
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (- (* x 0.5) y) (sqrt (* z (* (pow (+ 1.0 t_m) t_m) 2.0)))))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return ((x * 0.5) - y) * sqrt((z * (pow((1.0 + t_m), t_m) * 2.0)));
}
t_m = abs(t)
real(8) function code(x, y, z, t_m)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = ((x * 0.5d0) - y) * sqrt((z * (((1.0d0 + t_m) ** t_m) * 2.0d0)))
end function
t_m = Math.abs(t);
public static double code(double x, double y, double z, double t_m) {
return ((x * 0.5) - y) * Math.sqrt((z * (Math.pow((1.0 + t_m), t_m) * 2.0)));
}
t_m = math.fabs(t) def code(x, y, z, t_m): return ((x * 0.5) - y) * math.sqrt((z * (math.pow((1.0 + t_m), t_m) * 2.0)))
t_m = abs(t) function code(x, y, z, t_m) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * Float64((Float64(1.0 + t_m) ^ t_m) * 2.0)))) end
t_m = abs(t); function tmp = code(x, y, z, t_m) tmp = ((x * 0.5) - y) * sqrt((z * (((1.0 + t_m) ^ t_m) * 2.0))); end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * N[(N[Power[N[(1.0 + t$95$m), $MachinePrecision], t$95$m], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot \left({\left(1 + t\_m\right)}^{t\_m} \cdot 2\right)}
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-+.f6474.5
Applied rewrites74.5%
Final simplification74.5%
t_m = (fabs.f64 t)
(FPCore (x y z t_m)
:precision binary64
(let* ((t_1 (sqrt (* z 2.0)))
(t_2 (fma (* t_m t_m) 0.5 1.0))
(t_3 (- (* x 0.5) y)))
(if (<= (* t_m t_m) 4.2e+161)
(* (* t_2 t_3) t_1)
(if (<= (* t_m t_m) 2.6e+292)
(* (* (* x 0.5) t_1) (fma (fma 0.125 (* t_m t_m) 0.5) (* t_m t_m) 1.0))
(* (* t_2 t_1) t_3)))))t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
double t_1 = sqrt((z * 2.0));
double t_2 = fma((t_m * t_m), 0.5, 1.0);
double t_3 = (x * 0.5) - y;
double tmp;
if ((t_m * t_m) <= 4.2e+161) {
tmp = (t_2 * t_3) * t_1;
} else if ((t_m * t_m) <= 2.6e+292) {
tmp = ((x * 0.5) * t_1) * fma(fma(0.125, (t_m * t_m), 0.5), (t_m * t_m), 1.0);
} else {
tmp = (t_2 * t_1) * t_3;
}
return tmp;
}
t_m = abs(t) function code(x, y, z, t_m) t_1 = sqrt(Float64(z * 2.0)) t_2 = fma(Float64(t_m * t_m), 0.5, 1.0) t_3 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (Float64(t_m * t_m) <= 4.2e+161) tmp = Float64(Float64(t_2 * t_3) * t_1); elseif (Float64(t_m * t_m) <= 2.6e+292) tmp = Float64(Float64(Float64(x * 0.5) * t_1) * fma(fma(0.125, Float64(t_m * t_m), 0.5), Float64(t_m * t_m), 1.0)); else tmp = Float64(Float64(t_2 * t_1) * t_3); end return tmp end
t_m = N[Abs[t], $MachinePrecision]
code[x_, y_, z_, t$95$m_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(t$95$m * t$95$m), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[N[(t$95$m * t$95$m), $MachinePrecision], 4.2e+161], N[(N[(t$95$2 * t$95$3), $MachinePrecision] * t$95$1), $MachinePrecision], If[LessEqual[N[(t$95$m * t$95$m), $MachinePrecision], 2.6e+292], N[(N[(N[(x * 0.5), $MachinePrecision] * t$95$1), $MachinePrecision] * N[(N[(0.125 * N[(t$95$m * t$95$m), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 * t$95$1), $MachinePrecision] * t$95$3), $MachinePrecision]]]]]]
\begin{array}{l}
t_m = \left|t\right|
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
t_2 := \mathsf{fma}\left(t\_m \cdot t\_m, 0.5, 1\right)\\
t_3 := x \cdot 0.5 - y\\
\mathbf{if}\;t\_m \cdot t\_m \leq 4.2 \cdot 10^{+161}:\\
\;\;\;\;\left(t\_2 \cdot t\_3\right) \cdot t\_1\\
\mathbf{elif}\;t\_m \cdot t\_m \leq 2.6 \cdot 10^{+292}:\\
