
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1
(fma (* (/ y (* c z)) 9.0) x (fma (* -4.0 (/ a c)) t (/ b (* c z))))))
(if (<= z -1.65e+94)
t_1
(if (<= z 4.9e+73)
(* (/ (fma (* (* -4.0 z) a) t (fma (* x y) 9.0 b)) (- c)) (/ -1.0 z))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(((y / (c * z)) * 9.0), x, fma((-4.0 * (a / c)), t, (b / (c * z))));
double tmp;
if (z <= -1.65e+94) {
tmp = t_1;
} else if (z <= 4.9e+73) {
tmp = (fma(((-4.0 * z) * a), t, fma((x * y), 9.0, b)) / -c) * (-1.0 / z);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = fma(Float64(Float64(y / Float64(c * z)) * 9.0), x, fma(Float64(-4.0 * Float64(a / c)), t, Float64(b / Float64(c * z)))) tmp = 0.0 if (z <= -1.65e+94) tmp = t_1; elseif (z <= 4.9e+73) tmp = Float64(Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(x * y), 9.0, b)) / Float64(-c)) * Float64(-1.0 / z)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * 9.0), $MachinePrecision] * x + N[(N[(-4.0 * N[(a / c), $MachinePrecision]), $MachinePrecision] * t + N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.65e+94], t$95$1, If[LessEqual[z, 4.9e+73], N[(N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(x * y), $MachinePrecision] * 9.0 + b), $MachinePrecision]), $MachinePrecision] / (-c)), $MachinePrecision] * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{c \cdot z} \cdot 9, x, \mathsf{fma}\left(-4 \cdot \frac{a}{c}, t, \frac{b}{c \cdot z}\right)\right)\\
\mathbf{if}\;z \leq -1.65 \cdot 10^{+94}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.9 \cdot 10^{+73}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(x \cdot y, 9, b\right)\right)}{-c} \cdot \frac{-1}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.65e94 or 4.8999999999999999e73 < z Initial program 60.6%
Taylor expanded in b around 0
associate--l+N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites88.2%
if -1.65e94 < z < 4.8999999999999999e73Initial program 89.5%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
Applied rewrites94.5%
Final simplification92.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (+ (- (* (* x 9.0) y) (* (* (* 4.0 z) t) a)) b) (* c z)))
(t_2 (/ (fma (* x 9.0) y (fma (* (* -4.0 z) a) t b)) (* c z))))
(if (<= t_1 -2e-170)
t_2
(if (<= t_1 0.0)
(/ (/ (fma -4.0 (* (* t z) a) (* (* x y) 9.0)) z) c)
(if (<= t_1 INFINITY) t_2 (* (* (/ t c) a) -4.0))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((((x * 9.0) * y) - (((4.0 * z) * t) * a)) + b) / (c * z);
double t_2 = fma((x * 9.0), y, fma(((-4.0 * z) * a), t, b)) / (c * z);
double tmp;
if (t_1 <= -2e-170) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = (fma(-4.0, ((t * z) * a), ((x * y) * 9.0)) / z) / c;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = ((t / c) * a) * -4.0;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(4.0 * z) * t) * a)) + b) / Float64(c * z)) t_2 = Float64(fma(Float64(x * 9.0), y, fma(Float64(Float64(-4.0 * z) * a), t, b)) / Float64(c * z)) tmp = 0.0 if (t_1 <= -2e-170) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(Float64(fma(-4.0, Float64(Float64(t * z) * a), Float64(Float64(x * y) * 9.0)) / z) / c); elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(Float64(Float64(t / c) * a) * -4.0); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(4.0 * z), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + b), $MachinePrecision]), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-170], t$95$2, If[LessEqual[t$95$1, 0.0], N[(N[(N[(-4.0 * N[(N[(t * z), $MachinePrecision] * a), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, N[(N[(N[(t / c), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(4 \cdot z\right) \cdot t\right) \cdot a\right) + b}{c \cdot z}\\
t_2 := \frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, b\right)\right)}{c \cdot z}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-170}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(-4, \left(t \cdot z\right) \cdot a, \left(x \cdot y\right) \cdot 9\right)}{z}}{c}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{c} \cdot a\right) \cdot -4\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < -1.99999999999999997e-170 or 0.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 89.7%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites90.6%
if -1.99999999999999997e-170 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < 0.0Initial program 39.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6487.7
Applied rewrites87.7%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f643.3
Applied rewrites3.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.6
Applied rewrites54.6%
Applied rewrites69.2%
Final simplification88.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (+ (- (* (* x 9.0) y) (* (* (* 4.0 z) t) a)) b) (* c z)))
