
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (fma 0.5 x z)))
double code(double x, double y, double z) {
return fma(y, x, fma(0.5, x, z));
}
function code(x, y, z) return fma(y, x, fma(0.5, x, z)) end
code[x_, y_, z_] := N[(y * x + N[(0.5 * x + z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(0.5, x, z\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (/ x 2.0) (* x y))) (t_1 (* (- y -0.5) x))) (if (<= t_0 -2e+33) t_1 (if (<= t_0 2e+87) (fma x 0.5 z) t_1))))
double code(double x, double y, double z) {
double t_0 = (x / 2.0) + (x * y);
double t_1 = (y - -0.5) * x;
double tmp;
if (t_0 <= -2e+33) {
tmp = t_1;
} else if (t_0 <= 2e+87) {
tmp = fma(x, 0.5, z);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x / 2.0) + Float64(x * y)) t_1 = Float64(Float64(y - -0.5) * x) tmp = 0.0 if (t_0 <= -2e+33) tmp = t_1; elseif (t_0 <= 2e+87) tmp = fma(x, 0.5, z); else tmp = t_1; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / 2.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y - -0.5), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+33], t$95$1, If[LessEqual[t$95$0, 2e+87], N[(x * 0.5 + z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2} + x \cdot y\\
t_1 := \left(y - -0.5\right) \cdot x\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+87}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < -1.9999999999999999e33 or 1.9999999999999999e87 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6489.5
Applied rewrites89.5%
if -1.9999999999999999e33 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < 1.9999999999999999e87Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6493.8
Applied rewrites93.8%
Final simplification91.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* x y) z))) (if (<= y -0.5) t_0 (if (<= y 3.4e-9) (fma x 0.5 z) t_0))))
double code(double x, double y, double z) {
double t_0 = (x * y) + z;
double tmp;
if (y <= -0.5) {
tmp = t_0;
} else if (y <= 3.4e-9) {
tmp = fma(x, 0.5, z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x * y) + z) tmp = 0.0 if (y <= -0.5) tmp = t_0; elseif (y <= 3.4e-9) tmp = fma(x, 0.5, z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision]}, If[LessEqual[y, -0.5], t$95$0, If[LessEqual[y, 3.4e-9], N[(x * 0.5 + z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot y + z\\
\mathbf{if}\;y \leq -0.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-9}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.5 or 3.3999999999999998e-9 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
if -0.5 < y < 3.3999999999999998e-9Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= y -1620.0) (* x y) (if (<= y 1.56e+84) (fma x 0.5 z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1620.0) {
tmp = x * y;
} else if (y <= 1.56e+84) {
tmp = fma(x, 0.5, z);
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -1620.0) tmp = Float64(x * y); elseif (y <= 1.56e+84) tmp = fma(x, 0.5, z); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -1620.0], N[(x * y), $MachinePrecision], If[LessEqual[y, 1.56e+84], N[(x * 0.5 + z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1620:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 1.56 \cdot 10^{+84}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1620 or 1.5600000000000001e84 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6473.7
Applied rewrites73.7%
if -1620 < y < 1.5600000000000001e84Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.5
Applied rewrites94.5%
Final simplification85.4%
(FPCore (x y z) :precision binary64 (if (<= y -0.5) (* x y) (if (<= y 0.5) (* 0.5 x) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -0.5) {
tmp = x * y;
} else if (y <= 0.5) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.5d0)) then
tmp = x * y
else if (y <= 0.5d0) then
tmp = 0.5d0 * x
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -0.5) {
tmp = x * y;
} else if (y <= 0.5) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -0.5: tmp = x * y elif y <= 0.5: tmp = 0.5 * x else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -0.5) tmp = Float64(x * y); elseif (y <= 0.5) tmp = Float64(0.5 * x); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -0.5) tmp = x * y; elseif (y <= 0.5) tmp = 0.5 * x; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -0.5], N[(x * y), $MachinePrecision], If[LessEqual[y, 0.5], N[(0.5 * x), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.5:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 0.5:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -0.5 or 0.5 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6467.3
Applied rewrites67.3%
if -0.5 < y < 0.5Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6445.7
Applied rewrites45.7%
Taylor expanded in y around 0
Applied rewrites44.5%
Final simplification56.5%
(FPCore (x y z) :precision binary64 (fma (+ 0.5 y) x z))
double code(double x, double y, double z) {
return fma((0.5 + y), x, z);
}
function code(x, y, z) return fma(Float64(0.5 + y), x, z) end
code[x_, y_, z_] := N[(N[(0.5 + y), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5 + y, x, z\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6436.9
Applied rewrites36.9%
Final simplification36.9%
herbie shell --seed 2024273
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))