
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma -4.0 (* c a) (* b b)))) (t_1 (/ (- b) a)))
(if (<= b -7.4e+161)
(if (>= b 0.0) t_1 t_1)
(if (<= b 5e-39)
(if (>= b 0.0) (/ (* -2.0 c) (+ t_0 b)) (* 0.5 (/ (- t_0 b) a)))
(if (>= b 0.0) (/ (- c) b) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(-4.0, (c * a), (b * b)));
double t_1 = -b / a;
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 5e-39) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-2.0 * c) / (t_0 + b);
} else {
tmp_3 = 0.5 * ((t_0 - b) / a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) t_1 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -7.4e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 5e-39) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(-2.0 * c) / Float64(t_0 + b)); else tmp_3 = Float64(0.5 * Float64(Float64(t_0 - b) / a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = t_1; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -7.4e+161], If[GreaterEqual[b, 0.0], t$95$1, t$95$1], If[LessEqual[b, 5e-39], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * c), $MachinePrecision] / N[(t$95$0 + b), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(t$95$0 - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)}\\
t_1 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -7.4 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot c}{t\_0 + b}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{t\_0 - b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -7.39999999999999958e161Initial program 38.8%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6438.8
Applied rewrites38.8%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in b around -inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if -7.39999999999999958e161 < b < 4.9999999999999998e-39Initial program 90.6%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6473.9
Applied rewrites73.9%
Taylor expanded in c around 0
Applied rewrites90.6%
if 4.9999999999999998e-39 < b Initial program 63.4%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6496.4
Applied rewrites96.4%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6496.4
Applied rewrites96.4%
Final simplification93.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -7.4e+161)
(if (>= b 0.0) t_0 t_0)
(if (<= b 5e-39)
(if (>= b 0.0)
(* (/ -2.0 (+ (sqrt (fma (* -4.0 c) a (* b b))) b)) c)
(* 0.5 (/ (- (sqrt (fma -4.0 (* c a) (* b b))) b) a)))
(if (>= b 0.0) (/ (- c) b) t_0)))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 5e-39) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-2.0 / (sqrt(fma((-4.0 * c), a, (b * b))) + b)) * c;
} else {
tmp_3 = 0.5 * ((sqrt(fma(-4.0, (c * a), (b * b))) - b) / a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -7.4e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 5e-39) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(-2.0 / Float64(sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) + b)) * c); else tmp_3 = Float64(0.5 * Float64(Float64(sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) - b) / a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -7.4e+161], If[GreaterEqual[b, 0.0], t$95$0, t$95$0], If[LessEqual[b, 5e-39], If[GreaterEqual[b, 0.0], N[(N[(-2.0 / N[(N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision], N[(0.5 * N[(N[(N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -7.4 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-2}{\sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)} + b} \cdot c\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{\sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)} - b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -7.39999999999999958e161Initial program 38.8%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6438.8
Applied rewrites38.8%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in b around -inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if -7.39999999999999958e161 < b < 4.9999999999999998e-39Initial program 90.6%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6473.9
Applied rewrites73.9%
Taylor expanded in c around 0
Applied rewrites90.6%
Applied rewrites90.5%
if 4.9999999999999998e-39 < b Initial program 63.4%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6496.4
Applied rewrites96.4%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6496.4
Applied rewrites96.4%
Final simplification93.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)))
(if (<= b -1.85e-95)
(if (>= b 0.0) t_0 (* (- (/ c (* b b)) (/ 1.0 a)) b))
(if (>= b 0.0) t_0 (/ (- (sqrt (* (* c a) -4.0)) b) (* 2.0 a))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -1.85e-95) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = ((c / (b * b)) - (1.0 / a)) * b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt(((c * a) * -4.0)) - b) / (2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -c / b
if (b <= (-1.85d-95)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = ((c / (b * b)) - (1.0d0 / a)) * b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt(((c * a) * (-4.0d0))) - b) / (2.0d0 * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -1.85e-95) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = ((c / (b * b)) - (1.0 / a)) * b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt(((c * a) * -4.0)) - b) / (2.0 * a);
}
return tmp_1;
}
def code(a, b, c): t_0 = -c / b tmp_1 = 0 if b <= -1.85e-95: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = ((c / (b * b)) - (1.0 / a)) * b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt(((c * a) * -4.0)) - b) / (2.0 * a) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -1.85e-95) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(Float64(c / Float64(b * b)) - Float64(1.0 / a)) * b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(Float64(c * a) * -4.0)) - b) / Float64(2.0 * a)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -c / b; tmp_2 = 0.0; if (b <= -1.85e-95) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = ((c / (b * b)) - (1.0 / a)) * b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt(((c * a) * -4.0)) - b) / (2.0 * a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -1.85e-95], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] - N[(1.0 / a), $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -1.85 \cdot 10^{-95}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{c}{b \cdot b} - \frac{1}{a}\right) \cdot b\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{\left(c \cdot a\right) \cdot -4} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.84999999999999997e-95Initial program 76.5%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6476.5
Applied rewrites76.5%
Taylor expanded in b around -inf
associate-*r*N/A
mul-1-negN/A
lower-*.f64N/A
lower-neg.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6486.1
Applied rewrites86.1%
if -1.84999999999999997e-95 < b Initial program 74.5%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.9
Applied rewrites75.9%
Taylor expanded in c around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6472.8
Applied rewrites72.8%
Final simplification78.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b 3.5e+32)
(if (>= b 0.0) t_0 t_0)
(if (>= b 0.0) (/ c b) (/ b a)))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= 3.5e+32) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c / b;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -b / a
if (b <= 3.5d+32) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = c / b
else
tmp_1 = b / a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= 3.5e+32) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c / b;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a tmp_1 = 0 if b <= 3.5e+32: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = c / b else: tmp_1 = b / a return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= 3.5e+32) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(c / b); else tmp_1 = Float64(b / a); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -b / a; tmp_2 = 0.0; if (b <= 3.5e+32) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = c / b; else tmp_2 = b / a; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, 3.5e+32], If[GreaterEqual[b, 0.0], t$95$0, t$95$0], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[(b / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq 3.5 \cdot 10^{+32}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
if b < 3.5000000000000001e32Initial program 81.4%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6468.7
Applied rewrites68.7%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6462.3
Applied rewrites62.3%
Taylor expanded in b around -inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6450.8
Applied rewrites50.8%
if 3.5000000000000001e32 < b Initial program 58.3%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6497.2
Applied rewrites97.2%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6497.2
Applied rewrites97.2%
Applied rewrites97.2%
Applied rewrites31.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.3%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6476.2
Applied rewrites76.2%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 75.3%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6476.2
Applied rewrites76.2%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
Applied rewrites63.1%
Applied rewrites9.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 75.3%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6476.2
Applied rewrites76.2%
Taylor expanded in b around -inf
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6471.4
Applied rewrites71.4%
Taylor expanded in b around -inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6438.2
Applied rewrites38.2%
Applied rewrites2.2%
herbie shell --seed 2024272
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))