\;\;\;\;\left(\left(x \cdot 0.5\right) \cdot t\_1\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(0.125, t\_m \cdot t\_m, 0.5\right), t\_m \cdot t\_m, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 \cdot t\_1\right) \cdot t\_3\\
\end{array}
\end{array}
if (*.f64 t t) < 4.2e161Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6488.0
Applied rewrites88.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6488.0
Applied rewrites88.0%
if 4.2e161 < (*.f64 t t) < 2.5999999999999999e292Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
lower-*.f6488.9
Applied rewrites88.9%
if 2.5999999999999999e292 < (*.f64 t t) Initial program 98.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6497.1
Applied rewrites97.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification91.3%
t_m = (fabs.f64 t)
(FPCore (x y z t_m)
:precision binary64
(*
(- (* x 0.5) y)
(*
(sqrt (* z 2.0))
(fma
(fma (fma (* t_m t_m) 0.020833333333333332 0.125) (* t_m t_m) 0.5)
(* t_m t_m)
1.0))))t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return ((x * 0.5) - y) * (sqrt((z * 2.0)) * fma(fma(fma((t_m * t_m), 0.020833333333333332, 0.125), (t_m * t_m), 0.5), (t_m * t_m), 1.0));
}
t_m = abs(t) function code(x, y, z, t_m) return Float64(Float64(Float64(x * 0.5) - y) * Float64(sqrt(Float64(z * 2.0)) * fma(fma(fma(Float64(t_m * t_m), 0.020833333333333332, 0.125), Float64(t_m * t_m), 0.5), Float64(t_m * t_m), 1.0))) end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(N[(t$95$m * t$95$m), $MachinePrecision] * 0.020833333333333332 + 0.125), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\left(x \cdot 0.5 - y\right) \cdot \left(\sqrt{z \cdot 2} \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(t\_m \cdot t\_m, 0.020833333333333332, 0.125\right), t\_m \cdot t\_m, 0.5\right), t\_m \cdot t\_m, 1\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.8
Applied rewrites95.8%
lift-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.2
Applied rewrites96.2%
Final simplification96.2%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (fma (fma (fma 0.020833333333333332 (* t_m t_m) 0.125) (* t_m t_m) 0.5) (* t_m t_m) 1.0) (* (sqrt (* z 2.0)) (- (* x 0.5) y))))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return fma(fma(fma(0.020833333333333332, (t_m * t_m), 0.125), (t_m * t_m), 0.5), (t_m * t_m), 1.0) * (sqrt((z * 2.0)) * ((x * 0.5) - y));
}
t_m = abs(t) function code(x, y, z, t_m) return Float64(fma(fma(fma(0.020833333333333332, Float64(t_m * t_m), 0.125), Float64(t_m * t_m), 0.5), Float64(t_m * t_m), 1.0) * Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y))) end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(N[(0.020833333333333332 * N[(t$95$m * t$95$m), $MachinePrecision] + 0.125), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t\_m \cdot t\_m, 0.125\right), t\_m \cdot t\_m, 0.5\right), t\_m \cdot t\_m, 1\right) \cdot \left(\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.8
Applied rewrites95.8%
Final simplification95.8%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (fma (fma (* 0.020833333333333332 (* t_m t_m)) (* t_m t_m) 0.5) (* t_m t_m) 1.0) (* (sqrt (* z 2.0)) (- (* x 0.5) y))))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return fma(fma((0.020833333333333332 * (t_m * t_m)), (t_m * t_m), 0.5), (t_m * t_m), 1.0) * (sqrt((z * 2.0)) * ((x * 0.5) - y));
}
