
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (/ 1.0 (/ 1.0 (fma (log1p (- y)) (- z 1.0) (fma (log y) (- x 1.0) (- t))))))
double code(double x, double y, double z, double t) {
return 1.0 / (1.0 / fma(log1p(-y), (z - 1.0), fma(log(y), (x - 1.0), -t)));
}
function code(x, y, z, t) return Float64(1.0 / Float64(1.0 / fma(log1p(Float64(-y)), Float64(z - 1.0), fma(log(y), Float64(x - 1.0), Float64(-t))))) end
code[x_, y_, z_, t_] := N[(1.0 / N[(1.0 / N[(N[Log[1 + (-y)], $MachinePrecision] * N[(z - 1.0), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * N[(x - 1.0), $MachinePrecision] + (-t)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{1}{\mathsf{fma}\left(\mathsf{log1p}\left(-y\right), z - 1, \mathsf{fma}\left(\log y, x - 1, -t\right)\right)}}
\end{array}
Initial program 89.3%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
Applied rewrites99.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (fma (- 1.0 z) y (* x (log y))) t)))
(if (<= (- x 1.0) -2e+16)
t_1
(if (<= (- x 1.0) -0.98) (- (fma (- 1.0 z) y (- (log y))) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((1.0 - z), y, (x * log(y))) - t;
double tmp;
if ((x - 1.0) <= -2e+16) {
tmp = t_1;
} else if ((x - 1.0) <= -0.98) {
tmp = fma((1.0 - z), y, -log(y)) - t;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(1.0 - z), y, Float64(x * log(y))) - t) tmp = 0.0 if (Float64(x - 1.0) <= -2e+16) tmp = t_1; elseif (Float64(x - 1.0) <= -0.98) tmp = Float64(fma(Float64(1.0 - z), y, Float64(-log(y))) - t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(1.0 - z), $MachinePrecision] * y + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]}, If[LessEqual[N[(x - 1.0), $MachinePrecision], -2e+16], t$95$1, If[LessEqual[N[(x - 1.0), $MachinePrecision], -0.98], N[(N[(N[(1.0 - z), $MachinePrecision] * y + (-N[Log[y], $MachinePrecision])), $MachinePrecision] - t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - z, y, x \cdot \log y\right) - t\\
\mathbf{if}\;x - 1 \leq -2 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x - 1 \leq -0.98:\\
\;\;\;\;\mathsf{fma}\left(1 - z, y, -\log y\right) - t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -2e16 or -0.97999999999999998 < (-.f64 x #s(literal 1 binary64)) Initial program 95.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
Applied rewrites99.4%
if -2e16 < (-.f64 x #s(literal 1 binary64)) < -0.97999999999999998Initial program 84.6%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.4
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites98.1%
Final simplification98.6%
(FPCore (x y z t)
:precision binary64
(if (<= (- x 1.0) -1.0000002)
(- (* (- x 1.0) (log y)) t)
(if (<= (- x 1.0) -0.999999999995)
(- (fma (- 1.0 z) y (- (log y))) t)
(- (fma (log y) (- x 1.0) y) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x - 1.0) <= -1.0000002) {
tmp = ((x - 1.0) * log(y)) - t;
} else if ((x - 1.0) <= -0.999999999995) {
tmp = fma((1.0 - z), y, -log(y)) - t;
} else {
tmp = fma(log(y), (x - 1.0), y) - t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x - 1.0) <= -1.0000002) tmp = Float64(Float64(Float64(x - 1.0) * log(y)) - t); elseif (Float64(x - 1.0) <= -0.999999999995) tmp = Float64(fma(Float64(1.0 - z), y, Float64(-log(y))) - t); else tmp = Float64(fma(log(y), Float64(x - 1.0), y) - t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x - 1.0), $MachinePrecision], -1.0000002], N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[LessEqual[N[(x - 1.0), $MachinePrecision], -0.999999999995], N[(N[(N[(1.0 - z), $MachinePrecision] * y + (-N[Log[y], $MachinePrecision])), $MachinePrecision] - t), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] * N[(x - 1.0), $MachinePrecision] + y), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x - 1 \leq -1.0000002:\\
\;\;\;\;\left(x - 1\right) \cdot \log y - t\\
\mathbf{elif}\;x - 1 \leq -0.999999999995:\\
