t$95$0, 0.001], N[(N[(y + x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y - -1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{y - -1}\\
t_1 := \frac{x}{y - -1}\\
\mathbf{if}\;t\_0 \leq -50000:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 0.001:\\
\;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y - -1}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -5e4 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

    1. Initial program 99.9%

      \[\frac{x + y}{y + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
      2. lower-+.f6498.7

        \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
    5. Applied rewrites98.7%

      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]

    if -5e4 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 1e-3

    1. Initial program 100.0%

      \[\frac{x + y}{y + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{x}{1 + y} + \frac{y}{1 + y}} \]
    4. Step-by-step derivation
      1. *-rgt-identityN/A

        \[\leadsto \frac{\color{blue}{x \cdot 1}}{1 + y} + \frac{y}{1 + y} \]
      2. associate-*r/N/A

        \[\leadsto \color{blue}{x \cdot \frac{1}{1 + y}} + \frac{y}{1 + y} \]
      3. *-rgt-identityN/A

        \[\leadsto x \cdot \frac{1}{1 + y} + \frac{\color{blue}{y \cdot 1}}{1 + y} \]
      4. associate-/l*N/A

        \[\leadsto x \cdot \frac{1}{1 + y} + \color{blue}{y \cdot \frac{1}{1 + y}} \]
      5. distribute-rgt-outN/A

        \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
      7. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{1}{1 + y}} \cdot \left(x + y\right) \]
      8. lower-+.f64N/A

        \[\leadsto \frac{1}{\color{blue}{1 + y}} \cdot \left(x + y\right) \]
      9. +-commutativeN/A

        \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
      10. lower-+.f64100.0

        \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(y + x\right)} \]
    6. Taylor expanded in y around 0

      \[\leadsto \left(1 + -1 \cdot y\right) \cdot \left(\color{blue}{y} + x\right) \]
    7. Step-by-step derivation
      1. Applied rewrites98.9%

        \[\leadsto \left(1 - y\right) \cdot \left(\color{blue}{y} + x\right) \]

      if 1e-3 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
        2. lower-+.f6499.6

          \[\leadsto \frac{y}{\color{blue}{1 + y}} \]
      5. Applied rewrites99.6%

        \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification99.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y + x}{y - -1} \leq -50000:\\ \;\;\;\;\frac{x}{y - -1}\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 0.001:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 2:\\ \;\;\;\;\frac{y}{y - -1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y - -1}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 98.0% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{y - -1}\\ t_1 := \frac{x}{y - -1}\\ \mathbf{if}\;t\_0 \leq -50000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.5:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (+ y x) (- y -1.0))) (t_1 (/ x (- y -1.0))))
       (if (<= t_0 -50000.0)
         t_1
         (if (<= t_0 0.5) (* (+ y x) (- 1.0 y)) (if (<= t_0 2.0) 1.0 t_1)))))
    double code(double x, double y) {
    	double t_0 = (y + x) / (y - -1.0);
    	double t_1 = x / (y - -1.0);
    	double tmp;
    	if (t_0 <= -50000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.5) {
    		tmp = (y + x) * (1.0 - y);
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (y + x) / (y - (-1.0d0))
        t_1 = x / (y - (-1.0d0))
        if (t_0 <= (-50000.0d0)) then
            tmp = t_1
        else if (t_0 <= 0.5d0) then
            tmp = (y + x) * (1.0d0 - y)
        else if (t_0 <= 2.0d0) then
            tmp = 1.0d0
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = (y + x) / (y - -1.0);
    	double t_1 = x / (y - -1.0);
    	double tmp;
    	if (t_0 <= -50000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.5) {
    		tmp = (y + x) * (1.0 - y);
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = (y + x) / (y - -1.0)
    	t_1 = x / (y - -1.0)
    	tmp = 0
    	if t_0 <= -50000.0:
    		tmp = t_1
    	elif t_0 <= 0.5:
    		tmp = (y + x) * (1.0 - y)
    	elif t_0 <= 2.0:
    		tmp = 1.0
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(Float64(y + x) / Float64(y - -1.0))
    	t_1 = Float64(x / Float64(y - -1.0))
    	tmp = 0.0
    	if (t_0 <= -50000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.5)
    		tmp = Float64(Float64(y + x) * Float64(1.0 - y));
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = (y + x) / (y - -1.0);
    	t_1 = x / (y - -1.0);
    	tmp = 0.0;
    	if (t_0 <= -50000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.5)
    		tmp = (y + x) * (1.0 - y);
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50000.0], t$95$1, If[LessEqual[t$95$0, 0.5], N[(N[(y + x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{y + x}{y - -1}\\
    t_1 := \frac{x}{y - -1}\\
    \mathbf{if}\;t\_0 \leq -50000:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 0.5:\\
    \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -5e4 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

      1. Initial program 99.9%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
        2. lower-+.f6498.7

          \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
      5. Applied rewrites98.7%

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]

      if -5e4 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 0.5

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{x}{1 + y} + \frac{y}{1 + y}} \]
      4. Step-by-step derivation
        1. *-rgt-identityN/A

          \[\leadsto \frac{\color{blue}{x \cdot 1}}{1 + y} + \frac{y}{1 + y} \]
        2. associate-*r/N/A

          \[\leadsto \color{blue}{x \cdot \frac{1}{1 + y}} + \frac{y}{1 + y} \]
        3. *-rgt-identityN/A

          \[\leadsto x \cdot \frac{1}{1 + y} + \frac{\color{blue}{y \cdot 1}}{1 + y} \]
        4. associate-/l*N/A

          \[\leadsto x \cdot \frac{1}{1 + y} + \color{blue}{y \cdot \frac{1}{1 + y}} \]
        5. distribute-rgt-outN/A