t_m = abs(t) function code(x, y, z, t_m) return Float64(fma(fma(Float64(0.020833333333333332 * Float64(t_m * t_m)), Float64(t_m * t_m), 0.5), Float64(t_m * t_m), 1.0) * Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y))) end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(N[(0.020833333333333332 * N[(t$95$m * t$95$m), $MachinePrecision]), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332 \cdot \left(t\_m \cdot t\_m\right), t\_m \cdot t\_m, 0.5\right), t\_m \cdot t\_m, 1\right) \cdot \left(\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.8
Applied rewrites95.8%
Taylor expanded in t around inf
Applied rewrites95.8%
Final simplification95.8%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (* (fma (fma 0.125 (* t_m t_m) 0.5) (* t_m t_m) 1.0) (sqrt (* z 2.0))) (- (* x 0.5) y)))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return (fma(fma(0.125, (t_m * t_m), 0.5), (t_m * t_m), 1.0) * sqrt((z * 2.0))) * ((x * 0.5) - y);
}
t_m = abs(t) function code(x, y, z, t_m) return Float64(Float64(fma(fma(0.125, Float64(t_m * t_m), 0.5), Float64(t_m * t_m), 1.0) * sqrt(Float64(z * 2.0))) * Float64(Float64(x * 0.5) - y)) end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(N[(0.125 * N[(t$95$m * t$95$m), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t$95$m * t$95$m), $MachinePrecision] + 1.0), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\left(\mathsf{fma}\left(\mathsf{fma}\left(0.125, t\_m \cdot t\_m, 0.5\right), t\_m \cdot t\_m, 1\right) \cdot \sqrt{z \cdot 2}\right) \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.6
Applied rewrites93.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6494.0
Applied rewrites94.0%
Final simplification94.0%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (fma (* (fma 0.125 (* t_m t_m) 0.5) t_m) t_m 1.0) (* (sqrt (* z 2.0)) (- (* x 0.5) y))))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return fma((fma(0.125, (t_m * t_m), 0.5) * t_m), t_m, 1.0) * (sqrt((z * 2.0)) * ((x * 0.5) - y));
}
t_m = abs(t) function code(x, y, z, t_m) return Float64(fma(Float64(fma(0.125, Float64(t_m * t_m), 0.5) * t_m), t_m, 1.0) * Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y))) end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(N[(0.125 * N[(t$95$m * t$95$m), $MachinePrecision] + 0.5), $MachinePrecision] * t$95$m), $MachinePrecision] * t$95$m + 1.0), $MachinePrecision] * N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\mathsf{fma}\left(\mathsf{fma}\left(0.125, t\_m \cdot t\_m, 0.5\right) \cdot t\_m, t\_m, 1\right) \cdot \left(\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.6
Applied rewrites93.6%
Applied rewrites93.6%
Final simplification93.6%
t_m = (fabs.f64 t)
(FPCore (x y z t_m)
:precision binary64
(let* ((t_1 (sqrt (* z 2.0))) (t_2 (* 1.0 (* (* x 0.5) t_1))))
(if (<= (* x 0.5) -1e+52)
t_2
(if (<= (* x 0.5) 1e-24) (* (* (- y) t_1) 1.0) t_2))))t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
double t_1 = sqrt((z * 2.0));
double t_2 = 1.0 * ((x * 0.5) * t_1);
double tmp;
if ((x * 0.5) <= -1e+52) {
tmp = t_2;
} else if ((x * 0.5) <= 1e-24) {
tmp = (-y * t_1) * 1.0;
} else {
tmp = t_2;
}
return tmp;
}
t_m = abs(t)
real(8) function code(x, y, z, t_m)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((z * 2.0d0))
t_2 = 1.0d0 * ((x * 0.5d0) * t_1)
if ((x * 0.5d0) <= (-1d+52)) then
tmp = t_2
else if ((x * 0.5d0) <= 1d-24) then
tmp = (-y * t_1) * 1.0d0
else
tmp = t_2
end if
code = tmp
end function
t_m = Math.abs(t);
public static double code(double x, double y, double z, double t_m) {
