Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 6.5s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(y + x\right) - 2\\ \frac{y}{t\_0} - \frac{x}{t\_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (+ y x) 2.0))) (- (/ y t_0) (/ x t_0))))
double code(double x, double y) {
	double t_0 = (y + x) - 2.0;
	return (y / t_0) - (x / t_0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = (y + x) - 2.0d0
    code = (y / t_0) - (x / t_0)
end function
public static double code(double x, double y) {
	double t_0 = (y + x) - 2.0;
	return (y / t_0) - (x / t_0);
}
def code(x, y):
	t_0 = (y + x) - 2.0
	return (y / t_0) - (x / t_0)
function code(x, y)
	t_0 = Float64(Float64(y + x) - 2.0)
	return Float64(Float64(y / t_0) - Float64(x / t_0))
end
function tmp = code(x, y)
	t_0 = (y + x) - 2.0;
	tmp = (y / t_0) - (x / t_0);
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]}, N[(N[(y / t$95$0), $MachinePrecision] - N[(x / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(y + x\right) - 2\\
\frac{y}{t\_0} - \frac{x}{t\_0}
\end{array}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x - y}{2 - \left(x + y\right)}} \]
    2. lift--.f64N/A

      \[\leadsto \frac{\color{blue}{x - y}}{2 - \left(x + y\right)} \]
    3. div-subN/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    4. lower--.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    5. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    6. lift-+.f64N/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    7. +-commutativeN/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(y + x\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    8. lower-+.f64N/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(y + x\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    9. lower-/.f64100.0

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \color{blue}{\frac{y}{2 - \left(x + y\right)}} \]
    10. lift-+.f64N/A

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \color{blue}{\left(x + y\right)}} \]
    11. +-commutativeN/A

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \color{blue}{\left(y + x\right)}} \]
    12. lower-+.f64100.0

      \[\leadsto \frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \color{blue}{\left(y + x\right)}} \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\frac{x}{2 - \left(y + x\right)} - \frac{y}{2 - \left(y + x\right)}} \]
  5. Final simplification100.0%

    \[\leadsto \frac{y}{\left(y + x\right) - 2} - \frac{x}{\left(y + x\right) - 2} \]
  6. Add Preprocessing

Alternative 2: 85.9% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ t_1 := \frac{x}{2 - x}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-137}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))) (t_1 (/ x (- 2.0 x))))
   (if (<= t_0 -1e-137)
     t_1
     (if (<= t_0 8e-79) (* -0.5 y) (if (<= t_0 1e-10) t_1 1.0)))))
double code(double x, double y) {
	double t_0 = (y - x) / ((y + x) - 2.0);
	double t_1 = x / (2.0 - x);
	double tmp;
	if (t_0 <= -1e-137) {
		tmp = t_1;
	} else if (t_0 <= 8e-79) {
		tmp = -0.5 * y;
	} else if (t_0 <= 1e-10) {
		tmp = t_1;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (y - x) / ((y + x) - 2.0d0)
    t_1 = x / (2.0d0 - x)
    if (t_0 <= (-1d-137)) then
        tmp = t_1
    else if (t_0 <= 8d-79) then
        tmp = (-0.5d0) * y
    else if (t_0 <= 1d-10) then
        tmp = t_1
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (y - x) / ((y + x) - 2.0);
	double t_1 = x / (2.0 - x);
	double tmp;
	if (t_0 <= -1e-137) {
		tmp = t_1;
	} else if (t_0 <= 8e-79) {
		tmp = -0.5 * y;
	} else if (t_0 <= 1e-10) {
		tmp = t_1;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
def code(x, y):
	t_0 = (y - x) / ((y + x) - 2.0)
	t_1 = x / (2.0 - x)
	tmp = 0
	if t_0 <= -1e-137:
		tmp = t_1
	elif t_0 <= 8e-79:
		tmp = -0.5 * y
	elif t_0 <= 1e-10:
		tmp = t_1
	else:
		tmp = 1.0
	return tmp
function code(x, y)
	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
	t_1 = Float64(x / Float64(2.0 - x))
	tmp = 0.0
	if (t_0 <= -1e-137)
		tmp = t_1;
	elseif (t_0 <= 8e-79)
		tmp = Float64(-0.5 * y);
	elseif (t_0 <= 1e-10)
		tmp = t_1;
	else
		tmp = 1.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (y - x) / ((y + x) - 2.0);
	t_1 = x / (2.0 - x);
	tmp = 0.0;
	if (t_0 <= -1e-137)
		tmp = t_1;
	elseif (t_0 <= 8e-79)
		tmp = -0.5 * y;
	elseif (t_0 <= 1e-10)
		tmp = t_1;
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-137], t$95$1, If[LessEqual[t$95$0, 8e-79], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 1e-10], t$95$1, 1.0]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
t_1 := \frac{x}{2 - x}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-137}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\
\;\;\;\;-0.5 \cdot y\\