          \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
        7. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{1}{1 + y}} \cdot \left(x + y\right) \]
        8. lower-+.f64N/A

          \[\leadsto \frac{1}{\color{blue}{1 + y}} \cdot \left(x + y\right) \]
        9. +-commutativeN/A

          \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
        10. lower-+.f64100.0

          \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
      5. Applied rewrites100.0%

        \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(y + x\right)} \]
      6. Taylor expanded in y around 0

        \[\leadsto \left(1 + -1 \cdot y\right) \cdot \left(\color{blue}{y} + x\right) \]
      7. Step-by-step derivation
        1. Applied rewrites97.8%

          \[\leadsto \left(1 - y\right) \cdot \left(\color{blue}{y} + x\right) \]

        if 0.5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

        1. Initial program 100.0%

          \[\frac{x + y}{y + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites99.1%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification98.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y + x}{y - -1} \leq -50000:\\ \;\;\;\;\frac{x}{y - -1}\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 0.5:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{elif}\;\frac{y + x}{y - -1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y - -1}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 98.4% accurate, 0.6× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1 - \frac{1 - x}{y}\\ \mathbf{elif}\;y \leq 0.85:\\ \;\;\;\;\mathsf{fma}\left(\left(x - 1\right) \cdot y, y - 1, x\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{-x}{y}\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (if (<= y -1.0)
           (- 1.0 (/ (- 1.0 x) y))
           (if (<= y 0.85) (fma (* (- x 1.0) y) (- y 1.0) x) (- 1.0 (/ (- x) y)))))
        double code(double x, double y) {
        	double tmp;
        	if (y <= -1.0) {
        		tmp = 1.0 - ((1.0 - x) / y);
        	} else if (y <= 0.85) {
        		tmp = fma(((x - 1.0) * y), (y - 1.0), x);
        	} else {
        		tmp = 1.0 - (-x / y);
        	}
        	return tmp;
        }
        
        function code(x, y)
        	tmp = 0.0
        	if (y <= -1.0)
        		tmp = Float64(1.0 - Float64(Float64(1.0 - x) / y));
        	elseif (y <= 0.85)
        		tmp = fma(Float64(Float64(x - 1.0) * y), Float64(y - 1.0), x);
        	else
        		tmp = Float64(1.0 - Float64(Float64(-x) / y));
        	end
        	return tmp
        end
        
        code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.85], N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] * N[(y - 1.0), $MachinePrecision] + x), $MachinePrecision], N[(1.0 - N[((-x) / y), $MachinePrecision]), $MachinePrecision]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq -1:\\
        \;\;\;\;1 - \frac{1 - x}{y}\\
        
        \mathbf{elif}\;y \leq 0.85:\\
        \;\;\;\;\mathsf{fma}\left(\left(x - 1\right) \cdot y, y - 1, x\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;1 - \frac{-x}{y}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if y < -1

          1. Initial program 100.0%

            \[\frac{x + y}{y + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
            2. associate--l+N/A

              \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
            3. +-commutativeN/A

              \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
            4. associate--r-N/A

              \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
            5. div-subN/A

              \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
            6. sub-negN/A

              \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
            7. mul-1-negN/A

              \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
            8. lower--.f64N/A

              \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
            9. lower-/.f64N/A

              \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
            10. mul-1-negN/A

              \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
            11. sub-negN/A

              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
            12. lower--.f6499.1

              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
          5. Applied rewrites99.1%

            \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]

          if -1 < y < 0.849999999999999978

          1. Initial program 99.9%

            \[\frac{x + y}{y + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{x + y \cdot \left(\left(1 + y \cdot \left(x - 1\right)\right) - x\right)} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{y \cdot \left(\left(1 + y \cdot \left(x - 1\right)\right) - x\right) + x} \]
            2. sub-negN/A

              \[\leadsto y \cdot \color{blue}{\left(\left(1 + y \cdot \left(x - 1\right)\right) + \left(\mathsf{neg}\left(x\right)\right)\right)} + x \]
            3. +-commutativeN/A

              \[\leadsto y \cdot \left(\color{blue}{\left(y \cdot \left(x - 1\right) + 1\right)} + \left(\mathsf{neg}\left(x\right)\right)\right) + x \]
            4. mul-1-negN/A

              \[\leadsto y \cdot \left(\left(y \cdot \left(x - 1\right) + 1\right) + \color{blue}{-1 \cdot x}\right) + x \]
            5. associate-+l+N/A

              \[\leadsto y \cdot \color{blue}{\left(y \cdot \left(x - 1\right) + \left(1 + -1 \cdot x\right)\right)} + x \]
            6. distribute-lft-inN/A