(t_2 (/ (fma (* x 9.0) y (fma (* (* -4.0 z) a) t b)) (* c z))))
(if (<= t_1 -4e-76)
t_2
(if (<= t_1 0.0)
(/ (/ (fma (* (* t a) -4.0) z b) z) c)
(if (<= t_1 INFINITY) t_2 (* (* (/ t c) a) -4.0))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((((x * 9.0) * y) - (((4.0 * z) * t) * a)) + b) / (c * z);
double t_2 = fma((x * 9.0), y, fma(((-4.0 * z) * a), t, b)) / (c * z);
double tmp;
if (t_1 <= -4e-76) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = (fma(((t * a) * -4.0), z, b) / z) / c;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = ((t / c) * a) * -4.0;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(4.0 * z) * t) * a)) + b) / Float64(c * z)) t_2 = Float64(fma(Float64(x * 9.0), y, fma(Float64(Float64(-4.0 * z) * a), t, b)) / Float64(c * z)) tmp = 0.0 if (t_1 <= -4e-76) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(Float64(fma(Float64(Float64(t * a) * -4.0), z, b) / z) / c); elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(Float64(Float64(t / c) * a) * -4.0); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(4.0 * z), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + b), $MachinePrecision]), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-76], t$95$2, If[LessEqual[t$95$1, 0.0], N[(N[(N[(N[(N[(t * a), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, N[(N[(N[(t / c), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(4 \cdot z\right) \cdot t\right) \cdot a\right) + b}{c \cdot z}\\
t_2 := \frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, b\right)\right)}{c \cdot z}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-76}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(t \cdot a\right) \cdot -4, z, b\right)}{z}}{c}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{c} \cdot a\right) \cdot -4\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < -3.99999999999999971e-76 or 0.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 89.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites90.5%
if -3.99999999999999971e-76 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < 0.0Initial program 48.5%
Taylor expanded in y around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6470.3
Applied rewrites70.3%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f643.3
Applied rewrites3.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.6
Applied rewrites54.6%
Applied rewrites69.2%
Final simplification87.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* x 9.0) y)) (t_2 (* (/ y (* c z)) (* x 9.0))))
(if (<= t_1 -1e+126)
t_2
(if (<= t_1 -2e+19)
(/ (/ b c) z)
(if (<= t_1 -5e-155)
(* (* t (/ a c)) -4.0)
(if (<= t_1 -1e-310)
(/ b (* c z))
(if (<= t_1 2e+68) (* (* (/ -4.0 c) a) t) t_2)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * 9.0) * y;
double t_2 = (y / (c * z)) * (x * 9.0);
double tmp;
if (t_1 <= -1e+126) {
tmp = t_2;
} else if (t_1 <= -2e+19) {
tmp = (b / c) / z;
} else if (t_1 <= -5e-155) {
tmp = (t * (a / c)) * -4.0;
} else if (t_1 <= -1e-310) {
tmp = b / (c * z);
} else if (t_1 <= 2e+68) {
tmp = ((-4.0 / c) * a) * t;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * 9.0d0) * y
t_2 = (y / (c * z)) * (x * 9.0d0)
if (t_1 <= (-1d+126)) then
tmp = t_2
else if (t_1 <= (-2d+19)) then
tmp = (b / c) / z
else if (t_1 <= (-5d-155)) then
tmp = (t * (a / c)) * (-4.0d0)
else if (t_1 <= (-1d-310)) then
tmp = b / (c * z)
else if (t_1 <= 2d+68) then
tmp = (((-4.0d0) / c) * a) * t
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * 9.0) * y;
double t_2 = (y / (c * z)) * (x * 9.0);
double tmp;
if (t_1 <= -1e+126) {
tmp = t_2;
} else if (t_1 <= -2e+19) {
tmp = (b / c) / z;
} else if (t_1 <= -5e-155) {
tmp = (t * (a / c)) * -4.0;
} else if (t_1 <= -1e-310) {
tmp = b / (c * z);
} else if (t_1 <= 2e+68) {
tmp = ((-4.0 / c) * a) * t;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = (x * 9.0) * y t_2 = (y / (c * z)) * (x * 9.0) tmp = 0 if t_1 <= -1e+126: tmp = t_2 elif t_1 <= -2e+19: tmp = (b / c) / z elif t_1 <= -5e-155: tmp = (t * (a / c)) * -4.0 elif t_1 <= -1e-310: tmp = b / (c * z) elif t_1 <= 2e+68: tmp = ((-4.0 / c) * a) * t else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * 9.0) * y) t_2 = Float64(Float64(y / Float64(c * z)) * Float64(x * 9.0)) tmp = 0.0 if (t_1 <= -1e+126) tmp = t_2; elseif (t_1 <= -2e+19) tmp = Float64(Float64(b / c) / z); elseif (t_1 <= -5e-155) tmp = Float64(Float64(t * Float64(a / c)) * -4.0); elseif (t_1 <= -1e-310) tmp = Float64(b / Float64(c * z)); elseif (t_1 <= 2e+68) tmp = Float64(Float64(Float64(-4.0 / c) * a) * t); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = (x * 9.0) * y;
t_2 = (y / (c * z)) * (x * 9.0);
tmp = 0.0;
if (t_1 <= -1e+126)
tmp = t_2;
