
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2
(fma
(/ z (fma (fma (/ b t) y a) t t))
y
(/ x (fma (/ b t) y (+ 1.0 a))))))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 5e+270) t_1 (if (<= t_1 INFINITY) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = fma((z / fma(fma((b / t), y, a), t, t)), y, (x / fma((b / t), y, (1.0 + a))));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 5e+270) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = fma(Float64(z / fma(fma(Float64(b / t), y, a), t, t)), y, Float64(x / fma(Float64(b / t), y, Float64(1.0 + a)))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 5e+270) tmp = t_1; elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 5e+270], t$95$1, If[LessEqual[t$95$1, Infinity], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)}, y, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+270}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 4.99999999999999976e270 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 36.0%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites91.8%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999976e270Initial program 94.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x))
(t_2 (/ t_1 (+ 1.0 a)))
(t_3 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a))))
(t_4 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_3 (- INFINITY))
t_4
(if (<= t_3 -1e-189)
t_2
(if (<= t_3 0.0)
(/ x (fma (/ b t) y (+ 1.0 a)))
(if (<= t_3 1e+275) t_2 (if (<= t_3 INFINITY) t_4 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (1.0 + a);
double t_3 = t_1 / (((b * y) / t) + (1.0 + a));
double t_4 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_4;
} else if (t_3 <= -1e-189) {
tmp = t_2;
} else if (t_3 <= 0.0) {
tmp = x / fma((b / t), y, (1.0 + a));
} else if (t_3 <= 1e+275) {
tmp = t_2;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(1.0 + a)) t_3 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_4 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = t_4; elseif (t_3 <= -1e-189) tmp = t_2; elseif (t_3 <= 0.0) tmp = Float64(x / fma(Float64(b / t), y, Float64(1.0 + a))); elseif (t_3 <= 1e+275) tmp = t_2; elseif (t_3 <= Inf) tmp = t_4; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$4, If[LessEqual[t$95$3, -1e-189], t$95$2, If[LessEqual[t$95$3, 0.0], N[(x / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+275], t$95$2, If[LessEqual[t$95$3, Infinity], t$95$4, N[(z / b), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{1 + a}\\
t_3 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_4 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq -1 \cdot 10^{-189}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
\mathbf{elif}\;t\_3 \leq 10^{+275}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999996e274 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 34.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites86.1%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.00000000000000007e-189 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999996e274Initial program 99.1%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f6477.3
Applied rewrites77.3%
if -1.00000000000000007e-189 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 73.1%
Taylor expanded in z around 0
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
remove-double-negN/A
associate-/l*N/A
distribute-rgt-neg-outN/A
mul-1-negN/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6470.9
Applied rewrites70.9%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification79.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 1e+275) t_1 (if (<= t_1 INFINITY) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 1e+275) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 1e+275) tmp = t_1; elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 1e+275], t$95$1, If[LessEqual[t$95$1, Infinity], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+275}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999996e274 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 34.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites86.1%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999996e274Initial program 94.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.4%
(FPCore (x y z t a b)
:precision binary64
(if (<= t -1.8e-68)
(/ (fma (/ z t) y x) (+ 1.0 a))
(if (<= t 1.05e-44)
(/ (fma t (/ x y) z) b)
(/ (fma z (/ y t) x) (+ 1.0 a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -1.8e-68) {
tmp = fma((z / t), y, x) / (1.0 + a);
} else if (t <= 1.05e-44) {
tmp = fma(t, (x / y), z) / b;
} else {