              \[\leadsto \color{blue}{\left(y \cdot \left(y \cdot \left(x - 1\right)\right) + y \cdot \left(1 + -1 \cdot x\right)\right)} + x \]
            7. +-commutativeN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + y \cdot \color{blue}{\left(-1 \cdot x + 1\right)}\right) + x \]
            8. distribute-rgt-inN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + \color{blue}{\left(\left(-1 \cdot x\right) \cdot y + 1 \cdot y\right)}\right) + x \]
            9. associate-*l*N/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + \left(\color{blue}{-1 \cdot \left(x \cdot y\right)} + 1 \cdot y\right)\right) + x \]
            10. metadata-evalN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + \left(-1 \cdot \left(x \cdot y\right) + \color{blue}{\left(-1 \cdot -1\right)} \cdot y\right)\right) + x \]
            11. associate-*r*N/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + \left(-1 \cdot \left(x \cdot y\right) + \color{blue}{-1 \cdot \left(-1 \cdot y\right)}\right)\right) + x \]
            12. distribute-lft-inN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + \color{blue}{-1 \cdot \left(x \cdot y + -1 \cdot y\right)}\right) + x \]
            13. distribute-rgt-inN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + -1 \cdot \color{blue}{\left(y \cdot \left(x + -1\right)\right)}\right) + x \]
            14. metadata-evalN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + -1 \cdot \left(y \cdot \left(x + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right)\right) + x \]
            15. sub-negN/A

              \[\leadsto \left(y \cdot \left(y \cdot \left(x - 1\right)\right) + -1 \cdot \left(y \cdot \color{blue}{\left(x - 1\right)}\right)\right) + x \]
            16. distribute-rgt-outN/A

              \[\leadsto \color{blue}{\left(y \cdot \left(x - 1\right)\right) \cdot \left(y + -1\right)} + x \]
            17. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(x - 1\right), y + -1, x\right)} \]
          5. Applied rewrites98.5%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\left(x - 1\right) \cdot y, y - 1, x\right)} \]

          if 0.849999999999999978 < y

          1. Initial program 100.0%

            \[\frac{x + y}{y + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
            2. associate--l+N/A

              \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
            3. +-commutativeN/A

              \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
            4. associate--r-N/A

              \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
            5. div-subN/A

              \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
            6. sub-negN/A

              \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
            7. mul-1-negN/A

              \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
            8. lower--.f64N/A

              \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
            9. lower-/.f64N/A

              \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
            10. mul-1-negN/A

              \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
            11. sub-negN/A

              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
            12. lower--.f64100.0

              \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
          5. Applied rewrites100.0%

            \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]
          6. Taylor expanded in x around inf

            \[\leadsto 1 - \frac{-1 \cdot x}{y} \]
          7. Step-by-step derivation
            1. Applied rewrites100.0%

              \[\leadsto 1 - \frac{-x}{y} \]
          8. Recombined 3 regimes into one program.
          9. Add Preprocessing

          Alternative 5: 98.4% accurate, 0.6× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1 - \frac{1 - x}{y}\\ \mathbf{elif}\;y \leq 0.76:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{-x}{y}\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (if (<= y -1.0)
             (- 1.0 (/ (- 1.0 x) y))
             (if (<= y 0.76) (* (+ y x) (- 1.0 y)) (- 1.0 (/ (- x) y)))))
          double code(double x, double y) {
          	double tmp;
          	if (y <= -1.0) {
          		tmp = 1.0 - ((1.0 - x) / y);
          	} else if (y <= 0.76) {
          		tmp = (y + x) * (1.0 - y);
          	} else {
          		tmp = 1.0 - (-x / y);
          	}
          	return tmp;
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8) :: tmp
              if (y <= (-1.0d0)) then
                  tmp = 1.0d0 - ((1.0d0 - x) / y)
              else if (y <= 0.76d0) then
                  tmp = (y + x) * (1.0d0 - y)
              else
                  tmp = 1.0d0 - (-x / y)
              end if
              code = tmp
          end function
          
          public static double code(double x, double y) {
          	double tmp;
          	if (y <= -1.0) {
          		tmp = 1.0 - ((1.0 - x) / y);
          	} else if (y <= 0.76) {
          		tmp = (y + x) * (1.0 - y);
          	} else {
          		tmp = 1.0 - (-x / y);
          	}
          	return tmp;
          }
          
          def code(x, y):
          	tmp = 0
          	if y <= -1.0:
          		tmp = 1.0 - ((1.0 - x) / y)
          	elif y <= 0.76:
          		tmp = (y + x) * (1.0 - y)
          	else:
          		tmp = 1.0 - (-x / y)
          	return tmp
          
          function code(x, y)
          	tmp = 0.0
          	if (y <= -1.0)
          		tmp = Float64(1.0 - Float64(Float64(1.0 - x) / y));
          	elseif (y <= 0.76)
          		tmp = Float64(Float64(y + x) * Float64(1.0 - y));
          	else
          		tmp = Float64(1.0 - Float64(Float64(-x) / y));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y)
          	tmp = 0.0;
          	if (y <= -1.0)
          		tmp = 1.0 - ((1.0 - x) / y);
          	elseif (y <= 0.76)
          		tmp = (y + x) * (1.0 - y);
          	else
          		tmp = 1.0 - (-x / y);
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.76], N[(N[(y + x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[((-x) / y), $MachinePrecision]), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -1:\\
          \;\;\;\;1 - \frac{1 - x}{y}\\
          
          \mathbf{elif}\;y \leq 0.76:\\
          \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;1 - \frac{-x}{y}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if y < -1

            1. Initial program 100.0%

              \[\frac{x + y}{y + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
              2. associate--l+N/A

                \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
              4. associate--r-N/A

