
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* y x) (* t (* 9.0 z)))))
(if (<= t_1 -1e+278)
(fma (/ x a) (* 0.5 y) (* (* (/ z a) 4.5) (- t)))
(if (<= t_1 5e+299)
(/ (fma (* -9.0 t) z (* y x)) (* 2.0 a))
(fma (/ z a) (* 4.5 (- t)) (* (* (/ 0.5 a) x) y))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * x) - (t * (9.0 * z));
double tmp;
if (t_1 <= -1e+278) {
tmp = fma((x / a), (0.5 * y), (((z / a) * 4.5) * -t));
} else if (t_1 <= 5e+299) {
tmp = fma((-9.0 * t), z, (y * x)) / (2.0 * a);
} else {
tmp = fma((z / a), (4.5 * -t), (((0.5 / a) * x) * y));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(y * x) - Float64(t * Float64(9.0 * z))) tmp = 0.0 if (t_1 <= -1e+278) tmp = fma(Float64(x / a), Float64(0.5 * y), Float64(Float64(Float64(z / a) * 4.5) * Float64(-t))); elseif (t_1 <= 5e+299) tmp = Float64(fma(Float64(-9.0 * t), z, Float64(y * x)) / Float64(2.0 * a)); else tmp = fma(Float64(z / a), Float64(4.5 * Float64(-t)), Float64(Float64(Float64(0.5 / a) * x) * y)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * x), $MachinePrecision] - N[(t * N[(9.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+278], N[(N[(x / a), $MachinePrecision] * N[(0.5 * y), $MachinePrecision] + N[(N[(N[(z / a), $MachinePrecision] * 4.5), $MachinePrecision] * (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+299], N[(N[(N[(-9.0 * t), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * N[(4.5 * (-t)), $MachinePrecision] + N[(N[(N[(0.5 / a), $MachinePrecision] * x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot x - t \cdot \left(9 \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+278}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a}, 0.5 \cdot y, \left(\frac{z}{a} \cdot 4.5\right) \cdot \left(-t\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+299}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot t, z, y \cdot x\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, 4.5 \cdot \left(-t\right), \left(\frac{0.5}{a} \cdot x\right) \cdot y\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -9.99999999999999964e277Initial program 41.4%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
metadata-evalN/A
lower-/.f6496.7
Applied rewrites96.7%
if -9.99999999999999964e277 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 5.0000000000000003e299Initial program 98.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval98.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
if 5.0000000000000003e299 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 58.2%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
Applied rewrites91.0%
Final simplification97.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* y x) (* t (* 9.0 z)))))
(if (<= t_1 -1e+278)
(fma (/ x a) (* 0.5 y) (* (* (/ z a) 4.5) (- t)))
(if (<= t_1 5e+299)
(/ (fma (* -9.0 t) z (* y x)) (* 2.0 a))
(fma y (* (/ 0.5 a) x) (* (* -4.5 (/ z a)) t))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * x) - (t * (9.0 * z));
double tmp;
if (t_1 <= -1e+278) {
tmp = fma((x / a), (0.5 * y), (((z / a) * 4.5) * -t));
} else if (t_1 <= 5e+299) {
tmp = fma((-9.0 * t), z, (y * x)) / (2.0 * a);
} else {
tmp = fma(y, ((0.5 / a) * x), ((-4.5 * (z / a)) * t));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(y * x) - Float64(t * Float64(9.0 * z))) tmp = 0.0 if (t_1 <= -1e+278) tmp = fma(Float64(x / a), Float64(0.5 * y), Float64(Float64(Float64(z / a) * 4.5) * Float64(-t))); elseif (t_1 <= 5e+299) tmp = Float64(fma(Float64(-9.0 * t), z, Float64(y * x)) / Float64(2.0 * a)); else tmp = fma(y, Float64(Float64(0.5 / a) * x), Float64(Float64(-4.5 * Float64(z / a)) * t)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * x), $MachinePrecision] - N[(t * N[(9.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+278], N[(N[(x / a), $MachinePrecision] * N[(0.5 * y), $MachinePrecision] + N[(N[(N[(z / a), $MachinePrecision] * 4.5), $MachinePrecision] * (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+299], N[(N[(N[(-9.0 * t), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(0.5 / a), $MachinePrecision] * x), $MachinePrecision] + N[(N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot x - t \cdot \left(9 \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+278}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a}, 0.5 \cdot y, \left(\frac{z}{a} \cdot 4.5\right) \cdot \left(-t\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+299}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot t, z, y \cdot x\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{0.5}{a} \cdot x, \left(-4.5 \cdot \frac{z}{a}\right) \cdot t\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -9.99999999999999964e277Initial program 41.4%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
