
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ (/ y 500.0) x))
double code(double x, double y) {
return (y / 500.0) + x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y / 500.0d0) + x
end function
public static double code(double x, double y) {
return (y / 500.0) + x;
}
def code(x, y): return (y / 500.0) + x
function code(x, y) return Float64(Float64(y / 500.0) + x) end
function tmp = code(x, y) tmp = (y / 500.0) + x; end
code[x_, y_] := N[(N[(y / 500.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{500} + x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (fma y 0.002 x))
double code(double x, double y) {
return fma(y, 0.002, x);
}
function code(x, y) return fma(y, 0.002, x) end
code[x_, y_] := N[(y * 0.002 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 0.002, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-fma.f64N/A
metadata-eval99.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* 0.002 y))
double code(double x, double y) {
return 0.002 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.002d0 * y
end function
public static double code(double x, double y) {
return 0.002 * y;
}
def code(x, y): return 0.002 * y
function code(x, y) return Float64(0.002 * y) end
function tmp = code(x, y) tmp = 0.002 * y; end
code[x_, y_] := N[(0.002 * y), $MachinePrecision]
\begin{array}{l}
\\
0.002 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6452.5
Applied rewrites52.5%
Final simplification52.5%
herbie shell --seed 2024273
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))