
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ (* z (- y x)) x))
double code(double x, double y, double z) {
return (z * (y - x)) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z * (y - x)) + x
end function
public static double code(double x, double y, double z) {
return (z * (y - x)) + x;
}
def code(x, y, z): return (z * (y - x)) + x
function code(x, y, z) return Float64(Float64(z * Float64(y - x)) + x) end
function tmp = code(x, y, z) tmp = (z * (y - x)) + x; end
code[x_, y_, z_] := N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y - x\right) + x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- x) z)))
(if (<= z -1.16e-54)
(* z y)
(if (<= z 1.55e-14)
(* 1.0 x)
(if (<= z 3.05e+34)
(* z y)
(if (<= z 1.45e+175) t_0 (if (<= z 4.4e+279) (* z y) t_0)))))))
double code(double x, double y, double z) {
double t_0 = -x * z;
double tmp;
if (z <= -1.16e-54) {
tmp = z * y;
} else if (z <= 1.55e-14) {
tmp = 1.0 * x;
} else if (z <= 3.05e+34) {
tmp = z * y;
} else if (z <= 1.45e+175) {
tmp = t_0;
} else if (z <= 4.4e+279) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x * z
if (z <= (-1.16d-54)) then
tmp = z * y
else if (z <= 1.55d-14) then
tmp = 1.0d0 * x
else if (z <= 3.05d+34) then
tmp = z * y
else if (z <= 1.45d+175) then
tmp = t_0
else if (z <= 4.4d+279) then
tmp = z * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x * z;
double tmp;
if (z <= -1.16e-54) {
tmp = z * y;
} else if (z <= 1.55e-14) {
tmp = 1.0 * x;
} else if (z <= 3.05e+34) {
tmp = z * y;
} else if (z <= 1.45e+175) {
tmp = t_0;
} else if (z <= 4.4e+279) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -x * z tmp = 0 if z <= -1.16e-54: tmp = z * y elif z <= 1.55e-14: tmp = 1.0 * x elif z <= 3.05e+34: tmp = z * y elif z <= 1.45e+175: tmp = t_0 elif z <= 4.4e+279: tmp = z * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) * z) tmp = 0.0 if (z <= -1.16e-54) tmp = Float64(z * y); elseif (z <= 1.55e-14) tmp = Float64(1.0 * x); elseif (z <= 3.05e+34) tmp = Float64(z * y); elseif (z <= 1.45e+175) tmp = t_0; elseif (z <= 4.4e+279) tmp = Float64(z * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x * z; tmp = 0.0; if (z <= -1.16e-54) tmp = z * y; elseif (z <= 1.55e-14) tmp = 1.0 * x; elseif (z <= 3.05e+34) tmp = z * y; elseif (z <= 1.45e+175) tmp = t_0; elseif (z <= 4.4e+279) tmp = z * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) * z), $MachinePrecision]}, If[LessEqual[z, -1.16e-54], N[(z * y), $MachinePrecision], If[LessEqual[z, 1.55e-14], N[(1.0 * x), $MachinePrecision], If[LessEqual[z, 3.05e+34], N[(z * y), $MachinePrecision], If[LessEqual[z, 1.45e+175], t$95$0, If[LessEqual[z, 4.4e+279], N[(z * y), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-x\right) \cdot z\\
\mathbf{if}\;z \leq -1.16 \cdot 10^{-54}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-14}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;z \leq 3.05 \cdot 10^{+34}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{+175}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+279}:\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.16e-54 or 1.55000000000000002e-14 < z < 3.04999999999999998e34 or 1.45e175 < z < 4.3999999999999999e279Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6463.1
Applied rewrites63.1%
if -1.16e-54 < z < 1.55000000000000002e-14Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.4
Applied rewrites78.4%
Taylor expanded in z around 0
Applied rewrites78.4%
if 3.04999999999999998e34 < z < 1.45e175 or 4.3999999999999999e279 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites71.7%
Final simplification70.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -128000000.0) t_0 (if (<= z 1.0) (+ (* z y) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -128000000.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = (z * y) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-128000000.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = (z * y) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -128000000.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = (z * y) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -128000000.0: tmp = t_0 elif z <= 1.0: tmp = (z * y) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -128000000.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(Float64(z * y) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -128000000.0) tmp = t_0; elseif (z <= 1.0) tmp = (z * y) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -128000000.0], t$95$0, If[LessEqual[z, 1.0], N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -128000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;z \cdot y + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.28e8 or 1 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.3