metadata-evalN/A
lower-/.f6496.7
Applied rewrites96.7%
if -9.99999999999999964e277 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 5.0000000000000003e299Initial program 98.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval98.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
if 5.0000000000000003e299 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 58.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval61.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
lift-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6461.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
Applied rewrites85.2%
Final simplification96.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* y x) (* t (* 9.0 z)))))
(if (<= t_1 -5e+257)
(fma (* (/ 0.5 a) y) x (* (* (/ z a) 4.5) (- t)))
(if (<= t_1 5e+299)
(/ (fma (* -9.0 t) z (* y x)) (* 2.0 a))
(fma y (* (/ 0.5 a) x) (* (* -4.5 (/ z a)) t))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * x) - (t * (9.0 * z));
double tmp;
if (t_1 <= -5e+257) {
tmp = fma(((0.5 / a) * y), x, (((z / a) * 4.5) * -t));
} else if (t_1 <= 5e+299) {
tmp = fma((-9.0 * t), z, (y * x)) / (2.0 * a);
} else {
tmp = fma(y, ((0.5 / a) * x), ((-4.5 * (z / a)) * t));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(y * x) - Float64(t * Float64(9.0 * z))) tmp = 0.0 if (t_1 <= -5e+257) tmp = fma(Float64(Float64(0.5 / a) * y), x, Float64(Float64(Float64(z / a) * 4.5) * Float64(-t))); elseif (t_1 <= 5e+299) tmp = Float64(fma(Float64(-9.0 * t), z, Float64(y * x)) / Float64(2.0 * a)); else tmp = fma(y, Float64(Float64(0.5 / a) * x), Float64(Float64(-4.5 * Float64(z / a)) * t)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * x), $MachinePrecision] - N[(t * N[(9.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+257], N[(N[(N[(0.5 / a), $MachinePrecision] * y), $MachinePrecision] * x + N[(N[(N[(z / a), $MachinePrecision] * 4.5), $MachinePrecision] * (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+299], N[(N[(N[(-9.0 * t), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(0.5 / a), $MachinePrecision] * x), $MachinePrecision] + N[(N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot x - t \cdot \left(9 \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+257}:\\
\;\;\;\;\mathsf{fma}\left(\frac{0.5}{a} \cdot y, x, \left(\frac{z}{a} \cdot 4.5\right) \cdot \left(-t\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+299}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot t, z, y \cdot x\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{0.5}{a} \cdot x, \left(-4.5 \cdot \frac{z}{a}\right) \cdot t\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -5.00000000000000028e257Initial program 44.7%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
div-invN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
Applied rewrites94.4%
if -5.00000000000000028e257 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 5.0000000000000003e299Initial program 98.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval98.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
if 5.0000000000000003e299 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 58.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval61.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
lift-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6461.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
Applied rewrites85.2%
Final simplification96.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (* (/ 0.5 a) x) (* (* -4.5 (/ z a)) t)))
(t_2 (- (* y x) (* t (* 9.0 z)))))
(if (<= t_2 -1e+278)
t_1
(if (<= t_2 5e+299) (/ (fma (* -9.0 t) z (* y x)) (* 2.0 a)) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, ((0.5 / a) * x), ((-4.5 * (z / a)) * t));
double t_2 = (y * x) - (t * (9.0 * z));
double tmp;
if (t_2 <= -1e+278) {
tmp = t_1;
} else if (t_2 <= 5e+299) {