\mathbf{elif}\;t\_0 \leq 10^{-10}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999978e-138 or 8e-79 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6490.0

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites90.0%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -9.99999999999999978e-138 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 8e-79

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1} \]
    4. Step-by-step derivation
      1. Applied rewrites2.6%

        \[\leadsto \color{blue}{-1} \]
      2. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      3. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. mul-1-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
        8. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
        10. remove-double-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
        11. +-commutativeN/A

          \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
        12. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
        13. lower--.f6473.3

          \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
      4. Applied rewrites73.3%

        \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
      5. Taylor expanded in y around 0

        \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
      6. Step-by-step derivation
        1. Applied rewrites73.3%

          \[\leadsto -0.5 \cdot \color{blue}{y} \]

        if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

        1. Initial program 99.9%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites92.4%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification89.7%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-137}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 8 \cdot 10^{-79}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-10}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
        7. Add Preprocessing

        Alternative 3: 85.1% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
           (if (<= t_0 -0.5)
             -1.0
             (if (<= t_0 8e-79)
               (* (fma -0.25 y -0.5) y)
               (if (<= t_0 1e-10) (* (fma 0.25 x 0.5) x) 1.0)))))
        double code(double x, double y) {
        	double t_0 = (y - x) / ((y + x) - 2.0);
        	double tmp;
        	if (t_0 <= -0.5) {
        		tmp = -1.0;
        	} else if (t_0 <= 8e-79) {
        		tmp = fma(-0.25, y, -0.5) * y;
        	} else if (t_0 <= 1e-10) {
        		tmp = fma(0.25, x, 0.5) * x;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        function code(x, y)
        	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
        	tmp = 0.0
        	if (t_0 <= -0.5)
        		tmp = -1.0;
        	elseif (t_0 <= 8e-79)
        		tmp = Float64(fma(-0.25, y, -0.5) * y);
        	elseif (t_0 <= 1e-10)
        		tmp = Float64(fma(0.25, x, 0.5) * x);
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 8e-79], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 1e-10], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
        \mathbf{if}\;t\_0 \leq -0.5:\\
        \;\;\;\;-1\\
        
        \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\
        \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\
        
        \mathbf{elif}\;t\_0 \leq 10^{-10}:\\
        \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1} \]
          4. Step-by-step derivation
            1. Applied rewrites99.1%

              \[\leadsto \color{blue}{-1} \]

            if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 8e-79

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Applied rewrites4.8%

                \[\leadsto \color{blue}{-1} \]
              2. Taylor expanded in x around 0

                \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
              3. Step-by-step derivation
                1. mul-1-negN/A

                  \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                2. distribute-neg-frac2N/A

                  \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                3. mul-1-negN/A

                  \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                4. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                5. mul-1-negN/A

                  \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                6. sub-negN/A

                  \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                7. mul-1-negN/A

                  \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
                8. distribute-neg-inN/A

                  \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
                9. mul-1-negN/A

                  \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
                10. remove-double-negN/A

                  \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                11. +-commutativeN/A

                  \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                12. sub-negN/A

                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                13. lower--.f6461.1

                  \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
              4. Applied rewrites61.1%

                \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
              5. Taylor expanded in y around 0

                \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
              6. Step-by-step derivation
                1. Applied rewrites61.1%

                  \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

                if 8e-79 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  2. lower--.f6475.9

                    \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                5. Applied rewrites75.9%

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                6. Taylor expanded in x around 0

                  \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                7. Step-by-step derivation
                  1. Applied rewrites75.7%

                    \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                  if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites92.4%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 4 regimes into one program.
                  6. Final simplification89.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 8 \cdot 10^{-79}:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-10}:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 4: 85.0% accurate, 0.2× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                     (if (<= t_0 -0.5)
                       -1.0
                       (if (<= t_0 8e-79)
                         (* -0.5 y)
                         (if (<= t_0 1e-10) (* (fma 0.25 x 0.5) x) 1.0)))))
                  double code(double x, double y) {
                  	double t_0 = (y - x) / ((y + x) - 2.0);
                  	double tmp;
                  	if (t_0 <= -0.5) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 8e-79) {
                  		tmp = -0.5 * y;
                  	} else if (t_0 <= 1e-10) {
                  		tmp = fma(0.25, x, 0.5) * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                  	tmp = 0.0
                  	if (t_0 <= -0.5)
                  		tmp = -1.0;
                  	elseif (t_0 <= 8e-79)
                  		tmp = Float64(-0.5 * y);
                  	elseif (t_0 <= 1e-10)
                  		tmp = Float64(fma(0.25, x, 0.5) * x);
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 8e-79], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 1e-10], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                  \mathbf{if}\;t\_0 \leq -0.5:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\
                  \;\;\;\;-0.5 \cdot y\\
                  
                  \mathbf{elif}\;t\_0 \leq 10^{-10}:\\
                  \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 4 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites99.1%