                \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
              5. div-subN/A

                \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
              6. sub-negN/A

                \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
              7. mul-1-negN/A

                \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
              8. lower--.f64N/A

                \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
              9. lower-/.f64N/A

                \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
              10. mul-1-negN/A

                \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
              11. sub-negN/A

                \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
              12. lower--.f6499.1

                \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
            5. Applied rewrites99.1%

              \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]

            if -1 < y < 0.76000000000000001

            1. Initial program 99.9%

              \[\frac{x + y}{y + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{x}{1 + y} + \frac{y}{1 + y}} \]
            4. Step-by-step derivation
              1. *-rgt-identityN/A

                \[\leadsto \frac{\color{blue}{x \cdot 1}}{1 + y} + \frac{y}{1 + y} \]
              2. associate-*r/N/A

                \[\leadsto \color{blue}{x \cdot \frac{1}{1 + y}} + \frac{y}{1 + y} \]
              3. *-rgt-identityN/A

                \[\leadsto x \cdot \frac{1}{1 + y} + \frac{\color{blue}{y \cdot 1}}{1 + y} \]
              4. associate-/l*N/A

                \[\leadsto x \cdot \frac{1}{1 + y} + \color{blue}{y \cdot \frac{1}{1 + y}} \]
              5. distribute-rgt-outN/A

                \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
              6. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
              7. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{1}{1 + y}} \cdot \left(x + y\right) \]
              8. lower-+.f64N/A

                \[\leadsto \frac{1}{\color{blue}{1 + y}} \cdot \left(x + y\right) \]
              9. +-commutativeN/A

                \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
              10. lower-+.f6499.9

                \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
            5. Applied rewrites99.9%

              \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(y + x\right)} \]
            6. Taylor expanded in y around 0

              \[\leadsto \left(1 + -1 \cdot y\right) \cdot \left(\color{blue}{y} + x\right) \]
            7. Step-by-step derivation
              1. Applied rewrites98.0%

                \[\leadsto \left(1 - y\right) \cdot \left(\color{blue}{y} + x\right) \]

              if 0.76000000000000001 < y

              1. Initial program 100.0%

                \[\frac{x + y}{y + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
                2. associate--l+N/A

                  \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
                4. associate--r-N/A

                  \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
                5. div-subN/A

                  \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
                6. sub-negN/A

                  \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                7. mul-1-negN/A

                  \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
                8. lower--.f64N/A

                  \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
                9. lower-/.f64N/A

                  \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
                10. mul-1-negN/A

                  \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                11. sub-negN/A

                  \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                12. lower--.f64100.0

                  \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
              5. Applied rewrites100.0%

                \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]
              6. Taylor expanded in x around inf

                \[\leadsto 1 - \frac{-1 \cdot x}{y} \]
              7. Step-by-step derivation
                1. Applied rewrites100.0%

                  \[\leadsto 1 - \frac{-x}{y} \]
              8. Recombined 3 regimes into one program.
              9. Final simplification98.8%

                \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1 - \frac{1 - x}{y}\\ \mathbf{elif}\;y \leq 0.76:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{-x}{y}\\ \end{array} \]
              10. Add Preprocessing

              Alternative 6: 98.3% accurate, 0.6× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{-x}{y}\\ \mathbf{if}\;y \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 0.76:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
              (FPCore (x y)
               :precision binary64
               (let* ((t_0 (- 1.0 (/ (- x) y))))
                 (if (<= y -1.0) t_0 (if (<= y 0.76) (* (+ y x) (- 1.0 y)) t_0))))
              double code(double x, double y) {
              	double t_0 = 1.0 - (-x / y);
              	double tmp;
              	if (y <= -1.0) {
              		tmp = t_0;
              	} else if (y <= 0.76) {
              		tmp = (y + x) * (1.0 - y);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8) :: t_0
                  real(8) :: tmp
                  t_0 = 1.0d0 - (-x / y)
                  if (y <= (-1.0d0)) then
                      tmp = t_0
                  else if (y <= 0.76d0) then
                      tmp = (y + x) * (1.0d0 - y)
                  else
                      tmp = t_0
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y) {
              	double t_0 = 1.0 - (-x / y);
              	double tmp;
              	if (y <= -1.0) {
              		tmp = t_0;
              	} else if (y <= 0.76) {
              		tmp = (y + x) * (1.0 - y);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              def code(x, y):
              	t_0 = 1.0 - (-x / y)
              	tmp = 0
              	if y <= -1.0:
              		tmp = t_0
              	elif y <= 0.76:
              		tmp = (y + x) * (1.0 - y)
              	else:
              		tmp = t_0
              	return tmp
              
              function code(x, y)
              	t_0 = Float64(1.0 - Float64(Float64(-x) / y))
              	tmp = 0.0
              	if (y <= -1.0)
              		tmp = t_0;
              	elseif (y <= 0.76)
              		tmp = Float64(Float64(y + x) * Float64(1.0 - y));
              	else
              		tmp = t_0;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y)
              	t_0 = 1.0 - (-x / y);
              	tmp = 0.0;
              	if (y <= -1.0)
              		tmp = t_0;
              	elseif (y <= 0.76)
              		tmp = (y + x) * (1.0 - y);
              	else
              		tmp = t_0;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[((-x) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.76], N[(N[(y + x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := 1 - \frac{-x}{y}\\
              \mathbf{if}\;y \leq -1:\\
              \;\;\;\;t\_0\\
              
