
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ x y) (- z) (+ x y)))
double code(double x, double y, double z) {
return fma((x + y), -z, (x + y));
}
function code(x, y, z) return fma(Float64(x + y), Float64(-z), Float64(x + y)) end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * (-z) + N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + y, -z, x + y\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-neg.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= (+ x y) -5e-201)
(* (- 1.0 z) x)
(if (<= (+ x y) 1e+49)
(+ x y)
(if (or (<= (+ x y) 1e+87) (not (<= (+ x y) 1e+161)))
(* (- z) y)
(* 1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -5e-201) {
tmp = (1.0 - z) * x;
} else if ((x + y) <= 1e+49) {
tmp = x + y;
} else if (((x + y) <= 1e+87) || !((x + y) <= 1e+161)) {
tmp = -z * y;
} else {
tmp = 1.0 * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-5d-201)) then
tmp = (1.0d0 - z) * x
else if ((x + y) <= 1d+49) then
tmp = x + y
else if (((x + y) <= 1d+87) .or. (.not. ((x + y) <= 1d+161))) then
tmp = -z * y
else
tmp = 1.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -5e-201) {
tmp = (1.0 - z) * x;
} else if ((x + y) <= 1e+49) {
tmp = x + y;
} else if (((x + y) <= 1e+87) || !((x + y) <= 1e+161)) {
tmp = -z * y;
} else {
tmp = 1.0 * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -5e-201: tmp = (1.0 - z) * x elif (x + y) <= 1e+49: tmp = x + y elif ((x + y) <= 1e+87) or not ((x + y) <= 1e+161): tmp = -z * y else: tmp = 1.0 * y return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -5e-201) tmp = Float64(Float64(1.0 - z) * x); elseif (Float64(x + y) <= 1e+49) tmp = Float64(x + y); elseif ((Float64(x + y) <= 1e+87) || !(Float64(x + y) <= 1e+161)) tmp = Float64(Float64(-z) * y); else tmp = Float64(1.0 * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -5e-201) tmp = (1.0 - z) * x; elseif ((x + y) <= 1e+49) tmp = x + y; elseif (((x + y) <= 1e+87) || ~(((x + y) <= 1e+161))) tmp = -z * y; else tmp = 1.0 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -5e-201], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 1e+49], N[(x + y), $MachinePrecision], If[Or[LessEqual[N[(x + y), $MachinePrecision], 1e+87], N[Not[LessEqual[N[(x + y), $MachinePrecision], 1e+161]], $MachinePrecision]], N[((-z) * y), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -5 \cdot 10^{-201}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{elif}\;x + y \leq 10^{+49}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;x + y \leq 10^{+87} \lor \neg \left(x + y \leq 10^{+161}\right):\\
\;\;\;\;\left(-z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -4.9999999999999999e-201Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.7
Applied rewrites53.7%
if -4.9999999999999999e-201 < (+.f64 x y) < 9.99999999999999946e48Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6460.9
Applied rewrites60.9%
if 9.99999999999999946e48 < (+.f64 x y) < 9.9999999999999996e86 or 1e161 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.5
Applied rewrites53.5%
Taylor expanded in z around inf
Applied rewrites38.1%
if 9.9999999999999996e86 < (+.f64 x y) < 1e161Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.4
Applied rewrites53.4%
Taylor expanded in z around 0
Applied rewrites40.1%
Final simplification49.8%
(FPCore (x y z) :precision binary64 (if (or (<= (- 1.0 z) -5000.0) (not (<= (- 1.0 z) 1e+17))) (* (- z) x) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - z) <= -5000.0) || !((1.0 - z) <= 1e+17)) {
tmp = -z * x;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - z) <= (-5000.0d0)) .or. (.not. ((1.0d0 - z) <= 1d+17))) then
tmp = -z * x
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - z) <= -5000.0) || !((1.0 - z) <= 1e+17)) {
tmp = -z * x;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - z) <= -5000.0) or not ((1.0 - z) <= 1e+17): tmp = -z * x else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((Float64(1.0 - z) <= -5000.0) || !(Float64(1.0 - z) <= 1e+17)) tmp = Float64(Float64(-z) * x); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - z) <= -5000.0) || ~(((1.0 - z) <= 1e+17))) tmp = -z * x; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[N[(1.0 - z), $MachinePrecision], -5000.0], N[Not[LessEqual[N[(1.0 - z), $MachinePrecision], 1e+17]], $MachinePrecision]], N[((-z) * x), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - z \leq -5000 \lor \neg \left(1 - z \leq 10^{+17}\right):\\
\;\;\;\;\left(-z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -5e3 or 1e17 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.3
Applied rewrites56.3%
Taylor expanded in z around inf
Applied rewrites55.7%
if -5e3 < (-.f64 #s(literal 1 binary64) z) < 1e17Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
Final simplification76.4%
(FPCore (x y z) :precision binary64 (if (<= (- 1.0 z) -5000.0) (* (- z) x) (if (<= (- 1.0 z) 5.0) (+ x y) (* (- z) y))))
double code(double x, double y, double z) {
double tmp;
if ((1.0 - z) <= -5000.0) {
tmp = -z * x;
} else if ((1.0 - z) <= 5.0) {
tmp = x + y;
} else {
tmp = -z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((1.0d0 - z) <= (-5000.0d0)) then
