Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3

Percentage Accurate: 84.8% → 96.1%
Time: 6.7s
Alternatives: 6
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Alternative 1: 96.1% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 5 \cdot 10^{-44}:\\ \;\;\;\;\frac{\left(y - z\right) \cdot x\_m}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{y} \cdot x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 5e-44) (/ (* (- y z) x_m) y) (* (/ (- y z) y) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 5e-44) {
		tmp = ((y - z) * x_m) / y;
	} else {
		tmp = ((y - z) / y) * x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 5d-44) then
        tmp = ((y - z) * x_m) / y
    else
        tmp = ((y - z) / y) * x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 5e-44) {
		tmp = ((y - z) * x_m) / y;
	} else {
		tmp = ((y - z) / y) * x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 5e-44:
		tmp = ((y - z) * x_m) / y
	else:
		tmp = ((y - z) / y) * x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 5e-44)
		tmp = Float64(Float64(Float64(y - z) * x_m) / y);
	else
		tmp = Float64(Float64(Float64(y - z) / y) * x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 5e-44)
		tmp = ((y - z) * x_m) / y;
	else
		tmp = ((y - z) / y) * x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 5e-44], N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-44}:\\
\;\;\;\;\frac{\left(y - z\right) \cdot x\_m}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{y - z}{y} \cdot x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 5.00000000000000039e-44

    1. Initial program 86.2%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing

    if 5.00000000000000039e-44 < x

    1. Initial program 75.9%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      6. lower-/.f6499.9

        \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 5 \cdot 10^{-44}:\\ \;\;\;\;\frac{\left(y - z\right) \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{y} \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 92.1% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := \frac{\left(y - z\right) \cdot x\_m}{y}\\ t_1 := \frac{x\_m}{y} \cdot \left(y - z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq 0:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 6.5 \cdot 10^{-107}:\\ \;\;\;\;1 \cdot x\_m\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (/ (* (- y z) x_m) y)) (t_1 (* (/ x_m y) (- y z))))
   (* x_s (if (<= t_0 0.0) t_1 (if (<= t_0 6.5e-107) (* 1.0 x_m) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = ((y - z) * x_m) / y;
	double t_1 = (x_m / y) * (y - z);
	double tmp;
	if (t_0 <= 0.0) {
		tmp = t_1;
	} else if (t_0 <= 6.5e-107) {
		tmp = 1.0 * x_m;
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = ((y - z) * x_m) / y
    t_1 = (x_m / y) * (y - z)
    if (t_0 <= 0.0d0) then
        tmp = t_1
    else if (t_0 <= 6.5d-107) then
        tmp = 1.0d0 * x_m
    else
        tmp = t_1
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = ((y - z) * x_m) / y;
	double t_1 = (x_m / y) * (y - z);
	double tmp;
	if (t_0 <= 0.0) {
		tmp = t_1;
	} else if (t_0 <= 6.5e-107) {
		tmp = 1.0 * x_m;
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = ((y - z) * x_m) / y
	t_1 = (x_m / y) * (y - z)
	tmp = 0
	if t_0 <= 0.0:
		tmp = t_1
	elif t_0 <= 6.5e-107:
		tmp = 1.0 * x_m
	else:
		tmp = t_1
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(Float64(Float64(y - z) * x_m) / y)
	t_1 = Float64(Float64(x_m / y) * Float64(y - z))
	tmp = 0.0
	if (t_0 <= 0.0)
		tmp = t_1;
	elseif (t_0 <= 6.5e-107)
		tmp = Float64(1.0 * x_m);
	else
		tmp = t_1;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = ((y - z) * x_m) / y;
	t_1 = (x_m / y) * (y - z);
	tmp = 0.0;
	if (t_0 <= 0.0)
		tmp = t_1;
	elseif (t_0 <= 6.5e-107)
		tmp = 1.0 * x_m;
	else
		tmp = t_1;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x$95$m / y), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 6.5e-107], N[(1.0 * x$95$m), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := \frac{\left(y - z\right) \cdot x\_m}{y}\\
t_1 := \frac{x\_m}{y} \cdot \left(y - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 6.5 \cdot 10^{-107}:\\
\;\;\;\;1 \cdot x\_m\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x (-.f64 y z)) y) < -0.0 or 6.5000000000000002e-107 < (/.f64 (*.f64 x (-.f64 y z)) y)