              \mathbf{elif}\;y \leq 0.76:\\
              \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_0\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < -1 or 0.76000000000000001 < y

                1. Initial program 100.0%

                  \[\frac{x + y}{y + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right)} - \frac{1}{y} \]
                  2. associate--l+N/A

                    \[\leadsto \color{blue}{\frac{x}{y} + \left(1 - \frac{1}{y}\right)} \]
                  3. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 - \frac{1}{y}\right) + \frac{x}{y}} \]
                  4. associate--r-N/A

                    \[\leadsto \color{blue}{1 - \left(\frac{1}{y} - \frac{x}{y}\right)} \]
                  5. div-subN/A

                    \[\leadsto 1 - \color{blue}{\frac{1 - x}{y}} \]
                  6. sub-negN/A

                    \[\leadsto 1 - \frac{\color{blue}{1 + \left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                  7. mul-1-negN/A

                    \[\leadsto 1 - \frac{1 + \color{blue}{-1 \cdot x}}{y} \]
                  8. lower--.f64N/A

                    \[\leadsto \color{blue}{1 - \frac{1 + -1 \cdot x}{y}} \]
                  9. lower-/.f64N/A

                    \[\leadsto 1 - \color{blue}{\frac{1 + -1 \cdot x}{y}} \]
                  10. mul-1-negN/A

                    \[\leadsto 1 - \frac{1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
                  11. sub-negN/A

                    \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                  12. lower--.f6499.5

                    \[\leadsto 1 - \frac{\color{blue}{1 - x}}{y} \]
                5. Applied rewrites99.5%

                  \[\leadsto \color{blue}{1 - \frac{1 - x}{y}} \]
                6. Taylor expanded in x around inf

                  \[\leadsto 1 - \frac{-1 \cdot x}{y} \]
                7. Step-by-step derivation
                  1. Applied rewrites99.1%

                    \[\leadsto 1 - \frac{-x}{y} \]

                  if -1 < y < 0.76000000000000001

                  1. Initial program 99.9%

                    \[\frac{x + y}{y + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{\frac{x}{1 + y} + \frac{y}{1 + y}} \]
                  4. Step-by-step derivation
                    1. *-rgt-identityN/A

                      \[\leadsto \frac{\color{blue}{x \cdot 1}}{1 + y} + \frac{y}{1 + y} \]
                    2. associate-*r/N/A

                      \[\leadsto \color{blue}{x \cdot \frac{1}{1 + y}} + \frac{y}{1 + y} \]
                    3. *-rgt-identityN/A

                      \[\leadsto x \cdot \frac{1}{1 + y} + \frac{\color{blue}{y \cdot 1}}{1 + y} \]
                    4. associate-/l*N/A

                      \[\leadsto x \cdot \frac{1}{1 + y} + \color{blue}{y \cdot \frac{1}{1 + y}} \]
                    5. distribute-rgt-outN/A

                      \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
                    6. lower-*.f64N/A

                      \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
                    7. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{1}{1 + y}} \cdot \left(x + y\right) \]
                    8. lower-+.f64N/A

                      \[\leadsto \frac{1}{\color{blue}{1 + y}} \cdot \left(x + y\right) \]
                    9. +-commutativeN/A

                      \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
                    10. lower-+.f6499.9

                      \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
                  5. Applied rewrites99.9%

                    \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(y + x\right)} \]
                  6. Taylor expanded in y around 0

                    \[\leadsto \left(1 + -1 \cdot y\right) \cdot \left(\color{blue}{y} + x\right) \]
                  7. Step-by-step derivation
                    1. Applied rewrites98.0%

                      \[\leadsto \left(1 - y\right) \cdot \left(\color{blue}{y} + x\right) \]
                  8. Recombined 2 regimes into one program.
                  9. Final simplification98.6%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1 - \frac{-x}{y}\\ \mathbf{elif}\;y \leq 0.76:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{-x}{y}\\ \end{array} \]
                  10. Add Preprocessing

                  Alternative 7: 85.7% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 0.99:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (if (<= y -1.0) 1.0 (if (<= y 0.99) (* (+ y x) (- 1.0 y)) 1.0)))
                  double code(double x, double y) {
                  	double tmp;
                  	if (y <= -1.0) {
                  		tmp = 1.0;
                  	} else if (y <= 0.99) {
                  		tmp = (y + x) * (1.0 - y);
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8) :: tmp
                      if (y <= (-1.0d0)) then
                          tmp = 1.0d0
                      else if (y <= 0.99d0) then
                          tmp = (y + x) * (1.0d0 - y)
                      else
                          tmp = 1.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y) {
                  	double tmp;
                  	if (y <= -1.0) {
                  		tmp = 1.0;
                  	} else if (y <= 0.99) {
                  		tmp = (y + x) * (1.0 - y);
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y):
                  	tmp = 0
                  	if y <= -1.0:
                  		tmp = 1.0
                  	elif y <= 0.99:
                  		tmp = (y + x) * (1.0 - y)
                  	else:
                  		tmp = 1.0
                  	return tmp
                  
                  function code(x, y)
                  	tmp = 0.0
                  	if (y <= -1.0)
                  		tmp = 1.0;
                  	elseif (y <= 0.99)
                  		tmp = Float64(Float64(y + x) * Float64(1.0 - y));
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y)
                  	tmp = 0.0;
                  	if (y <= -1.0)
                  		tmp = 1.0;
                  	elseif (y <= 0.99)
                  		tmp = (y + x) * (1.0 - y);
                  	else
                  		tmp = 1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 0.99], N[(N[(y + x), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq -1:\\
                  \;\;\;\;1\\
                  