double t_1 = Math.sqrt((z * 2.0));
double t_2 = 1.0 * ((x * 0.5) * t_1);
double tmp;
if ((x * 0.5) <= -1e+52) {
tmp = t_2;
} else if ((x * 0.5) <= 1e-24) {
tmp = (-y * t_1) * 1.0;
} else {
tmp = t_2;
}
return tmp;
}
t_m = math.fabs(t) def code(x, y, z, t_m): t_1 = math.sqrt((z * 2.0)) t_2 = 1.0 * ((x * 0.5) * t_1) tmp = 0 if (x * 0.5) <= -1e+52: tmp = t_2 elif (x * 0.5) <= 1e-24: tmp = (-y * t_1) * 1.0 else: tmp = t_2 return tmp
t_m = abs(t) function code(x, y, z, t_m) t_1 = sqrt(Float64(z * 2.0)) t_2 = Float64(1.0 * Float64(Float64(x * 0.5) * t_1)) tmp = 0.0 if (Float64(x * 0.5) <= -1e+52) tmp = t_2; elseif (Float64(x * 0.5) <= 1e-24) tmp = Float64(Float64(Float64(-y) * t_1) * 1.0); else tmp = t_2; end return tmp end
t_m = abs(t); function tmp_2 = code(x, y, z, t_m) t_1 = sqrt((z * 2.0)); t_2 = 1.0 * ((x * 0.5) * t_1); tmp = 0.0; if ((x * 0.5) <= -1e+52) tmp = t_2; elseif ((x * 0.5) <= 1e-24) tmp = (-y * t_1) * 1.0; else tmp = t_2; end tmp_2 = tmp; end
t_m = N[Abs[t], $MachinePrecision]
code[x_, y_, z_, t$95$m_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(1.0 * N[(N[(x * 0.5), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * 0.5), $MachinePrecision], -1e+52], t$95$2, If[LessEqual[N[(x * 0.5), $MachinePrecision], 1e-24], N[(N[((-y) * t$95$1), $MachinePrecision] * 1.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
t_m = \left|t\right|
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
t_2 := 1 \cdot \left(\left(x \cdot 0.5\right) \cdot t\_1\right)\\
\mathbf{if}\;x \cdot 0.5 \leq -1 \cdot 10^{+52}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot 0.5 \leq 10^{-24}:\\
\;\;\;\;\left(\left(-y\right) \cdot t\_1\right) \cdot 1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 x #s(literal 1/2 binary64)) < -9.9999999999999999e51 or 9.99999999999999924e-25 < (*.f64 x #s(literal 1/2 binary64)) Initial program 99.9%
Taylor expanded in t around 0
Applied rewrites63.1%
Taylor expanded in y around 0
lower-*.f6452.1
Applied rewrites52.1%
if -9.9999999999999999e51 < (*.f64 x #s(literal 1/2 binary64)) < 9.99999999999999924e-25Initial program 99.1%
Taylor expanded in t around 0
Applied rewrites53.2%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6442.2
Applied rewrites42.2%
Final simplification47.3%
t_m = (fabs.f64 t)
(FPCore (x y z t_m)
:precision binary64
(let* ((t_1 (sqrt (* z 2.0))))
(if (<= (* t_m t_m) 1.2e+101)
(* 1.0 (* t_1 (- (* x 0.5) y)))
(* (* x 0.5) (* (* (* t_m t_m) 0.5) t_1)))))t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
double t_1 = sqrt((z * 2.0));
double tmp;
if ((t_m * t_m) <= 1.2e+101) {
tmp = 1.0 * (t_1 * ((x * 0.5) - y));
} else {
tmp = (x * 0.5) * (((t_m * t_m) * 0.5) * t_1);
}
return tmp;
}
t_m = abs(t)
real(8) function code(x, y, z, t_m)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt((z * 2.0d0))
if ((t_m * t_m) <= 1.2d+101) then
tmp = 1.0d0 * (t_1 * ((x * 0.5d0) - y))
else
tmp = (x * 0.5d0) * (((t_m * t_m) * 0.5d0) * t_1)
end if
code = tmp
end function
t_m = Math.abs(t);
public static double code(double x, double y, double z, double t_m) {
double t_1 = Math.sqrt((z * 2.0));
double tmp;
if ((t_m * t_m) <= 1.2e+101) {
tmp = 1.0 * (t_1 * ((x * 0.5) - y));
} else {
tmp = (x * 0.5) * (((t_m * t_m) * 0.5) * t_1);
}
return tmp;
}
t_m = math.fabs(t) def code(x, y, z, t_m): t_1 = math.sqrt((z * 2.0)) tmp = 0 if (t_m * t_m) <= 1.2e+101: tmp = 1.0 * (t_1 * ((x * 0.5) - y)) else: tmp = (x * 0.5) * (((t_m * t_m) * 0.5) * t_1) return tmp