    1. Initial program 81.7%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
      3. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
      4. associate-/l*N/A

        \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
      5. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
      7. lower-/.f6489.1

        \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
    4. Applied rewrites89.1%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]

    if -0.0 < (/.f64 (*.f64 x (-.f64 y z)) y) < 6.5000000000000002e-107

    1. Initial program 99.8%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      6. lower-/.f6499.9

        \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
    5. Taylor expanded in z around 0

      \[\leadsto \color{blue}{1} \cdot x \]
    6. Step-by-step derivation
      1. Applied rewrites83.5%

        \[\leadsto \color{blue}{1} \cdot x \]
    7. Recombined 2 regimes into one program.
    8. Final simplification88.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(y - z\right) \cdot x}{y} \leq 0:\\ \;\;\;\;\frac{x}{y} \cdot \left(y - z\right)\\ \mathbf{elif}\;\frac{\left(y - z\right) \cdot x}{y} \leq 6.5 \cdot 10^{-107}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(y - z\right)\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 95.9% accurate, 0.6× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := \frac{y - z}{y} \cdot x\_m\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -18000000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 2.8 \cdot 10^{-188}:\\ \;\;\;\;\frac{x\_m}{y} \cdot \left(y - z\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z)
     :precision binary64
     (let* ((t_0 (* (/ (- y z) y) x_m)))
       (*
        x_s
        (if (<= y -18000000.0)
          t_0
          (if (<= y 2.8e-188) (* (/ x_m y) (- y z)) t_0)))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	double t_0 = ((y - z) / y) * x_m;
    	double tmp;
    	if (y <= -18000000.0) {
    		tmp = t_0;
    	} else if (y <= 2.8e-188) {
    		tmp = (x_m / y) * (y - z);
    	} else {
    		tmp = t_0;
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: tmp
        t_0 = ((y - z) / y) * x_m
        if (y <= (-18000000.0d0)) then
            tmp = t_0
        else if (y <= 2.8d-188) then
            tmp = (x_m / y) * (y - z)
        else
            tmp = t_0
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	double t_0 = ((y - z) / y) * x_m;
    	double tmp;
    	if (y <= -18000000.0) {
    		tmp = t_0;
    	} else if (y <= 2.8e-188) {
    		tmp = (x_m / y) * (y - z);
    	} else {
    		tmp = t_0;
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	t_0 = ((y - z) / y) * x_m
    	tmp = 0
    	if y <= -18000000.0:
    		tmp = t_0
    	elif y <= 2.8e-188:
    		tmp = (x_m / y) * (y - z)
    	else:
    		tmp = t_0
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	t_0 = Float64(Float64(Float64(y - z) / y) * x_m)
    	tmp = 0.0
    	if (y <= -18000000.0)
    		tmp = t_0;
    	elseif (y <= 2.8e-188)
    		tmp = Float64(Float64(x_m / y) * Float64(y - z));
    	else
    		tmp = t_0;
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m, y, z)
    	t_0 = ((y - z) / y) * x_m;
    	tmp = 0.0;
    	if (y <= -18000000.0)
    		tmp = t_0;
    	elseif (y <= 2.8e-188)
    		tmp = (x_m / y) * (y - z);
    	else
    		tmp = t_0;
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -18000000.0], t$95$0, If[LessEqual[y, 2.8e-188], N[(N[(x$95$m / y), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    \begin{array}{l}
    t_0 := \frac{y - z}{y} \cdot x\_m\\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;y \leq -18000000:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;y \leq 2.8 \cdot 10^{-188}:\\
    \;\;\;\;\frac{x\_m}{y} \cdot \left(y - z\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if y < -1.8e7 or 2.8000000000000001e-188 < y

      1. Initial program 76.8%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
        4. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        5. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        6. lower-/.f6499.4

          \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
      4. Applied rewrites99.4%

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]

      if -1.8e7 < y < 2.8000000000000001e-188

      1. Initial program 98.2%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
        3. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
        4. associate-/l*N/A

          \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
        5. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        7. lower-/.f6495.0

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
      4. Applied rewrites95.0%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
    3. Recombined 2 regimes into one program.
    4. Add Preprocessing