tmp = fma((-9.0 * t), z, (y * x)) / (2.0 * a);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = fma(y, Float64(Float64(0.5 / a) * x), Float64(Float64(-4.5 * Float64(z / a)) * t)) t_2 = Float64(Float64(y * x) - Float64(t * Float64(9.0 * z))) tmp = 0.0 if (t_2 <= -1e+278) tmp = t_1; elseif (t_2 <= 5e+299) tmp = Float64(fma(Float64(-9.0 * t), z, Float64(y * x)) / Float64(2.0 * a)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(0.5 / a), $MachinePrecision] * x), $MachinePrecision] + N[(N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * x), $MachinePrecision] - N[(t * N[(9.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+278], t$95$1, If[LessEqual[t$95$2, 5e+299], N[(N[(N[(-9.0 * t), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{0.5}{a} \cdot x, \left(-4.5 \cdot \frac{z}{a}\right) \cdot t\right)\\
t_2 := y \cdot x - t \cdot \left(9 \cdot z\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+278}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+299}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot t, z, y \cdot x\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -9.99999999999999964e277 or 5.0000000000000003e299 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 49.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval51.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.4
Applied rewrites51.4%
lift-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6450.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6450.0
Applied rewrites50.0%
Applied rewrites90.9%
if -9.99999999999999964e277 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 5.0000000000000003e299Initial program 98.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval98.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
Final simplification96.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (* 9.0 z))))
(if (<= t_1 -5e+282)
(* (* (/ t a) -4.5) z)
(if (<= t_1 4e+282)
(/ (fma (* -9.0 z) t (* y x)) (* 2.0 a))
(* (* -4.5 t) (/ z a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (9.0 * z);
double tmp;
if (t_1 <= -5e+282) {
tmp = ((t / a) * -4.5) * z;
} else if (t_1 <= 4e+282) {
tmp = fma((-9.0 * z), t, (y * x)) / (2.0 * a);
} else {
tmp = (-4.5 * t) * (z / a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(t * Float64(9.0 * z)) tmp = 0.0 if (t_1 <= -5e+282) tmp = Float64(Float64(Float64(t / a) * -4.5) * z); elseif (t_1 <= 4e+282) tmp = Float64(fma(Float64(-9.0 * z), t, Float64(y * x)) / Float64(2.0 * a)); else tmp = Float64(Float64(-4.5 * t) * Float64(z / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(9.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+282], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 4e+282], N[(N[(N[(-9.0 * z), $MachinePrecision] * t + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-4.5 * t), $MachinePrecision] * N[(z / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(9 \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+282}:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+282}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot z, t, y \cdot x\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(-4.5 \cdot t\right) \cdot \frac{z}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -4.99999999999999978e282Initial program 48.0%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
Applied rewrites85.6%
Applied rewrites85.3%
if -4.99999999999999978e282 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.00000000000000013e282Initial program 93.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval93.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.9
Applied rewrites93.9%
if 4.00000000000000013e282 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 27.0%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
frac-subN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites26.8%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.7
Applied rewrites93.7%
Applied rewrites93.8%
Final simplification93.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (* 9.0 z))))
(if (<= t_1 (- INFINITY))
(* (* (/ t a) -4.5) z)
(if (<= t_1 4e+282)
(* (fma (* t z) -9.0 (* y x)) (/ 0.5 a))
(* (* -4.5 t) (/ z a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (9.0 * z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((t / a) * -4.5) * z;
} else if (t_1 <= 4e+282) {
tmp = fma((t * z), -9.0, (y * x)) * (0.5 / a);
} else {