                        \[\leadsto \color{blue}{-1} \]

                      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 8e-79

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites4.8%

                          \[\leadsto \color{blue}{-1} \]
                        2. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                        3. Step-by-step derivation
                          1. mul-1-negN/A

                            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                          2. distribute-neg-frac2N/A

                            \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                          3. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                          4. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                          5. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                          6. sub-negN/A

                            \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                          7. mul-1-negN/A

                            \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
                          8. distribute-neg-inN/A

                            \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
                          9. mul-1-negN/A

                            \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
                          10. remove-double-negN/A

                            \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                          11. +-commutativeN/A

                            \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                          12. sub-negN/A

                            \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                          13. lower--.f6461.1

                            \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                        4. Applied rewrites61.1%

                          \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                        5. Taylor expanded in y around 0

                          \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                        6. Step-by-step derivation
                          1. Applied rewrites60.9%

                            \[\leadsto -0.5 \cdot \color{blue}{y} \]

                          if 8e-79 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            2. lower--.f6475.9

                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                          5. Applied rewrites75.9%

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
                          7. Step-by-step derivation
                            1. Applied rewrites75.7%

                              \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

                            if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                            1. Initial program 99.9%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites92.4%

                                \[\leadsto \color{blue}{1} \]
                            5. Recombined 4 regimes into one program.
                            6. Final simplification89.1%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 8 \cdot 10^{-79}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-10}:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                            7. Add Preprocessing

                            Alternative 5: 85.0% accurate, 0.2× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                               (if (<= t_0 -0.5)
                                 -1.0
                                 (if (<= t_0 8e-79) (* -0.5 y) (if (<= t_0 1e-10) (* 0.5 x) 1.0)))))
                            double code(double x, double y) {
                            	double t_0 = (y - x) / ((y + x) - 2.0);
                            	double tmp;
                            	if (t_0 <= -0.5) {
                            		tmp = -1.0;
                            	} else if (t_0 <= 8e-79) {
                            		tmp = -0.5 * y;
                            	} else if (t_0 <= 1e-10) {
                            		tmp = 0.5 * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8) :: t_0
                                real(8) :: tmp
                                t_0 = (y - x) / ((y + x) - 2.0d0)
                                if (t_0 <= (-0.5d0)) then
                                    tmp = -1.0d0
                                else if (t_0 <= 8d-79) then
                                    tmp = (-0.5d0) * y
                                else if (t_0 <= 1d-10) then
                                    tmp = 0.5d0 * x
                                else
                                    tmp = 1.0d0
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y) {
                            	double t_0 = (y - x) / ((y + x) - 2.0);
                            	double tmp;
                            	if (t_0 <= -0.5) {
                            		tmp = -1.0;
                            	} else if (t_0 <= 8e-79) {
                            		tmp = -0.5 * y;
                            	} else if (t_0 <= 1e-10) {
                            		tmp = 0.5 * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y):
                            	t_0 = (y - x) / ((y + x) - 2.0)
                            	tmp = 0
                            	if t_0 <= -0.5:
                            		tmp = -1.0
                            	elif t_0 <= 8e-79:
                            		tmp = -0.5 * y
                            	elif t_0 <= 1e-10:
                            		tmp = 0.5 * x
                            	else:
                            		tmp = 1.0
                            	return tmp
                            
                            function code(x, y)
                            	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                            	tmp = 0.0
                            	if (t_0 <= -0.5)
                            		tmp = -1.0;
                            	elseif (t_0 <= 8e-79)
                            		tmp = Float64(-0.5 * y);
                            	elseif (t_0 <= 1e-10)
                            		tmp = Float64(0.5 * x);
                            	else
                            		tmp = 1.0;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y)
                            	t_0 = (y - x) / ((y + x) - 2.0);
                            	tmp = 0.0;
                            	if (t_0 <= -0.5)
                            		tmp = -1.0;
                            	elseif (t_0 <= 8e-79)
                            		tmp = -0.5 * y;
                            	elseif (t_0 <= 1e-10)
                            		tmp = 0.5 * x;
                            	else
                            		tmp = 1.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 8e-79], N[(-0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, 1e-10], N[(0.5 * x), $MachinePrecision], 1.0]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                            \mathbf{if}\;t\_0 \leq -0.5:\\
                            \;\;\;\;-1\\
                            
                            \mathbf{elif}\;t\_0 \leq 8 \cdot 10^{-79}:\\
                            \;\;\;\;-0.5 \cdot y\\
                            
                            \mathbf{elif}\;t\_0 \leq 10^{-10}:\\
                            \;\;\;\;0.5 \cdot x\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 4 regimes
                            2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{-1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites99.1%

                                  \[\leadsto \color{blue}{-1} \]

                                if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 8e-79

                                1. Initial program 100.0%

                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{-1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites4.8%

