
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (- (sqrt (+ (* im im) (* re re))) re) 0.0) (* (* (pow re -0.5) im) 0.5) (* (sqrt (* (- (hypot im re) re) 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if ((sqrt(((im * im) + (re * re))) - re) <= 0.0) {
tmp = (pow(re, -0.5) * im) * 0.5;
} else {
tmp = sqrt(((hypot(im, re) - re) * 2.0)) * 0.5;
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.sqrt(((im * im) + (re * re))) - re) <= 0.0) {
tmp = (Math.pow(re, -0.5) * im) * 0.5;
} else {
tmp = Math.sqrt(((Math.hypot(im, re) - re) * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if (math.sqrt(((im * im) + (re * re))) - re) <= 0.0: tmp = (math.pow(re, -0.5) * im) * 0.5 else: tmp = math.sqrt(((math.hypot(im, re) - re) * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (Float64(sqrt(Float64(Float64(im * im) + Float64(re * re))) - re) <= 0.0) tmp = Float64(Float64((re ^ -0.5) * im) * 0.5); else tmp = Float64(sqrt(Float64(Float64(hypot(im, re) - re) * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((sqrt(((im * im) + (re * re))) - re) <= 0.0) tmp = ((re ^ -0.5) * im) * 0.5; else tmp = sqrt(((hypot(im, re) - re) * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Sqrt[N[(N[(im * im), $MachinePrecision] + N[(re * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision], 0.0], N[(N[(N[Power[re, -0.5], $MachinePrecision] * im), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{im \cdot im + re \cdot re} - re \leq 0:\\
\;\;\;\;\left({re}^{-0.5} \cdot im\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(\mathsf{hypot}\left(im, re\right) - re\right) \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 8.5%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.8
Applied rewrites91.8%
Applied rewrites92.8%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 52.3%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.3
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6490.4
Applied rewrites90.4%
Final simplification90.8%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (sqrt (+ (* im im) (* re re))) re))
(t_1 (* (sqrt (* (- im re) 2.0)) 0.5)))
(if (<= t_0 0.0)
(* (* (pow re -0.5) im) 0.5)
(if (<= t_0 2e-230)
t_1
(if (<= t_0 1e+148)
(* (sqrt (* (- (sqrt (fma re re (* im im))) re) 2.0)) 0.5)
t_1)))))
double code(double re, double im) {
double t_0 = sqrt(((im * im) + (re * re))) - re;
double t_1 = sqrt(((im - re) * 2.0)) * 0.5;
double tmp;
if (t_0 <= 0.0) {
tmp = (pow(re, -0.5) * im) * 0.5;
} else if (t_0 <= 2e-230) {
tmp = t_1;
} else if (t_0 <= 1e+148) {
tmp = sqrt(((sqrt(fma(re, re, (im * im))) - re) * 2.0)) * 0.5;
} else {
tmp = t_1;
}
return tmp;
}
function code(re, im) t_0 = Float64(sqrt(Float64(Float64(im * im) + Float64(re * re))) - re) t_1 = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64((re ^ -0.5) * im) * 0.5); elseif (t_0 <= 2e-230) tmp = t_1; elseif (t_0 <= 1e+148) tmp = Float64(sqrt(Float64(Float64(sqrt(fma(re, re, Float64(im * im))) - re) * 2.0)) * 0.5); else tmp = t_1; end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(im * im), $MachinePrecision] + N[(re * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(N[Power[re, -0.5], $MachinePrecision] * im), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$0, 2e-230], t$95$1, If[LessEqual[t$95$0, 1e+148], N[(N[Sqrt[N[(N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{im \cdot im + re \cdot re} - re\\
t_1 := \sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\left({re}^{-0.5} \cdot im\right) \cdot 0.5\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-230}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+148}:\\
\;\;\;\;\sqrt{\left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 8.5%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.8
Applied rewrites91.8%
Applied rewrites92.8%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 2.00000000000000009e-230 or 1e148 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 6.1%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6464.7
Applied rewrites64.7%
if 2.00000000000000009e-230 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 1e148Initial program 95.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6495.1
Applied rewrites95.1%
Final simplification82.6%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (sqrt (+ (* im im) (* re re))) re))
(t_1 (* (sqrt (* (- im re) 2.0)) 0.5)))
(if (<= t_0 0.0)
(* (* (sqrt (/ 1.0 re)) im) 0.5)
(if (<= t_0 2e-230)
t_1
(if (<= t_0 1e+148)
(* (sqrt (* (- (sqrt (fma re re (* im im))) re) 2.0)) 0.5)
t_1)))))
double code(double re, double im) {
double t_0 = sqrt(((im * im) + (re * re))) - re;
double t_1 = sqrt(((im - re) * 2.0)) * 0.5;
double tmp;
if (t_0 <= 0.0) {
tmp = (sqrt((1.0 / re)) * im) * 0.5;
} else if (t_0 <= 2e-230) {
tmp = t_1;
} else if (t_0 <= 1e+148) {
tmp = sqrt(((sqrt(fma(re, re, (im * im))) - re) * 2.0)) * 0.5;