tmp = fma(z, (y / t), x) / (1.0 + a);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -1.8e-68) tmp = Float64(fma(Float64(z / t), y, x) / Float64(1.0 + a)); elseif (t <= 1.05e-44) tmp = Float64(fma(t, Float64(x / y), z) / b); else tmp = Float64(fma(z, Float64(y / t), x) / Float64(1.0 + a)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -1.8e-68], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.05e-44], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.8 \cdot 10^{-68}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{1 + a}\\
\mathbf{elif}\;t \leq 1.05 \cdot 10^{-44}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{1 + a}\\
\end{array}
\end{array}
if t < -1.80000000000000004e-68Initial program 88.8%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6477.6
Applied rewrites77.6%
if -1.80000000000000004e-68 < t < 1.05000000000000001e-44Initial program 65.6%
Taylor expanded in t around 0
lower-+.f64N/A
Applied rewrites47.1%
Taylor expanded in b around inf
Applied rewrites65.2%
if 1.05000000000000001e-44 < t Initial program 85.0%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6479.8
Applied rewrites79.8%
Applied rewrites80.7%
Final simplification74.0%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ (fma z (/ y t) x) (+ 1.0 a)))) (if (<= t -1.7e-68) t_1 (if (<= t 1.05e-44) (/ (fma t (/ x y) z) b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(z, (y / t), x) / (1.0 + a);
double tmp;
if (t <= -1.7e-68) {
tmp = t_1;
} else if (t <= 1.05e-44) {
tmp = fma(t, (x / y), z) / b;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(z, Float64(y / t), x) / Float64(1.0 + a)) tmp = 0.0 if (t <= -1.7e-68) tmp = t_1; elseif (t <= 1.05e-44) tmp = Float64(fma(t, Float64(x / y), z) / b); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.7e-68], t$95$1, If[LessEqual[t, 1.05e-44], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{1 + a}\\
\mathbf{if}\;t \leq -1.7 \cdot 10^{-68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.05 \cdot 10^{-44}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.70000000000000009e-68 or 1.05000000000000001e-44 < t Initial program 86.6%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6478.9
Applied rewrites78.9%
Applied rewrites79.2%
if -1.70000000000000009e-68 < t < 1.05000000000000001e-44Initial program 65.6%
Taylor expanded in t around 0
lower-+.f64N/A
Applied rewrites47.1%
Taylor expanded in b around inf
Applied rewrites65.2%
Final simplification73.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ x (fma (/ b t) y (+ 1.0 a))))) (if (<= t -1.45e-64) t_1 (if (<= t 1.25e-54) (/ (fma t (/ x y) z) b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / fma((b / t), y, (1.0 + a));
double tmp;
if (t <= -1.45e-64) {
tmp = t_1;
} else if (t <= 1.25e-54) {
tmp = fma(t, (x / y), z) / b;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / fma(Float64(b / t), y, Float64(1.0 + a))) tmp = 0.0 if (t <= -1.45e-64) tmp = t_1; elseif (t <= 1.25e-54) tmp = Float64(fma(t, Float64(x / y), z) / b); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.45e-64], t$95$1, If[LessEqual[t, 1.25e-54], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
\mathbf{if}\;t \leq -1.45 \cdot 10^{-64}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.25 \cdot 10^{-54}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.4499999999999999e-64 or 1.25000000000000004e-54 < t Initial program 86.7%
Taylor expanded in z around 0
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
remove-double-negN/A
associate-/l*N/A
distribute-rgt-neg-outN/A
mul-1-negN/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
mul-1-negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6469.7
Applied rewrites69.7%
if -1.4499999999999999e-64 < t < 1.25000000000000004e-54Initial program 65.2%
Taylor expanded in t around 0
lower-+.f64N/A
Applied rewrites46.6%
Taylor expanded in b around inf
Applied rewrites64.8%
Final simplification67.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ x (+ 1.0 a)))) (if (<= t -0.00026) t_1 (if (<= t 1.95e-44) (/ (fma t (/ x y) z) b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + a);
double tmp;
if (t <= -0.00026) {
tmp = t_1;
} else if (t <= 1.95e-44) {
tmp = fma(t, (x / y), z) / b;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t <= -0.00026) tmp = t_1; elseif (t <= 1.95e-44) tmp = Float64(fma(t, Float64(x / y), z) / b); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -0.00026], t$95$1, If[LessEqual[t, 1.95e-44], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{1 + a}\\
\mathbf{if}\;t \leq -0.00026:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.95 \cdot 10^{-44}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.59999999999999977e-4 or 1.9500000000000001e-44 < t Initial program 86.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6465.4
Applied rewrites65.4%
if -2.59999999999999977e-4 < t < 1.9500000000000001e-44Initial program 68.1%
Taylor expanded in t around 0
lower-+.f64N/A
Applied rewrites47.6%
Taylor expanded in b around inf
Applied rewrites62.6%
