
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)) (/ x y)) 2e+305) (fma (/ -1.0 t) (/ (fma (fma -2.0 t 2.0) z 2.0) (- z)) (/ x y)) (/ (fma (- (/ (- (/ 2.0 z) -2.0) t) 2.0) y x) y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)) + (x / y)) <= 2e+305) {
tmp = fma((-1.0 / t), (fma(fma(-2.0, t, 2.0), z, 2.0) / -z), (x / y));
} else {
tmp = fma(((((2.0 / z) - -2.0) / t) - 2.0), y, x) / y;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) + Float64(x / y)) <= 2e+305) tmp = fma(Float64(-1.0 / t), Float64(fma(fma(-2.0, t, 2.0), z, 2.0) / Float64(-z)), Float64(x / y)); else tmp = Float64(fma(Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0), y, x) / y); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], 2e+305], N[(N[(-1.0 / t), $MachinePrecision] * N[(N[(N[(-2.0 * t + 2.0), $MachinePrecision] * z + 2.0), $MachinePrecision] / (-z)), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision] * y + x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} + \frac{x}{y} \leq 2 \cdot 10^{+305}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-1}{t}, \frac{\mathsf{fma}\left(\mathsf{fma}\left(-2, t, 2\right), z, 2\right)}{-z}, \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{\frac{2}{z} - -2}{t} - 2, y, x\right)}{y}\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < 1.9999999999999999e305Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites99.8%
if 1.9999999999999999e305 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 45.8%
Taylor expanded in y around 0
Applied rewrites100.0%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 2.0 (* t z)))
(t_2 (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)))
(t_3 (+ -2.0 (/ x y))))
(if (<= t_2 -5e+127)
t_1
(if (<= t_2 -2e+106)
(/ 2.0 t)
(if (<= t_2 1e+29) t_3 (if (<= t_2 INFINITY) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double t_3 = -2.0 + (x / y);
double tmp;
if (t_2 <= -5e+127) {
tmp = t_1;
} else if (t_2 <= -2e+106) {
tmp = 2.0 / t;
} else if (t_2 <= 1e+29) {
tmp = t_3;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z);
double t_3 = -2.0 + (x / y);
double tmp;
if (t_2 <= -5e+127) {
tmp = t_1;
} else if (t_2 <= -2e+106) {
tmp = 2.0 / t;
} else if (t_2 <= 1e+29) {
tmp = t_3;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 / (t * z) t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z) t_3 = -2.0 + (x / y) tmp = 0 if t_2 <= -5e+127: tmp = t_1 elif t_2 <= -2e+106: tmp = 2.0 / t elif t_2 <= 1e+29: tmp = t_3 elif t_2 <= math.inf: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 / Float64(t * z)) t_2 = Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) t_3 = Float64(-2.0 + Float64(x / y)) tmp = 0.0 if (t_2 <= -5e+127) tmp = t_1; elseif (t_2 <= -2e+106) tmp = Float64(2.0 / t); elseif (t_2 <= 1e+29) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 / (t * z); t_2 = (((1.0 - t) * (z * 2.0)) + 2.0) / (t * z); t_3 = -2.0 + (x / y); tmp = 0.0; if (t_2 <= -5e+127) tmp = t_1; elseif (t_2 <= -2e+106) tmp = 2.0 / t; elseif (t_2 <= 1e+29) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+127], t$95$1, If[LessEqual[t$95$2, -2e+106], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$2, 1e+29], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z}\\
t_3 := -2 + \frac{x}{y}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+127}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+106}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_2 \leq 10^{+29}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -5.0000000000000004e127 or 9.99999999999999914e28 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 98.9%
Taylor expanded in z around 0
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
lower-/.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6454.6
Applied rewrites54.6%
Applied rewrites54.7%
if -5.0000000000000004e127 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -2.00000000000000018e106Initial program 99.2%
Taylor expanded in y around 0
Applied rewrites68.0%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
lower--.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in t around 0
Applied rewrites100.0%
if -2.00000000000000018e106 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 9.99999999999999914e28 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 75.5%
Taylor expanded in t around inf
Applied rewrites87.9%
Final simplification72.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ (/ (+ (* (- 1.0 t) (* z 2.0)) 2.0) (* t z)) (/ x y)))) (if (<= t_1 2e+305) t_1 (/ (fma (- (/ (- (/ 2.0 z) -2.0) t) 2.0) y x) y))))
double code(double x, double y, double z, double t) {
double t_1 = ((((1.0 - t) * (z * 2.0)) + 2.0) / (t * z)) + (x / y);
double tmp;
if (t_1 <= 2e+305) {
tmp = t_1;
} else {