    Alternative 4: 72.7% accurate, 0.6× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := \left(-z\right) \cdot \frac{x\_m}{y}\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -186000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 10^{+54}:\\ \;\;\;\;1 \cdot x\_m\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z)
     :precision binary64
     (let* ((t_0 (* (- z) (/ x_m y))))
       (* x_s (if (<= z -186000.0) t_0 (if (<= z 1e+54) (* 1.0 x_m) t_0)))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	double t_0 = -z * (x_m / y);
    	double tmp;
    	if (z <= -186000.0) {
    		tmp = t_0;
    	} else if (z <= 1e+54) {
    		tmp = 1.0 * x_m;
    	} else {
    		tmp = t_0;
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: tmp
        t_0 = -z * (x_m / y)
        if (z <= (-186000.0d0)) then
            tmp = t_0
        else if (z <= 1d+54) then
            tmp = 1.0d0 * x_m
        else
            tmp = t_0
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	double t_0 = -z * (x_m / y);
    	double tmp;
    	if (z <= -186000.0) {
    		tmp = t_0;
    	} else if (z <= 1e+54) {
    		tmp = 1.0 * x_m;
    	} else {
    		tmp = t_0;
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	t_0 = -z * (x_m / y)
    	tmp = 0
    	if z <= -186000.0:
    		tmp = t_0
    	elif z <= 1e+54:
    		tmp = 1.0 * x_m
    	else:
    		tmp = t_0
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	t_0 = Float64(Float64(-z) * Float64(x_m / y))
    	tmp = 0.0
    	if (z <= -186000.0)
    		tmp = t_0;
    	elseif (z <= 1e+54)
    		tmp = Float64(1.0 * x_m);
    	else
    		tmp = t_0;
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m, y, z)
    	t_0 = -z * (x_m / y);
    	tmp = 0.0;
    	if (z <= -186000.0)
    		tmp = t_0;
    	elseif (z <= 1e+54)
    		tmp = 1.0 * x_m;
    	else
    		tmp = t_0;
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[((-z) * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -186000.0], t$95$0, If[LessEqual[z, 1e+54], N[(1.0 * x$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    \begin{array}{l}
    t_0 := \left(-z\right) \cdot \frac{x\_m}{y}\\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;z \leq -186000:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;z \leq 10^{+54}:\\
    \;\;\;\;1 \cdot x\_m\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < -186000 or 1.0000000000000001e54 < z

      1. Initial program 87.2%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
        3. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
        4. associate-/l*N/A

          \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
        5. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        7. lower-/.f6489.7

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
      4. Applied rewrites89.7%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
      5. Taylor expanded in z around inf

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(-1 \cdot z\right)} \]
      6. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \]
        2. lower-neg.f6479.6

          \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(-z\right)} \]
      7. Applied rewrites79.6%

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(-z\right)} \]

      if -186000 < z < 1.0000000000000001e54

      1. Initial program 79.6%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
        4. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        5. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        6. lower-/.f6499.2

          \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
      4. Applied rewrites99.2%

        \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
      5. Taylor expanded in z around 0

        \[\leadsto \color{blue}{1} \cdot x \]
      6. Step-by-step derivation
        1. Applied rewrites79.4%

