
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))))
(if (<= (/ (- x (* z y)) t_1) 2e+283)
(/ (fma (- z) y x) t_1)
(/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double tmp;
if (((x - (z * y)) / t_1) <= 2e+283) {
tmp = fma(-z, y, x) / t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) tmp = 0.0 if (Float64(Float64(x - Float64(z * y)) / t_1) <= 2e+283) tmp = Float64(fma(Float64(-z), y, x) / t_1); else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], 2e+283], N[(N[((-z) * y + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
\mathbf{if}\;\frac{x - z \cdot y}{t\_1} \leq 2 \cdot 10^{+283}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.99999999999999991e283Initial program 94.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6494.5
Applied rewrites94.5%
if 1.99999999999999991e283 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 43.3%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.7
Applied rewrites91.7%
Final simplification94.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- x (* z y)) (- t (* a z))))) (if (<= t_1 2e+283) t_1 (/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= 2e+283) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x - (z * y)) / (t - (a * z))
if (t_1 <= 2d+283) then
tmp = t_1
else
tmp = (y - (x / z)) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= 2e+283) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_1 <= 2e+283: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= 2e+283) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_1 <= 2e+283) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+283], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+283}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.99999999999999991e283Initial program 94.5%
if 1.99999999999999991e283 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 43.3%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.7
Applied rewrites91.7%
Final simplification94.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -0.0006)
t_1
(if (<= z -5.3e-99)
(/ (- x (* z y)) t)
(if (<= z -7.2e-199)
(/ x (fma (- z) a t))
(if (<= z 5e-52) (/ (fma (- z) y x) t) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -0.0006) {
tmp = t_1;
} else if (z <= -5.3e-99) {
tmp = (x - (z * y)) / t;
} else if (z <= -7.2e-199) {
tmp = x / fma(-z, a, t);
} else if (z <= 5e-52) {
tmp = fma(-z, y, x) / t;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -0.0006) tmp = t_1; elseif (z <= -5.3e-99) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= -7.2e-199) tmp = Float64(x / fma(Float64(-z), a, t)); elseif (z <= 5e-52) tmp = Float64(fma(Float64(-z), y, x) / t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -0.0006], t$95$1, If[LessEqual[z, -5.3e-99], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, -7.2e-199], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e-52], N[(N[((-z) * y + x), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -0.0006:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -5.3 \cdot 10^{-99}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq -7.2 \cdot 10^{-199}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;z \leq 5 \cdot 10^{-52}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.99999999999999947e-4 or 5e-52 < z Initial program 78.5%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6479.1
Applied rewrites79.1%
if -5.99999999999999947e-4 < z < -5.3000000000000003e-99Initial program 99.8%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.3
Applied rewrites82.3%
if -5.3000000000000003e-99 < z < -7.2000000000000003e-199Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6489.6
Applied rewrites89.6%
if -7.2000000000000003e-199 < z < 5e-52Initial program 99.8%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6481.6
Applied rewrites81.6%
Applied rewrites81.6%
(FPCore (x y z t a)
:precision binary64
(if (<= y -3.8e+132)
(/ y a)
(if (<= y 9.5e+72)
(/ x (fma (- z) a t))
(if (<= y 1.1e+223) (/ y a) (/ (- x (* z y)) t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -3.8e+132) {
tmp = y / a;
} else if (y <= 9.5e+72) {
tmp = x / fma(-z, a, t);
} else if (y <= 1.1e+223) {
tmp = y / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (y <= -3.8e+132) tmp = Float64(y / a); elseif (y <= 9.5e+72) tmp = Float64(x / fma(Float64(-z), a, t)); elseif (y <= 1.1e+223) tmp = Float64(y / a); else tmp = Float64(Float64(x - Float64(z * y)) / t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -3.8e+132], N[(y / a), $MachinePrecision], If[LessEqual[y, 9.5e+72], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.1e+223], N[(y / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+132}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+72}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+223}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\end{array}