tmp = (-4.5 * t) * (z / a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(t * Float64(9.0 * z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(t / a) * -4.5) * z); elseif (t_1 <= 4e+282) tmp = Float64(fma(Float64(t * z), -9.0, Float64(y * x)) * Float64(0.5 / a)); else tmp = Float64(Float64(-4.5 * t) * Float64(z / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(9.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 4e+282], N[(N[(N[(t * z), $MachinePrecision] * -9.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(-4.5 * t), $MachinePrecision] * N[(z / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(9 \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+282}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot z, -9, y \cdot x\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\left(-4.5 \cdot t\right) \cdot \frac{z}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 39.0%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6482.9
Applied rewrites82.9%
Applied rewrites83.1%
Applied rewrites82.9%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.00000000000000013e282Initial program 94.0%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval93.8
Applied rewrites93.8%
if 4.00000000000000013e282 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 27.0%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
frac-subN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites26.8%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.7
Applied rewrites93.7%
Applied rewrites93.8%
Final simplification93.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* (/ y a) 0.5) x)))
(if (<= (* y x) -7.5e-63)
t_1
(if (<= (* y x) 5e-44) (/ (* (* t z) -9.0) (* 2.0 a)) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * 0.5) * x;
double tmp;
if ((y * x) <= -7.5e-63) {
tmp = t_1;
} else if ((y * x) <= 5e-44) {
tmp = ((t * z) * -9.0) / (2.0 * a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / a) * 0.5d0) * x
if ((y * x) <= (-7.5d-63)) then
tmp = t_1
else if ((y * x) <= 5d-44) then
tmp = ((t * z) * (-9.0d0)) / (2.0d0 * a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * 0.5) * x;
double tmp;
if ((y * x) <= -7.5e-63) {
tmp = t_1;
} else if ((y * x) <= 5e-44) {
tmp = ((t * z) * -9.0) / (2.0 * a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = ((y / a) * 0.5) * x tmp = 0 if (y * x) <= -7.5e-63: tmp = t_1 elif (y * x) <= 5e-44: tmp = ((t * z) * -9.0) / (2.0 * a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y / a) * 0.5) * x) tmp = 0.0 if (Float64(y * x) <= -7.5e-63) tmp = t_1; elseif (Float64(y * x) <= 5e-44) tmp = Float64(Float64(Float64(t * z) * -9.0) / Float64(2.0 * a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = ((y / a) * 0.5) * x;
tmp = 0.0;
if ((y * x) <= -7.5e-63)
tmp = t_1;
elseif ((y * x) <= 5e-44)
tmp = ((t * z) * -9.0) / (2.0 * a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * 0.5), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[(y * x), $MachinePrecision], -7.5e-63], t$95$1, If[LessEqual[N[(y * x), $MachinePrecision], 5e-44], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(\frac{y}{a} \cdot 0.5\right) \cdot x\\
\mathbf{if}\;y \cdot x \leq -7.5 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot x \leq 5 \cdot 10^{-44}:\\
\;\;\;\;\frac{\left(t \cdot z\right) \cdot -9}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -7.5000000000000003e-63 or 5.00000000000000039e-44 < (*.f64 x y) Initial program 81.2%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6472.0
Applied rewrites72.0%
if -7.5000000000000003e-63 < (*.f64 x y) < 5.00000000000000039e-44Initial program 92.9%
Taylor expanded in t around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6484.8
Applied rewrites84.8%
Final simplification77.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* (/ y a) 0.5) x)))
(if (<= (* y x) -7.5e-63)
t_1
(if (<= (* y x) 5e-44) (/ (* (* -4.5 z) t) a) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * 0.5) * x;
double tmp;
if ((y * x) <= -7.5e-63) {
tmp = t_1;
} else if ((y * x) <= 5e-44) {
tmp = ((-4.5 * z) * t) / a;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / a) * 0.5d0) * x
if ((y * x) <= (-7.5d-63)) then
tmp = t_1
else if ((y * x) <= 5d-44) then
tmp = (((-4.5d0) * z) * t) / a
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * 0.5) * x;
double tmp;
if ((y * x) <= -7.5e-63) {
tmp = t_1;
} else if ((y * x) <= 5e-44) {
tmp = ((-4.5 * z) * t) / a;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = ((y / a) * 0.5) * x tmp = 0 if (y * x) <= -7.5e-63: tmp = t_1 elif (y * x) <= 5e-44: tmp = ((-4.5 * z) * t) / a else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y / a) * 0.5) * x) tmp = 0.0 if (Float64(y * x) <= -7.5e-63) tmp = t_1; elseif (Float64(y * x) <= 5e-44) tmp = Float64(Float64(Float64(-4.5 * z) * t) / a); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = ((y / a) * 0.5) * x;
