
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) (PI)))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \mathsf{PI}\left(\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\\
t\_3 \cdot t\_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) (PI)))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \mathsf{PI}\left(\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\\
t\_3 \cdot t\_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
(FPCore (a b angle x-scale y-scale) :precision binary64 (let* ((t_0 (* a (/ (/ b y-scale) x-scale)))) (* (* -4.0 t_0) t_0)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = a * ((b / y_45_scale) / x_45_scale);
return (-4.0 * t_0) * t_0;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
t_0 = a * ((b / y_45scale) / x_45scale)
code = ((-4.0d0) * t_0) * t_0
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = a * ((b / y_45_scale) / x_45_scale);
return (-4.0 * t_0) * t_0;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = a * ((b / y_45_scale) / x_45_scale) return (-4.0 * t_0) * t_0
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(a * Float64(Float64(b / y_45_scale) / x_45_scale)) return Float64(Float64(-4.0 * t_0) * t_0) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = a * ((b / y_45_scale) / x_45_scale); tmp = (-4.0 * t_0) * t_0; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(a * N[(N[(b / y$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision]}, N[(N[(-4.0 * t$95$0), $MachinePrecision] * t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \frac{\frac{b}{y-scale}}{x-scale}\\
\left(-4 \cdot t\_0\right) \cdot t\_0
\end{array}
\end{array}
Initial program 24.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6460.2
Applied rewrites60.2%
Applied rewrites79.4%
Applied rewrites95.9%
Applied rewrites96.0%
Final simplification96.0%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (/ b (* x-scale y-scale))) (t_1 (* (* a a) -4.0)))
(if (<= b 1.45e-110)
(* (* t_0 t_0) t_1)
(if (<= b 2.5e+143)
(*
(* b b)
(* (/ a (* x-scale y-scale)) (/ (* -4.0 a) (* x-scale y-scale))))
(* (/ (/ b x-scale) (* (* (/ x-scale b) y-scale) y-scale)) t_1)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
double t_1 = (a * a) * -4.0;
double tmp;
if (b <= 1.45e-110) {
tmp = (t_0 * t_0) * t_1;
} else if (b <= 2.5e+143) {
tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
} else {
tmp = ((b / x_45_scale) / (((x_45_scale / b) * y_45_scale) * y_45_scale)) * t_1;
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = b / (x_45scale * y_45scale)
t_1 = (a * a) * (-4.0d0)
if (b <= 1.45d-110) then
tmp = (t_0 * t_0) * t_1
else if (b <= 2.5d+143) then
tmp = (b * b) * ((a / (x_45scale * y_45scale)) * (((-4.0d0) * a) / (x_45scale * y_45scale)))
else
tmp = ((b / x_45scale) / (((x_45scale / b) * y_45scale) * y_45scale)) * t_1
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
double t_1 = (a * a) * -4.0;
double tmp;
if (b <= 1.45e-110) {
tmp = (t_0 * t_0) * t_1;
} else if (b <= 2.5e+143) {
tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
} else {
tmp = ((b / x_45_scale) / (((x_45_scale / b) * y_45_scale) * y_45_scale)) * t_1;
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = b / (x_45_scale * y_45_scale) t_1 = (a * a) * -4.0 tmp = 0 if b <= 1.45e-110: tmp = (t_0 * t_0) * t_1 elif b <= 2.5e+143: tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))) else: tmp = ((b / x_45_scale) / (((x_45_scale / b) * y_45_scale) * y_45_scale)) * t_1 return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(b / Float64(x_45_scale * y_45_scale)) t_1 = Float64(Float64(a * a) * -4.0) tmp = 0.0 if (b <= 1.45e-110) tmp = Float64(Float64(t_0 * t_0) * t_1); elseif (b <= 2.5e+143) tmp = Float64(Float64(b * b) * Float64(Float64(a / Float64(x_45_scale * y_45_scale)) * Float64(Float64(-4.0 * a) / Float64(x_45_scale * y_45_scale)))); else tmp = Float64(Float64(Float64(b / x_45_scale) / Float64(Float64(Float64(x_45_scale / b) * y_45_scale) * y_45_scale)) * t_1); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = b / (x_45_scale * y_45_scale); t_1 = (a * a) * -4.0; tmp = 0.0; if (b <= 1.45e-110) tmp = (t_0 * t_0) * t_1; elseif (b <= 2.5e+143) tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))); else tmp = ((b / x_45_scale) / (((x_45_scale / b) * y_45_scale) * y_45_scale)) * t_1; end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(b / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]}, If[LessEqual[b, 1.45e-110], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * t$95$1), $MachinePrecision], If[LessEqual[b, 2.5e+143], N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b / x$45$scale), $MachinePrecision] / N[(N[(N[(x$45$scale / b), $MachinePrecision] * y$45$scale), $MachinePrecision] * y$45$scale), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{x-scale \cdot y-scale}\\