elseif (t_1 <= -2e+19)
tmp = (b / c) / z;
elseif (t_1 <= -5e-155)
tmp = (t * (a / c)) * -4.0;
elseif (t_1 <= -1e-310)
tmp = b / (c * z);
elseif (t_1 <= 2e+68)
tmp = ((-4.0 / c) * a) * t;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+126], t$95$2, If[LessEqual[t$95$1, -2e+19], N[(N[(b / c), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, -5e-155], N[(N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision], If[LessEqual[t$95$1, -1e-310], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+68], N[(N[(N[(-4.0 / c), $MachinePrecision] * a), $MachinePrecision] * t), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot 9\right) \cdot y\\
t_2 := \frac{y}{c \cdot z} \cdot \left(x \cdot 9\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+126}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{\frac{b}{c}}{z}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-155}:\\
\;\;\;\;\left(t \cdot \frac{a}{c}\right) \cdot -4\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+68}:\\
\;\;\;\;\left(\frac{-4}{c} \cdot a\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -9.99999999999999925e125 or 1.99999999999999991e68 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 81.4%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
Applied rewrites71.9%
Applied rewrites76.7%
Applied rewrites72.7%
if -9.99999999999999925e125 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -2e19Initial program 92.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6463.3
Applied rewrites63.3%
Applied rewrites70.2%
if -2e19 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.9999999999999999e-155Initial program 78.3%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6431.2
Applied rewrites31.2%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6455.8
Applied rewrites55.8%
Applied rewrites64.0%
if -4.9999999999999999e-155 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -9.999999999999969e-311Initial program 89.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6472.2
Applied rewrites72.2%
if -9.999999999999969e-311 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.99999999999999991e68Initial program 74.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6434.7
Applied rewrites34.7%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6452.3
Applied rewrites52.3%
Applied rewrites52.3%
Applied rewrites56.2%
Final simplification65.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* x 9.0) y)))
(if (<= t_1 -1e+200)
(* (/ y z) (/ (* x 9.0) c))
(if (<= t_1 2e+68)
(/ (/ (fma (* (* t a) -4.0) z b) z) c)
(if (<= t_1 5e+228)
(/ (/ (fma (* x y) 9.0 b) c) z)
(* (/ x z) (* (/ y c) 9.0)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * 9.0) * y;
double tmp;
if (t_1 <= -1e+200) {
tmp = (y / z) * ((x * 9.0) / c);
} else if (t_1 <= 2e+68) {
tmp = (fma(((t * a) * -4.0), z, b) / z) / c;
} else if (t_1 <= 5e+228) {
tmp = (fma((x * y), 9.0, b) / c) / z;
} else {
tmp = (x / z) * ((y / c) * 9.0);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * 9.0) * y) tmp = 0.0 if (t_1 <= -1e+200) tmp = Float64(Float64(y / z) * Float64(Float64(x * 9.0) / c)); elseif (t_1 <= 2e+68) tmp = Float64(Float64(fma(Float64(Float64(t * a) * -4.0), z, b) / z) / c); elseif (t_1 <= 5e+228) tmp = Float64(Float64(fma(Float64(x * y), 9.0, b) / c) / z); else tmp = Float64(Float64(x / z) * Float64(Float64(y / c) * 9.0)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+200], N[(N[(y / z), $MachinePrecision] * N[(N[(x * 9.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+68], N[(N[(N[(N[(N[(t * a), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$1, 5e+228], N[(N[(N[(N[(x * y), $MachinePrecision] * 9.0 + b), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(N[(y / c), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot 9\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+200}:\\
\;\;\;\;\frac{y}{z} \cdot \frac{x \cdot 9}{c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+68}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(t \cdot a\right) \cdot -4, z, b\right)}{z}}{c}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+228}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(x \cdot y, 9, b\right)}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(\frac{y}{c} \cdot 9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -9.9999999999999997e199Initial program 83.1%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
Applied rewrites86.8%
if -9.9999999999999997e199 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.99999999999999991e68Initial program 79.3%
Taylor expanded in y around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6479.5
Applied rewrites79.5%
if 1.99999999999999991e68 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 5e228Initial program 89.4%