t_m = abs(t) function code(x, y, z, t_m) t_1 = sqrt(Float64(z * 2.0)) tmp = 0.0 if (Float64(t_m * t_m) <= 1.2e+101) tmp = Float64(1.0 * Float64(t_1 * Float64(Float64(x * 0.5) - y))); else tmp = Float64(Float64(x * 0.5) * Float64(Float64(Float64(t_m * t_m) * 0.5) * t_1)); end return tmp end
t_m = abs(t); function tmp_2 = code(x, y, z, t_m) t_1 = sqrt((z * 2.0)); tmp = 0.0; if ((t_m * t_m) <= 1.2e+101) tmp = 1.0 * (t_1 * ((x * 0.5) - y)); else tmp = (x * 0.5) * (((t_m * t_m) * 0.5) * t_1); end tmp_2 = tmp; end
t_m = N[Abs[t], $MachinePrecision]
code[x_, y_, z_, t$95$m_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t$95$m * t$95$m), $MachinePrecision], 1.2e+101], N[(1.0 * N[(t$95$1 * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] * N[(N[(N[(t$95$m * t$95$m), $MachinePrecision] * 0.5), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
t_m = \left|t\right|
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
\mathbf{if}\;t\_m \cdot t\_m \leq 1.2 \cdot 10^{+101}:\\
\;\;\;\;1 \cdot \left(t\_1 \cdot \left(x \cdot 0.5 - y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 0.5\right) \cdot \left(\left(\left(t\_m \cdot t\_m\right) \cdot 0.5\right) \cdot t\_1\right)\\
\end{array}
\end{array}
if (*.f64 t t) < 1.19999999999999994e101Initial program 99.8%
Taylor expanded in t around 0
Applied rewrites87.4%
if 1.19999999999999994e101 < (*.f64 t t) Initial program 99.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6479.9
Applied rewrites79.9%
Taylor expanded in y around 0
lower-*.f6459.3
Applied rewrites59.3%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
Taylor expanded in t around inf
Applied rewrites61.1%
Final simplification76.3%
t_m = (fabs.f64 t)
(FPCore (x y z t_m)
:precision binary64
(let* ((t_1 (sqrt (* z 2.0))))
(if (<= (* t_m t_m) 2.2e+44)
(* 1.0 (* t_1 (- (* x 0.5) y)))
(* (- y) (* (fma (* t_m t_m) 0.5 1.0) t_1)))))t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
double t_1 = sqrt((z * 2.0));
double tmp;
if ((t_m * t_m) <= 2.2e+44) {
tmp = 1.0 * (t_1 * ((x * 0.5) - y));
} else {
tmp = -y * (fma((t_m * t_m), 0.5, 1.0) * t_1);
}
return tmp;
}
t_m = abs(t) function code(x, y, z, t_m) t_1 = sqrt(Float64(z * 2.0)) tmp = 0.0 if (Float64(t_m * t_m) <= 2.2e+44) tmp = Float64(1.0 * Float64(t_1 * Float64(Float64(x * 0.5) - y))); else tmp = Float64(Float64(-y) * Float64(fma(Float64(t_m * t_m), 0.5, 1.0) * t_1)); end return tmp end
t_m = N[Abs[t], $MachinePrecision]
code[x_, y_, z_, t$95$m_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t$95$m * t$95$m), $MachinePrecision], 2.2e+44], N[(1.0 * N[(t$95$1 * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-y) * N[(N[(N[(t$95$m * t$95$m), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
t_m = \left|t\right|
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
\mathbf{if}\;t\_m \cdot t\_m \leq 2.2 \cdot 10^{+44}:\\
\;\;\;\;1 \cdot \left(t\_1 \cdot \left(x \cdot 0.5 - y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \left(\mathsf{fma}\left(t\_m \cdot t\_m, 0.5, 1\right) \cdot t\_1\right)\\
\end{array}
\end{array}
if (*.f64 t t) < 2.19999999999999996e44Initial program 99.8%
Taylor expanded in t around 0
Applied rewrites94.7%
if 2.19999999999999996e44 < (*.f64 t t) Initial program 99.2%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6474.4
Applied rewrites74.4%
Taylor expanded in y around 0
lower-*.f6453.6