tmp = -z * x
else if ((1.0d0 - z) <= 5.0d0) then
tmp = x + y
else
tmp = -z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((1.0 - z) <= -5000.0) {
tmp = -z * x;
} else if ((1.0 - z) <= 5.0) {
tmp = x + y;
} else {
tmp = -z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (1.0 - z) <= -5000.0: tmp = -z * x elif (1.0 - z) <= 5.0: tmp = x + y else: tmp = -z * y return tmp
function code(x, y, z) tmp = 0.0 if (Float64(1.0 - z) <= -5000.0) tmp = Float64(Float64(-z) * x); elseif (Float64(1.0 - z) <= 5.0) tmp = Float64(x + y); else tmp = Float64(Float64(-z) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((1.0 - z) <= -5000.0) tmp = -z * x; elseif ((1.0 - z) <= 5.0) tmp = x + y; else tmp = -z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(1.0 - z), $MachinePrecision], -5000.0], N[((-z) * x), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 5.0], N[(x + y), $MachinePrecision], N[((-z) * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - z \leq -5000:\\
\;\;\;\;\left(-z\right) \cdot x\\
\mathbf{elif}\;1 - z \leq 5:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot y\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -5e3Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.9
Applied rewrites55.9%
Taylor expanded in z around inf
Applied rewrites54.7%
if -5e3 < (-.f64 #s(literal 1 binary64) z) < 5Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6498.1
Applied rewrites98.1%
if 5 < (-.f64 #s(literal 1 binary64) z) Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6450.7
Applied rewrites50.7%
Taylor expanded in z around inf
Applied rewrites49.7%
Final simplification75.2%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-261) (fma (- z) x x) (fma (- z) y y)))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-261) {
tmp = fma(-z, x, x);
} else {
tmp = fma(-z, y, y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-261) tmp = fma(Float64(-z), x, x); else tmp = fma(Float64(-z), y, y); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-261], N[((-z) * x + x), $MachinePrecision], N[((-z) * y + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-261}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, y\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -1.99999999999999997e-261Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.7
Applied rewrites53.7%
Applied rewrites53.7%
if -1.99999999999999997e-261 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6452.3
Applied rewrites52.3%
Applied rewrites52.3%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-261) (fma (- z) x x) (* (- 1.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-261) {
tmp = fma(-z, x, x);
} else {
tmp = (1.0 - z) * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-261) tmp = fma(Float64(-z), x, x); else tmp = Float64(Float64(1.0 - z) * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-261], N[((-z) * x + x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-261}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - z\right) \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -1.99999999999999997e-261Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.7
Applied rewrites53.7%
Applied rewrites53.7%
if -1.99999999999999997e-261 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6452.3
Applied rewrites52.3%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -2e-261) (* (- 1.0 z) x) (* (- 1.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-261) {
tmp = (1.0 - z) * x;
} else {
tmp = (1.0 - z) * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-2d-261)) then
tmp = (1.0d0 - z) * x
else
tmp = (1.0d0 - z) * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -2e-261) {
tmp = (1.0 - z) * x;
} else {
tmp = (1.0 - z) * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -2e-261: tmp = (1.0 - z) * x else: tmp = (1.0 - z) * y return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -2e-261) tmp = Float64(Float64(1.0 - z) * x); else tmp = Float64(Float64(1.0 - z) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -2e-261) tmp = (1.0 - z) * x; else tmp = (1.0 - z) * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-261], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-261}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(1 - z\right) \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -1.99999999999999997e-261Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.7
Applied rewrites53.7%
if -1.99999999999999997e-261 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6452.3
Applied rewrites52.3%
(FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 - z) * (x + y)
end function
public static double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
def code(x, y, z): return (1.0 - z) * (x + y)
function code(x, y, z) return Float64(Float64(1.0 - z) * Float64(x + y)) end
function tmp = code(x, y, z) tmp = (1.0 - z) * (x + y); end
code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6450.7
Applied rewrites50.7%
Final simplification50.7%
herbie shell --seed 2024271
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))