tmp = fma(((((2.0 / z) - -2.0) / t) - 2.0), y, x) / y;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(Float64(1.0 - t) * Float64(z * 2.0)) + 2.0) / Float64(t * z)) + Float64(x / y)) tmp = 0.0 if (t_1 <= 2e+305) tmp = t_1; else tmp = Float64(fma(Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0), y, x) / y); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(1.0 - t), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+305], t$95$1, N[(N[(N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision] * y + x), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(1 - t\right) \cdot \left(z \cdot 2\right) + 2}{t \cdot z} + \frac{x}{y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{\frac{2}{z} - -2}{t} - 2, y, x\right)}{y}\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < 1.9999999999999999e305Initial program 99.8%
if 1.9999999999999999e305 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 45.8%
Taylor expanded in y around 0
Applied rewrites100.0%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ (- (/ 2.0 z) -2.0) t) 2.0)))
(if (<= (/ x y) -5000.0)
(+ (/ (fma 2.0 z 2.0) (* t z)) (/ x y))
(if (<= (/ x y) 2e-39) t_1 (/ (fma t_1 y x) y)))))
double code(double x, double y, double z, double t) {
double t_1 = (((2.0 / z) - -2.0) / t) - 2.0;
double tmp;
if ((x / y) <= -5000.0) {
tmp = (fma(2.0, z, 2.0) / (t * z)) + (x / y);
} else if ((x / y) <= 2e-39) {
tmp = t_1;
} else {
tmp = fma(t_1, y, x) / y;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0) tmp = 0.0 if (Float64(x / y) <= -5000.0) tmp = Float64(Float64(fma(2.0, z, 2.0) / Float64(t * z)) + Float64(x / y)); elseif (Float64(x / y) <= 2e-39) tmp = t_1; else tmp = Float64(fma(t_1, y, x) / y); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5000.0], N[(N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2e-39], t$95$1, N[(N[(t$95$1 * y + x), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{if}\;\frac{x}{y} \leq -5000:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z} + \frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t\_1, y, x\right)}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -5e3Initial program 83.9%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f6499.7
Applied rewrites99.7%
if -5e3 < (/.f64 x y) < 1.99999999999999986e-39Initial program 91.2%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites99.5%
if 1.99999999999999986e-39 < (/.f64 x y) Initial program 84.4%
Taylor expanded in y around 0
Applied rewrites97.3%
Final simplification98.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ (fma 2.0 z 2.0) (* t z)) (/ x y))))
(if (<= (/ x y) -5000.0)
t_1
(if (<= (/ x y) 0.1) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (fma(2.0, z, 2.0) / (t * z)) + (x / y);
double tmp;
if ((x / y) <= -5000.0) {
tmp = t_1;
} else if ((x / y) <= 0.1) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(fma(2.0, z, 2.0) / Float64(t * z)) + Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -5000.0) tmp = t_1; elseif (Float64(x / y) <= 0.1) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.1], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z} + \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -5000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.1:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -5e3 or 0.10000000000000001 < (/.f64 x y) Initial program 84.2%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f6498.3
Applied rewrites98.3%
if -5e3 < (/.f64 x y) < 0.10000000000000001Initial program 90.8%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites98.4%
Final simplification98.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2.9e+21) (/ x y) (if (<= (/ x y) -2.5e-113) (/ 2.0 t) (if (<= (/ x y) 2.0) -2.0 (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.9e+21) {
tmp = x / y;
} else if ((x / y) <= -2.5e-113) {
tmp = 2.0 / t;
} else if ((x / y) <= 2.0) {
tmp = -2.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2.9d+21)) then
tmp = x / y
else if ((x / y) <= (-2.5d-113)) then
tmp = 2.0d0 / t
else if ((x / y) <= 2.0d0) then
tmp = -2.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.9e+21) {
tmp = x / y;
} else if ((x / y) <= -2.5e-113) {
tmp = 2.0 / t;
} else if ((x / y) <= 2.0) {
tmp = -2.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2.9e+21: tmp = x / y elif (x / y) <= -2.5e-113: tmp = 2.0 / t elif (x / y) <= 2.0: tmp = -2.0 else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2.9e+21) tmp = Float64(x / y); elseif (Float64(x / y) <= -2.5e-113) tmp = Float64(2.0 / t); elseif (Float64(x / y) <= 2.0) tmp = -2.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2.9e+21) tmp = x / y; elseif ((x / y) <= -2.5e-113) tmp = 2.0 / t; elseif ((x / y) <= 2.0) tmp = -2.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.9e+21], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], -2.5e-113], N[(2.0 / t), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.0], -2.0, N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq -2.5 \cdot 10^{-113}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;\frac{x}{y} \leq 2:\\