t_1 := \left(a \cdot a\right) \cdot -4\\
\mathbf{if}\;b \leq 1.45 \cdot 10^{-110}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot t\_1\\
\mathbf{elif}\;b \leq 2.5 \cdot 10^{+143}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\frac{a}{x-scale \cdot y-scale} \cdot \frac{-4 \cdot a}{x-scale \cdot y-scale}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{b}{x-scale}}{\left(\frac{x-scale}{b} \cdot y-scale\right) \cdot y-scale} \cdot t\_1\\
\end{array}
\end{array}
if b < 1.4500000000000001e-110Initial program 30.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6456.6
Applied rewrites56.6%
Applied rewrites75.5%
if 1.4500000000000001e-110 < b < 2.50000000000000006e143Initial program 19.6%
Taylor expanded in b around 0
Applied rewrites55.5%
Taylor expanded in angle around 0
Applied rewrites84.1%
Applied rewrites93.1%
if 2.50000000000000006e143 < b Initial program 3.4%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6472.7
Applied rewrites72.7%
Applied rewrites86.8%
Applied rewrites86.8%
Final simplification81.3%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (/ b (* x-scale y-scale))))
(if (or (<= b 1.45e-110) (not (<= b 2.5e+143)))
(* (* t_0 t_0) (* (* a a) -4.0))
(*
(* b b)
(* (/ a (* x-scale y-scale)) (/ (* -4.0 a) (* x-scale y-scale)))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
double tmp;
if ((b <= 1.45e-110) || !(b <= 2.5e+143)) {
tmp = (t_0 * t_0) * ((a * a) * -4.0);
} else {
tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: tmp
t_0 = b / (x_45scale * y_45scale)
if ((b <= 1.45d-110) .or. (.not. (b <= 2.5d+143))) then
tmp = (t_0 * t_0) * ((a * a) * (-4.0d0))
else
tmp = (b * b) * ((a / (x_45scale * y_45scale)) * (((-4.0d0) * a) / (x_45scale * y_45scale)))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
double tmp;
if ((b <= 1.45e-110) || !(b <= 2.5e+143)) {
tmp = (t_0 * t_0) * ((a * a) * -4.0);
} else {
tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = b / (x_45_scale * y_45_scale) tmp = 0 if (b <= 1.45e-110) or not (b <= 2.5e+143): tmp = (t_0 * t_0) * ((a * a) * -4.0) else: tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(b / Float64(x_45_scale * y_45_scale)) tmp = 0.0 if ((b <= 1.45e-110) || !(b <= 2.5e+143)) tmp = Float64(Float64(t_0 * t_0) * Float64(Float64(a * a) * -4.0)); else tmp = Float64(Float64(b * b) * Float64(Float64(a / Float64(x_45_scale * y_45_scale)) * Float64(Float64(-4.0 * a) / Float64(x_45_scale * y_45_scale)))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = b / (x_45_scale * y_45_scale); tmp = 0.0; if ((b <= 1.45e-110) || ~((b <= 2.5e+143))) tmp = (t_0 * t_0) * ((a * a) * -4.0); else tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(b / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[b, 1.45e-110], N[Not[LessEqual[b, 2.5e+143]], $MachinePrecision]], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{x-scale \cdot y-scale}\\
\mathbf{if}\;b \leq 1.45 \cdot 10^{-110} \lor \neg \left(b \leq 2.5 \cdot 10^{+143}\right):\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot \left(\left(a \cdot a\right) \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\frac{a}{x-scale \cdot y-scale} \cdot \frac{-4 \cdot a}{x-scale \cdot y-scale}\right)\\
\end{array}
\end{array}
if b < 1.4500000000000001e-110 or 2.50000000000000006e143 < b Initial program 26.5%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6459.0
Applied rewrites59.0%
Applied rewrites77.2%
if 1.4500000000000001e-110 < b < 2.50000000000000006e143Initial program 19.6%
Taylor expanded in b around 0
Applied rewrites55.5%
Taylor expanded in angle around 0
Applied rewrites84.1%
Applied rewrites93.1%
Final simplification81.3%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (/ b (* x-scale y-scale))) (t_1 (* t_0 t_0)))
(if (<= b 1.45e-110)
(* t_1 (* (* a a) -4.0))
(if (<= b 2.5e+143)
(*
(* b b)
(* (/ a (* x-scale y-scale)) (/ (* -4.0 a) (* x-scale y-scale))))
(* (* (* -4.0 a) a) t_1)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
double t_1 = t_0 * t_0;
double tmp;
if (b <= 1.45e-110) {
tmp = t_1 * ((a * a) * -4.0);
} else if (b <= 2.5e+143) {
tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
} else {
tmp = ((-4.0 * a) * a) * t_1;
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = b / (x_45scale * y_45scale)
t_1 = t_0 * t_0
if (b <= 1.45d-110) then
tmp = t_1 * ((a * a) * (-4.0d0))
else if (b <= 2.5d+143) then
tmp = (b * b) * ((a / (x_45scale * y_45scale)) * (((-4.0d0) * a) / (x_45scale * y_45scale)))
else
tmp = (((-4.0d0) * a) * a) * t_1
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
double t_1 = t_0 * t_0;
double tmp;
if (b <= 1.45e-110) {
tmp = t_1 * ((a * a) * -4.0);