Taylor expanded in a around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
if 5e228 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 69.3%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6485.2
Applied rewrites85.2%
Final simplification82.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* x 9.0) y)))
(if (<= t_1 -2e+205)
(* (/ y z) (/ (* x 9.0) c))
(if (<= t_1 2e+87)
(/ (fma (* (* t a) -4.0) z b) (* c z))
(if (<= t_1 5e+228)
(/ (/ (fma (* x y) 9.0 b) c) z)
(* (/ x z) (* (/ y c) 9.0)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * 9.0) * y;
double tmp;
if (t_1 <= -2e+205) {
tmp = (y / z) * ((x * 9.0) / c);
} else if (t_1 <= 2e+87) {
tmp = fma(((t * a) * -4.0), z, b) / (c * z);
} else if (t_1 <= 5e+228) {
tmp = (fma((x * y), 9.0, b) / c) / z;
} else {
tmp = (x / z) * ((y / c) * 9.0);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * 9.0) * y) tmp = 0.0 if (t_1 <= -2e+205) tmp = Float64(Float64(y / z) * Float64(Float64(x * 9.0) / c)); elseif (t_1 <= 2e+87) tmp = Float64(fma(Float64(Float64(t * a) * -4.0), z, b) / Float64(c * z)); elseif (t_1 <= 5e+228) tmp = Float64(Float64(fma(Float64(x * y), 9.0, b) / c) / z); else tmp = Float64(Float64(x / z) * Float64(Float64(y / c) * 9.0)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+205], N[(N[(y / z), $MachinePrecision] * N[(N[(x * 9.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+87], N[(N[(N[(N[(t * a), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+228], N[(N[(N[(N[(x * y), $MachinePrecision] * 9.0 + b), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(N[(y / c), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot 9\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+205}:\\
\;\;\;\;\frac{y}{z} \cdot \frac{x \cdot 9}{c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+87}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(t \cdot a\right) \cdot -4, z, b\right)}{c \cdot z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+228}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(x \cdot y, 9, b\right)}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(\frac{y}{c} \cdot 9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -2.00000000000000003e205Initial program 82.5%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6489.2
Applied rewrites89.2%
Applied rewrites89.3%
if -2.00000000000000003e205 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.9999999999999999e87Initial program 79.9%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.9
Applied rewrites73.9%
if 1.9999999999999999e87 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 5e228Initial program 87.7%
Taylor expanded in a around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.4
Applied rewrites91.4%
if 5e228 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 69.3%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6485.2
Applied rewrites85.2%
Final simplification78.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= c 3.1e+76) (/ (fma (* x 9.0) y (fma (* (* -4.0 z) a) t b)) (* c z)) (/ (fma (* 9.0 y) (/ x c) (/ (fma (* (* t a) -4.0) z b) c)) z)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (c <= 3.1e+76) {
tmp = fma((x * 9.0), y, fma(((-4.0 * z) * a), t, b)) / (c * z);
} else {
tmp = fma((9.0 * y), (x / c), (fma(((t * a) * -4.0), z, b) / c)) / z;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (c <= 3.1e+76) tmp = Float64(fma(Float64(x * 9.0), y, fma(Float64(Float64(-4.0 * z) * a), t, b)) / Float64(c * z)); else tmp = Float64(fma(Float64(9.0 * y), Float64(x / c), Float64(fma(Float64(Float64(t * a) * -4.0), z, b) / c)) / z); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[c, 3.1e+76], N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + b), $MachinePrecision]), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(9.0 * y), $MachinePrecision] * N[(x / c), $MachinePrecision] + N[(N[(N[(N[(t * a), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;c \leq 3.1 \cdot 10^{+76}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, b\right)\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot y, \frac{x}{c}, \frac{\mathsf{fma}\left(\left(t \cdot a\right) \cdot -4, z, b\right)}{c}\right)}{z}\\
\end{array}
\end{array}
if c < 3.10000000000000011e76Initial program 85.1%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites86.1%
if 3.10000000000000011e76 < c Initial program 54.1%
Taylor expanded in z around 0
lower-/.f64N/A
Applied rewrites69.6%
Final simplification83.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* x 9.0) y)) (t_2 (* (/ y z) (/ (* x 9.0) c))))
(if (<= t_1 -2e+205)
t_2
(if (<= t_1 2e+109) (/ (fma (* (* t a) -4.0) z b) (* c z)) t_2))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * 9.0) * y;