\;\;\;\;\mathsf{fma}\left(1 - z, y, -\log y\right) - t\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x - 1, y\right) - t\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -1.00000019999999989Initial program 97.4%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6497.4
Applied rewrites97.4%
if -1.00000019999999989 < (-.f64 x #s(literal 1 binary64)) < -0.999999999995Initial program 83.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.4
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites99.4%
if -0.999999999995 < (-.f64 x #s(literal 1 binary64)) Initial program 94.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.7
Applied rewrites99.7%
Taylor expanded in z around 0
Applied rewrites94.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x (log y)) t)))
(if (<= (- x 1.0) -1.0000002)
t_1
(if (<= (- x 1.0) -0.5) (- (* z (log1p (- y))) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - t;
double tmp;
if ((x - 1.0) <= -1.0000002) {
tmp = t_1;
} else if ((x - 1.0) <= -0.5) {
tmp = (z * log1p(-y)) - t;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - t;
double tmp;
if ((x - 1.0) <= -1.0000002) {
tmp = t_1;
} else if ((x - 1.0) <= -0.5) {
tmp = (z * Math.log1p(-y)) - t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - t tmp = 0 if (x - 1.0) <= -1.0000002: tmp = t_1 elif (x - 1.0) <= -0.5: tmp = (z * math.log1p(-y)) - t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - t) tmp = 0.0 if (Float64(x - 1.0) <= -1.0000002) tmp = t_1; elseif (Float64(x - 1.0) <= -0.5) tmp = Float64(Float64(z * log1p(Float64(-y))) - t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]}, If[LessEqual[N[(x - 1.0), $MachinePrecision], -1.0000002], t$95$1, If[LessEqual[N[(x - 1.0), $MachinePrecision], -0.5], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - t\\
\mathbf{if}\;x - 1 \leq -1.0000002:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x - 1 \leq -0.5:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -1.00000019999999989 or -0.5 < (-.f64 x #s(literal 1 binary64)) Initial program 96.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6495.7
Applied rewrites95.7%
if -1.00000019999999989 < (-.f64 x #s(literal 1 binary64)) < -0.5Initial program 83.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
lower-log1p.f64N/A
lower-neg.f6465.7
Applied rewrites65.7%
Final simplification78.4%
(FPCore (x y z t) :precision binary64 (if (<= (- z 1.0) 5e+211) (- (fma (log y) (- x 1.0) y) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z - 1.0) <= 5e+211) {
tmp = fma(log(y), (x - 1.0), y) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z - 1.0) <= 5e+211) tmp = Float64(fma(log(y), Float64(x - 1.0), y) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z - 1.0), $MachinePrecision], 5e+211], N[(N[(N[Log[y], $MachinePrecision] * N[(x - 1.0), $MachinePrecision] + y), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z - 1 \leq 5 \cdot 10^{+211}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x - 1, y\right) - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if (-.f64 z #s(literal 1 binary64)) < 4.9999999999999995e211Initial program 92.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.6
Applied rewrites99.6%
Taylor expanded in z around 0
Applied rewrites92.4%
if 4.9999999999999995e211 < (-.f64 z #s(literal 1 binary64)) Initial program 49.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
lower-log1p.f64N/A
lower-neg.f6469.5
Applied rewrites69.5%
Final simplification90.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (* x (log y)) t))) (if (<= x -2.15e-7) t_1 (if (<= x 9.5) (- (* (- 1.0 z) y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - t;
double tmp;
if (x <= -2.15e-7) {
tmp = t_1;
} else if (x <= 9.5) {
tmp = ((1.0 - z) * y) - t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * log(y)) - t
if (x <= (-2.15d-7)) then
tmp = t_1
else if (x <= 9.5d0) then
tmp = ((1.0d0 - z) * y) - t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - t;
double tmp;
if (x <= -2.15e-7) {
tmp = t_1;
} else if (x <= 9.5) {