} else {
tmp = t_1;
}
return tmp;
}
function code(re, im) t_0 = Float64(sqrt(Float64(Float64(im * im) + Float64(re * re))) - re) t_1 = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(sqrt(Float64(1.0 / re)) * im) * 0.5); elseif (t_0 <= 2e-230) tmp = t_1; elseif (t_0 <= 1e+148) tmp = Float64(sqrt(Float64(Float64(sqrt(fma(re, re, Float64(im * im))) - re) * 2.0)) * 0.5); else tmp = t_1; end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(im * im), $MachinePrecision] + N[(re * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision] * im), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$0, 2e-230], t$95$1, If[LessEqual[t$95$0, 1e+148], N[(N[Sqrt[N[(N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{im \cdot im + re \cdot re} - re\\
t_1 := \sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\left(\sqrt{\frac{1}{re}} \cdot im\right) \cdot 0.5\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-230}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+148}:\\
\;\;\;\;\sqrt{\left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 8.5%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.8
Applied rewrites91.8%
Applied rewrites92.5%
Taylor expanded in re around 0
Applied rewrites92.7%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 2.00000000000000009e-230 or 1e148 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 6.1%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6464.7
Applied rewrites64.7%
if 2.00000000000000009e-230 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 1e148Initial program 95.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6495.1
Applied rewrites95.1%
Final simplification82.6%
(FPCore (re im)
:precision binary64
(if (<= re -3.2e+34)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 2.6e-52)
(* (sqrt (* (- im re) 2.0)) 0.5)
(* (* (sqrt (/ 1.0 re)) im) 0.5))))
double code(double re, double im) {
double tmp;
if (re <= -3.2e+34) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.6e-52) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (sqrt((1.0 / re)) * im) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.2d+34)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 2.6d-52) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (sqrt((1.0d0 / re)) * im) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.2e+34) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.6e-52) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (Math.sqrt((1.0 / re)) * im) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.2e+34: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 2.6e-52: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (math.sqrt((1.0 / re)) * im) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -3.2e+34) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 2.6e-52) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(sqrt(Float64(1.0 / re)) * im) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.2e+34) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 2.6e-52) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (sqrt((1.0 / re)) * im) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.2e+34], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.6e-52], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision] * im), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.2 \cdot 10^{+34}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.6 \cdot 10^{-52}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{1}{re}} \cdot im\right) \cdot 0.5\\
\end{array}
\end{array}
if re < -3.1999999999999998e34Initial program 55.8%
Taylor expanded in re around -inf
lower-*.f6475.2
Applied rewrites75.2%
if -3.1999999999999998e34 < re < 2.5999999999999999e-52Initial program 53.2%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6474.5
Applied rewrites74.5%
if 2.5999999999999999e-52 < re Initial program 19.6%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6472.2
Applied rewrites72.2%
Applied rewrites70.9%
Taylor expanded in re around 0
Applied rewrites72.8%
Final simplification74.2%
(FPCore (re im)
:precision binary64
(if (<= re -3.2e+34)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 2.6e-52)
(* (sqrt (* (- im re) 2.0)) 0.5)
(* (/ im (sqrt re)) 0.5))))
double code(double re, double im) {
double tmp;