double t_2 = (y / z) * ((x * 9.0) / c);
double tmp;
if (t_1 <= -2e+205) {
tmp = t_2;
} else if (t_1 <= 2e+109) {
tmp = fma(((t * a) * -4.0), z, b) / (c * z);
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * 9.0) * y) t_2 = Float64(Float64(y / z) * Float64(Float64(x * 9.0) / c)) tmp = 0.0 if (t_1 <= -2e+205) tmp = t_2; elseif (t_1 <= 2e+109) tmp = Float64(fma(Float64(Float64(t * a) * -4.0), z, b) / Float64(c * z)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / z), $MachinePrecision] * N[(N[(x * 9.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+205], t$95$2, If[LessEqual[t$95$1, 2e+109], N[(N[(N[(N[(t * a), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot 9\right) \cdot y\\
t_2 := \frac{y}{z} \cdot \frac{x \cdot 9}{c}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+205}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+109}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(t \cdot a\right) \cdot -4, z, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -2.00000000000000003e205 or 1.99999999999999996e109 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 79.2%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6482.3
Applied rewrites82.3%
Applied rewrites82.2%
if -2.00000000000000003e205 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.99999999999999996e109Initial program 80.2%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.3
Applied rewrites74.3%
Final simplification76.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z 2.6e+126) (* (/ (fma (* (* -4.0 z) a) t (fma (* x y) 9.0 b)) (- c)) (/ -1.0 z)) (/ (/ (fma (* (* t a) -4.0) z b) z) c)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= 2.6e+126) {
tmp = (fma(((-4.0 * z) * a), t, fma((x * y), 9.0, b)) / -c) * (-1.0 / z);
} else {
tmp = (fma(((t * a) * -4.0), z, b) / z) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= 2.6e+126) tmp = Float64(Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(x * y), 9.0, b)) / Float64(-c)) * Float64(-1.0 / z)); else tmp = Float64(Float64(fma(Float64(Float64(t * a) * -4.0), z, b) / z) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, 2.6e+126], N[(N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(x * y), $MachinePrecision] * 9.0 + b), $MachinePrecision]), $MachinePrecision] / (-c)), $MachinePrecision] * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(t * a), $MachinePrecision] * -4.0), $MachinePrecision] * z + b), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.6 \cdot 10^{+126}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(x \cdot y, 9, b\right)\right)}{-c} \cdot \frac{-1}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(t \cdot a\right) \cdot -4, z, b\right)}{z}}{c}\\
\end{array}
\end{array}
if z < 2.6e126Initial program 83.4%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
Applied rewrites90.0%
if 2.6e126 < z Initial program 52.7%
Taylor expanded in y around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.9
Applied rewrites73.9%
Final simplification88.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z -4.3e+64) (* (* (/ t c) a) -4.0) (if (<= z 4.6e+49) (/ (fma (* x y) 9.0 b) (* c z)) (* (* t (/ a c)) -4.0))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -4.3e+64) {
tmp = ((t / c) * a) * -4.0;
} else if (z <= 4.6e+49) {
tmp = fma((x * y), 9.0, b) / (c * z);
} else {
tmp = (t * (a / c)) * -4.0;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -4.3e+64) tmp = Float64(Float64(Float64(t / c) * a) * -4.0); elseif (z <= 4.6e+49) tmp = Float64(fma(Float64(x * y), 9.0, b) / Float64(c * z)); else tmp = Float64(Float64(t * Float64(a / c)) * -4.0); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -4.3e+64], N[(N[(N[(t / c), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision], If[LessEqual[z, 4.6e+49], N[(N[(N[(x * y), $MachinePrecision] * 9.0 + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+64}:\\
\;\;\;\;\left(\frac{t}{c} \cdot a\right) \cdot -4\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{+49}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot y, 9, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\left(t \cdot \frac{a}{c}\right) \cdot -4\\
\end{array}
\end{array}
if z < -4.2999999999999998e64Initial program 61.4%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6423.3
Applied rewrites23.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6455.0
Applied rewrites55.0%
Applied rewrites59.7%
if -4.2999999999999998e64 < z < 4.60000000000000004e49Initial program 91.6%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6478.3
Applied rewrites78.3%
if 4.60000000000000004e49 < z Initial program 61.3%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6420.9