tmp = ((1.0 - z) * y) - t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - t tmp = 0 if x <= -2.15e-7: tmp = t_1 elif x <= 9.5: tmp = ((1.0 - z) * y) - t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - t) tmp = 0.0 if (x <= -2.15e-7) tmp = t_1; elseif (x <= 9.5) tmp = Float64(Float64(Float64(1.0 - z) * y) - t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * log(y)) - t; tmp = 0.0; if (x <= -2.15e-7) tmp = t_1; elseif (x <= 9.5) tmp = ((1.0 - z) * y) - t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]}, If[LessEqual[x, -2.15e-7], t$95$1, If[LessEqual[x, 9.5], N[(N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision] - t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - t\\
\mathbf{if}\;x \leq -2.15 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 9.5:\\
\;\;\;\;\left(1 - z\right) \cdot y - t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.1500000000000001e-7 or 9.5 < x Initial program 96.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6495.7
Applied rewrites95.7%
if -2.1500000000000001e-7 < x < 9.5Initial program 83.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.4
Applied rewrites99.4%
Taylor expanded in y around inf
Applied rewrites65.6%
Final simplification78.4%
(FPCore (x y z t) :precision binary64 (if (<= (- z 1.0) 5e+211) (- (* (- x 1.0) (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z - 1.0) <= 5e+211) {
tmp = ((x - 1.0) * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z - 1.0) <= 5e+211) {
tmp = ((x - 1.0) * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z - 1.0) <= 5e+211: tmp = ((x - 1.0) * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z - 1.0) <= 5e+211) tmp = Float64(Float64(Float64(x - 1.0) * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z - 1.0), $MachinePrecision], 5e+211], N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z - 1 \leq 5 \cdot 10^{+211}:\\
\;\;\;\;\left(x - 1\right) \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if (-.f64 z #s(literal 1 binary64)) < 4.9999999999999995e211Initial program 92.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6492.3
Applied rewrites92.3%
if 4.9999999999999995e211 < (-.f64 z #s(literal 1 binary64)) Initial program 49.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
lower-log1p.f64N/A
lower-neg.f6469.5
Applied rewrites69.5%
Final simplification90.4%
(FPCore (x y z t) :precision binary64 (- (fma (- 1.0 z) y (* (- x 1.0) (log y))) t))
double code(double x, double y, double z, double t) {
return fma((1.0 - z), y, ((x - 1.0) * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(Float64(1.0 - z), y, Float64(Float64(x - 1.0) * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(1.0 - z), $MachinePrecision] * y + N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - z, y, \left(x - 1\right) \cdot \log y\right) - t
\end{array}
Initial program 89.3%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (<= x -1.6e+16) t_1 (if (<= x 4.9e+30) (- (* (- 1.0 z) y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -1.6e+16) {
tmp = t_1;
} else if (x <= 4.9e+30) {
tmp = ((1.0 - z) * y) - t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-1.6d+16)) then
tmp = t_1
else if (x <= 4.9d+30) then
tmp = ((1.0d0 - z) * y) - t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -1.6e+16) {
tmp = t_1;
} else if (x <= 4.9e+30) {
tmp = ((1.0 - z) * y) - t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -1.6e+16: tmp = t_1 elif x <= 4.9e+30: tmp = ((1.0 - z) * y) - t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -1.6e+16) tmp = t_1; elseif (x <= 4.9e+30) tmp = Float64(Float64(Float64(1.0 - z) * y) - t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -1.6e+16) tmp = t_1; elseif (x <= 4.9e+30) tmp = ((1.0 - z) * y) - t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.6e+16], t$95$1, If[LessEqual[x, 4.9e+30], N[(N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision] - t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -1.6 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4.9 \cdot 10^{+30}:\\