\;\;\;\;-2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -2.9e21 or 2 < (/.f64 x y) Initial program 82.9%
Taylor expanded in y around 0
lower-/.f6474.0
Applied rewrites74.0%
if -2.9e21 < (/.f64 x y) < -2.4999999999999999e-113Initial program 96.3%
Taylor expanded in y around 0
Applied rewrites78.7%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
lower--.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6456.3
Applied rewrites56.3%
Taylor expanded in t around 0
Applied rewrites42.0%
if -2.4999999999999999e-113 < (/.f64 x y) < 2Initial program 89.9%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites98.6%
Taylor expanded in t around inf
Applied rewrites35.8%
(FPCore (x y z t)
:precision binary64
(if (<= (/ x y) -2e+22)
(+ (/ 2.0 (* t z)) (/ x y))
(if (<= (/ x y) 0.2)
(- (/ (- (/ 2.0 z) -2.0) t) 2.0)
(- (+ (/ 2.0 t) (/ x y)) 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e+22) {
tmp = (2.0 / (t * z)) + (x / y);
} else if ((x / y) <= 0.2) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = ((2.0 / t) + (x / y)) - 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2d+22)) then
tmp = (2.0d0 / (t * z)) + (x / y)
else if ((x / y) <= 0.2d0) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = ((2.0d0 / t) + (x / y)) - 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e+22) {
tmp = (2.0 / (t * z)) + (x / y);
} else if ((x / y) <= 0.2) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = ((2.0 / t) + (x / y)) - 2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2e+22: tmp = (2.0 / (t * z)) + (x / y) elif (x / y) <= 0.2: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = ((2.0 / t) + (x / y)) - 2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2e+22) tmp = Float64(Float64(2.0 / Float64(t * z)) + Float64(x / y)); elseif (Float64(x / y) <= 0.2) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = Float64(Float64(Float64(2.0 / t) + Float64(x / y)) - 2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2e+22) tmp = (2.0 / (t * z)) + (x / y); elseif ((x / y) <= 0.2) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = ((2.0 / t) + (x / y)) - 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e+22], N[(N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 0.2], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+22}:\\
\;\;\;\;\frac{2}{t \cdot z} + \frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 0.2:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{2}{t} + \frac{x}{y}\right) - 2\\
\end{array}
\end{array}
if (/.f64 x y) < -2e22Initial program 81.6%
Taylor expanded in z around 0
Applied rewrites90.7%
if -2e22 < (/.f64 x y) < 0.20000000000000001Initial program 91.4%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites98.0%
if 0.20000000000000001 < (/.f64 x y) Initial program 84.2%
Taylor expanded in y around 0
Applied rewrites97.1%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
lower--.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6490.8
Applied rewrites90.8%
Final simplification94.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (+ (/ 2.0 t) (/ x y)) 2.0)))
(if (<= (/ x y) -10000000000.0)
t_1
(if (<= (/ x y) 0.2) (- (/ (- (/ 2.0 z) -2.0) t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / t) + (x / y)) - 2.0;
double tmp;
if ((x / y) <= -10000000000.0) {
tmp = t_1;
} else if ((x / y) <= 0.2) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((2.0d0 / t) + (x / y)) - 2.0d0
if ((x / y) <= (-10000000000.0d0)) then
tmp = t_1
else if ((x / y) <= 0.2d0) then
tmp = (((2.0d0 / z) - (-2.0d0)) / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / t) + (x / y)) - 2.0;
double tmp;
if ((x / y) <= -10000000000.0) {
tmp = t_1;
} else if ((x / y) <= 0.2) {
tmp = (((2.0 / z) - -2.0) / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((2.0 / t) + (x / y)) - 2.0 tmp = 0 if (x / y) <= -10000000000.0: tmp = t_1 elif (x / y) <= 0.2: tmp = (((2.0 / z) - -2.0) / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(2.0 / t) + Float64(x / y)) - 2.0) tmp = 0.0 if (Float64(x / y) <= -10000000000.0) tmp = t_1; elseif (Float64(x / y) <= 0.2) tmp = Float64(Float64(Float64(Float64(2.0 / z) - -2.0) / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((2.0 / t) + (x / y)) - 2.0; tmp = 0.0; if ((x / y) <= -10000000000.0) tmp = t_1; elseif ((x / y) <= 0.2) tmp = (((2.0 / z) - -2.0) / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -10000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.2], N[(N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\frac{2}{t} + \frac{x}{y}\right) - 2\\