} else if (b <= 2.5e+143) {
tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
} else {
tmp = ((-4.0 * a) * a) * t_1;
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = b / (x_45_scale * y_45_scale) t_1 = t_0 * t_0 tmp = 0 if b <= 1.45e-110: tmp = t_1 * ((a * a) * -4.0) elif b <= 2.5e+143: tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))) else: tmp = ((-4.0 * a) * a) * t_1 return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(b / Float64(x_45_scale * y_45_scale)) t_1 = Float64(t_0 * t_0) tmp = 0.0 if (b <= 1.45e-110) tmp = Float64(t_1 * Float64(Float64(a * a) * -4.0)); elseif (b <= 2.5e+143) tmp = Float64(Float64(b * b) * Float64(Float64(a / Float64(x_45_scale * y_45_scale)) * Float64(Float64(-4.0 * a) / Float64(x_45_scale * y_45_scale)))); else tmp = Float64(Float64(Float64(-4.0 * a) * a) * t_1); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = b / (x_45_scale * y_45_scale); t_1 = t_0 * t_0; tmp = 0.0; if (b <= 1.45e-110) tmp = t_1 * ((a * a) * -4.0); elseif (b <= 2.5e+143) tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))); else tmp = ((-4.0 * a) * a) * t_1; end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(b / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, If[LessEqual[b, 1.45e-110], N[(t$95$1 * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 2.5e+143], N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-4.0 * a), $MachinePrecision] * a), $MachinePrecision] * t$95$1), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{x-scale \cdot y-scale}\\
t_1 := t\_0 \cdot t\_0\\
\mathbf{if}\;b \leq 1.45 \cdot 10^{-110}:\\
\;\;\;\;t\_1 \cdot \left(\left(a \cdot a\right) \cdot -4\right)\\
\mathbf{elif}\;b \leq 2.5 \cdot 10^{+143}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\frac{a}{x-scale \cdot y-scale} \cdot \frac{-4 \cdot a}{x-scale \cdot y-scale}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-4 \cdot a\right) \cdot a\right) \cdot t\_1\\
\end{array}
\end{array}
if b < 1.4500000000000001e-110Initial program 30.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6456.6
Applied rewrites56.6%
Applied rewrites75.5%
if 1.4500000000000001e-110 < b < 2.50000000000000006e143Initial program 19.6%
Taylor expanded in b around 0
Applied rewrites55.5%
Taylor expanded in angle around 0
Applied rewrites84.1%
Applied rewrites93.1%
if 2.50000000000000006e143 < b Initial program 3.4%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6472.7
Applied rewrites72.7%
Applied rewrites86.8%
Applied rewrites87.0%
Final simplification81.3%
(FPCore (a b angle x-scale y-scale) :precision binary64 (let* ((t_0 (/ (/ b y-scale) x-scale))) (* (* (* (* a t_0) t_0) a) -4.0)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (b / y_45_scale) / x_45_scale;
return (((a * t_0) * t_0) * a) * -4.0;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
t_0 = (b / y_45scale) / x_45scale
code = (((a * t_0) * t_0) * a) * (-4.0d0)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (b / y_45_scale) / x_45_scale;
return (((a * t_0) * t_0) * a) * -4.0;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (b / y_45_scale) / x_45_scale return (((a * t_0) * t_0) * a) * -4.0
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(b / y_45_scale) / x_45_scale) return Float64(Float64(Float64(Float64(a * t_0) * t_0) * a) * -4.0) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (b / y_45_scale) / x_45_scale; tmp = (((a * t_0) * t_0) * a) * -4.0; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(b / y$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]}, N[(N[(N[(N[(a * t$95$0), $MachinePrecision] * t$95$0), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{b}{y-scale}}{x-scale}\\
\left(\left(\left(a \cdot t\_0\right) \cdot t\_0\right) \cdot a\right) \cdot -4
\end{array}
\end{array}
Initial program 24.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6460.2
Applied rewrites60.2%
Applied rewrites79.4%
Applied rewrites95.9%
Applied rewrites93.7%
Final simplification93.7%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= x-scale 1.1e-152)
(* (/ (* b b) (* (* x-scale y-scale) (* x-scale y-scale))) (* (* a a) -4.0))
(*
(* (/ a (* (* x-scale x-scale) y-scale)) (/ (* -4.0 a) y-scale))
(* b b))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (x_45_scale <= 1.1e-152) {
tmp = ((b * b) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * ((a * a) * -4.0);
} else {
tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b);
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (x_45scale <= 1.1d-152) then
tmp = ((b * b) / ((x_45scale * y_45scale) * (x_45scale * y_45scale))) * ((a * a) * (-4.0d0))
else
tmp = ((a / ((x_45scale * x_45scale) * y_45scale)) * (((-4.0d0) * a) / y_45scale)) * (b * b)
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (x_45_scale <= 1.1e-152) {
