
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z (fma a z (- t))) y (/ x (fma (- z) a t))))
(t_2 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_2 -5e-324)
t_1
(if (<= t_2 0.0)
(/ (/ (- (* z y) x) a) z)
(if (<= t_2 INFINITY) t_1 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / fma(a, z, -t)), y, (x / fma(-z, a, t)));
double t_2 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_2 <= -5e-324) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / fma(Float64(-z), a, t))) t_2 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -5e-324) tmp = t_1; elseif (t_2 <= 0.0) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-324], t$95$1, If[LessEqual[t$95$2, 0.0], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\right)\\
t_2 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-324}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.94066e-324 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 93.1%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites97.8%
if -4.94066e-324 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 44.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6444.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6444.1
Applied rewrites44.1%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification97.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (/ (- x (* z y)) t_1)))
(if (<= t_2 (- INFINITY))
(fma (- z) (/ y t_1) (/ x t))
(if (<= t_2 -5e-324)
t_2
(if (<= t_2 0.0)
(/ (/ (- (* z y) x) a) z)
(if (<= t_2 5e+300) t_2 (/ (- y (/ x z)) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x - (z * y)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = fma(-z, (y / t_1), (x / t));
} else if (t_2 <= -5e-324) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_2 <= 5e+300) {
tmp = t_2;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x - Float64(z * y)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = fma(Float64(-z), Float64(y / t_1), Float64(x / t)); elseif (t_2 <= -5e-324) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_2 <= 5e+300) tmp = t_2; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[((-z) * N[(y / t$95$1), $MachinePrecision] + N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -5e-324], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 5e+300], t$95$2, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x - z \cdot y}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(-z, \frac{y}{t\_1}, \frac{x}{t}\right)\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-324}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 59.7%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in a around 0
lower-/.f6499.9
Applied rewrites99.9%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.94066e-324 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 5.00000000000000026e300Initial program 99.6%
if -4.94066e-324 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 44.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6444.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6444.1
Applied rewrites44.1%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
if 5.00000000000000026e300 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 29.7%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.2
Applied rewrites83.2%
Final simplification96.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_1 -5e-324)
t_1
(if (<= t_1 0.0)
(/ (/ (- (* z y) x) a) z)
(if (<= t_1 5e+300) t_1 (/ (- y (/ x z)) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= -5e-324) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_1 <= 5e+300) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x - (z * y)) / (t - (a * z))
if (t_1 <= (-5d-324)) then
tmp = t_1
else if (t_1 <= 0.0d0) then
tmp = (((z * y) - x) / a) / z
else if (t_1 <= 5d+300) then
tmp = t_1
else
tmp = (y - (x / z)) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= -5e-324) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_1 <= 5e+300) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_1 <= -5e-324: tmp = t_1 elif t_1 <= 0.0: tmp = (((z * y) - x) / a) / z elif t_1 <= 5e+300: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= -5e-324) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_1 <= 5e+300) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_1 <= -5e-324) tmp = t_1; elseif (t_1 <= 0.0) tmp = (((z * y) - x) / a) / z; elseif (t_1 <= 5e+300) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-324], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 5e+300], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-324}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.94066e-324 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 5.00000000000000026e300Initial program 96.8%
if -4.94066e-324 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 44.1%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6444.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6444.1
Applied rewrites44.1%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
