
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- z y) x y))
double code(double x, double y, double z) {
return fma((z - y), x, y);
}
function code(x, y, z) return fma(Float64(z - y), x, y) end
code[x_, y_, z_] := N[(N[(z - y), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z - y, x, y\right)
\end{array}
Initial program 96.9%
Taylor expanded in z around 0
+-commutativeN/A
distribute-rgt-out--N/A
unsub-negN/A
mul-1-negN/A
*-lft-identityN/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z y)))) (if (<= x -62000.0) t_0 (if (<= x 6.5e-60) (fma (- y) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -62000.0) {
tmp = t_0;
} else if (x <= 6.5e-60) {
tmp = fma(-y, x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -62000.0) tmp = t_0; elseif (x <= 6.5e-60) tmp = fma(Float64(-y), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -62000.0], t$95$0, If[LessEqual[x, 6.5e-60], N[((-y) * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -62000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-60}:\\
\;\;\;\;\mathsf{fma}\left(-y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -62000 or 6.49999999999999995e-60 < x Initial program 94.2%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6495.3
Applied rewrites95.3%
if -62000 < x < 6.49999999999999995e-60Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.1
Applied rewrites75.1%
Applied rewrites75.1%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z y)))) (if (<= x -62000.0) t_0 (if (<= x 6.5e-60) (* (- 1.0 x) y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -62000.0) {
tmp = t_0;
} else if (x <= 6.5e-60) {
tmp = (1.0 - x) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z - y)
if (x <= (-62000.0d0)) then
tmp = t_0
else if (x <= 6.5d-60) then
tmp = (1.0d0 - x) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -62000.0) {
tmp = t_0;
} else if (x <= 6.5e-60) {
tmp = (1.0 - x) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z - y) tmp = 0 if x <= -62000.0: tmp = t_0 elif x <= 6.5e-60: tmp = (1.0 - x) * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -62000.0) tmp = t_0; elseif (x <= 6.5e-60) tmp = Float64(Float64(1.0 - x) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z - y); tmp = 0.0; if (x <= -62000.0) tmp = t_0; elseif (x <= 6.5e-60) tmp = (1.0 - x) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -62000.0], t$95$0, If[LessEqual[x, 6.5e-60], N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -62000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-60}:\\
\;\;\;\;\left(1 - x\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -62000 or 6.49999999999999995e-60 < x Initial program 94.2%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6495.3
Applied rewrites95.3%
if -62000 < x < 6.49999999999999995e-60Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.1
Applied rewrites75.1%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 x) y))) (if (<= y -6e+15) t_0 (if (<= y 9.5e-53) (* x z) t_0))))
double code(double x, double y, double z) {
double t_0 = (1.0 - x) * y;
double tmp;
if (y <= -6e+15) {
tmp = t_0;
} else if (y <= 9.5e-53) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - x) * y
if (y <= (-6d+15)) then
tmp = t_0
else if (y <= 9.5d-53) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - x) * y;
double tmp;
if (y <= -6e+15) {
tmp = t_0;
} else if (y <= 9.5e-53) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - x) * y tmp = 0 if y <= -6e+15: tmp = t_0 elif y <= 9.5e-53: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - x) * y) tmp = 0.0 if (y <= -6e+15) tmp = t_0; elseif (y <= 9.5e-53) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - x) * y; tmp = 0.0; if (y <= -6e+15) tmp = t_0; elseif (y <= 9.5e-53) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -6e+15], t$95$0, If[LessEqual[y, 9.5e-53], N[(x * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - x\right) \cdot y\\
\mathbf{if}\;y \leq -6 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-53}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6e15 or 9.5000000000000008e-53 < y Initial program 94.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.2
Applied rewrites87.2%
if -6e15 < y < 9.5000000000000008e-53Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6472.7
Applied rewrites72.7%
Final simplification80.6%
(FPCore (x y z) :precision binary64 (if (<= x -1.3e-15) (* x z) (if (<= x 6.5e-60) (* 1.0 y) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.3e-15) {
tmp = x * z;
} else if (x <= 6.5e-60) {
tmp = 1.0 * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.3d-15)) then
tmp = x * z
else if (x <= 6.5d-60) then
tmp = 1.0d0 * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.3e-15) {
tmp = x * z;
} else if (x <= 6.5e-60) {
tmp = 1.0 * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.3e-15: tmp = x * z elif x <= 6.5e-60: tmp = 1.0 * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.3e-15) tmp = Float64(x * z); elseif (x <= 6.5e-60) tmp = Float64(1.0 * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.3e-15) tmp = x * z; elseif (x <= 6.5e-60) tmp = 1.0 * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.3e-15], N[(x * z), $MachinePrecision], If[LessEqual[x, 6.5e-60], N[(1.0 * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{-15}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-60}:\\
\;\;\;\;1 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.30000000000000002e-15 or 6.49999999999999995e-60 < x Initial program 94.4%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6457.0
Applied rewrites57.0%
if -1.30000000000000002e-15 < x < 6.49999999999999995e-60Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.1
Applied rewrites75.1%
Taylor expanded in x around 0
Applied rewrites75.1%
Final simplification65.0%
(FPCore (x y z) :precision binary64 (* x z))
double code(double x, double y, double z) {
return x * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * z
end function
public static double code(double x, double y, double z) {
return x * z;
}
def code(x, y, z): return x * z
function code(x, y, z) return Float64(x * z) end
function tmp = code(x, y, z) tmp = x * z; end
code[x_, y_, z_] := N[(x * z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot z
\end{array}
Initial program 96.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6444.3
Applied rewrites44.3%
Final simplification44.3%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024273
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (- y (* x (- y z))))
(+ (* (- 1.0 x) y) (* x z)))