Applied rewrites53.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.2
Applied rewrites55.2%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6450.2
Applied rewrites50.2%
Final simplification73.5%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (* (fma (* t_m t_m) 0.5 1.0) (- (* x 0.5) y)) (sqrt (* z 2.0))))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return (fma((t_m * t_m), 0.5, 1.0) * ((x * 0.5) - y)) * sqrt((z * 2.0));
}
t_m = abs(t) function code(x, y, z, t_m) return Float64(Float64(fma(Float64(t_m * t_m), 0.5, 1.0) * Float64(Float64(x * 0.5) - y)) * sqrt(Float64(z * 2.0))) end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[(N[(N[(t$95$m * t$95$m), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\left(\mathsf{fma}\left(t\_m \cdot t\_m, 0.5, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6485.9
Applied rewrites85.9%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6487.7
Applied rewrites87.7%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* 1.0 (* (sqrt (* z 2.0)) (- (* x 0.5) y))))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return 1.0 * (sqrt((z * 2.0)) * ((x * 0.5) - y));
}
t_m = abs(t)
real(8) function code(x, y, z, t_m)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = 1.0d0 * (sqrt((z * 2.0d0)) * ((x * 0.5d0) - y))
end function
t_m = Math.abs(t);
public static double code(double x, double y, double z, double t_m) {
return 1.0 * (Math.sqrt((z * 2.0)) * ((x * 0.5) - y));
}
t_m = math.fabs(t) def code(x, y, z, t_m): return 1.0 * (math.sqrt((z * 2.0)) * ((x * 0.5) - y))
t_m = abs(t) function code(x, y, z, t_m) return Float64(1.0 * Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y))) end
t_m = abs(t); function tmp = code(x, y, z, t_m) tmp = 1.0 * (sqrt((z * 2.0)) * ((x * 0.5) - y)); end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(1.0 * N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
1 \cdot \left(\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
Applied rewrites58.3%
Final simplification58.3%
t_m = (fabs.f64 t) (FPCore (x y z t_m) :precision binary64 (* (* (- y) (sqrt (* z 2.0))) 1.0))
t_m = fabs(t);
double code(double x, double y, double z, double t_m) {
return (-y * sqrt((z * 2.0))) * 1.0;
}
t_m = abs(t)
real(8) function code(x, y, z, t_m)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = (-y * sqrt((z * 2.0d0))) * 1.0d0
end function
t_m = Math.abs(t);
public static double code(double x, double y, double z, double t_m) {
return (-y * Math.sqrt((z * 2.0))) * 1.0;
}
t_m = math.fabs(t) def code(x, y, z, t_m): return (-y * math.sqrt((z * 2.0))) * 1.0
t_m = abs(t) function code(x, y, z, t_m) return Float64(Float64(Float64(-y) * sqrt(Float64(z * 2.0))) * 1.0) end
t_m = abs(t); function tmp = code(x, y, z, t_m) tmp = (-y * sqrt((z * 2.0))) * 1.0; end
t_m = N[Abs[t], $MachinePrecision] code[x_, y_, z_, t$95$m_] := N[(N[((-y) * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]
\begin{array}{l}
t_m = \left|t\right|
\\
\left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot 1
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
Applied rewrites58.3%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6428.6
Applied rewrites28.6%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024276
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(! :herbie-platform default (* (* (- (* x 1/2) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2))))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))