\mathbf{if}\;\frac{x}{y} \leq -10000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.2:\\
\;\;\;\;\frac{\frac{2}{z} - -2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e10 or 0.20000000000000001 < (/.f64 x y) Initial program 83.6%
Taylor expanded in y around 0
Applied rewrites97.1%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
lower--.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
if -1e10 < (/.f64 x y) < 0.20000000000000001Initial program 91.1%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (+ (/ 2.0 t) (/ x y)) 2.0)))
(if (<= (/ x y) -850000000.0)
t_1
(if (<= (/ x y) 0.48) (- (/ (fma 2.0 z 2.0) (* t z)) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / t) + (x / y)) - 2.0;
double tmp;
if ((x / y) <= -850000000.0) {
tmp = t_1;
} else if ((x / y) <= 0.48) {
tmp = (fma(2.0, z, 2.0) / (t * z)) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(2.0 / t) + Float64(x / y)) - 2.0) tmp = 0.0 if (Float64(x / y) <= -850000000.0) tmp = t_1; elseif (Float64(x / y) <= 0.48) tmp = Float64(Float64(fma(2.0, z, 2.0) / Float64(t * z)) - 2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / t), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -850000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.48], N[(N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\frac{2}{t} + \frac{x}{y}\right) - 2\\
\mathbf{if}\;\frac{x}{y} \leq -850000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.48:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -8.5e8 or 0.47999999999999998 < (/.f64 x y) Initial program 83.6%
Taylor expanded in y around 0
Applied rewrites97.1%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
lower--.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
if -8.5e8 < (/.f64 x y) < 0.47999999999999998Initial program 91.1%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites98.4%
Taylor expanded in z around 0
Applied rewrites98.4%
Final simplification92.9%
(FPCore (x y z t)
:precision binary64
(if (<= (/ x y) -2.25e+58)
(/ x y)
(if (<= (/ x y) 3.5e+62)
(- (/ (fma 2.0 z 2.0) (* t z)) 2.0)
(+ -2.0 (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.25e+58) {
tmp = x / y;
} else if ((x / y) <= 3.5e+62) {
tmp = (fma(2.0, z, 2.0) / (t * z)) - 2.0;
} else {
tmp = -2.0 + (x / y);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2.25e+58) tmp = Float64(x / y); elseif (Float64(x / y) <= 3.5e+62) tmp = Float64(Float64(fma(2.0, z, 2.0) / Float64(t * z)) - 2.0); else tmp = Float64(-2.0 + Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.25e+58], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 3.5e+62], N[(N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2.25 \cdot 10^{+58}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 3.5 \cdot 10^{+62}:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z} - 2\\
\mathbf{else}:\\
\;\;\;\;-2 + \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -2.2499999999999999e58Initial program 81.0%
Taylor expanded in y around 0
lower-/.f6478.2
Applied rewrites78.2%
if -2.2499999999999999e58 < (/.f64 x y) < 3.49999999999999984e62Initial program 90.6%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites92.0%
Taylor expanded in z around 0
Applied rewrites91.9%
if 3.49999999999999984e62 < (/.f64 x y) Initial program 83.9%
Taylor expanded in t around inf
Applied rewrites84.4%
Final simplification87.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2.9e+21) (/ x y) (if (<= (/ x y) 3.8e+25) (- (/ 2.0 t) 2.0) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.9e+21) {
tmp = x / y;
} else if ((x / y) <= 3.8e+25) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2.9d+21)) then
tmp = x / y
else if ((x / y) <= 3.8d+25) then
tmp = (2.0d0 / t) - 2.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2.9e+21) {
tmp = x / y;
} else if ((x / y) <= 3.8e+25) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2.9e+21: tmp = x / y elif (x / y) <= 3.8e+25: tmp = (2.0 / t) - 2.0 else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2.9e+21) tmp = Float64(x / y); elseif (Float64(x / y) <= 3.8e+25) tmp = Float64(Float64(2.0 / t) - 2.0); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2.9e+21) tmp = x / y; elseif ((x / y) <= 3.8e+25) tmp = (2.0 / t) - 2.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.9e+21], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 3.8e+25], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 3.8 \cdot 10^{+25}:\\
\;\;\;\;\frac{2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -2.9e21 or 3.8e25 < (/.f64 x y) Initial program 83.1%
Taylor expanded in y around 0
lower-/.f6476.5
Applied rewrites76.5%