Applied rewrites99.3%
if -1.28e8 < z < 1Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6499.3
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -1.16e-54) t_0 (if (<= z 3700.0) (* (- 1.0 z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -1.16e-54) {
tmp = t_0;
} else if (z <= 3700.0) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-1.16d-54)) then
tmp = t_0
else if (z <= 3700.0d0) then
tmp = (1.0d0 - z) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -1.16e-54) {
tmp = t_0;
} else if (z <= 3700.0) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -1.16e-54: tmp = t_0 elif z <= 3700.0: tmp = (1.0 - z) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -1.16e-54) tmp = t_0; elseif (z <= 3700.0) tmp = Float64(Float64(1.0 - z) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -1.16e-54) tmp = t_0; elseif (z <= 3700.0) tmp = (1.0 - z) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.16e-54], t$95$0, If[LessEqual[z, 3700.0], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -1.16 \cdot 10^{-54}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3700:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.16e-54 or 3700 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.2
Applied rewrites99.2%
if -1.16e-54 < z < 3700Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.1
Applied rewrites78.1%
Final simplification90.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 z) x))) (if (<= x -1.05e-16) t_0 (if (<= x 5.6e-157) (* z y) t_0))))
double code(double x, double y, double z) {
double t_0 = (1.0 - z) * x;
double tmp;
if (x <= -1.05e-16) {
tmp = t_0;
} else if (x <= 5.6e-157) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - z) * x
if (x <= (-1.05d-16)) then
tmp = t_0
else if (x <= 5.6d-157) then
tmp = z * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - z) * x;
double tmp;
if (x <= -1.05e-16) {
tmp = t_0;
} else if (x <= 5.6e-157) {
tmp = z * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - z) * x tmp = 0 if x <= -1.05e-16: tmp = t_0 elif x <= 5.6e-157: tmp = z * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - z) * x) tmp = 0.0 if (x <= -1.05e-16) tmp = t_0; elseif (x <= 5.6e-157) tmp = Float64(z * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - z) * x; tmp = 0.0; if (x <= -1.05e-16) tmp = t_0; elseif (x <= 5.6e-157) tmp = z * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.05e-16], t$95$0, If[LessEqual[x, 5.6e-157], N[(z * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - z\right) \cdot x\\
\mathbf{if}\;x \leq -1.05 \cdot 10^{-16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{-157}:\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.0500000000000001e-16 or 5.6000000000000002e-157 < x Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6482.6
Applied rewrites82.6%
if -1.0500000000000001e-16 < x < 5.6000000000000002e-157Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6472.7
Applied rewrites72.7%
Final simplification78.8%
(FPCore (x y z) :precision binary64 (if (<= z -1.16e-54) (* z y) (if (<= z 1.55e-14) (* 1.0 x) (* z y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.16e-54) {
tmp = z * y;
} else if (z <= 1.55e-14) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.16d-54)) then
tmp = z * y
else if (z <= 1.55d-14) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.16e-54) {
tmp = z * y;
} else if (z <= 1.55e-14) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.16e-54: tmp = z * y elif z <= 1.55e-14: tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.16e-54) tmp = Float64(z * y); elseif (z <= 1.55e-14) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.16e-54) tmp = z * y; elseif (z <= 1.55e-14) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.16e-54], N[(z * y), $MachinePrecision], If[LessEqual[z, 1.55e-14], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.16 \cdot 10^{-54}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-14}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -1.16e-54 or 1.55000000000000002e-14 < z Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6454.6
Applied rewrites54.6%
if -1.16e-54 < z < 1.55000000000000002e-14Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.4
Applied rewrites78.4%
Taylor expanded in z around 0
Applied rewrites78.4%
Final simplification64.4%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6442.1
Applied rewrites42.1%
Final simplification42.1%
herbie shell --seed 2024273
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))