                                    \[\leadsto \color{blue}{-1} \]
                                  2. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                  3. Step-by-step derivation
                                    1. mul-1-negN/A

                                      \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                    2. distribute-neg-frac2N/A

                                      \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                    3. mul-1-negN/A

                                      \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                                    4. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                                    5. mul-1-negN/A

                                      \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                    6. sub-negN/A

                                      \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                    7. mul-1-negN/A

                                      \[\leadsto \frac{y}{\mathsf{neg}\left(\left(2 + \color{blue}{-1 \cdot y}\right)\right)} \]
                                    8. distribute-neg-inN/A

                                      \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(-1 \cdot y\right)\right)}} \]
                                    9. mul-1-negN/A

                                      \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right)\right)} \]
                                    10. remove-double-negN/A

                                      \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                    11. +-commutativeN/A

                                      \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                                    12. sub-negN/A

                                      \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                    13. lower--.f6461.1

                                      \[\leadsto \frac{y}{\color{blue}{y - 2}} \]
                                  4. Applied rewrites61.1%

                                    \[\leadsto \color{blue}{\frac{y}{y - 2}} \]
                                  5. Taylor expanded in y around 0

                                    \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                                  6. Step-by-step derivation
                                    1. Applied rewrites60.9%

                                      \[\leadsto -0.5 \cdot \color{blue}{y} \]

                                    if 8e-79 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

                                    1. Initial program 100.0%

                                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around 0

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                      2. lower--.f6475.9

                                        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                    5. Applied rewrites75.9%

                                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                    6. Taylor expanded in x around 0

                                      \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites71.8%

                                        \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                      if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                      1. Initial program 99.9%

                                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around inf

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites92.4%

                                          \[\leadsto \color{blue}{1} \]
                                      5. Recombined 4 regimes into one program.
                                      6. Final simplification88.9%

                                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 8 \cdot 10^{-79}:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                      7. Add Preprocessing

                                      Alternative 6: 97.9% accurate, 0.3× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                                      (FPCore (x y)
                                       :precision binary64
                                       (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                                         (if (<= t_0 -0.5)
                                           (/ x (- 2.0 x))
                                           (if (<= t_0 1e-10) (/ (- x y) 2.0) (/ y (+ -2.0 y))))))
                                      double code(double x, double y) {
                                      	double t_0 = (y - x) / ((y + x) - 2.0);
                                      	double tmp;
                                      	if (t_0 <= -0.5) {
                                      		tmp = x / (2.0 - x);
                                      	} else if (t_0 <= 1e-10) {
                                      		tmp = (x - y) / 2.0;
                                      	} else {
                                      		tmp = y / (-2.0 + y);
                                      	}
                                      	return tmp;
                                      }
                                      
                                      real(8) function code(x, y)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          real(8) :: t_0
                                          real(8) :: tmp
                                          t_0 = (y - x) / ((y + x) - 2.0d0)
                                          if (t_0 <= (-0.5d0)) then
                                              tmp = x / (2.0d0 - x)
                                          else if (t_0 <= 1d-10) then
                                              tmp = (x - y) / 2.0d0
                                          else
                                              tmp = y / ((-2.0d0) + y)
                                          end if
                                          code = tmp
                                      end function
                                      
                                      public static double code(double x, double y) {
                                      	double t_0 = (y - x) / ((y + x) - 2.0);
                                      	double tmp;
                                      	if (t_0 <= -0.5) {
                                      		tmp = x / (2.0 - x);
                                      	} else if (t_0 <= 1e-10) {
                                      		tmp = (x - y) / 2.0;
                                      	} else {
                                      		tmp = y / (-2.0 + y);
                                      	}
                                      	return tmp;
                                      }
                                      
                                      def code(x, y):
                                      	t_0 = (y - x) / ((y + x) - 2.0)
                                      	tmp = 0
                                      	if t_0 <= -0.5:
                                      		tmp = x / (2.0 - x)
                                      	elif t_0 <= 1e-10:
                                      		tmp = (x - y) / 2.0
                                      	else:
                                      		tmp = y / (-2.0 + y)
                                      	return tmp
                                      
                                      function code(x, y)
                                      	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                      	tmp = 0.0
                                      	if (t_0 <= -0.5)
                                      		tmp = Float64(x / Float64(2.0 - x));
                                      	elseif (t_0 <= 1e-10)
                                      		tmp = Float64(Float64(x - y) / 2.0);
                                      	else
                                      		tmp = Float64(y / Float64(-2.0 + y));
                                      	end
                                      	return tmp
                                      end
                                      
                                      function tmp_2 = code(x, y)
                                      	t_0 = (y - x) / ((y + x) - 2.0);
                                      	tmp = 0.0;
                                      	if (t_0 <= -0.5)
                                      		tmp = x / (2.0 - x);
                                      	elseif (t_0 <= 1e-10)
                                      		tmp = (x - y) / 2.0;
                                      	else
                                      		tmp = y / (-2.0 + y);
                                      	end
                                      	tmp_2 = tmp;
                                      end
                                      
