
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ y x) (- 1.0 (/ y z)))))
(if (<= t_0 -2e-257)
t_0
(if (<= t_0 0.0) (- (* (/ (- x) y) z) z) (* (/ z (- z y)) (+ y x))))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-257) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = ((-x / y) * z) - z;
} else {
tmp = (z / (z - y)) * (y + x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
if (t_0 <= (-2d-257)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = ((-x / y) * z) - z
else
tmp = (z / (z - y)) * (y + x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-257) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = ((-x / y) * z) - z;
} else {
tmp = (z / (z - y)) * (y + x);
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) tmp = 0 if t_0 <= -2e-257: tmp = t_0 elif t_0 <= 0.0: tmp = ((-x / y) * z) - z else: tmp = (z / (z - y)) * (y + x) return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -2e-257) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(Float64(Float64(-x) / y) * z) - z); else tmp = Float64(Float64(z / Float64(z - y)) * Float64(y + x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -2e-257) tmp = t_0; elseif (t_0 <= 0.0) tmp = ((-x / y) * z) - z; else tmp = (z / (z - y)) * (y + x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-257], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(N[((-x) / y), $MachinePrecision] * z), $MachinePrecision] - z), $MachinePrecision], N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-257}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-x}{y} \cdot z - z\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{z - y} \cdot \left(y + x\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2e-257Initial program 99.9%
if -2e-257 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 8.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
if 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z)))) (t_1 (* (/ z (- z y)) (+ y x)))) (if (<= t_0 -2e-257) t_1 (if (<= t_0 0.0) (- (* (/ (- x) y) z) z) t_1))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (z / (z - y)) * (y + x);
double tmp;
if (t_0 <= -2e-257) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = ((-x / y) * z) - z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
t_1 = (z / (z - y)) * (y + x)
if (t_0 <= (-2d-257)) then
tmp = t_1
else if (t_0 <= 0.0d0) then
tmp = ((-x / y) * z) - z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (z / (z - y)) * (y + x);
double tmp;
if (t_0 <= -2e-257) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = ((-x / y) * z) - z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) t_1 = (z / (z - y)) * (y + x) tmp = 0 if t_0 <= -2e-257: tmp = t_1 elif t_0 <= 0.0: tmp = ((-x / y) * z) - z else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) t_1 = Float64(Float64(z / Float64(z - y)) * Float64(y + x)) tmp = 0.0 if (t_0 <= -2e-257) tmp = t_1; elseif (t_0 <= 0.0) tmp = Float64(Float64(Float64(Float64(-x) / y) * z) - z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); t_1 = (z / (z - y)) * (y + x); tmp = 0.0; if (t_0 <= -2e-257) tmp = t_1; elseif (t_0 <= 0.0) tmp = ((-x / y) * z) - z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-257], t$95$1, If[LessEqual[t$95$0, 0.0], N[(N[(N[((-x) / y), $MachinePrecision] * z), $MachinePrecision] - z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
t_1 := \frac{z}{z - y} \cdot \left(y + x\right)\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-257}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-x}{y} \cdot z - z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2e-257 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if -2e-257 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 8.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z)))) (t_1 (* (/ z (- z y)) (+ y x)))) (if (<= t_0 -2e-257) t_1 (if (<= t_0 0.0) (* (- -1.0 (/ x y)) z) t_1))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (z / (z - y)) * (y + x);
double tmp;
if (t_0 <= -2e-257) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
t_1 = (z / (z - y)) * (y + x)
if (t_0 <= (-2d-257)) then
tmp = t_1
else if (t_0 <= 0.0d0) then
tmp = ((-1.0d0) - (x / y)) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (z / (z - y)) * (y + x);
double tmp;
if (t_0 <= -2e-257) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) t_1 = (z / (z - y)) * (y + x) tmp = 0 if t_0 <= -2e-257: tmp = t_1 elif t_0 <= 0.0: tmp = (-1.0 - (x / y)) * z else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) t_1 = Float64(Float64(z / Float64(z - y)) * Float64(y + x)) tmp = 0.0 if (t_0 <= -2e-257) tmp = t_1; elseif (t_0 <= 0.0) tmp = Float64(Float64(-1.0 - Float64(x / y)) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); t_1 = (z / (z - y)) * (y + x); tmp = 0.0; if (t_0 <= -2e-257) tmp = t_1; elseif (t_0 <= 0.0) tmp = (-1.0 - (x / y)) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-257], t$95$1, If[LessEqual[t$95$0, 0.0], N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
t_1 := \frac{z}{z - y} \cdot \left(y + x\right)\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-257}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2e-257 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if -2e-257 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 8.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- -1.0 (/ x y)) z)))
(if (<= y -1.1e+42)
t_0
(if (<= y -5.8e-30)
(+ y x)
(if (<= y 9.6e-42)
(* (/ z (- z y)) x)
(if (<= y 1.75e+55) (+ y x) t_0))))))
double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -1.1e+42) {
tmp = t_0;
} else if (y <= -5.8e-30) {
tmp = y + x;
} else if (y <= 9.6e-42) {
tmp = (z / (z - y)) * x;
} else if (y <= 1.75e+55) {
tmp = y + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-1.0d0) - (x / y)) * z
if (y <= (-1.1d+42)) then
tmp = t_0
else if (y <= (-5.8d-30)) then
tmp = y + x
else if (y <= 9.6d-42) then
tmp = (z / (z - y)) * x
else if (y <= 1.75d+55) then
