
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -4e-310) (* (* (- 2.0) (/ (sqrt (- (+ z x))) (sqrt (- y)))) y) (* (/ (* (sqrt z) 2.0) (sqrt y)) y)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = (-2.0 * (sqrt(-(z + x)) / sqrt(-y))) * y;
} else {
tmp = ((sqrt(z) * 2.0) / sqrt(y)) * y;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d-310)) then
tmp = (-2.0d0 * (sqrt(-(z + x)) / sqrt(-y))) * y
else
tmp = ((sqrt(z) * 2.0d0) / sqrt(y)) * y
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = (-2.0 * (Math.sqrt(-(z + x)) / Math.sqrt(-y))) * y;
} else {
tmp = ((Math.sqrt(z) * 2.0) / Math.sqrt(y)) * y;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -4e-310: tmp = (-2.0 * (math.sqrt(-(z + x)) / math.sqrt(-y))) * y else: tmp = ((math.sqrt(z) * 2.0) / math.sqrt(y)) * y return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -4e-310) tmp = Float64(Float64(Float64(-2.0) * Float64(sqrt(Float64(-Float64(z + x))) / sqrt(Float64(-y)))) * y); else tmp = Float64(Float64(Float64(sqrt(z) * 2.0) / sqrt(y)) * y); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -4e-310)
tmp = (-2.0 * (sqrt(-(z + x)) / sqrt(-y))) * y;
else
tmp = ((sqrt(z) * 2.0) / sqrt(y)) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(N[((-2.0) * N[(N[Sqrt[(-N[(z + x), $MachinePrecision])], $MachinePrecision] / N[Sqrt[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(N[Sqrt[z], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\left(\left(-2\right) \cdot \frac{\sqrt{-\left(z + x\right)}}{\sqrt{-y}}\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{z} \cdot 2}{\sqrt{y}} \cdot y\\
\end{array}
\end{array}
if y < -3.999999999999988e-310Initial program 67.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.8%
Taylor expanded in y around -inf
Applied rewrites54.3%
Applied rewrites62.7%
if -3.999999999999988e-310 < y Initial program 64.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites43.1%
Taylor expanded in x around 0
Applied rewrites30.5%
Applied rewrites34.0%
Final simplification47.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -3.4e+42)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y 3.4e-295)
(* (sqrt (* (+ z y) x)) 2.0)
(* (/ (* (sqrt z) 2.0) (sqrt y)) y))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= 3.4e-295) {
tmp = sqrt(((z + y) * x)) * 2.0;
} else {
tmp = ((sqrt(z) * 2.0) / sqrt(y)) * y;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.4d+42)) then
tmp = (sqrt((x / y)) * (-2.0d0)) * y
else if (y <= 3.4d-295) then
tmp = sqrt(((z + y) * x)) * 2.0d0
else
tmp = ((sqrt(z) * 2.0d0) / sqrt(y)) * y
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (Math.sqrt((x / y)) * -2.0) * y;
} else if (y <= 3.4e-295) {
tmp = Math.sqrt(((z + y) * x)) * 2.0;
} else {
tmp = ((Math.sqrt(z) * 2.0) / Math.sqrt(y)) * y;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -3.4e+42: tmp = (math.sqrt((x / y)) * -2.0) * y elif y <= 3.4e-295: tmp = math.sqrt(((z + y) * x)) * 2.0 else: tmp = ((math.sqrt(z) * 2.0) / math.sqrt(y)) * y return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -3.4e+42) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= 3.4e-295) tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0); else tmp = Float64(Float64(Float64(sqrt(z) * 2.0) / sqrt(y)) * y); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -3.4e+42)
tmp = (sqrt((x / y)) * -2.0) * y;
elseif (y <= 3.4e-295)
tmp = sqrt(((z + y) * x)) * 2.0;
else
tmp = ((sqrt(z) * 2.0) / sqrt(y)) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -3.4e+42], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 3.4e-295], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(N[Sqrt[z], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+42}:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-295}:\\
\;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{z} \cdot 2}{\sqrt{y}} \cdot y\\
\end{array}
\end{array}
if y < -3.39999999999999975e42Initial program 55.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites1.0%
Taylor expanded in y around -inf
Applied rewrites79.8%
Taylor expanded in z around 0
Applied rewrites46.9%
if -3.39999999999999975e42 < y < 3.40000000000000007e-295Initial program 75.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6458.3
Applied rewrites58.3%
if 3.40000000000000007e-295 < y Initial program 65.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites44.7%