                  \mathbf{elif}\;y \leq 0.99:\\
                  \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < -1 or 0.98999999999999999 < y

                    1. Initial program 100.0%

                      \[\frac{x + y}{y + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites80.4%

                        \[\leadsto \color{blue}{1} \]

                      if -1 < y < 0.98999999999999999

                      1. Initial program 99.9%

                        \[\frac{x + y}{y + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{x}{1 + y} + \frac{y}{1 + y}} \]
                      4. Step-by-step derivation
                        1. *-rgt-identityN/A

                          \[\leadsto \frac{\color{blue}{x \cdot 1}}{1 + y} + \frac{y}{1 + y} \]
                        2. associate-*r/N/A

                          \[\leadsto \color{blue}{x \cdot \frac{1}{1 + y}} + \frac{y}{1 + y} \]
                        3. *-rgt-identityN/A

                          \[\leadsto x \cdot \frac{1}{1 + y} + \frac{\color{blue}{y \cdot 1}}{1 + y} \]
                        4. associate-/l*N/A

                          \[\leadsto x \cdot \frac{1}{1 + y} + \color{blue}{y \cdot \frac{1}{1 + y}} \]
                        5. distribute-rgt-outN/A

                          \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
                        6. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
                        7. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{1}{1 + y}} \cdot \left(x + y\right) \]
                        8. lower-+.f64N/A

                          \[\leadsto \frac{1}{\color{blue}{1 + y}} \cdot \left(x + y\right) \]
                        9. +-commutativeN/A

                          \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
                        10. lower-+.f6499.9

                          \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
                      5. Applied rewrites99.9%

                        \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(y + x\right)} \]
                      6. Taylor expanded in y around 0

                        \[\leadsto \left(1 + -1 \cdot y\right) \cdot \left(\color{blue}{y} + x\right) \]
                      7. Step-by-step derivation
                        1. Applied rewrites98.0%

                          \[\leadsto \left(1 - y\right) \cdot \left(\color{blue}{y} + x\right) \]
                      8. Recombined 2 regimes into one program.
                      9. Final simplification89.3%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 0.99:\\ \;\;\;\;\left(y + x\right) \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                      10. Add Preprocessing

                      Alternative 8: 85.4% accurate, 0.8× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma (- 1.0 x) y x) 1.0)))
                      double code(double x, double y) {
                      	double tmp;
                      	if (y <= -1.0) {
                      		tmp = 1.0;
                      	} else if (y <= 1.0) {
                      		tmp = fma((1.0 - x), y, x);
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      function code(x, y)
                      	tmp = 0.0
                      	if (y <= -1.0)
                      		tmp = 1.0;
                      	elseif (y <= 1.0)
                      		tmp = fma(Float64(1.0 - x), y, x);
                      	else
                      		tmp = 1.0;
                      	end
                      	return tmp
                      end
                      
                      code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(N[(1.0 - x), $MachinePrecision] * y + x), $MachinePrecision], 1.0]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;y \leq -1:\\
                      \;\;\;\;1\\
                      
                      \mathbf{elif}\;y \leq 1:\\
                      \;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;1\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if y < -1 or 1 < y

                        1. Initial program 100.0%

                          \[\frac{x + y}{y + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites80.4%

                            \[\leadsto \color{blue}{1} \]

                          if -1 < y < 1

                          1. Initial program 99.9%

                            \[\frac{x + y}{y + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                            2. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(1 - x\right) \cdot y} + x \]
                            3. sub-negN/A

                              \[\leadsto \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot y + x \]
                            4. mul-1-negN/A

                              \[\leadsto \left(1 + \color{blue}{-1 \cdot x}\right) \cdot y + x \]
                            5. lower-fma.f64N/A

                              \[\leadsto \color{blue}{\mathsf{fma}\left(1 + -1 \cdot x, y, x\right)} \]
                            6. mul-1-negN/A

                              \[\leadsto \mathsf{fma}\left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, y, x\right) \]
                            7. sub-negN/A

                              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                            8. lower--.f6497.5

                              \[\leadsto \mathsf{fma}\left(\color{blue}{1 - x}, y, x\right) \]
                          5. Applied rewrites97.5%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(1 - x, y, x\right)} \]
                        5. Recombined 2 regimes into one program.
                        6. Add Preprocessing

                        Alternative 9: 85.1% accurate, 0.9× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 24:\\ \;\;\;\;1 \cdot \left(y + x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (if (<= y -1.0) 1.0 (if (<= y 24.0) (* 1.0 (+ y x)) 1.0)))
                        double code(double x, double y) {
                        	double tmp;
                        	if (y <= -1.0) {
                        		tmp = 1.0;
                        	} else if (y <= 24.0) {
                        		tmp = 1.0 * (y + x);
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: tmp
                            if (y <= (-1.0d0)) then
                                tmp = 1.0d0
                            else if (y <= 24.0d0) then
                                tmp = 1.0d0 * (y + x)
                            else
                                tmp = 1.0d0
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y) {
                        	double tmp;
                        	if (y <= -1.0) {
                        		tmp = 1.0;
                        	} else if (y <= 24.0) {
                        		tmp = 1.0 * (y + x);
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y):
                        	tmp = 0
                        	if y <= -1.0:
                        		tmp = 1.0
                        	elif y <= 24.0:
                        		tmp = 1.0 * (y + x)
                        	else:
                        		tmp = 1.0
                        	return tmp
                        