Applied rewrites20.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6463.5
Applied rewrites63.5%
Applied rewrites62.9%
Final simplification71.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= a -1.6e-135) (* (/ -4.0 c) (* t a)) (if (<= a 72000000.0) (/ (/ b z) c) (* (* t (/ a c)) -4.0))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -1.6e-135) {
tmp = (-4.0 / c) * (t * a);
} else if (a <= 72000000.0) {
tmp = (b / z) / c;
} else {
tmp = (t * (a / c)) * -4.0;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (a <= (-1.6d-135)) then
tmp = ((-4.0d0) / c) * (t * a)
else if (a <= 72000000.0d0) then
tmp = (b / z) / c
else
tmp = (t * (a / c)) * (-4.0d0)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -1.6e-135) {
tmp = (-4.0 / c) * (t * a);
} else if (a <= 72000000.0) {
tmp = (b / z) / c;
} else {
tmp = (t * (a / c)) * -4.0;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if a <= -1.6e-135: tmp = (-4.0 / c) * (t * a) elif a <= 72000000.0: tmp = (b / z) / c else: tmp = (t * (a / c)) * -4.0 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -1.6e-135) tmp = Float64(Float64(-4.0 / c) * Float64(t * a)); elseif (a <= 72000000.0) tmp = Float64(Float64(b / z) / c); else tmp = Float64(Float64(t * Float64(a / c)) * -4.0); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (a <= -1.6e-135)
tmp = (-4.0 / c) * (t * a);
elseif (a <= 72000000.0)
tmp = (b / z) / c;
else
tmp = (t * (a / c)) * -4.0;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -1.6e-135], N[(N[(-4.0 / c), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 72000000.0], N[(N[(b / z), $MachinePrecision] / c), $MachinePrecision], N[(N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.6 \cdot 10^{-135}:\\
\;\;\;\;\frac{-4}{c} \cdot \left(t \cdot a\right)\\
\mathbf{elif}\;a \leq 72000000:\\
\;\;\;\;\frac{\frac{b}{z}}{c}\\
\mathbf{else}:\\
\;\;\;\;\left(t \cdot \frac{a}{c}\right) \cdot -4\\
\end{array}
\end{array}
if a < -1.6e-135Initial program 80.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6438.5
Applied rewrites38.5%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6439.4
Applied rewrites39.4%
Applied rewrites39.4%
if -1.6e-135 < a < 7.2e7Initial program 77.0%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6444.6
Applied rewrites44.6%
Applied rewrites46.5%
if 7.2e7 < a Initial program 83.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6421.7
Applied rewrites21.7%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6453.5
Applied rewrites53.5%
Applied rewrites63.9%
Final simplification48.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= a -1.6e-135) (* (/ -4.0 c) (* t a)) (if (<= a 50000000000.0) (/ (/ b c) z) (* (* t (/ a c)) -4.0))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -1.6e-135) {
tmp = (-4.0 / c) * (t * a);
} else if (a <= 50000000000.0) {
tmp = (b / c) / z;
} else {
tmp = (t * (a / c)) * -4.0;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (a <= (-1.6d-135)) then
tmp = ((-4.0d0) / c) * (t * a)
else if (a <= 50000000000.0d0) then
tmp = (b / c) / z
else
tmp = (t * (a / c)) * (-4.0d0)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -1.6e-135) {
tmp = (-4.0 / c) * (t * a);
} else if (a <= 50000000000.0) {
tmp = (b / c) / z;
} else {
tmp = (t * (a / c)) * -4.0;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if a <= -1.6e-135: tmp = (-4.0 / c) * (t * a) elif a <= 50000000000.0: tmp = (b / c) / z else: tmp = (t * (a / c)) * -4.0 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -1.6e-135) tmp = Float64(Float64(-4.0 / c) * Float64(t * a)); elseif (a <= 50000000000.0) tmp = Float64(Float64(b / c) / z); else tmp = Float64(Float64(t * Float64(a / c)) * -4.0); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (a <= -1.6e-135)
tmp = (-4.0 / c) * (t * a);
elseif (a <= 50000000000.0)
tmp = (b / c) / z;
else
tmp = (t * (a / c)) * -4.0;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -1.6e-135], N[(N[(-4.0 / c), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 50000000000.0], N[(N[(b / c), $MachinePrecision] / z), $MachinePrecision], N[(N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.6 \cdot 10^{-135}:\\
\;\;\;\;\frac{-4}{c} \cdot \left(t \cdot a\right)\\
\mathbf{elif}\;a \leq 50000000000:\\
\;\;\;\;\frac{\frac{b}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;\left(t \cdot \frac{a}{c}\right) \cdot -4\\
\end{array}
\end{array}
if a < -1.6e-135Initial program 80.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6438.5
Applied rewrites38.5%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6439.4
Applied rewrites39.4%
Applied rewrites39.4%
if -1.6e-135 < a < 5e10Initial program 77.0%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6444.6
Applied rewrites44.6%
Applied rewrites48.4%