tmp = 0.0;
if ((y * x) <= -7.5e-63)
tmp = t_1;
elseif ((y * x) <= 5e-44)
tmp = ((-4.5 * z) * t) / a;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * 0.5), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[(y * x), $MachinePrecision], -7.5e-63], t$95$1, If[LessEqual[N[(y * x), $MachinePrecision], 5e-44], N[(N[(N[(-4.5 * z), $MachinePrecision] * t), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(\frac{y}{a} \cdot 0.5\right) \cdot x\\
\mathbf{if}\;y \cdot x \leq -7.5 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot x \leq 5 \cdot 10^{-44}:\\
\;\;\;\;\frac{\left(-4.5 \cdot z\right) \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -7.5000000000000003e-63 or 5.00000000000000039e-44 < (*.f64 x y) Initial program 81.2%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6472.0
Applied rewrites72.0%
if -7.5000000000000003e-63 < (*.f64 x y) < 5.00000000000000039e-44Initial program 92.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6481.3
Applied rewrites81.3%
Applied rewrites84.9%
Final simplification77.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* (/ y a) 0.5) x)))
(if (<= (* y x) -7.5e-63)
t_1
(if (<= (* y x) 1e-20) (* (* (/ -4.5 a) t) z) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * 0.5) * x;
double tmp;
if ((y * x) <= -7.5e-63) {
tmp = t_1;
} else if ((y * x) <= 1e-20) {
tmp = ((-4.5 / a) * t) * z;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / a) * 0.5d0) * x
if ((y * x) <= (-7.5d-63)) then
tmp = t_1
else if ((y * x) <= 1d-20) then
tmp = (((-4.5d0) / a) * t) * z
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * 0.5) * x;
double tmp;
if ((y * x) <= -7.5e-63) {
tmp = t_1;
} else if ((y * x) <= 1e-20) {
tmp = ((-4.5 / a) * t) * z;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = ((y / a) * 0.5) * x tmp = 0 if (y * x) <= -7.5e-63: tmp = t_1 elif (y * x) <= 1e-20: tmp = ((-4.5 / a) * t) * z else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y / a) * 0.5) * x) tmp = 0.0 if (Float64(y * x) <= -7.5e-63) tmp = t_1; elseif (Float64(y * x) <= 1e-20) tmp = Float64(Float64(Float64(-4.5 / a) * t) * z); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = ((y / a) * 0.5) * x;
tmp = 0.0;
if ((y * x) <= -7.5e-63)
tmp = t_1;
elseif ((y * x) <= 1e-20)
tmp = ((-4.5 / a) * t) * z;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * 0.5), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[(y * x), $MachinePrecision], -7.5e-63], t$95$1, If[LessEqual[N[(y * x), $MachinePrecision], 1e-20], N[(N[(N[(-4.5 / a), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(\frac{y}{a} \cdot 0.5\right) \cdot x\\
\mathbf{if}\;y \cdot x \leq -7.5 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot x \leq 10^{-20}:\\
\;\;\;\;\left(\frac{-4.5}{a} \cdot t\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -7.5000000000000003e-63 or 9.99999999999999945e-21 < (*.f64 x y) Initial program 81.5%
Taylor expanded in t around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
if -7.5000000000000003e-63 < (*.f64 x y) < 9.99999999999999945e-21Initial program 91.6%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
Applied rewrites79.9%
Final simplification76.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* (* (/ -4.5 a) t) z))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return ((-4.5 / a) * t) * z;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((-4.5d0) / a) * t) * z
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return ((-4.5 / a) * t) * z;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return ((-4.5 / a) * t) * z
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(Float64(Float64(-4.5 / a) * t) * z) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = ((-4.5 / a) * t) * z;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[(-4.5 / a), $MachinePrecision] * t), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\left(\frac{-4.5}{a} \cdot t\right) \cdot z
\end{array}
Initial program 85.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6449.7
Applied rewrites49.7%
Applied rewrites49.7%
Final simplification49.7%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024273
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))