                                      code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e-10], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                                      \mathbf{if}\;t\_0 \leq -0.5:\\
                                      \;\;\;\;\frac{x}{2 - x}\\
                                      
                                      \mathbf{elif}\;t\_0 \leq 10^{-10}:\\
                                      \;\;\;\;\frac{x - y}{2}\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;\frac{y}{-2 + y}\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 3 regimes
                                      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around 0

                                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                        4. Step-by-step derivation
                                          1. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                          2. lower--.f6499.6

                                            \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                        5. Applied rewrites99.6%

                                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                        if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        4. Step-by-step derivation
                                          1. lower--.f6499.1

                                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        5. Applied rewrites99.1%

                                          \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                        6. Taylor expanded in y around 0

                                          \[\leadsto \frac{x - y}{2} \]
                                        7. Step-by-step derivation
                                          1. Applied rewrites98.8%

                                            \[\leadsto \frac{x - y}{2} \]

                                          if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                          1. Initial program 99.9%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                          4. Step-by-step derivation
                                            1. mul-1-negN/A

                                              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                            2. distribute-neg-frac2N/A

                                              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                            3. mul-1-negN/A

                                              \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                                            4. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                                            5. mul-1-negN/A

                                              \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                            6. sub-negN/A

                                              \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                            7. distribute-neg-inN/A

                                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                                            8. mul-1-negN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                                            9. mul-1-negN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                                            10. associate-*r*N/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                                            11. metadata-evalN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                                            12. *-lft-identityN/A

                                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                            13. lower-+.f64N/A

                                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                                            14. metadata-eval96.8

                                              \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                                          5. Applied rewrites96.8%

                                            \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                                        8. Recombined 3 regimes into one program.
                                        9. Final simplification98.3%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-10}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                                        10. Add Preprocessing

                                        Alternative 7: 84.9% accurate, 0.4× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y - x}{\left(y + x\right) - 2}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-18}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                        (FPCore (x y)
                                         :precision binary64
                                         (let* ((t_0 (/ (- y x) (- (+ y x) 2.0))))
                                           (if (<= t_0 -1e-18) -1.0 (if (<= t_0 1e-10) (* 0.5 x) 1.0))))
                                        double code(double x, double y) {
                                        	double t_0 = (y - x) / ((y + x) - 2.0);
                                        	double tmp;
                                        	if (t_0 <= -1e-18) {
                                        		tmp = -1.0;
                                        	} else if (t_0 <= 1e-10) {
                                        		tmp = 0.5 * x;
                                        	} else {
                                        		tmp = 1.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8) :: t_0
                                            real(8) :: tmp
                                            t_0 = (y - x) / ((y + x) - 2.0d0)
                                            if (t_0 <= (-1d-18)) then
                                                tmp = -1.0d0
                                            else if (t_0 <= 1d-10) then
                                                tmp = 0.5d0 * x
                                            else
                                                tmp = 1.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	double t_0 = (y - x) / ((y + x) - 2.0);
                                        	double tmp;
                                        	if (t_0 <= -1e-18) {
                                        		tmp = -1.0;
                                        	} else if (t_0 <= 1e-10) {
                                        		tmp = 0.5 * x;
                                        	} else {
                                        		tmp = 1.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y):
                                        	t_0 = (y - x) / ((y + x) - 2.0)
                                        	tmp = 0
                                        	if t_0 <= -1e-18:
                                        		tmp = -1.0
                                        	elif t_0 <= 1e-10:
                                        		tmp = 0.5 * x
                                        	else:
                                        		tmp = 1.0
                                        	return tmp
                                        
                                        function code(x, y)
                                        	t_0 = Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                        	tmp = 0.0
                                        	if (t_0 <= -1e-18)
                                        		tmp = -1.0;
                                        	elseif (t_0 <= 1e-10)
                                        		tmp = Float64(0.5 * x);
                                        	else
                                        		tmp = 1.0;
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y)
                                        	t_0 = (y - x) / ((y + x) - 2.0);
                                        	tmp = 0.0;
                                        	if (t_0 <= -1e-18)
                                        		tmp = -1.0;
                                        	elseif (t_0 <= 1e-10)
                                        		tmp = 0.5 * x;
                                        	else
                                        		tmp = 1.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-18], -1.0, If[LessEqual[t$95$0, 1e-10], N[(0.5 * x), $MachinePrecision], 1.0]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        t_0 := \frac{y - x}{\left(y + x\right) - 2}\\
                                        \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-18}:\\
                                        \;\;\;\;-1\\
                                        
                                        \mathbf{elif}\;t\_0 \leq 10^{-10}:\\
                                        \;\;\;\;0.5 \cdot x\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;1\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 3 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.0000000000000001e-18

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{-1} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites96.4%