tmp = y + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -1.1e+42) {
tmp = t_0;
} else if (y <= -5.8e-30) {
tmp = y + x;
} else if (y <= 9.6e-42) {
tmp = (z / (z - y)) * x;
} else if (y <= 1.75e+55) {
tmp = y + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 - (x / y)) * z tmp = 0 if y <= -1.1e+42: tmp = t_0 elif y <= -5.8e-30: tmp = y + x elif y <= 9.6e-42: tmp = (z / (z - y)) * x elif y <= 1.75e+55: tmp = y + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 - Float64(x / y)) * z) tmp = 0.0 if (y <= -1.1e+42) tmp = t_0; elseif (y <= -5.8e-30) tmp = Float64(y + x); elseif (y <= 9.6e-42) tmp = Float64(Float64(z / Float64(z - y)) * x); elseif (y <= 1.75e+55) tmp = Float64(y + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 - (x / y)) * z; tmp = 0.0; if (y <= -1.1e+42) tmp = t_0; elseif (y <= -5.8e-30) tmp = y + x; elseif (y <= 9.6e-42) tmp = (z / (z - y)) * x; elseif (y <= 1.75e+55) tmp = y + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -1.1e+42], t$95$0, If[LessEqual[y, -5.8e-30], N[(y + x), $MachinePrecision], If[LessEqual[y, 9.6e-42], N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[y, 1.75e+55], N[(y + x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{if}\;y \leq -1.1 \cdot 10^{+42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -5.8 \cdot 10^{-30}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-42}:\\
\;\;\;\;\frac{z}{z - y} \cdot x\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{+55}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.1000000000000001e42 or 1.75000000000000005e55 < y Initial program 68.5%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
if -1.1000000000000001e42 < y < -5.79999999999999978e-30 or 9.60000000000000011e-42 < y < 1.75000000000000005e55Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6481.2
Applied rewrites81.2%
if -5.79999999999999978e-30 < y < 9.60000000000000011e-42Initial program 99.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6484.2
Applied rewrites84.2%
(FPCore (x y z)
:precision binary64
(if (<= y -1.7e+46)
(- z)
(if (<= y -5.8e-30)
(+ y x)
(if (<= y 9.6e-42)
(* (/ z (- z y)) x)
(if (<= y 1.8e+115) (+ y x) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.7e+46) {
tmp = -z;
} else if (y <= -5.8e-30) {
tmp = y + x;
} else if (y <= 9.6e-42) {
tmp = (z / (z - y)) * x;
} else if (y <= 1.8e+115) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.7d+46)) then
tmp = -z
else if (y <= (-5.8d-30)) then
tmp = y + x
else if (y <= 9.6d-42) then
tmp = (z / (z - y)) * x
else if (y <= 1.8d+115) then
tmp = y + x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.7e+46) {
tmp = -z;
} else if (y <= -5.8e-30) {
tmp = y + x;
} else if (y <= 9.6e-42) {
tmp = (z / (z - y)) * x;
} else if (y <= 1.8e+115) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.7e+46: tmp = -z elif y <= -5.8e-30: tmp = y + x elif y <= 9.6e-42: tmp = (z / (z - y)) * x elif y <= 1.8e+115: tmp = y + x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.7e+46) tmp = Float64(-z); elseif (y <= -5.8e-30) tmp = Float64(y + x); elseif (y <= 9.6e-42) tmp = Float64(Float64(z / Float64(z - y)) * x); elseif (y <= 1.8e+115) tmp = Float64(y + x); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.7e+46) tmp = -z; elseif (y <= -5.8e-30) tmp = y + x; elseif (y <= 9.6e-42) tmp = (z / (z - y)) * x; elseif (y <= 1.8e+115) tmp = y + x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.7e+46], (-z), If[LessEqual[y, -5.8e-30], N[(y + x), $MachinePrecision], If[LessEqual[y, 9.6e-42], N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[y, 1.8e+115], N[(y + x), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{+46}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -5.8 \cdot 10^{-30}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-42}:\\
\;\;\;\;\frac{z}{z - y} \cdot x\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+115}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.6999999999999999e46 or 1.8e115 < y Initial program 65.3%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6473.3
Applied rewrites73.3%
if -1.6999999999999999e46 < y < -5.79999999999999978e-30 or 9.60000000000000011e-42 < y < 1.8e115Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6473.8
Applied rewrites73.8%
if -5.79999999999999978e-30 < y < 9.60000000000000011e-42Initial program 99.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6484.2
Applied rewrites84.2%
(FPCore (x y z) :precision binary64 (if (<= y -1.7e+46) (- z) (if (<= y 1.8e+115) (+ y x) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.7e+46) {
tmp = -z;
} else if (y <= 1.8e+115) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.7d+46)) then
tmp = -z
else if (y <= 1.8d+115) then
tmp = y + x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.7e+46) {
tmp = -z;
} else if (y <= 1.8e+115) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.7e+46: tmp = -z elif y <= 1.8e+115: tmp = y + x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.7e+46) tmp = Float64(-z); elseif (y <= 1.8e+115) tmp = Float64(y + x); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.7e+46) tmp = -z; elseif (y <= 1.8e+115) tmp = y + x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.7e+46], (-z), If[LessEqual[y, 1.8e+115], N[(y + x), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{+46}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+115}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.6999999999999999e46 or 1.8e115 < y Initial program 65.3%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6473.3
Applied rewrites73.3%
if -1.6999999999999999e46 < y < 1.8e115Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6471.3
Applied rewrites71.3%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 86.7%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6435.2
Applied rewrites35.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024276
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))