          \[\leadsto \color{blue}{1} \cdot x \]
      7. Recombined 2 regimes into one program.
      8. Final simplification79.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -186000:\\ \;\;\;\;\left(-z\right) \cdot \frac{x}{y}\\ \mathbf{elif}\;z \leq 10^{+54}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot \frac{x}{y}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 5: 70.2% accurate, 0.6× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := \frac{-z}{y} \cdot x\_m\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.45 \cdot 10^{-15}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1.3 \cdot 10^{+60}:\\ \;\;\;\;1 \cdot x\_m\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m y z)
       :precision binary64
       (let* ((t_0 (* (/ (- z) y) x_m)))
         (* x_s (if (<= z -1.45e-15) t_0 (if (<= z 1.3e+60) (* 1.0 x_m) t_0)))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m, double y, double z) {
      	double t_0 = (-z / y) * x_m;
      	double tmp;
      	if (z <= -1.45e-15) {
      		tmp = t_0;
      	} else if (z <= 1.3e+60) {
      		tmp = 1.0 * x_m;
      	} else {
      		tmp = t_0;
      	}
      	return x_s * tmp;
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m, y, z)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (-z / y) * x_m
          if (z <= (-1.45d-15)) then
              tmp = t_0
          else if (z <= 1.3d+60) then
              tmp = 1.0d0 * x_m
          else
              tmp = t_0
          end if
          code = x_s * tmp
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m, double y, double z) {
      	double t_0 = (-z / y) * x_m;
      	double tmp;
      	if (z <= -1.45e-15) {
      		tmp = t_0;
      	} else if (z <= 1.3e+60) {
      		tmp = 1.0 * x_m;
      	} else {
      		tmp = t_0;
      	}
      	return x_s * tmp;
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m, y, z):
      	t_0 = (-z / y) * x_m
      	tmp = 0
      	if z <= -1.45e-15:
      		tmp = t_0
      	elif z <= 1.3e+60:
      		tmp = 1.0 * x_m
      	else:
      		tmp = t_0
      	return x_s * tmp
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m, y, z)
      	t_0 = Float64(Float64(Float64(-z) / y) * x_m)
      	tmp = 0.0
      	if (z <= -1.45e-15)
      		tmp = t_0;
      	elseif (z <= 1.3e+60)
      		tmp = Float64(1.0 * x_m);
      	else
      		tmp = t_0;
      	end
      	return Float64(x_s * tmp)
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp_2 = code(x_s, x_m, y, z)
      	t_0 = (-z / y) * x_m;
      	tmp = 0.0;
      	if (z <= -1.45e-15)
      		tmp = t_0;
      	elseif (z <= 1.3e+60)
      		tmp = 1.0 * x_m;
      	else
      		tmp = t_0;
      	end
      	tmp_2 = x_s * tmp;
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[((-z) / y), $MachinePrecision] * x$95$m), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.45e-15], t$95$0, If[LessEqual[z, 1.3e+60], N[(1.0 * x$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      \begin{array}{l}
      t_0 := \frac{-z}{y} \cdot x\_m\\
      x\_s \cdot \begin{array}{l}
      \mathbf{if}\;z \leq -1.45 \cdot 10^{-15}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;z \leq 1.3 \cdot 10^{+60}:\\
      \;\;\;\;1 \cdot x\_m\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -1.45000000000000009e-15 or 1.30000000000000004e60 < z

        1. Initial program 87.6%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
        4. Step-by-step derivation
          1. associate-/l*N/A

            \[\leadsto -1 \cdot \color{blue}{\left(x \cdot \frac{z}{y}\right)} \]
          2. *-commutativeN/A

            \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{y} \cdot x\right)} \]
          3. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{y}\right) \cdot x} \]
          4. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{y}\right) \cdot x} \]
          5. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot z}{y}} \cdot x \]
          6. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot z}{y}} \cdot x \]
          7. mul-1-negN/A

            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{y} \cdot x \]
          8. lower-neg.f6471.3

            \[\leadsto \frac{\color{blue}{-z}}{y} \cdot x \]
        5. Applied rewrites71.3%

          \[\leadsto \color{blue}{\frac{-z}{y} \cdot x} \]

        if -1.45000000000000009e-15 < z < 1.30000000000000004e60

        1. Initial program 78.9%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
          3. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          6. lower-/.f6499.2

            \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
        4. Applied rewrites99.2%

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        5. Taylor expanded in z around 0

          \[\leadsto \color{blue}{1} \cdot x \]
        6. Step-by-step derivation
          1. Applied rewrites80.4%

            \[\leadsto \color{blue}{1} \cdot x \]
        7. Recombined 2 regimes into one program.
        8. Add Preprocessing

        Alternative 6: 50.4% accurate, 3.3× speedup?

