
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (+ (sqrt (fma (* -4.0 c) a (* b b))) b)))
(if (<= b -2e+113)
(- (/ c b) (/ b a))
(if (<= b 1e-175)
(/ (- (sqrt (- (* b b) (* (* a 4.0) c))) b) (* 2.0 a))
(if (<= b 6.1e+59)
(* (- (/ (* (* c a) -4.0) t_0) (/ (- (* b b) (* b b)) t_0)) (/ 0.5 a))
(/ (- c) b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma((-4.0 * c), a, (b * b))) + b;
double tmp;
if (b <= -2e+113) {
tmp = (c / b) - (b / a);
} else if (b <= 1e-175) {
tmp = (sqrt(((b * b) - ((a * 4.0) * c))) - b) / (2.0 * a);
} else if (b <= 6.1e+59) {
tmp = ((((c * a) * -4.0) / t_0) - (((b * b) - (b * b)) / t_0)) * (0.5 / a);
} else {
tmp = -c / b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) + b) tmp = 0.0 if (b <= -2e+113) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 1e-175) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(a * 4.0) * c))) - b) / Float64(2.0 * a)); elseif (b <= 6.1e+59) tmp = Float64(Float64(Float64(Float64(Float64(c * a) * -4.0) / t_0) - Float64(Float64(Float64(b * b) - Float64(b * b)) / t_0)) * Float64(0.5 / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]}, If[LessEqual[b, -2e+113], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1e-175], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * 4.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 6.1e+59], N[(N[(N[(N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision] / t$95$0), $MachinePrecision] - N[(N[(N[(b * b), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)} + b\\
\mathbf{if}\;b \leq -2 \cdot 10^{+113}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 10^{-175}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(a \cdot 4\right) \cdot c} - b}{2 \cdot a}\\
\mathbf{elif}\;b \leq 6.1 \cdot 10^{+59}:\\
\;\;\;\;\left(\frac{\left(c \cdot a\right) \cdot -4}{t\_0} - \frac{b \cdot b - b \cdot b}{t\_0}\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -2e113Initial program 60.8%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Applied rewrites100.0%
if -2e113 < b < 1e-175Initial program 85.9%
if 1e-175 < b < 6.09999999999999973e59Initial program 45.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6445.6
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6445.6
Applied rewrites45.7%
Applied rewrites71.2%
if 6.09999999999999973e59 < b Initial program 9.4%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6492.4
Applied rewrites92.4%
Final simplification87.9%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+113)
(- (/ c b) (/ b a))
(if (<= b 3.1e-92)
(/ (- (sqrt (- (* b b) (* (* a 4.0) c))) b) (* 2.0 a))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -2e+113) {
tmp = (c / b) - (b / a);
} else if (b <= 3.1e-92) {
tmp = (sqrt(((b * b) - ((a * 4.0) * c))) - b) / (2.0 * a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2d+113)) then
tmp = (c / b) - (b / a)
else if (b <= 3.1d-92) then
tmp = (sqrt(((b * b) - ((a * 4.0d0) * c))) - b) / (2.0d0 * a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -2e+113) {
tmp = (c / b) - (b / a);
} else if (b <= 3.1e-92) {
tmp = (Math.sqrt(((b * b) - ((a * 4.0) * c))) - b) / (2.0 * a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -2e+113: tmp = (c / b) - (b / a) elif b <= 3.1e-92: tmp = (math.sqrt(((b * b) - ((a * 4.0) * c))) - b) / (2.0 * a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -2e+113) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 3.1e-92) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(a * 4.0) * c))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -2e+113) tmp = (c / b) - (b / a); elseif (b <= 3.1e-92) tmp = (sqrt(((b * b) - ((a * 4.0) * c))) - b) / (2.0 * a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -2e+113], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 3.1e-92], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * 4.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+113}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{-92}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(a \cdot 4\right) \cdot c} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -2e113Initial program 60.8%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Applied rewrites100.0%
if -2e113 < b < 3.1000000000000001e-92Initial program 84.5%
if 3.1000000000000001e-92 < b Initial program 20.5%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6480.7
Applied rewrites80.7%
Final simplification85.9%
(FPCore (a b c)
:precision binary64
(if (<= b -5.5e+147)
(/ (- b) a)
(if (<= b 3.1e-92)
(* (- (sqrt (fma (* -4.0 c) a (* b b))) b) (/ 0.5 a))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5.5e+147) {
tmp = -b / a;
} else if (b <= 3.1e-92) {
tmp = (sqrt(fma((-4.0 * c), a, (b * b))) - b) * (0.5 / a);
} else {
tmp = -c / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -5.5e+147) tmp = Float64(Float64(-b) / a); elseif (b <= 3.1e-92) tmp = Float64(Float64(sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) - b) * Float64(0.5 / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -5.5e+147], N[((-b) / a), $MachinePrecision], If[LessEqual[b, 3.1e-92], N[(N[(N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5.5 \cdot 10^{+147}:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{-92}:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)} - b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -5.4999999999999997e147Initial program 48.1%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
if -5.4999999999999997e147 < b < 3.1000000000000001e-92Initial program 86.1%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6486.0
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6486.0
Applied rewrites86.0%
if 3.1000000000000001e-92 < b Initial program 20.5%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6480.7
Applied rewrites80.7%
Final simplification85.9%
(FPCore (a b c)
:precision binary64
(if (<= b -9.8e-79)
(- (/ c b) (/ b a))
(if (<= b 3.1e-92)
(* (- (sqrt (* (* c a) -4.0)) b) (/ 0.5 a))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -9.8e-79) {
tmp = (c / b) - (b / a);