if 5.00000000000000026e300 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 29.7%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.2
Applied rewrites83.2%
Final simplification94.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -2.2e-93)
t_1
(if (<= z 2.05e-175)
(/ x (fma (- z) a t))
(if (<= z 5.1e+35) (/ (- x (* z y)) t) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -2.2e-93) {
tmp = t_1;
} else if (z <= 2.05e-175) {
tmp = x / fma(-z, a, t);
} else if (z <= 5.1e+35) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -2.2e-93) tmp = t_1; elseif (z <= 2.05e-175) tmp = Float64(x / fma(Float64(-z), a, t)); elseif (z <= 5.1e+35) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -2.2e-93], t$95$1, If[LessEqual[z, 2.05e-175], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5.1e+35], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -2.2 \cdot 10^{-93}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{-175}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;z \leq 5.1 \cdot 10^{+35}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.19999999999999996e-93 or 5.10000000000000017e35 < z Initial program 66.4%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6474.6
Applied rewrites74.6%
if -2.19999999999999996e-93 < z < 2.04999999999999999e-175Initial program 99.9%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6488.8
Applied rewrites88.8%
if 2.04999999999999999e-175 < z < 5.10000000000000017e35Initial program 99.8%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6474.9
Applied rewrites74.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -2e+121)
t_1
(if (<= z 1.5e+132) (/ (- x (* z y)) (- t (* a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -2e+121) {
tmp = t_1;
} else if (z <= 1.5e+132) {
tmp = (x - (z * y)) / (t - (a * z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-2d+121)) then
tmp = t_1
else if (z <= 1.5d+132) then
tmp = (x - (z * y)) / (t - (a * z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -2e+121) {
tmp = t_1;
} else if (z <= 1.5e+132) {
tmp = (x - (z * y)) / (t - (a * z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -2e+121: tmp = t_1 elif z <= 1.5e+132: tmp = (x - (z * y)) / (t - (a * z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -2e+121) tmp = t_1; elseif (z <= 1.5e+132) tmp = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -2e+121) tmp = t_1; elseif (z <= 1.5e+132) tmp = (x - (z * y)) / (t - (a * z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -2e+121], t$95$1, If[LessEqual[z, 1.5e+132], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -2 \cdot 10^{+121}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+132}:\\
\;\;\;\;\frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.00000000000000007e121 or 1.4999999999999999e132 < z Initial program 49.2%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
if -2.00000000000000007e121 < z < 1.4999999999999999e132Initial program 94.7%
Final simplification92.3%
(FPCore (x y z t a)
:precision binary64
(if (<= z -2.8e+116)
(/ y a)
(if (<= z 2.05e-175)
(/ x (fma (- z) a t))
(if (<= z 1.5e+72) (/ (- x (* z y)) t) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.8e+116) {
tmp = y / a;
} else if (z <= 2.05e-175) {
tmp = x / fma(-z, a, t);
} else if (z <= 1.5e+72) {
tmp = (x - (z * y)) / t;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.8e+116) tmp = Float64(y / a); elseif (z <= 2.05e-175) tmp = Float64(x / fma(Float64(-z), a, t)); elseif (z <= 1.5e+72) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.8e+116], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.05e-175], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.5e+72], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+116}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{-175}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+72}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.80000000000000004e116 or 1.50000000000000001e72 < z Initial program 53.3%
Taylor expanded in z around inf
lower-/.f6464.9
Applied rewrites64.9%
if -2.80000000000000004e116 < z < 2.04999999999999999e-175Initial program 97.1%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6474.9
Applied rewrites74.9%
if 2.04999999999999999e-175 < z < 1.50000000000000001e72Initial program 99.7%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6472.4
Applied rewrites72.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.2e-93) (/ y a) (if (<= z 1.9e-31) (/ x t) (if (<= z 7.5e+70) (/ (* (- y) z) t) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.2e-93) {
tmp = y / a;
} else if (z <= 1.9e-31) {
tmp = x / t;
} else if (z <= 7.5e+70) {
tmp = (-y * z) / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.2d-93)) then
tmp = y / a
else if (z <= 1.9d-31) then
tmp = x / t
else if (z <= 7.5d+70) then
tmp = (-y * z) / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.2e-93) {
tmp = y / a;
} else if (z <= 1.9e-31) {
tmp = x / t;
} else if (z <= 7.5e+70) {
