
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log y) x) z) y))
double code(double x, double y, double z) {
return ((log(y) * x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(y) * x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log(y) * x) - z) - y;
}
def code(x, y, z): return ((math.log(y) * x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(y) * x) - z) - y) end
function tmp = code(x, y, z) tmp = ((log(y) * x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot x - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (log y) x)) (t_1 (- t_0 z)))
(if (<= z -6.8e+77)
t_1
(if (<= z -1.6e-78) (- (- z) y) (if (<= z 5.9e+59) (- t_0 y) t_1)))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double t_1 = t_0 - z;
double tmp;
if (z <= -6.8e+77) {
tmp = t_1;
} else if (z <= -1.6e-78) {
tmp = -z - y;
} else if (z <= 5.9e+59) {
tmp = t_0 - y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = log(y) * x
t_1 = t_0 - z
if (z <= (-6.8d+77)) then
tmp = t_1
else if (z <= (-1.6d-78)) then
tmp = -z - y
else if (z <= 5.9d+59) then
tmp = t_0 - y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double t_1 = t_0 - z;
double tmp;
if (z <= -6.8e+77) {
tmp = t_1;
} else if (z <= -1.6e-78) {
tmp = -z - y;
} else if (z <= 5.9e+59) {
tmp = t_0 - y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x t_1 = t_0 - z tmp = 0 if z <= -6.8e+77: tmp = t_1 elif z <= -1.6e-78: tmp = -z - y elif z <= 5.9e+59: tmp = t_0 - y else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) t_1 = Float64(t_0 - z) tmp = 0.0 if (z <= -6.8e+77) tmp = t_1; elseif (z <= -1.6e-78) tmp = Float64(Float64(-z) - y); elseif (z <= 5.9e+59) tmp = Float64(t_0 - y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; t_1 = t_0 - z; tmp = 0.0; if (z <= -6.8e+77) tmp = t_1; elseif (z <= -1.6e-78) tmp = -z - y; elseif (z <= 5.9e+59) tmp = t_0 - y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 - z), $MachinePrecision]}, If[LessEqual[z, -6.8e+77], t$95$1, If[LessEqual[z, -1.6e-78], N[((-z) - y), $MachinePrecision], If[LessEqual[z, 5.9e+59], N[(t$95$0 - y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
t_1 := t\_0 - z\\
\mathbf{if}\;z \leq -6.8 \cdot 10^{+77}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.6 \cdot 10^{-78}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{elif}\;z \leq 5.9 \cdot 10^{+59}:\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.79999999999999993e77 or 5.90000000000000038e59 < z Initial program 99.9%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6493.5
Applied rewrites93.5%
if -6.79999999999999993e77 < z < -1.6e-78Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6481.4
Applied rewrites81.4%
if -1.6e-78 < z < 5.90000000000000038e59Initial program 99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6495.0
Applied rewrites95.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -5.9e+116) t_0 (if (<= x 1.4e+164) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -5.9e+116) {
tmp = t_0;
} else if (x <= 1.4e+164) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-5.9d+116)) then
tmp = t_0
else if (x <= 1.4d+164) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -5.9e+116) {
tmp = t_0;
} else if (x <= 1.4e+164) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -5.9e+116: tmp = t_0 elif x <= 1.4e+164: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -5.9e+116) tmp = t_0; elseif (x <= 1.4e+164) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -5.9e+116) tmp = t_0; elseif (x <= 1.4e+164) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -5.9e+116], t$95$0, If[LessEqual[x, 1.4e+164], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -5.9 \cdot 10^{+116}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{+164}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.9e116 or 1.4000000000000001e164 < x Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6478.8
Applied rewrites78.8%
if -5.9e116 < x < 1.4000000000000001e164Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6486.5
Applied rewrites86.5%
(FPCore (x y z) :precision binary64 (if (<= y 2e+74) (- (* (log y) x) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2e+74) {
tmp = (log(y) * x) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2d+74) then
tmp = (log(y) * x) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2e+74) {
tmp = (Math.log(y) * x) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2e+74: tmp = (math.log(y) * x) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2e+74) tmp = Float64(Float64(log(y) * x) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2e+74) tmp = (log(y) * x) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2e+74], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{+74}:\\
\;\;\;\;\log y \cdot x - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 1.9999999999999999e74Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6491.1
Applied rewrites91.1%
if 1.9999999999999999e74 < y Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6485.2
Applied rewrites85.2%
(FPCore (x y z) :precision binary64 (if (<= z -2.4e+74) (- z) (if (<= z 5.9e+59) (- y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+74) {
tmp = -z;
} else if (z <= 5.9e+59) {
tmp = -y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d+74)) then
tmp = -z
else if (z <= 5.9d+59) then
tmp = -y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+74) {
tmp = -z;
} else if (z <= 5.9e+59) {
tmp = -y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.4e+74: tmp = -z elif z <= 5.9e+59: tmp = -y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.4e+74) tmp = Float64(-z); elseif (z <= 5.9e+59) tmp = Float64(-y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.4e+74) tmp = -z; elseif (z <= 5.9e+59) tmp = -y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.4e+74], (-z), If[LessEqual[z, 5.9e+59], (-y), (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+74}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq 5.9 \cdot 10^{+59}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -2.40000000000000008e74 or 5.90000000000000038e59 < z Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6468.5
Applied rewrites68.5%
if -2.40000000000000008e74 < z < 5.90000000000000038e59Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6452.2
Applied rewrites52.2%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6468.3
Applied rewrites68.3%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6433.0
Applied rewrites33.0%
herbie shell --seed 2024276
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))