if (re <= -3.2e+34) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.6e-52) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (im / sqrt(re)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.2d+34)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 2.6d-52) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (im / sqrt(re)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.2e+34) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 2.6e-52) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (im / Math.sqrt(re)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.2e+34: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 2.6e-52: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (im / math.sqrt(re)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -3.2e+34) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 2.6e-52) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(im / sqrt(re)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.2e+34) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 2.6e-52) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (im / sqrt(re)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.2e+34], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.6e-52], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.2 \cdot 10^{+34}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.6 \cdot 10^{-52}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{im}{\sqrt{re}} \cdot 0.5\\
\end{array}
\end{array}
if re < -3.1999999999999998e34Initial program 55.8%
Taylor expanded in re around -inf
lower-*.f6475.2
Applied rewrites75.2%
if -3.1999999999999998e34 < re < 2.5999999999999999e-52Initial program 53.2%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6474.5
Applied rewrites74.5%
if 2.5999999999999999e-52 < re Initial program 19.6%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6472.2
Applied rewrites72.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6472.2
Applied rewrites72.8%
Final simplification74.2%
(FPCore (re im) :precision binary64 (if (<= im 4.5e-183) (* (sqrt (* -4.0 re)) 0.5) (* (sqrt (* (- im re) 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if (im <= 4.5e-183) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.5d-183) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.5e-183) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.5e-183: tmp = math.sqrt((-4.0 * re)) * 0.5 else: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (im <= 4.5e-183) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); else tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.5e-183) tmp = sqrt((-4.0 * re)) * 0.5; else tmp = sqrt(((im - re) * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.5e-183], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.5 \cdot 10^{-183}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if im < 4.49999999999999971e-183Initial program 33.9%
Taylor expanded in re around -inf
lower-*.f6443.3
Applied rewrites43.3%
if 4.49999999999999971e-183 < im Initial program 48.9%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6471.1
Applied rewrites71.1%
Final simplification63.5%
(FPCore (re im) :precision binary64 (if (<= re -40000000000000.0) (* (sqrt (* -4.0 re)) 0.5) (* (sqrt (* 2.0 im)) 0.5)))
double code(double re, double im) {
double tmp;
if (re <= -40000000000000.0) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else {
tmp = sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-40000000000000.0d0)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else
tmp = sqrt((2.0d0 * im)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -40000000000000.0) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else {
tmp = Math.sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -40000000000000.0: tmp = math.sqrt((-4.0 * re)) * 0.5 else: tmp = math.sqrt((2.0 * im)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -40000000000000.0) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); else tmp = Float64(sqrt(Float64(2.0 * im)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -40000000000000.0) tmp = sqrt((-4.0 * re)) * 0.5; else tmp = sqrt((2.0 * im)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -40000000000000.0], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -40000000000000:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2 \cdot im} \cdot 0.5\\
\end{array}
\end{array}
if re < -4e13Initial program 60.1%
Taylor expanded in re around -inf
lower-*.f6472.4
Applied rewrites72.4%
if -4e13 < re Initial program 40.1%
Taylor expanded in re around 0
lower-*.f6459.9
Applied rewrites59.9%
Final simplification62.8%
(FPCore (re im) :precision binary64 (* (sqrt (* -4.0 re)) 0.5))
double code(double re, double im) {
return sqrt((-4.0 * re)) * 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(((-4.0d0) * re)) * 0.5d0
end function
public static double code(double re, double im) {
return Math.sqrt((-4.0 * re)) * 0.5;
}
def code(re, im): return math.sqrt((-4.0 * re)) * 0.5
function code(re, im) return Float64(sqrt(Float64(-4.0 * re)) * 0.5) end
function tmp = code(re, im) tmp = sqrt((-4.0 * re)) * 0.5; end
code[re_, im_] := N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{-4 \cdot re} \cdot 0.5
\end{array}
Initial program 44.8%
Taylor expanded in re around -inf
lower-*.f6424.1
Applied rewrites24.1%
Final simplification24.1%
herbie shell --seed 2024273
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))