                        function code(x, y)
                        	tmp = 0.0
                        	if (y <= -1.0)
                        		tmp = 1.0;
                        	elseif (y <= 24.0)
                        		tmp = Float64(1.0 * Float64(y + x));
                        	else
                        		tmp = 1.0;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y)
                        	tmp = 0.0;
                        	if (y <= -1.0)
                        		tmp = 1.0;
                        	elseif (y <= 24.0)
                        		tmp = 1.0 * (y + x);
                        	else
                        		tmp = 1.0;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 24.0], N[(1.0 * N[(y + x), $MachinePrecision]), $MachinePrecision], 1.0]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;y \leq -1:\\
                        \;\;\;\;1\\
                        
                        \mathbf{elif}\;y \leq 24:\\
                        \;\;\;\;1 \cdot \left(y + x\right)\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if y < -1 or 24 < y

                          1. Initial program 100.0%

                            \[\frac{x + y}{y + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites80.4%

                              \[\leadsto \color{blue}{1} \]

                            if -1 < y < 24

                            1. Initial program 99.9%

                              \[\frac{x + y}{y + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{\frac{x}{1 + y} + \frac{y}{1 + y}} \]
                            4. Step-by-step derivation
                              1. *-rgt-identityN/A

                                \[\leadsto \frac{\color{blue}{x \cdot 1}}{1 + y} + \frac{y}{1 + y} \]
                              2. associate-*r/N/A

                                \[\leadsto \color{blue}{x \cdot \frac{1}{1 + y}} + \frac{y}{1 + y} \]
                              3. *-rgt-identityN/A

                                \[\leadsto x \cdot \frac{1}{1 + y} + \frac{\color{blue}{y \cdot 1}}{1 + y} \]
                              4. associate-/l*N/A

                                \[\leadsto x \cdot \frac{1}{1 + y} + \color{blue}{y \cdot \frac{1}{1 + y}} \]
                              5. distribute-rgt-outN/A

                                \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
                              6. lower-*.f64N/A

                                \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(x + y\right)} \]
                              7. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{1}{1 + y}} \cdot \left(x + y\right) \]
                              8. lower-+.f64N/A

                                \[\leadsto \frac{1}{\color{blue}{1 + y}} \cdot \left(x + y\right) \]
                              9. +-commutativeN/A

                                \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
                              10. lower-+.f6499.9

                                \[\leadsto \frac{1}{1 + y} \cdot \color{blue}{\left(y + x\right)} \]
                            5. Applied rewrites99.9%

                              \[\leadsto \color{blue}{\frac{1}{1 + y} \cdot \left(y + x\right)} \]
                            6. Taylor expanded in y around 0

                              \[\leadsto 1 \cdot \left(\color{blue}{y} + x\right) \]
                            7. Step-by-step derivation
                              1. Applied rewrites96.6%

                                \[\leadsto 1 \cdot \left(\color{blue}{y} + x\right) \]
                            8. Recombined 2 regimes into one program.
                            9. Add Preprocessing

                            Alternative 10: 73.8% accurate, 0.9× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 1.85 \cdot 10^{-5}:\\ \;\;\;\;\left(1 - y\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (if (<= y -1.0) 1.0 (if (<= y 1.85e-5) (* (- 1.0 y) x) 1.0)))
                            double code(double x, double y) {
                            	double tmp;
                            	if (y <= -1.0) {
                            		tmp = 1.0;
                            	} else if (y <= 1.85e-5) {
                            		tmp = (1.0 - y) * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8) :: tmp
                                if (y <= (-1.0d0)) then
                                    tmp = 1.0d0
                                else if (y <= 1.85d-5) then
                                    tmp = (1.0d0 - y) * x
                                else
                                    tmp = 1.0d0
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y) {
                            	double tmp;
                            	if (y <= -1.0) {
                            		tmp = 1.0;
                            	} else if (y <= 1.85e-5) {
                            		tmp = (1.0 - y) * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y):
                            	tmp = 0
                            	if y <= -1.0:
                            		tmp = 1.0
                            	elif y <= 1.85e-5:
                            		tmp = (1.0 - y) * x
                            	else:
                            		tmp = 1.0
                            	return tmp
                            
                            function code(x, y)
                            	tmp = 0.0
                            	if (y <= -1.0)
                            		tmp = 1.0;
                            	elseif (y <= 1.85e-5)
                            		tmp = Float64(Float64(1.0 - y) * x);
                            	else
                            		tmp = 1.0;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y)
                            	tmp = 0.0;
                            	if (y <= -1.0)
                            		tmp = 1.0;
                            	elseif (y <= 1.85e-5)
                            		tmp = (1.0 - y) * x;
                            	else
                            		tmp = 1.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.85e-5], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision], 1.0]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;y \leq -1:\\
                            \;\;\;\;1\\
                            
                            \mathbf{elif}\;y \leq 1.85 \cdot 10^{-5}:\\
                            \;\;\;\;\left(1 - y\right) \cdot x\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if y < -1 or 1.84999999999999991e-5 < y