\end{array}
if y < -3.80000000000000006e132 or 9.50000000000000054e72 < y < 1.1e223Initial program 81.3%
Taylor expanded in z around inf
lower-/.f6455.5
Applied rewrites55.5%
if -3.80000000000000006e132 < y < 9.50000000000000054e72Initial program 93.3%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6476.6
Applied rewrites76.6%
if 1.1e223 < y Initial program 84.8%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6479.6
Applied rewrites79.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -3.8e+132) (not (<= y 2.7e+72))) (* (/ y (fma a z (- t))) z) (/ x (fma (- z) a t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -3.8e+132) || !(y <= 2.7e+72)) {
tmp = (y / fma(a, z, -t)) * z;
} else {
tmp = x / fma(-z, a, t);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -3.8e+132) || !(y <= 2.7e+72)) tmp = Float64(Float64(y / fma(a, z, Float64(-t))) * z); else tmp = Float64(x / fma(Float64(-z), a, t)); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -3.8e+132], N[Not[LessEqual[y, 2.7e+72]], $MachinePrecision]], N[(N[(y / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+132} \lor \neg \left(y \leq 2.7 \cdot 10^{+72}\right):\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(a, z, -t\right)} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\end{array}
\end{array}
if y < -3.80000000000000006e132 or 2.7000000000000001e72 < y Initial program 82.1%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6465.3
Applied rewrites65.3%
Applied rewrites72.5%
if -3.80000000000000006e132 < y < 2.7000000000000001e72Initial program 93.3%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6476.6
Applied rewrites76.6%
Final simplification75.3%
(FPCore (x y z t a)
:precision binary64
(if (<= y -3.8e+132)
(/ y a)
(if (<= y 9.5e+72)
(/ x (fma (- z) a t))
(if (<= y 3.7e+202) (/ y a) (/ (* z y) (- t))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -3.8e+132) {
tmp = y / a;
} else if (y <= 9.5e+72) {
tmp = x / fma(-z, a, t);
} else if (y <= 3.7e+202) {
tmp = y / a;
} else {
tmp = (z * y) / -t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (y <= -3.8e+132) tmp = Float64(y / a); elseif (y <= 9.5e+72) tmp = Float64(x / fma(Float64(-z), a, t)); elseif (y <= 3.7e+202) tmp = Float64(y / a); else tmp = Float64(Float64(z * y) / Float64(-t)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -3.8e+132], N[(y / a), $MachinePrecision], If[LessEqual[y, 9.5e+72], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.7e+202], N[(y / a), $MachinePrecision], N[(N[(z * y), $MachinePrecision] / (-t)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+132}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+72}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+202}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{-t}\\
\end{array}
\end{array}
if y < -3.80000000000000006e132 or 9.50000000000000054e72 < y < 3.6999999999999999e202Initial program 80.4%
Taylor expanded in z around inf
lower-/.f6456.6
Applied rewrites56.6%
if -3.80000000000000006e132 < y < 9.50000000000000054e72Initial program 93.3%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6476.6
Applied rewrites76.6%
if 3.6999999999999999e202 < y Initial program 86.8%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6476.1
Applied rewrites76.1%
Taylor expanded in a around 0
Applied rewrites67.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.5e+31) (not (<= z 5e-44))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+31) || !(z <= 5e-44)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.5d+31)) .or. (.not. (z <= 5d-44))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+31) || !(z <= 5e-44)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.5e+31) or not (z <= 5e-44): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.5e+31) || !(z <= 5e-44)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.5e+31) || ~((z <= 5e-44))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.5e+31], N[Not[LessEqual[z, 5e-44]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+31} \lor \neg \left(z \leq 5 \cdot 10^{-44}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -6.5000000000000004e31 or 5.00000000000000039e-44 < z Initial program 77.4%
Taylor expanded in z around inf
lower-/.f6455.3
Applied rewrites55.3%
if -6.5000000000000004e31 < z < 5.00000000000000039e-44Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6456.5
Applied rewrites56.5%
Final simplification55.9%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 89.7%
Taylor expanded in z around 0
lower-/.f6437.0
Applied rewrites37.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024271
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))