\;\;\;\;\left(1 - z\right) \cdot y - t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.6e16 or 4.89999999999999984e30 < x Initial program 98.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6477.3
Applied rewrites77.3%
if -1.6e16 < x < 4.89999999999999984e30Initial program 83.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
Taylor expanded in y around inf
Applied rewrites65.6%
Final simplification70.1%
(FPCore (x y z t) :precision binary64 (if (<= t -1.06e-36) (- t) (if (<= t 0.145) (* (- y) z) (- t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.06e-36) {
tmp = -t;
} else if (t <= 0.145) {
tmp = -y * z;
} else {
tmp = -t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.06d-36)) then
tmp = -t
else if (t <= 0.145d0) then
tmp = -y * z
else
tmp = -t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.06e-36) {
tmp = -t;
} else if (t <= 0.145) {
tmp = -y * z;
} else {
tmp = -t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.06e-36: tmp = -t elif t <= 0.145: tmp = -y * z else: tmp = -t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.06e-36) tmp = Float64(-t); elseif (t <= 0.145) tmp = Float64(Float64(-y) * z); else tmp = Float64(-t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.06e-36) tmp = -t; elseif (t <= 0.145) tmp = -y * z; else tmp = -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.06e-36], (-t), If[LessEqual[t, 0.145], N[((-y) * z), $MachinePrecision], (-t)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.06 \cdot 10^{-36}:\\
\;\;\;\;-t\\
\mathbf{elif}\;t \leq 0.145:\\
\;\;\;\;\left(-y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;-t\\
\end{array}
\end{array}
if t < -1.05999999999999999e-36 or 0.14499999999999999 < t Initial program 94.7%
Taylor expanded in t around inf
mul-1-negN/A
lower-neg.f6472.3
Applied rewrites72.3%
if -1.05999999999999999e-36 < t < 0.14499999999999999Initial program 83.6%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
Applied rewrites99.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
lower-log1p.f64N/A
lower-neg.f6419.6
Applied rewrites19.6%
Taylor expanded in y around 0
Applied rewrites18.9%
(FPCore (x y z t) :precision binary64 (- (* (- 1.0 z) y) t))
double code(double x, double y, double z, double t) {
return ((1.0 - z) * y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((1.0d0 - z) * y) - t
end function
public static double code(double x, double y, double z, double t) {
return ((1.0 - z) * y) - t;
}
def code(x, y, z, t): return ((1.0 - z) * y) - t
function code(x, y, z, t) return Float64(Float64(Float64(1.0 - z) * y) - t) end
function tmp = code(x, y, z, t) tmp = ((1.0 - z) * y) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot y - t
\end{array}
Initial program 89.3%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
Taylor expanded in y around inf
Applied rewrites49.5%
(FPCore (x y z t) :precision binary64 (- (* (- y) z) t))
double code(double x, double y, double z, double t) {
return (-y * z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-y * z) - t
end function
public static double code(double x, double y, double z, double t) {
return (-y * z) - t;
}
def code(x, y, z, t): return (-y * z) - t
function code(x, y, z, t) return Float64(Float64(Float64(-y) * z) - t) end
function tmp = code(x, y, z, t) tmp = (-y * z) - t; end
code[x_, y_, z_, t_] := N[(N[((-y) * z), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot z - t
\end{array}
Initial program 89.3%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
lower-log1p.f64N/A
lower-neg.f6449.5
Applied rewrites49.5%
Taylor expanded in y around 0
Applied rewrites49.2%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 89.3%
Taylor expanded in t around inf
mul-1-negN/A
lower-neg.f6438.7
Applied rewrites38.7%
herbie shell --seed 2024276
(FPCore (x y z t)
:name "Statistics.Distribution.Beta:$cdensity from math-functions-0.1.5.2"
:precision binary64
(- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))