if 5e10 < a Initial program 83.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6421.7
Applied rewrites21.7%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6453.5
Applied rewrites53.5%
Applied rewrites63.9%
Final simplification48.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= t -9.2e-45) (* (* (/ t c) a) -4.0) (if (<= t 8.2e-60) (/ b (* c z)) (* (* (/ -4.0 c) a) t))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (t <= -9.2e-45) {
tmp = ((t / c) * a) * -4.0;
} else if (t <= 8.2e-60) {
tmp = b / (c * z);
} else {
tmp = ((-4.0 / c) * a) * t;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (t <= (-9.2d-45)) then
tmp = ((t / c) * a) * (-4.0d0)
else if (t <= 8.2d-60) then
tmp = b / (c * z)
else
tmp = (((-4.0d0) / c) * a) * t
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (t <= -9.2e-45) {
tmp = ((t / c) * a) * -4.0;
} else if (t <= 8.2e-60) {
tmp = b / (c * z);
} else {
tmp = ((-4.0 / c) * a) * t;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if t <= -9.2e-45: tmp = ((t / c) * a) * -4.0 elif t <= 8.2e-60: tmp = b / (c * z) else: tmp = ((-4.0 / c) * a) * t return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (t <= -9.2e-45) tmp = Float64(Float64(Float64(t / c) * a) * -4.0); elseif (t <= 8.2e-60) tmp = Float64(b / Float64(c * z)); else tmp = Float64(Float64(Float64(-4.0 / c) * a) * t); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (t <= -9.2e-45)
tmp = ((t / c) * a) * -4.0;
elseif (t <= 8.2e-60)
tmp = b / (c * z);
else
tmp = ((-4.0 / c) * a) * t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[t, -9.2e-45], N[(N[(N[(t / c), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision], If[LessEqual[t, 8.2e-60], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-4.0 / c), $MachinePrecision] * a), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.2 \cdot 10^{-45}:\\
\;\;\;\;\left(\frac{t}{c} \cdot a\right) \cdot -4\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-60}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-4}{c} \cdot a\right) \cdot t\\
\end{array}
\end{array}
if t < -9.19999999999999967e-45Initial program 80.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6424.6
Applied rewrites24.6%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6447.9
Applied rewrites47.9%
Applied rewrites48.1%
if -9.19999999999999967e-45 < t < 8.20000000000000025e-60Initial program 85.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6447.2
Applied rewrites47.2%
if 8.20000000000000025e-60 < t Initial program 74.0%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6435.1
Applied rewrites35.1%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6444.3
Applied rewrites44.3%
Applied rewrites44.2%
Applied rewrites52.6%
Final simplification49.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (* (* (/ t c) a) -4.0))) (if (<= t -9.2e-45) t_1 (if (<= t 8.2e-60) (/ b (* c z)) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((t / c) * a) * -4.0;
double tmp;
if (t <= -9.2e-45) {
tmp = t_1;
} else if (t <= 8.2e-60) {
tmp = b / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = ((t / c) * a) * (-4.0d0)
if (t <= (-9.2d-45)) then
tmp = t_1
else if (t <= 8.2d-60) then
tmp = b / (c * z)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((t / c) * a) * -4.0;
double tmp;
if (t <= -9.2e-45) {
tmp = t_1;
} else if (t <= 8.2e-60) {
tmp = b / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = ((t / c) * a) * -4.0 tmp = 0 if t <= -9.2e-45: tmp = t_1 elif t <= 8.2e-60: tmp = b / (c * z) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(t / c) * a) * -4.0) tmp = 0.0 if (t <= -9.2e-45) tmp = t_1; elseif (t <= 8.2e-60) tmp = Float64(b / Float64(c * z)); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = ((t / c) * a) * -4.0;
tmp = 0.0;
if (t <= -9.2e-45)
tmp = t_1;
elseif (t <= 8.2e-60)
tmp = b / (c * z);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(t / c), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision]}, If[LessEqual[t, -9.2e-45], t$95$1, If[LessEqual[t, 8.2e-60], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(\frac{t}{c} \cdot a\right) \cdot -4\\
\mathbf{if}\;t \leq -9.2 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-60}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -9.19999999999999967e-45 or 8.20000000000000025e-60 < t Initial program 76.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6430.3
Applied rewrites30.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6445.9
Applied rewrites45.9%
Applied rewrites51.3%
if -9.19999999999999967e-45 < t < 8.20000000000000025e-60Initial program 85.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6447.2
Applied rewrites47.2%
