
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y): return (x * y) / (y + 1.0)
function code(x, y) return Float64(Float64(x * y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x * y) / (y + 1.0); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y): return (x * y) / (y + 1.0)
function code(x, y) return Float64(Float64(x * y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x * y) / (y + 1.0); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ y (+ 1.0 y))))
double code(double x, double y) {
return x * (y / (1.0 + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (y / (1.0d0 + y))
end function
public static double code(double x, double y) {
return x * (y / (1.0 + y));
}
def code(x, y): return x * (y / (1.0 + y))
function code(x, y) return Float64(x * Float64(y / Float64(1.0 + y))) end
function tmp = code(x, y) tmp = x * (y / (1.0 + y)); end
code[x_, y_] := N[(x * N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{1 + y}
\end{array}
Initial program 91.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ x y)) (if (<= y 0.75) (fma (* (- y) y) x (* x y)) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (x / y);
} else if (y <= 0.75) {
tmp = fma((-y * y), x, (x * y));
} else {
tmp = 1.0 * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(x / y)); elseif (y <= 0.75) tmp = fma(Float64(Float64(-y) * y), x, Float64(x * y)); else tmp = Float64(1.0 * x); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.75], N[(N[((-y) * y), $MachinePrecision] * x + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;\mathsf{fma}\left(\left(-y\right) \cdot y, x, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1Initial program 85.7%
Taylor expanded in y around inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
if -1 < y < 0.75Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
Applied rewrites98.0%
if 0.75 < y Initial program 81.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites100.0%
Final simplification98.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ x y)) (if (<= y 0.75) (* (- x (* x y)) y) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (x / y);
} else if (y <= 0.75) {
tmp = (x - (x * y)) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - (x / y)
else if (y <= 0.75d0) then
tmp = (x - (x * y)) * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (x / y);
} else if (y <= 0.75) {
tmp = (x - (x * y)) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (x / y) elif y <= 0.75: tmp = (x - (x * y)) * y else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(x / y)); elseif (y <= 0.75) tmp = Float64(Float64(x - Float64(x * y)) * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (x / y); elseif (y <= 0.75) tmp = (x - (x * y)) * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.75], N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;\left(x - x \cdot y\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1Initial program 85.7%
Taylor expanded in y around inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
if -1 < y < 0.75Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
if 0.75 < y Initial program 81.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites100.0%
Final simplification98.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 0.75) (* (- x (* x y)) y) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 0.75) {
tmp = (x - (x * y)) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 * x
else if (y <= 0.75d0) then
tmp = (x - (x * y)) * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 0.75) {
tmp = (x - (x * y)) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 * x elif y <= 0.75: tmp = (x - (x * y)) * y else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 0.75) tmp = Float64(Float64(x - Float64(x * y)) * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 * x; elseif (y <= 0.75) tmp = (x - (x * y)) * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 0.75], N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;\left(x - x \cdot y\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 0.75 < y Initial program 83.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites99.1%
if -1 < y < 0.75Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 0.75) (* (- 1.0 y) (* x y)) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 0.75) {
tmp = (1.0 - y) * (x * y);
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 * x
else if (y <= 0.75d0) then
tmp = (1.0d0 - y) * (x * y)
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 0.75) {
tmp = (1.0 - y) * (x * y);
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 * x elif y <= 0.75: tmp = (1.0 - y) * (x * y) else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 0.75) tmp = Float64(Float64(1.0 - y) * Float64(x * y)); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 * x; elseif (y <= 0.75) tmp = (1.0 - y) * (x * y); else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 0.75], N[(N[(1.0 - y), $MachinePrecision] * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;\left(1 - y\right) \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 0.75 < y Initial program 83.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites99.1%
if -1 < y < 0.75Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
Applied rewrites98.0%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 1.0) (* x y) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 1.0) {
tmp = x * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 * x
else if (y <= 1.0d0) then
tmp = x * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 1.0) {
tmp = x * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 * x elif y <= 1.0: tmp = x * y else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 1.0) tmp = Float64(x * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 * x; elseif (y <= 1.0) tmp = x * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 1.0], N[(x * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 83.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites99.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6496.6
Applied rewrites96.6%
Final simplification97.9%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 91.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6450.5
Applied rewrites50.5%
Final simplification50.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ x (* y y)) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) t_0))))
double code(double x, double y) {
double t_0 = (x / (y * y)) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = (x * y) / (y + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (y * y)) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = (x * y) / (y + 1.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / (y * y)) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = (x * y) / (y + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / (y * y)) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = (x * y) / (y + 1.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / Float64(y * y)) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(Float64(x * y) / Float64(y + 1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x / (y * y)) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = (x * y) / (y + 1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;\frac{x \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024276
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ x (* y y)) (- (/ x y) x)) (if (< y 679931050341891/100000) (/ (* x y) (+ y 1)) (- (/ x (* y y)) (- (/ x y) x)))))
(/ (* x y) (+ y 1.0)))