Final simplification64.2%
(FPCore (x y z t a b)
:precision binary64
(if (<= t -0.0025)
(/ x a)
(if (<= t 1.58e-13)
(/ z b)
(if (<= t 3.5e+180) (fma (- (* a x) x) a x) (/ x a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -0.0025) {
tmp = x / a;
} else if (t <= 1.58e-13) {
tmp = z / b;
} else if (t <= 3.5e+180) {
tmp = fma(((a * x) - x), a, x);
} else {
tmp = x / a;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -0.0025) tmp = Float64(x / a); elseif (t <= 1.58e-13) tmp = Float64(z / b); elseif (t <= 3.5e+180) tmp = fma(Float64(Float64(a * x) - x), a, x); else tmp = Float64(x / a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -0.0025], N[(x / a), $MachinePrecision], If[LessEqual[t, 1.58e-13], N[(z / b), $MachinePrecision], If[LessEqual[t, 3.5e+180], N[(N[(N[(a * x), $MachinePrecision] - x), $MachinePrecision] * a + x), $MachinePrecision], N[(x / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -0.0025:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t \leq 1.58 \cdot 10^{-13}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t \leq 3.5 \cdot 10^{+180}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot x - x, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if t < -0.00250000000000000005 or 3.4999999999999998e180 < t Initial program 90.4%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6473.5
Applied rewrites73.5%
Taylor expanded in a around inf
Applied rewrites48.6%
if -0.00250000000000000005 < t < 1.58000000000000008e-13Initial program 70.2%
Taylor expanded in t around 0
lower-/.f6452.7
Applied rewrites52.7%
if 1.58000000000000008e-13 < t < 3.4999999999999998e180Initial program 77.6%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6453.7
Applied rewrites53.7%
Taylor expanded in a around 0
Applied rewrites39.1%
Final simplification49.0%
(FPCore (x y z t a b) :precision binary64 (if (<= t -0.0025) (/ x a) (if (<= t 1.58e-13) (/ z b) (if (<= t 3.5e+180) (/ x 1.0) (/ x a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -0.0025) {
tmp = x / a;
} else if (t <= 1.58e-13) {
tmp = z / b;
} else if (t <= 3.5e+180) {
tmp = x / 1.0;
} else {
tmp = x / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-0.0025d0)) then
tmp = x / a
else if (t <= 1.58d-13) then
tmp = z / b
else if (t <= 3.5d+180) then
tmp = x / 1.0d0
else
tmp = x / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -0.0025) {
tmp = x / a;
} else if (t <= 1.58e-13) {
tmp = z / b;
} else if (t <= 3.5e+180) {
tmp = x / 1.0;
} else {
tmp = x / a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -0.0025: tmp = x / a elif t <= 1.58e-13: tmp = z / b elif t <= 3.5e+180: tmp = x / 1.0 else: tmp = x / a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -0.0025) tmp = Float64(x / a); elseif (t <= 1.58e-13) tmp = Float64(z / b); elseif (t <= 3.5e+180) tmp = Float64(x / 1.0); else tmp = Float64(x / a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -0.0025) tmp = x / a; elseif (t <= 1.58e-13) tmp = z / b; elseif (t <= 3.5e+180) tmp = x / 1.0; else tmp = x / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -0.0025], N[(x / a), $MachinePrecision], If[LessEqual[t, 1.58e-13], N[(z / b), $MachinePrecision], If[LessEqual[t, 3.5e+180], N[(x / 1.0), $MachinePrecision], N[(x / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -0.0025:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t \leq 1.58 \cdot 10^{-13}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t \leq 3.5 \cdot 10^{+180}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if t < -0.00250000000000000005 or 3.4999999999999998e180 < t Initial program 90.4%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6473.5
Applied rewrites73.5%
Taylor expanded in a around inf
Applied rewrites48.6%
if -0.00250000000000000005 < t < 1.58000000000000008e-13Initial program 70.2%
Taylor expanded in t around 0
lower-/.f6452.7
Applied rewrites52.7%
if 1.58000000000000008e-13 < t < 3.4999999999999998e180Initial program 77.6%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6453.7
Applied rewrites53.7%
Taylor expanded in a around 0
Applied rewrites37.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ x (+ 1.0 a)))) (if (<= t -0.000205) t_1 (if (<= t 1.95e-44) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + a);
double tmp;
if (t <= -0.000205) {
tmp = t_1;
} else if (t <= 1.95e-44) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x / (1.0d0 + a)
if (t <= (-0.000205d0)) then
tmp = t_1
else if (t <= 1.95d-44) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + a);
double tmp;
if (t <= -0.000205) {
tmp = t_1;
} else if (t <= 1.95e-44) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x / (1.0 + a) tmp = 0 if t <= -0.000205: tmp = t_1 elif t <= 1.95e-44: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t <= -0.000205) tmp = t_1; elseif (t <= 1.95e-44) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x / (1.0 + a); tmp = 0.0; if (t <= -0.000205) tmp = t_1; elseif (t <= 1.95e-44) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -0.000205], t$95$1, If[LessEqual[t, 1.95e-44], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{1 + a}\\