Final simplification49.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z -1.75e+64) (* (/ (* t a) c) -4.0) (if (<= z 3.7e-69) (/ b (* c z)) (* (/ -4.0 c) (* t a)))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -1.75e+64) {
tmp = ((t * a) / c) * -4.0;
} else if (z <= 3.7e-69) {
tmp = b / (c * z);
} else {
tmp = (-4.0 / c) * (t * a);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (z <= (-1.75d+64)) then
tmp = ((t * a) / c) * (-4.0d0)
else if (z <= 3.7d-69) then
tmp = b / (c * z)
else
tmp = ((-4.0d0) / c) * (t * a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -1.75e+64) {
tmp = ((t * a) / c) * -4.0;
} else if (z <= 3.7e-69) {
tmp = b / (c * z);
} else {
tmp = (-4.0 / c) * (t * a);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if z <= -1.75e+64: tmp = ((t * a) / c) * -4.0 elif z <= 3.7e-69: tmp = b / (c * z) else: tmp = (-4.0 / c) * (t * a) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -1.75e+64) tmp = Float64(Float64(Float64(t * a) / c) * -4.0); elseif (z <= 3.7e-69) tmp = Float64(b / Float64(c * z)); else tmp = Float64(Float64(-4.0 / c) * Float64(t * a)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (z <= -1.75e+64)
tmp = ((t * a) / c) * -4.0;
elseif (z <= 3.7e-69)
tmp = b / (c * z);
else
tmp = (-4.0 / c) * (t * a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -1.75e+64], N[(N[(N[(t * a), $MachinePrecision] / c), $MachinePrecision] * -4.0), $MachinePrecision], If[LessEqual[z, 3.7e-69], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 / c), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.75 \cdot 10^{+64}:\\
\;\;\;\;\frac{t \cdot a}{c} \cdot -4\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{-69}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{-4}{c} \cdot \left(t \cdot a\right)\\
\end{array}
\end{array}
if z < -1.7499999999999999e64Initial program 61.4%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6455.0
Applied rewrites55.0%
if -1.7499999999999999e64 < z < 3.7000000000000002e-69Initial program 92.2%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6449.8
Applied rewrites49.8%
if 3.7000000000000002e-69 < z Initial program 70.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6422.5
Applied rewrites22.5%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.2
Applied rewrites54.2%
Applied rewrites54.3%
Final simplification52.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (* (/ (* t a) c) -4.0))) (if (<= z -1.75e+64) t_1 (if (<= z 3.7e-69) (/ b (* c z)) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((t * a) / c) * -4.0;
double tmp;
if (z <= -1.75e+64) {
tmp = t_1;
} else if (z <= 3.7e-69) {
tmp = b / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = ((t * a) / c) * (-4.0d0)
if (z <= (-1.75d+64)) then
tmp = t_1
else if (z <= 3.7d-69) then
tmp = b / (c * z)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((t * a) / c) * -4.0;
double tmp;
if (z <= -1.75e+64) {
tmp = t_1;
} else if (z <= 3.7e-69) {
tmp = b / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = ((t * a) / c) * -4.0 tmp = 0 if z <= -1.75e+64: tmp = t_1 elif z <= 3.7e-69: tmp = b / (c * z) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(t * a) / c) * -4.0) tmp = 0.0 if (z <= -1.75e+64) tmp = t_1; elseif (z <= 3.7e-69) tmp = Float64(b / Float64(c * z)); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = ((t * a) / c) * -4.0;
tmp = 0.0;
if (z <= -1.75e+64)
tmp = t_1;
elseif (z <= 3.7e-69)
tmp = b / (c * z);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(t * a), $MachinePrecision] / c), $MachinePrecision] * -4.0), $MachinePrecision]}, If[LessEqual[z, -1.75e+64], t$95$1, If[LessEqual[z, 3.7e-69], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{t \cdot a}{c} \cdot -4\\
\mathbf{if}\;z \leq -1.75 \cdot 10^{+64}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{-69}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.7499999999999999e64 or 3.7000000000000002e-69 < z Initial program 67.0%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.5
Applied rewrites54.5%
if -1.7499999999999999e64 < z < 3.7000000000000002e-69Initial program 92.2%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6449.8
Applied rewrites49.8%
Final simplification52.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* c z)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (c * z)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (c * z)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(c * z)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (c * z);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{c \cdot z}
\end{array}
Initial program 79.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6436.7
Applied rewrites36.7%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024273
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))