Taylor expanded in x around 0
Applied rewrites31.6%
Applied rewrites35.2%
Final simplification44.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -3.4e+42)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y -2e-269)
(* (sqrt (* (+ z y) x)) 2.0)
(if (<= y 1.8e+36)
(* (sqrt (+ (* z x) (* z y))) 2.0)
(* (* (sqrt (/ z y)) 2.0) y)))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= -2e-269) {
tmp = sqrt(((z + y) * x)) * 2.0;
} else if (y <= 1.8e+36) {
tmp = sqrt(((z * x) + (z * y))) * 2.0;
} else {
tmp = (sqrt((z / y)) * 2.0) * y;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.4d+42)) then
tmp = (sqrt((x / y)) * (-2.0d0)) * y
else if (y <= (-2d-269)) then
tmp = sqrt(((z + y) * x)) * 2.0d0
else if (y <= 1.8d+36) then
tmp = sqrt(((z * x) + (z * y))) * 2.0d0
else
tmp = (sqrt((z / y)) * 2.0d0) * y
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (Math.sqrt((x / y)) * -2.0) * y;
} else if (y <= -2e-269) {
tmp = Math.sqrt(((z + y) * x)) * 2.0;
} else if (y <= 1.8e+36) {
tmp = Math.sqrt(((z * x) + (z * y))) * 2.0;
} else {
tmp = (Math.sqrt((z / y)) * 2.0) * y;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -3.4e+42: tmp = (math.sqrt((x / y)) * -2.0) * y elif y <= -2e-269: tmp = math.sqrt(((z + y) * x)) * 2.0 elif y <= 1.8e+36: tmp = math.sqrt(((z * x) + (z * y))) * 2.0 else: tmp = (math.sqrt((z / y)) * 2.0) * y return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -3.4e+42) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= -2e-269) tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0); elseif (y <= 1.8e+36) tmp = Float64(sqrt(Float64(Float64(z * x) + Float64(z * y))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(z / y)) * 2.0) * y); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -3.4e+42)
tmp = (sqrt((x / y)) * -2.0) * y;
elseif (y <= -2e-269)
tmp = sqrt(((z + y) * x)) * 2.0;
elseif (y <= 1.8e+36)
tmp = sqrt(((z * x) + (z * y))) * 2.0;
else
tmp = (sqrt((z / y)) * 2.0) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -3.4e+42], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, -2e-269], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 1.8e+36], N[(N[Sqrt[N[(N[(z * x), $MachinePrecision] + N[(z * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+42}:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-269}:\\
\;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+36}:\\
\;\;\;\;\sqrt{z \cdot x + z \cdot y} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\
\end{array}
\end{array}
if y < -3.39999999999999975e42Initial program 55.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites1.0%
Taylor expanded in y around -inf
Applied rewrites79.8%
Taylor expanded in z around 0
Applied rewrites46.9%
if -3.39999999999999975e42 < y < -1.9999999999999999e-269Initial program 81.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6460.5
Applied rewrites60.5%
if -1.9999999999999999e-269 < y < 1.7999999999999999e36Initial program 71.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6457.5
Applied rewrites57.5%
if 1.7999999999999999e36 < y Initial program 52.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.2%
Taylor expanded in x around 0
Applied rewrites46.4%
Final simplification53.3%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -3.4e+42)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y 1.8e+36)
(* (sqrt (+ (* z y) (+ (* z x) (* x y)))) 2.0)
(* (* (sqrt (/ z y)) 2.0) y))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= 1.8e+36) {
tmp = sqrt(((z * y) + ((z * x) + (x * y)))) * 2.0;
} else {
tmp = (sqrt((z / y)) * 2.0) * y;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.4d+42)) then
tmp = (sqrt((x / y)) * (-2.0d0)) * y
else if (y <= 1.8d+36) then
tmp = sqrt(((z * y) + ((z * x) + (x * y)))) * 2.0d0
else
tmp = (sqrt((z / y)) * 2.0d0) * y
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (Math.sqrt((x / y)) * -2.0) * y;
} else if (y <= 1.8e+36) {
tmp = Math.sqrt(((z * y) + ((z * x) + (x * y)))) * 2.0;
} else {
tmp = (Math.sqrt((z / y)) * 2.0) * y;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -3.4e+42: tmp = (math.sqrt((x / y)) * -2.0) * y elif y <= 1.8e+36: tmp = math.sqrt(((z * y) + ((z * x) + (x * y)))) * 2.0 else: tmp = (math.sqrt((z / y)) * 2.0) * y return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -3.4e+42) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= 1.8e+36) tmp = Float64(sqrt(Float64(Float64(z * y) + Float64(Float64(z * x) + Float64(x * y)))) * 2.0); else tmp = Float64(Float64(sqrt(Float64(z / y)) * 2.0) * y); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -3.4e+42)