                                              \[\leadsto \color{blue}{-1} \]

                                            if -1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in y around 0

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            4. Step-by-step derivation
                                              1. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                              2. lower--.f6451.7

                                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                            5. Applied rewrites51.7%

                                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                            6. Taylor expanded in x around 0

                                              \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                                            7. Step-by-step derivation
                                              1. Applied rewrites50.7%

                                                \[\leadsto 0.5 \cdot \color{blue}{x} \]

                                              if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                              1. Initial program 99.9%

                                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in y around inf

                                                \[\leadsto \color{blue}{1} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites92.4%

                                                  \[\leadsto \color{blue}{1} \]
                                              5. Recombined 3 regimes into one program.
                                              6. Final simplification85.8%

                                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-18}:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{y - x}{\left(y + x\right) - 2} \leq 10^{-10}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                              7. Add Preprocessing

                                              Alternative 8: 98.3% accurate, 0.5× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                                              (FPCore (x y)
                                               :precision binary64
                                               (if (<= (/ (- y x) (- (+ y x) 2.0)) -0.5)
                                                 (/ x (- 2.0 x))
                                                 (/ (- x y) (- 2.0 y))))
                                              double code(double x, double y) {
                                              	double tmp;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -0.5) {
                                              		tmp = x / (2.0 - x);
                                              	} else {
                                              		tmp = (x - y) / (2.0 - y);
                                              	}
                                              	return tmp;
                                              }
                                              
                                              real(8) function code(x, y)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8) :: tmp
                                                  if (((y - x) / ((y + x) - 2.0d0)) <= (-0.5d0)) then
                                                      tmp = x / (2.0d0 - x)
                                                  else
                                                      tmp = (x - y) / (2.0d0 - y)
                                                  end if
                                                  code = tmp
                                              end function
                                              
                                              public static double code(double x, double y) {
                                              	double tmp;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -0.5) {
                                              		tmp = x / (2.0 - x);
                                              	} else {
                                              		tmp = (x - y) / (2.0 - y);
                                              	}
                                              	return tmp;
                                              }
                                              
                                              def code(x, y):
                                              	tmp = 0
                                              	if ((y - x) / ((y + x) - 2.0)) <= -0.5:
                                              		tmp = x / (2.0 - x)
                                              	else:
                                              		tmp = (x - y) / (2.0 - y)
                                              	return tmp
                                              
                                              function code(x, y)
                                              	tmp = 0.0
                                              	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -0.5)
                                              		tmp = Float64(x / Float64(2.0 - x));
                                              	else
                                              		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                                              	end
                                              	return tmp
                                              end
                                              
                                              function tmp_2 = code(x, y)
                                              	tmp = 0.0;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -0.5)
                                              		tmp = x / (2.0 - x);
                                              	else
                                              		tmp = (x - y) / (2.0 - y);
                                              	end
                                              	tmp_2 = tmp;
                                              end
                                              
                                              code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\
                                              \;\;\;\;\frac{x}{2 - x}\\
                                              
                                              \mathbf{else}:\\
                                              \;\;\;\;\frac{x - y}{2 - y}\\
                                              
                                              
                                              \end{array}
                                              \end{array}
                                              
                                              Derivation
                                              1. Split input into 2 regimes
                                              2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around 0

                                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                4. Step-by-step derivation
                                                  1. lower-/.f64N/A

                                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                  2. lower--.f6499.6

                                                    \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                                5. Applied rewrites99.6%

                                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                                if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in x around 0

                                                  \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                                4. Step-by-step derivation
                                                  1. lower--.f6497.6

                                                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                                5. Applied rewrites97.6%

                                                  \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                                              3. Recombined 2 regimes into one program.
                                              4. Final simplification98.4%

                                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                                              5. Add Preprocessing

                                              Alternative 9: 86.6% accurate, 0.5× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-137}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                                              (FPCore (x y)
                                               :precision binary64
                                               (if (<= (/ (- y x) (- (+ y x) 2.0)) -1e-137)
                                                 (/ x (- 2.0 x))
                                                 (/ y (+ -2.0 y))))
                                              double code(double x, double y) {
                                              	double tmp;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -1e-137) {
                                              		tmp = x / (2.0 - x);
                                              	} else {
                                              		tmp = y / (-2.0 + y);
                                              	}
                                              	return tmp;
                                              }
                                              
                                              real(8) function code(x, y)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8) :: tmp
                                                  if (((y - x) / ((y + x) - 2.0d0)) <= (-1d-137)) then
                                                      tmp = x / (2.0d0 - x)
                                                  else
                                                      tmp = y / ((-2.0d0) + y)
                                                  end if
                                                  code = tmp
                                              end function
                                              
                                              public static double code(double x, double y) {
                                              	double tmp;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -1e-137) {
                                              		tmp = x / (2.0 - x);
                                              	} else {
                                              		tmp = y / (-2.0 + y);
                                              	}
                                              	return tmp;
                                              }
                                              