if -2.9e21 < (/.f64 x y) < 3.8e25Initial program 91.0%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites96.7%
Taylor expanded in z around inf
Applied rewrites55.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ -2.0 (/ x y)))) (if (<= t -1.35e-55) t_1 (if (<= t 1.6e-26) (- (/ 2.0 t) 2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -2.0 + (x / y);
double tmp;
if (t <= -1.35e-55) {
tmp = t_1;
} else if (t <= 1.6e-26) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-2.0d0) + (x / y)
if (t <= (-1.35d-55)) then
tmp = t_1
else if (t <= 1.6d-26) then
tmp = (2.0d0 / t) - 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -2.0 + (x / y);
double tmp;
if (t <= -1.35e-55) {
tmp = t_1;
} else if (t <= 1.6e-26) {
tmp = (2.0 / t) - 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -2.0 + (x / y) tmp = 0 if t <= -1.35e-55: tmp = t_1 elif t <= 1.6e-26: tmp = (2.0 / t) - 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(-2.0 + Float64(x / y)) tmp = 0.0 if (t <= -1.35e-55) tmp = t_1; elseif (t <= 1.6e-26) tmp = Float64(Float64(2.0 / t) - 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -2.0 + (x / y); tmp = 0.0; if (t <= -1.35e-55) tmp = t_1; elseif (t <= 1.6e-26) tmp = (2.0 / t) - 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.35e-55], t$95$1, If[LessEqual[t, 1.6e-26], N[(N[(2.0 / t), $MachinePrecision] - 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -2 + \frac{x}{y}\\
\mathbf{if}\;t \leq -1.35 \cdot 10^{-55}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.6 \cdot 10^{-26}:\\
\;\;\;\;\frac{2}{t} - 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.35000000000000002e-55 or 1.6000000000000001e-26 < t Initial program 80.3%
Taylor expanded in t around inf
Applied rewrites77.1%
if -1.35000000000000002e-55 < t < 1.6000000000000001e-26Initial program 98.6%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites90.5%
Taylor expanded in z around inf
Applied rewrites48.9%
Final simplification66.3%
(FPCore (x y z t) :precision binary64 (if (<= t -7.5e-8) -2.0 (if (<= t 18000000000.0) (/ 2.0 t) -2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -7.5e-8) {
tmp = -2.0;
} else if (t <= 18000000000.0) {
tmp = 2.0 / t;
} else {
tmp = -2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-7.5d-8)) then
tmp = -2.0d0
else if (t <= 18000000000.0d0) then
tmp = 2.0d0 / t
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -7.5e-8) {
tmp = -2.0;
} else if (t <= 18000000000.0) {
tmp = 2.0 / t;
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -7.5e-8: tmp = -2.0 elif t <= 18000000000.0: tmp = 2.0 / t else: tmp = -2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -7.5e-8) tmp = -2.0; elseif (t <= 18000000000.0) tmp = Float64(2.0 / t); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -7.5e-8) tmp = -2.0; elseif (t <= 18000000000.0) tmp = 2.0 / t; else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -7.5e-8], -2.0, If[LessEqual[t, 18000000000.0], N[(2.0 / t), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.5 \cdot 10^{-8}:\\
\;\;\;\;-2\\
\mathbf{elif}\;t \leq 18000000000:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if t < -7.4999999999999997e-8 or 1.8e10 < t Initial program 77.5%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites47.8%
Taylor expanded in t around inf
Applied rewrites29.4%
if -7.4999999999999997e-8 < t < 1.8e10Initial program 98.8%
Taylor expanded in y around 0
Applied rewrites79.3%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
lower--.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6460.6
Applied rewrites60.6%
Taylor expanded in t around 0
Applied rewrites43.0%
(FPCore (x y z t) :precision binary64 -2.0)
double code(double x, double y, double z, double t) {
return -2.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -2.0d0
end function
public static double code(double x, double y, double z, double t) {
return -2.0;
}
def code(x, y, z, t): return -2.0
function code(x, y, z, t) return -2.0 end
function tmp = code(x, y, z, t) tmp = -2.0; end
code[x_, y_, z_, t_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 87.3%
Taylor expanded in y around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
associate-+r+N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
associate-*r/N/A
metadata-evalN/A
associate--l+N/A
lower--.f64N/A
Applied rewrites64.2%
Taylor expanded in t around inf
Applied rewrites17.0%
(FPCore (x y z t) :precision binary64 (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
end function
public static double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
def code(x, y, z, t): return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
\end{array}
herbie shell --seed 2024276
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
:alt
(! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))