        \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(1 \cdot x\_m\right) \end{array} \]
        x\_m = (fabs.f64 x)
        x\_s = (copysign.f64 #s(literal 1 binary64) x)
        (FPCore (x_s x_m y z) :precision binary64 (* x_s (* 1.0 x_m)))
        x\_m = fabs(x);
        x\_s = copysign(1.0, x);
        double code(double x_s, double x_m, double y, double z) {
        	return x_s * (1.0 * x_m);
        }
        
        x\_m = abs(x)
        x\_s = copysign(1.0d0, x)
        real(8) function code(x_s, x_m, y, z)
            real(8), intent (in) :: x_s
            real(8), intent (in) :: x_m
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            code = x_s * (1.0d0 * x_m)
        end function
        
        x\_m = Math.abs(x);
        x\_s = Math.copySign(1.0, x);
        public static double code(double x_s, double x_m, double y, double z) {
        	return x_s * (1.0 * x_m);
        }
        
        x\_m = math.fabs(x)
        x\_s = math.copysign(1.0, x)
        def code(x_s, x_m, y, z):
        	return x_s * (1.0 * x_m)
        
        x\_m = abs(x)
        x\_s = copysign(1.0, x)
        function code(x_s, x_m, y, z)
        	return Float64(x_s * Float64(1.0 * x_m))
        end
        
        x\_m = abs(x);
        x\_s = sign(x) * abs(1.0);
        function tmp = code(x_s, x_m, y, z)
        	tmp = x_s * (1.0 * x_m);
        end
        
        x\_m = N[Abs[x], $MachinePrecision]
        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        x\_m = \left|x\right|
        \\
        x\_s = \mathsf{copysign}\left(1, x\right)
        
        \\
        x\_s \cdot \left(1 \cdot x\_m\right)
        \end{array}
        
        Derivation
        1. Initial program 83.4%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{y}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(y - z\right)}}{y} \]
          3. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
          6. lower-/.f6494.4

            \[\leadsto \color{blue}{\frac{y - z}{y}} \cdot x \]
        4. Applied rewrites94.4%

          \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
        5. Taylor expanded in z around 0

          \[\leadsto \color{blue}{1} \cdot x \]
        6. Step-by-step derivation
          1. Applied rewrites49.9%

            \[\leadsto \color{blue}{1} \cdot x \]
          2. Add Preprocessing

          Developer Target 1: 96.2% accurate, 0.5× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\ \;\;\;\;x - \frac{z \cdot x}{y}\\ \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\ \;\;\;\;\frac{x}{\frac{y}{y - z}}\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (if (< z -2.060202331921739e+104)
             (- x (/ (* z x) y))
             (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
          double code(double x, double y, double z) {
          	double tmp;
          	if (z < -2.060202331921739e+104) {
          		tmp = x - ((z * x) / y);
          	} else if (z < 1.6939766013828526e+213) {
          		tmp = x / (y / (y - z));
          	} else {
          		tmp = (y - z) * (x / y);
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: tmp
              if (z < (-2.060202331921739d+104)) then
                  tmp = x - ((z * x) / y)
              else if (z < 1.6939766013828526d+213) then
                  tmp = x / (y / (y - z))
              else
                  tmp = (y - z) * (x / y)
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double tmp;
          	if (z < -2.060202331921739e+104) {
          		tmp = x - ((z * x) / y);
          	} else if (z < 1.6939766013828526e+213) {
          		tmp = x / (y / (y - z));
          	} else {
          		tmp = (y - z) * (x / y);
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	tmp = 0
          	if z < -2.060202331921739e+104:
          		tmp = x - ((z * x) / y)
          	elif z < 1.6939766013828526e+213:
          		tmp = x / (y / (y - z))
          	else:
          		tmp = (y - z) * (x / y)
          	return tmp
          
          function code(x, y, z)
          	tmp = 0.0
          	if (z < -2.060202331921739e+104)
          		tmp = Float64(x - Float64(Float64(z * x) / y));
          	elseif (z < 1.6939766013828526e+213)
          		tmp = Float64(x / Float64(y / Float64(y - z)));
          	else
          		tmp = Float64(Float64(y - z) * Float64(x / y));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	tmp = 0.0;
          	if (z < -2.060202331921739e+104)
          		tmp = x - ((z * x) / y);
          	elseif (z < 1.6939766013828526e+213)
          		tmp = x / (y / (y - z));
          	else
          		tmp = (y - z) * (x / y);
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
          \;\;\;\;x - \frac{z \cdot x}{y}\\
          
          \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
          \;\;\;\;\frac{x}{\frac{y}{y - z}}\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
          
          
          \end{array}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024276 
          (FPCore (x y z)
            :name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
            :precision binary64
          
            :alt
            (! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
          
            (/ (* x (- y z)) y))