                              1. Initial program 100.0%

                                \[\frac{x + y}{y + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites79.3%

                                  \[\leadsto \color{blue}{1} \]

                                if -1 < y < 1.84999999999999991e-5

                                1. Initial program 100.0%

                                  \[\frac{x + y}{y + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                  2. lower-+.f6477.3

                                    \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
                                5. Applied rewrites77.3%

                                  \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                6. Taylor expanded in y around 0

                                  \[\leadsto x + \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites76.6%

                                    \[\leadsto \mathsf{fma}\left(-y, \color{blue}{x}, x\right) \]
                                  2. Step-by-step derivation
                                    1. Applied rewrites76.6%

                                      \[\leadsto \left(1 - y\right) \cdot x \]
                                  3. Recombined 2 regimes into one program.
                                  4. Add Preprocessing

                                  Alternative 11: 73.6% accurate, 1.0× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 1.85 \cdot 10^{-5}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                  (FPCore (x y)
                                   :precision binary64
                                   (if (<= y -1.0) 1.0 (if (<= y 1.85e-5) (* 1.0 x) 1.0)))
                                  double code(double x, double y) {
                                  	double tmp;
                                  	if (y <= -1.0) {
                                  		tmp = 1.0;
                                  	} else if (y <= 1.85e-5) {
                                  		tmp = 1.0 * x;
                                  	} else {
                                  		tmp = 1.0;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8) :: tmp
                                      if (y <= (-1.0d0)) then
                                          tmp = 1.0d0
                                      else if (y <= 1.85d-5) then
                                          tmp = 1.0d0 * x
                                      else
                                          tmp = 1.0d0
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y) {
                                  	double tmp;
                                  	if (y <= -1.0) {
                                  		tmp = 1.0;
                                  	} else if (y <= 1.85e-5) {
                                  		tmp = 1.0 * x;
                                  	} else {
                                  		tmp = 1.0;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y):
                                  	tmp = 0
                                  	if y <= -1.0:
                                  		tmp = 1.0
                                  	elif y <= 1.85e-5:
                                  		tmp = 1.0 * x
                                  	else:
                                  		tmp = 1.0
                                  	return tmp
                                  
                                  function code(x, y)
                                  	tmp = 0.0
                                  	if (y <= -1.0)
                                  		tmp = 1.0;
                                  	elseif (y <= 1.85e-5)
                                  		tmp = Float64(1.0 * x);
                                  	else
                                  		tmp = 1.0;
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y)
                                  	tmp = 0.0;
                                  	if (y <= -1.0)
                                  		tmp = 1.0;
                                  	elseif (y <= 1.85e-5)
                                  		tmp = 1.0 * x;
                                  	else
                                  		tmp = 1.0;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.85e-5], N[(1.0 * x), $MachinePrecision], 1.0]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;y \leq -1:\\
                                  \;\;\;\;1\\
                                  
                                  \mathbf{elif}\;y \leq 1.85 \cdot 10^{-5}:\\
                                  \;\;\;\;1 \cdot x\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;1\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if y < -1 or 1.84999999999999991e-5 < y

                                    1. Initial program 100.0%

                                      \[\frac{x + y}{y + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around inf

                                      \[\leadsto \color{blue}{1} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites79.3%

                                        \[\leadsto \color{blue}{1} \]

                                      if -1 < y < 1.84999999999999991e-5

                                      1. Initial program 100.0%

                                        \[\frac{x + y}{y + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                      4. Step-by-step derivation
                                        1. lower-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                        2. lower-+.f6477.3

                                          \[\leadsto \frac{x}{\color{blue}{1 + y}} \]
                                      5. Applied rewrites77.3%

                                        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
                                      6. Taylor expanded in y around 0

                                        \[\leadsto x + \color{blue}{y \cdot \left(x \cdot y - x\right)} \]
                                      7. Step-by-step derivation
                                        1. Applied rewrites77.1%

                                          \[\leadsto \mathsf{fma}\left(y - 1, y, 1\right) \cdot \color{blue}{x} \]
                                        2. Taylor expanded in y around 0

                                          \[\leadsto 1 \cdot x \]
                                        3. Step-by-step derivation
                                          1. Applied rewrites75.7%

                                            \[\leadsto 1 \cdot x \]
                                        4. Recombined 2 regimes into one program.
                                        5. Add Preprocessing

                                        Alternative 12: 38.7% accurate, 18.0× speedup?

                                        \[\begin{array}{l} \\ 1 \end{array} \]
                                        (FPCore (x y) :precision binary64 1.0)
                                        double code(double x, double y) {
                                        	return 1.0;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            code = 1.0d0
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	return 1.0;
                                        }
                                        
                                        def code(x, y):
                                        	return 1.0
                                        
                                        function code(x, y)
                                        	return 1.0
                                        end
                                        
                                        function tmp = code(x, y)
                                        	tmp = 1.0;
                                        end
                                        
                                        code[x_, y_] := 1.0
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        1
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 100.0%

                                          \[\frac{x + y}{y + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{1} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites41.8%

                                            \[\leadsto \color{blue}{1} \]
                                          2. Add Preprocessing

                                          Reproduce

                                          ?
                                          herbie shell --seed 2024276 
                                          (FPCore (x y)
                                            :name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
                                            :precision binary64
                                            (/ (+ x y) (+ y 1.0)))