                                              def code(x, y):
                                              	tmp = 0
                                              	if ((y - x) / ((y + x) - 2.0)) <= -1e-137:
                                              		tmp = x / (2.0 - x)
                                              	else:
                                              		tmp = y / (-2.0 + y)
                                              	return tmp
                                              
                                              function code(x, y)
                                              	tmp = 0.0
                                              	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -1e-137)
                                              		tmp = Float64(x / Float64(2.0 - x));
                                              	else
                                              		tmp = Float64(y / Float64(-2.0 + y));
                                              	end
                                              	return tmp
                                              end
                                              
                                              function tmp_2 = code(x, y)
                                              	tmp = 0.0;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -1e-137)
                                              		tmp = x / (2.0 - x);
                                              	else
                                              		tmp = y / (-2.0 + y);
                                              	end
                                              	tmp_2 = tmp;
                                              end
                                              
                                              code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -1e-137], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-137}:\\
                                              \;\;\;\;\frac{x}{2 - x}\\
                                              
                                              \mathbf{else}:\\
                                              \;\;\;\;\frac{y}{-2 + y}\\
                                              
                                              
                                              \end{array}
                                              \end{array}
                                              
                                              Derivation
                                              1. Split input into 2 regimes
                                              2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.99999999999999978e-138

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around 0

                                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                4. Step-by-step derivation
                                                  1. lower-/.f64N/A

                                                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                                                  2. lower--.f6491.5

                                                    \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                                                5. Applied rewrites91.5%

                                                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                                                if -9.99999999999999978e-138 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in x around 0

                                                  \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                                                4. Step-by-step derivation
                                                  1. mul-1-negN/A

                                                    \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                                                  2. distribute-neg-frac2N/A

                                                    \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                                  3. mul-1-negN/A

                                                    \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                                                  4. lower-/.f64N/A

                                                    \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                                                  5. mul-1-negN/A

                                                    \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                                                  6. sub-negN/A

                                                    \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                                                  7. distribute-neg-inN/A

                                                    \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)}} \]
                                                  8. mul-1-negN/A

                                                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                                                  9. mul-1-negN/A

                                                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                                                  10. associate-*r*N/A

                                                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                                                  11. metadata-evalN/A

                                                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                                                  12. *-lft-identityN/A

                                                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                                                  13. lower-+.f64N/A

                                                    \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                                                  14. metadata-eval87.5

                                                    \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                                                5. Applied rewrites87.5%

                                                  \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                                              3. Recombined 2 regimes into one program.
                                              4. Final simplification89.3%

                                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-137}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                                              5. Add Preprocessing

                                              Alternative 10: 74.8% accurate, 0.8× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                              (FPCore (x y)
                                               :precision binary64
                                               (if (<= (/ (- y x) (- (+ y x) 2.0)) -1e-310) -1.0 1.0))
                                              double code(double x, double y) {
                                              	double tmp;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -1e-310) {
                                              		tmp = -1.0;
                                              	} else {
                                              		tmp = 1.0;
                                              	}
                                              	return tmp;
                                              }
                                              
                                              real(8) function code(x, y)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8) :: tmp
                                                  if (((y - x) / ((y + x) - 2.0d0)) <= (-1d-310)) then
                                                      tmp = -1.0d0
                                                  else
                                                      tmp = 1.0d0
                                                  end if
                                                  code = tmp
                                              end function
                                              
                                              public static double code(double x, double y) {
                                              	double tmp;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -1e-310) {
                                              		tmp = -1.0;
                                              	} else {
                                              		tmp = 1.0;
                                              	}
                                              	return tmp;
                                              }
                                              
                                              def code(x, y):
                                              	tmp = 0
                                              	if ((y - x) / ((y + x) - 2.0)) <= -1e-310:
                                              		tmp = -1.0
                                              	else:
                                              		tmp = 1.0
                                              	return tmp
                                              
                                              function code(x, y)
                                              	tmp = 0.0
                                              	if (Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0)) <= -1e-310)
                                              		tmp = -1.0;
                                              	else
                                              		tmp = 1.0;
                                              	end
                                              	return tmp
                                              end
                                              
                                              function tmp_2 = code(x, y)
                                              	tmp = 0.0;
                                              	if (((y - x) / ((y + x) - 2.0)) <= -1e-310)
                                              		tmp = -1.0;
                                              	else
                                              		tmp = 1.0;
                                              	end
                                              	tmp_2 = tmp;
                                              end
                                              
                                              code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision], -1e-310], -1.0, 1.0]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-310}:\\
                                              \;\;\;\;-1\\
                                              
                                              \mathbf{else}:\\
                                              \;\;\;\;1\\
                                              
                                              
                                              \end{array}
                                              \end{array}
                                              
                                              Derivation
                                              1. Split input into 2 regimes
                                              2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.999999999999969e-311

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in x around inf

                                                  \[\leadsto \color{blue}{-1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites79.5%

                                                    \[\leadsto \color{blue}{-1} \]

                                                  if -9.999999999999969e-311 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in y around inf

                                                    \[\leadsto \color{blue}{1} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites74.9%

                                                      \[\leadsto \color{blue}{1} \]
                                                  5. Recombined 2 regimes into one program.
                                                  6. Final simplification77.1%

                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{y - x}{\left(y + x\right) - 2} \leq -1 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                  7. Add Preprocessing

                                                  Alternative 11: 100.0% accurate, 1.0× speedup?