tmp = (sqrt((x / y)) * -2.0) * y;
elseif (y <= 1.8e+36)
tmp = sqrt(((z * y) + ((z * x) + (x * y)))) * 2.0;
else
tmp = (sqrt((z / y)) * 2.0) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -3.4e+42], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1.8e+36], N[(N[Sqrt[N[(N[(z * y), $MachinePrecision] + N[(N[(z * x), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+42}:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+36}:\\
\;\;\;\;\sqrt{z \cdot y + \left(z \cdot x + x \cdot y\right)} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\
\end{array}
\end{array}
if y < -3.39999999999999975e42Initial program 55.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites1.0%
Taylor expanded in y around -inf
Applied rewrites79.8%
Taylor expanded in z around 0
Applied rewrites46.9%
if -3.39999999999999975e42 < y < 1.7999999999999999e36Initial program 75.9%
if 1.7999999999999999e36 < y Initial program 52.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites74.2%
Taylor expanded in x around 0
Applied rewrites46.4%
Final simplification62.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -3.4e+42)
(* (* (sqrt (/ x y)) -2.0) y)
(if (<= y -2e-269)
(* (sqrt (* (+ z y) x)) 2.0)
(* (sqrt (* (+ x y) z)) 2.0))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (sqrt((x / y)) * -2.0) * y;
} else if (y <= -2e-269) {
tmp = sqrt(((z + y) * x)) * 2.0;
} else {
tmp = sqrt(((x + y) * z)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.4d+42)) then
tmp = (sqrt((x / y)) * (-2.0d0)) * y
else if (y <= (-2d-269)) then
tmp = sqrt(((z + y) * x)) * 2.0d0
else
tmp = sqrt(((x + y) * z)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+42) {
tmp = (Math.sqrt((x / y)) * -2.0) * y;
} else if (y <= -2e-269) {
tmp = Math.sqrt(((z + y) * x)) * 2.0;
} else {
tmp = Math.sqrt(((x + y) * z)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -3.4e+42: tmp = (math.sqrt((x / y)) * -2.0) * y elif y <= -2e-269: tmp = math.sqrt(((z + y) * x)) * 2.0 else: tmp = math.sqrt(((x + y) * z)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -3.4e+42) tmp = Float64(Float64(sqrt(Float64(x / y)) * -2.0) * y); elseif (y <= -2e-269) tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0); else tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -3.4e+42)
tmp = (sqrt((x / y)) * -2.0) * y;
elseif (y <= -2e-269)
tmp = sqrt(((z + y) * x)) * 2.0;
else
tmp = sqrt(((x + y) * z)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -3.4e+42], N[(N[(N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, -2e-269], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+42}:\\
\;\;\;\;\left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-269}:\\
\;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
\end{array}
\end{array}
if y < -3.39999999999999975e42Initial program 55.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites1.0%
Taylor expanded in y around -inf
Applied rewrites79.8%
Taylor expanded in z around 0
Applied rewrites46.9%
if -3.39999999999999975e42 < y < -1.9999999999999999e-269Initial program 81.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6460.5
Applied rewrites60.5%
if -1.9999999999999999e-269 < y Initial program 63.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6444.4
Applied rewrites44.4%
Final simplification48.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -9.8e-250) (* (sqrt (* (+ z y) x)) 2.0) (* (sqrt (* (+ x y) z)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -9.8e-250) {
tmp = sqrt(((z + y) * x)) * 2.0;
} else {
tmp = sqrt(((x + y) * z)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.8d-250)) then
tmp = sqrt(((z + y) * x)) * 2.0d0
else
tmp = sqrt(((x + y) * z)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.8e-250) {
tmp = Math.sqrt(((z + y) * x)) * 2.0;
} else {
tmp = Math.sqrt(((x + y) * z)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -9.8e-250: tmp = math.sqrt(((z + y) * x)) * 2.0 else: tmp = math.sqrt(((x + y) * z)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -9.8e-250) tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0); else tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -9.8e-250)