\mathbf{if}\;t \leq -0.000205:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.95 \cdot 10^{-44}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.05e-4 or 1.9500000000000001e-44 < t Initial program 86.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6465.4
Applied rewrites65.4%
if -2.05e-4 < t < 1.9500000000000001e-44Initial program 68.1%
Taylor expanded in t around 0
lower-/.f6454.9
Applied rewrites54.9%
Final simplification60.9%
(FPCore (x y z t a b) :precision binary64 (if (<= a -2.2e-51) (/ x a) (if (<= a 190000.0) (/ x 1.0) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.2e-51) {
tmp = x / a;
} else if (a <= 190000.0) {
tmp = x / 1.0;
} else {
tmp = x / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.2d-51)) then
tmp = x / a
else if (a <= 190000.0d0) then
tmp = x / 1.0d0
else
tmp = x / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.2e-51) {
tmp = x / a;
} else if (a <= 190000.0) {
tmp = x / 1.0;
} else {
tmp = x / a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -2.2e-51: tmp = x / a elif a <= 190000.0: tmp = x / 1.0 else: tmp = x / a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -2.2e-51) tmp = Float64(x / a); elseif (a <= 190000.0) tmp = Float64(x / 1.0); else tmp = Float64(x / a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -2.2e-51) tmp = x / a; elseif (a <= 190000.0) tmp = x / 1.0; else tmp = x / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.2e-51], N[(x / a), $MachinePrecision], If[LessEqual[a, 190000.0], N[(x / 1.0), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2 \cdot 10^{-51}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;a \leq 190000:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if a < -2.2e-51 or 1.9e5 < a Initial program 73.0%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6447.6
Applied rewrites47.6%
Taylor expanded in a around inf
Applied rewrites46.8%
if -2.2e-51 < a < 1.9e5Initial program 85.5%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6441.0
Applied rewrites41.0%
Taylor expanded in a around 0
Applied rewrites41.0%
(FPCore (x y z t a b) :precision binary64 (if (<= a -2.2e-51) (/ x a) (if (<= a 0.75) (fma (- x) a x) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.2e-51) {
tmp = x / a;
} else if (a <= 0.75) {
tmp = fma(-x, a, x);
} else {
tmp = x / a;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -2.2e-51) tmp = Float64(x / a); elseif (a <= 0.75) tmp = fma(Float64(-x), a, x); else tmp = Float64(x / a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.2e-51], N[(x / a), $MachinePrecision], If[LessEqual[a, 0.75], N[((-x) * a + x), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2 \cdot 10^{-51}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;a \leq 0.75:\\
\;\;\;\;\mathsf{fma}\left(-x, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if a < -2.2e-51 or 0.75 < a Initial program 73.4%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6447.0
Applied rewrites47.0%
Taylor expanded in a around inf
Applied rewrites46.2%
if -2.2e-51 < a < 0.75Initial program 85.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6441.6
Applied rewrites41.6%
Taylor expanded in a around 0
Applied rewrites41.6%
(FPCore (x y z t a b) :precision binary64 (fma (- x) a x))
double code(double x, double y, double z, double t, double a, double b) {
return fma(-x, a, x);
}
function code(x, y, z, t, a, b) return fma(Float64(-x), a, x) end
code[x_, y_, z_, t_, a_, b_] := N[((-x) * a + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, a, x\right)
\end{array}
Initial program 78.6%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6444.6
Applied rewrites44.6%
Taylor expanded in a around 0
Applied rewrites20.6%
(FPCore (x y z t a b) :precision binary64 (* (- a) x))
double code(double x, double y, double z, double t, double a, double b) {
return -a * x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -a * x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -a * x;
}
def code(x, y, z, t, a, b): return -a * x
function code(x, y, z, t, a, b) return Float64(Float64(-a) * x) end
function tmp = code(x, y, z, t, a, b) tmp = -a * x; end
code[x_, y_, z_, t_, a_, b_] := N[((-a) * x), $MachinePrecision]
\begin{array}{l}
\\
\left(-a\right) \cdot x
\end{array}
Initial program 78.6%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6444.6
Applied rewrites44.6%
Taylor expanded in a around 0
Applied rewrites20.6%
Taylor expanded in a around inf
Applied rewrites4.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024273
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))