tmp = (-y * z) / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.2e-93: tmp = y / a elif z <= 1.9e-31: tmp = x / t elif z <= 7.5e+70: tmp = (-y * z) / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.2e-93) tmp = Float64(y / a); elseif (z <= 1.9e-31) tmp = Float64(x / t); elseif (z <= 7.5e+70) tmp = Float64(Float64(Float64(-y) * z) / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.2e-93) tmp = y / a; elseif (z <= 1.9e-31) tmp = x / t; elseif (z <= 7.5e+70) tmp = (-y * z) / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.2e-93], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.9e-31], N[(x / t), $MachinePrecision], If[LessEqual[z, 7.5e+70], N[(N[((-y) * z), $MachinePrecision] / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{-93}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{-31}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+70}:\\
\;\;\;\;\frac{\left(-y\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.19999999999999996e-93 or 7.50000000000000031e70 < z Initial program 64.9%
Taylor expanded in z around inf
lower-/.f6455.1
Applied rewrites55.1%
if -2.19999999999999996e-93 < z < 1.9e-31Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6466.3
Applied rewrites66.3%
if 1.9e-31 < z < 7.50000000000000031e70Initial program 99.6%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6467.5
Applied rewrites67.5%
Taylor expanded in z around inf
Applied rewrites54.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (fma (- z) a t))))
(if (<= x -6.5e+42)
t_1
(if (<= x 7.9e-112) (* (/ z (- (* a z) t)) y) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / fma(-z, a, t);
double tmp;
if (x <= -6.5e+42) {
tmp = t_1;
} else if (x <= 7.9e-112) {
tmp = (z / ((a * z) - t)) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x / fma(Float64(-z), a, t)) tmp = 0.0 if (x <= -6.5e+42) tmp = t_1; elseif (x <= 7.9e-112) tmp = Float64(Float64(z / Float64(Float64(a * z) - t)) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5e+42], t$95$1, If[LessEqual[x, 7.9e-112], N[(N[(z / N[(N[(a * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{+42}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7.9 \cdot 10^{-112}:\\
\;\;\;\;\frac{z}{a \cdot z - t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.50000000000000052e42 or 7.8999999999999999e-112 < x Initial program 85.4%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6472.7
Applied rewrites72.7%
if -6.50000000000000052e42 < x < 7.8999999999999999e-112Initial program 78.9%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites86.4%
Taylor expanded in y around inf
Applied rewrites68.7%
Final simplification70.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.8e+116) (/ y a) (if (<= z 1.6e+72) (/ x (fma (- z) a t)) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.8e+116) {
tmp = y / a;
} else if (z <= 1.6e+72) {
tmp = x / fma(-z, a, t);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.8e+116) tmp = Float64(y / a); elseif (z <= 1.6e+72) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.8e+116], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.6e+72], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+116}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+72}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.80000000000000004e116 or 1.6000000000000001e72 < z Initial program 53.3%
Taylor expanded in z around inf
lower-/.f6464.9
Applied rewrites64.9%
if -2.80000000000000004e116 < z < 1.6000000000000001e72Initial program 98.0%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6469.7
Applied rewrites69.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.2e-93) (/ y a) (if (<= z 5.6e+70) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.2e-93) {
tmp = y / a;
} else if (z <= 5.6e+70) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.2d-93)) then
tmp = y / a
else if (z <= 5.6d+70) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.2e-93) {
tmp = y / a;
} else if (z <= 5.6e+70) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.2e-93: tmp = y / a elif z <= 5.6e+70: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.2e-93) tmp = Float64(y / a); elseif (z <= 5.6e+70) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.2e-93) tmp = y / a; elseif (z <= 5.6e+70) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.2e-93], N[(y / a), $MachinePrecision], If[LessEqual[z, 5.6e+70], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{-93}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{+70}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.19999999999999996e-93 or 5.59999999999999979e70 < z Initial program 64.9%
Taylor expanded in z around inf
lower-/.f6455.1
Applied rewrites55.1%
if -2.19999999999999996e-93 < z < 5.59999999999999979e70Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6459.9
Applied rewrites59.9%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 82.5%
Taylor expanded in z around 0
lower-/.f6434.6
Applied rewrites34.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024273
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))