tmp = ((b * b) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * ((a * a) * -4.0);
} else {
tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b);
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if x_45_scale <= 1.1e-152: tmp = ((b * b) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * ((a * a) * -4.0) else: tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (x_45_scale <= 1.1e-152) tmp = Float64(Float64(Float64(b * b) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale))) * Float64(Float64(a * a) * -4.0)); else tmp = Float64(Float64(Float64(a / Float64(Float64(x_45_scale * x_45_scale) * y_45_scale)) * Float64(Float64(-4.0 * a) / y_45_scale)) * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (x_45_scale <= 1.1e-152) tmp = ((b * b) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * ((a * a) * -4.0); else tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[x$45$scale, 1.1e-152], N[(N[(N[(b * b), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a / N[(N[(x$45$scale * x$45$scale), $MachinePrecision] * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x-scale \leq 1.1 \cdot 10^{-152}:\\
\;\;\;\;\frac{b \cdot b}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)} \cdot \left(\left(a \cdot a\right) \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{a}{\left(x-scale \cdot x-scale\right) \cdot y-scale} \cdot \frac{-4 \cdot a}{y-scale}\right) \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if x-scale < 1.09999999999999992e-152Initial program 22.4%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6457.9
Applied rewrites57.9%
Taylor expanded in b around 0
Applied rewrites63.2%
if 1.09999999999999992e-152 < x-scale Initial program 28.7%
Taylor expanded in b around 0
Applied rewrites49.7%
Taylor expanded in angle around 0
Applied rewrites65.5%
Applied rewrites70.0%
Final simplification65.7%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (* b b) (* (/ a (* x-scale y-scale)) (/ (* -4.0 a) (* x-scale y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (b * b) * ((a / (x_45scale * y_45scale)) * (((-4.0d0) * a) / (x_45scale * y_45scale)))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)));
}
def code(a, b, angle, x_45_scale, y_45_scale): return (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale)))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(b * b) * Float64(Float64(a / Float64(x_45_scale * y_45_scale)) * Float64(Float64(-4.0 * a) / Float64(x_45_scale * y_45_scale)))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (b * b) * ((a / (x_45_scale * y_45_scale)) * ((-4.0 * a) / (x_45_scale * y_45_scale))); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(\frac{a}{x-scale \cdot y-scale} \cdot \frac{-4 \cdot a}{x-scale \cdot y-scale}\right)
\end{array}
Initial program 24.7%
Taylor expanded in b around 0
Applied rewrites48.8%
Taylor expanded in angle around 0
Applied rewrites63.3%
Applied rewrites75.1%
Final simplification75.1%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (/ (* (* a a) -4.0) (* (* x-scale y-scale) (* x-scale y-scale))) (* b b)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (((a * a) * -4.0) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * (b * b);
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (((a * a) * (-4.0d0)) / ((x_45scale * y_45scale) * (x_45scale * y_45scale))) * (b * b)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (((a * a) * -4.0) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * (b * b);
}
def code(a, b, angle, x_45_scale, y_45_scale): return (((a * a) * -4.0) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * (b * b)
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(Float64(Float64(a * a) * -4.0) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale))) * Float64(b * b)) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (((a * a) * -4.0) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) * (b * b); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(a \cdot a\right) \cdot -4}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)} \cdot \left(b \cdot b\right)
\end{array}
Initial program 24.7%
Taylor expanded in b around 0
Applied rewrites48.8%
Taylor expanded in angle around 0
Applied rewrites63.3%
Final simplification63.3%
herbie shell --seed 2024271
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) (PI)))) (cos (* (/ angle 180.0) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) (PI)))) (cos (* (/ angle 180.0) (PI)))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) (PI)))) 2.0) (pow (* b (cos (* (/ angle 180.0) (PI)))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) (PI)))) 2.0) (pow (* b (sin (* (/ angle 180.0) (PI)))) 2.0)) y-scale) y-scale))))