tmp = sqrt(((z + y) * x)) * 2.0;
else
tmp = sqrt(((x + y) * z)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -9.8e-250], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.8 \cdot 10^{-250}:\\
\;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
\end{array}
\end{array}
if y < -9.79999999999999941e-250Initial program 69.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6449.0
Applied rewrites49.0%
if -9.79999999999999941e-250 < y Initial program 63.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6444.9
Applied rewrites44.9%
Final simplification46.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -8.6e-249) (* (sqrt (* x y)) 2.0) (* (sqrt (* (+ x y) z)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -8.6e-249) {
tmp = sqrt((x * y)) * 2.0;
} else {
tmp = sqrt(((x + y) * z)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.6d-249)) then
tmp = sqrt((x * y)) * 2.0d0
else
tmp = sqrt(((x + y) * z)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.6e-249) {
tmp = Math.sqrt((x * y)) * 2.0;
} else {
tmp = Math.sqrt(((x + y) * z)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -8.6e-249: tmp = math.sqrt((x * y)) * 2.0 else: tmp = math.sqrt(((x + y) * z)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -8.6e-249) tmp = Float64(sqrt(Float64(x * y)) * 2.0); else tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -8.6e-249)
tmp = sqrt((x * y)) * 2.0;
else
tmp = sqrt(((x + y) * z)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -8.6e-249], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.6 \cdot 10^{-249}:\\
\;\;\;\;\sqrt{x \cdot y} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
\end{array}
\end{array}
if y < -8.6000000000000003e-249Initial program 69.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6429.6
Applied rewrites29.6%
if -8.6000000000000003e-249 < y Initial program 63.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6444.9
Applied rewrites44.9%
Final simplification38.3%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -9.8e-250) (* (sqrt (* x y)) 2.0) (* (sqrt (* z y)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -9.8e-250) {
tmp = sqrt((x * y)) * 2.0;
} else {
tmp = sqrt((z * y)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.8d-250)) then
tmp = sqrt((x * y)) * 2.0d0
else
tmp = sqrt((z * y)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.8e-250) {
tmp = Math.sqrt((x * y)) * 2.0;
} else {
tmp = Math.sqrt((z * y)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -9.8e-250: tmp = math.sqrt((x * y)) * 2.0 else: tmp = math.sqrt((z * y)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -9.8e-250) tmp = Float64(sqrt(Float64(x * y)) * 2.0); else tmp = Float64(sqrt(Float64(z * y)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -9.8e-250)
tmp = sqrt((x * y)) * 2.0;
else
tmp = sqrt((z * y)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -9.8e-250], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.8 \cdot 10^{-250}:\\
\;\;\;\;\sqrt{x \cdot y} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\sqrt{z \cdot y} \cdot 2\\
\end{array}
\end{array}
if y < -9.79999999999999941e-250Initial program 69.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6429.6
Applied rewrites29.6%
if -9.79999999999999941e-250 < y Initial program 63.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6419.6
Applied rewrites19.6%
Final simplification23.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* (sqrt (* x y)) 2.0))
assert(x < y && y < z);
double code(double x, double y, double z) {
return sqrt((x * y)) * 2.0;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt((x * y)) * 2.0d0
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return Math.sqrt((x * y)) * 2.0;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return math.sqrt((x * y)) * 2.0
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(sqrt(Float64(x * y)) * 2.0) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = sqrt((x * y)) * 2.0;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\sqrt{x \cdot y} \cdot 2
\end{array}
Initial program 66.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6424.1
Applied rewrites24.1%
Final simplification24.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2024276
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))