                                                  \[\begin{array}{l} \\ \frac{y - x}{\left(y + x\right) - 2} \end{array} \]
                                                  (FPCore (x y) :precision binary64 (/ (- y x) (- (+ y x) 2.0)))
                                                  double code(double x, double y) {
                                                  	return (y - x) / ((y + x) - 2.0);
                                                  }
                                                  
                                                  real(8) function code(x, y)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      code = (y - x) / ((y + x) - 2.0d0)
                                                  end function
                                                  
                                                  public static double code(double x, double y) {
                                                  	return (y - x) / ((y + x) - 2.0);
                                                  }
                                                  
                                                  def code(x, y):
                                                  	return (y - x) / ((y + x) - 2.0)
                                                  
                                                  function code(x, y)
                                                  	return Float64(Float64(y - x) / Float64(Float64(y + x) - 2.0))
                                                  end
                                                  
                                                  function tmp = code(x, y)
                                                  	tmp = (y - x) / ((y + x) - 2.0);
                                                  end
                                                  
                                                  code[x_, y_] := N[(N[(y - x), $MachinePrecision] / N[(N[(y + x), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  \frac{y - x}{\left(y + x\right) - 2}
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                  2. Add Preprocessing
                                                  3. Final simplification100.0%

                                                    \[\leadsto \frac{y - x}{\left(y + x\right) - 2} \]
                                                  4. Add Preprocessing

                                                  Alternative 12: 37.4% accurate, 21.0× speedup?

                                                  \[\begin{array}{l} \\ -1 \end{array} \]
                                                  (FPCore (x y) :precision binary64 -1.0)
                                                  double code(double x, double y) {
                                                  	return -1.0;
                                                  }
                                                  
                                                  real(8) function code(x, y)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      code = -1.0d0
                                                  end function
                                                  
                                                  public static double code(double x, double y) {
                                                  	return -1.0;
                                                  }
                                                  
                                                  def code(x, y):
                                                  	return -1.0
                                                  
                                                  function code(x, y)
                                                  	return -1.0
                                                  end
                                                  
                                                  function tmp = code(x, y)
                                                  	tmp = -1.0;
                                                  end
                                                  
                                                  code[x_, y_] := -1.0
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  -1
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in x around inf

                                                    \[\leadsto \color{blue}{-1} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites39.1%

                                                      \[\leadsto \color{blue}{-1} \]
                                                    2. Add Preprocessing

                                                    Developer Target 1: 100.0% accurate, 0.6× speedup?

                                                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                                    (FPCore (x y)
                                                     :precision binary64
                                                     (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                                    double code(double x, double y) {
                                                    	double t_0 = 2.0 - (x + y);
                                                    	return (x / t_0) - (y / t_0);
                                                    }
                                                    
                                                    real(8) function code(x, y)
                                                        real(8), intent (in) :: x
                                                        real(8), intent (in) :: y
                                                        real(8) :: t_0
                                                        t_0 = 2.0d0 - (x + y)
                                                        code = (x / t_0) - (y / t_0)
                                                    end function
                                                    
                                                    public static double code(double x, double y) {
                                                    	double t_0 = 2.0 - (x + y);
                                                    	return (x / t_0) - (y / t_0);
                                                    }
                                                    
                                                    def code(x, y):
                                                    	t_0 = 2.0 - (x + y)
                                                    	return (x / t_0) - (y / t_0)
                                                    
                                                    function code(x, y)
                                                    	t_0 = Float64(2.0 - Float64(x + y))
                                                    	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                                    end
                                                    
                                                    function tmp = code(x, y)
                                                    	t_0 = 2.0 - (x + y);
                                                    	tmp = (x / t_0) - (y / t_0);
                                                    end
                                                    
                                                    code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    \begin{array}{l}
                                                    t_0 := 2 - \left(x + y\right)\\
                                                    \frac{x}{t\_0} - \frac{y}{t\_0}
                                                    \end{array}
                                                    \end{array}
                                                    

                                                    Reproduce

                                                    ?
                                                    herbie shell --seed 2024271 
                                                    (FPCore (x y)
                                                      :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                                      :precision binary64
                                                    
                                                      :alt
                                                      (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                                    
                                                      (/ (- x y) (- 2.0 (+ x y))))