} else if (b <= 3.1e-92) {
tmp = (sqrt(((c * a) * -4.0)) - b) * (0.5 / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-9.8d-79)) then
tmp = (c / b) - (b / a)
else if (b <= 3.1d-92) then
tmp = (sqrt(((c * a) * (-4.0d0))) - b) * (0.5d0 / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -9.8e-79) {
tmp = (c / b) - (b / a);
} else if (b <= 3.1e-92) {
tmp = (Math.sqrt(((c * a) * -4.0)) - b) * (0.5 / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -9.8e-79: tmp = (c / b) - (b / a) elif b <= 3.1e-92: tmp = (math.sqrt(((c * a) * -4.0)) - b) * (0.5 / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -9.8e-79) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 3.1e-92) tmp = Float64(Float64(sqrt(Float64(Float64(c * a) * -4.0)) - b) * Float64(0.5 / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -9.8e-79) tmp = (c / b) - (b / a); elseif (b <= 3.1e-92) tmp = (sqrt(((c * a) * -4.0)) - b) * (0.5 / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -9.8e-79], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 3.1e-92], N[(N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -9.8 \cdot 10^{-79}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{-92}:\\
\;\;\;\;\left(\sqrt{\left(c \cdot a\right) \cdot -4} - b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -9.8000000000000001e-79Initial program 75.7%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lower-neg.f6488.7
Applied rewrites88.7%
Applied rewrites88.7%
if -9.8000000000000001e-79 < b < 3.1000000000000001e-92Initial program 78.5%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6478.5
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6478.5
Applied rewrites78.5%
Taylor expanded in c around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.3
Applied rewrites74.3%
if 3.1000000000000001e-92 < b Initial program 20.5%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6480.7
Applied rewrites80.7%
Final simplification82.1%
(FPCore (a b c) :precision binary64 (if (<= b -5e-310) (- (/ c b) (/ b a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-310)) then
tmp = (c / b) - (b / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-310: tmp = (c / b) - (b / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-310) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-310) tmp = (c / b) - (b / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-310], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -4.999999999999985e-310Initial program 78.8%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lower-neg.f6467.6
Applied rewrites67.6%
Applied rewrites67.7%
if -4.999999999999985e-310 < b Initial program 29.4%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6468.5
Applied rewrites68.5%
(FPCore (a b c) :precision binary64 (if (<= b -5e-310) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-310)) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-310: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-310) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-310) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-310], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -4.999999999999985e-310Initial program 78.8%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6467.1
Applied rewrites67.1%
if -4.999999999999985e-310 < b Initial program 29.4%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6468.5
Applied rewrites68.5%
(FPCore (a b c) :precision binary64 (if (<= b 1.05e+33) (/ (- b) a) (/ c b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.05e+33) {
tmp = -b / a;
} else {
tmp = c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 1.05d+33) then
tmp = -b / a
else
tmp = c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 1.05e+33) {
tmp = -b / a;
} else {
tmp = c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 1.05e+33: tmp = -b / a else: tmp = c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 1.05e+33) tmp = Float64(Float64(-b) / a); else tmp = Float64(c / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 1.05e+33) tmp = -b / a; else tmp = c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 1.05e+33], N[((-b) / a), $MachinePrecision], N[(c / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.05 \cdot 10^{+33}:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < 1.05e33Initial program 71.1%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6447.7
Applied rewrites47.7%
if 1.05e33 < b Initial program 11.7%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lower-neg.f642.2
Applied rewrites2.2%
Taylor expanded in c around inf
Applied rewrites29.8%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 53.7%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-rgt-inN/A
distribute-neg-inN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lower-neg.f6434.4
Applied rewrites34.4%
Taylor expanded in c around inf
Applied rewrites10.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))))
(if (< b 0.0)
(/ (+ (- b) t_0) (* 2.0 a))
(/ c (* a (/ (- (- b) t_0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b < 0.0d0) then
tmp = (-b + t_0) / (2.0d0 * a)
else
tmp = c / (a * ((-b - t_0) / (2.0d0 * a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b < 0.0: tmp = (-b + t_0) / (2.0 * a) else: tmp = c / (a * ((-b - t_0) / (2.0 * a))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b < 0.0) tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); else tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b < 0.0) tmp = (-b + t_0) / (2.0 * a); else tmp = c / (a * ((-b - t_0) / (2.0 * a))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(c / N[(a * N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) - t\_0}{2 \cdot a}}\\
\end{array}
\end{array}
herbie shell --seed 2024275
(FPCore (a b c)
:name "The quadratic formula (r1)"
:precision binary64
:alt
(! :herbie-platform default (let ((d (- (* b b) (* (* 4 a) c)))) (let ((r1 (/ (+ (- b) (sqrt d)) (* 2 a)))) (let ((r2 (/ (- (- b) (sqrt d)) (* 2 a)))) (if (< b 0) r1 (/ c (* a r2)))))))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))