
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* y_m x_m) 5e-314)
(* (/ y_m z) (/ x_m z))
(/ (/ (* (/ y_m (+ 1.0 z)) x_m) z) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 5e-314) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (((y_m / (1.0 + z)) * x_m) / z) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((y_m * x_m) <= 5d-314) then
tmp = (y_m / z) * (x_m / z)
else
tmp = (((y_m / (1.0d0 + z)) * x_m) / z) / z
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 5e-314) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (((y_m / (1.0 + z)) * x_m) / z) / z;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if (y_m * x_m) <= 5e-314: tmp = (y_m / z) * (x_m / z) else: tmp = (((y_m / (1.0 + z)) * x_m) / z) / z return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 5e-314) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(Float64(Float64(y_m / Float64(1.0 + z)) * x_m) / z) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if ((y_m * x_m) <= 5e-314)
tmp = (y_m / z) * (x_m / z);
else
tmp = (((y_m / (1.0 + z)) * x_m) / z) / z;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 5e-314], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y$95$m / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 5 \cdot 10^{-314}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y\_m}{1 + z} \cdot x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 4.99999999982e-314Initial program 77.9%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.7
Applied rewrites75.7%
if 4.99999999982e-314 < (*.f64 x y) Initial program 92.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
Final simplification85.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_0 -100.0)
(/ x_m (* (/ (* z z) y_m) z))
(if (<= t_0 1e-308)
(* (/ y_m z) (/ x_m z))
(if (<= t_0 2e+34)
(* (/ x_m (* (fma z z z) z)) y_m)
(/ x_m (* (* (/ z y_m) z) z)))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (1.0 + z) * (z * z);
double tmp;
if (t_0 <= -100.0) {
tmp = x_m / (((z * z) / y_m) * z);
} else if (t_0 <= 1e-308) {
tmp = (y_m / z) * (x_m / z);
} else if (t_0 <= 2e+34) {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
} else {
tmp = x_m / (((z / y_m) * z) * z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_0 <= -100.0) tmp = Float64(x_m / Float64(Float64(Float64(z * z) / y_m) * z)); elseif (t_0 <= 1e-308) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (t_0 <= 2e+34) tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); else tmp = Float64(x_m / Float64(Float64(Float64(z / y_m) * z) * z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$0, -100.0], N[(x$95$m / N[(N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e-308], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+34], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], N[(x$95$m / N[(N[(N[(z / y$95$m), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -100:\\
\;\;\;\;\frac{x\_m}{\frac{z \cdot z}{y\_m} \cdot z}\\
\mathbf{elif}\;t\_0 \leq 10^{-308}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+34}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(\frac{z}{y\_m} \cdot z\right) \cdot z}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -100Initial program 91.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.6
Applied rewrites93.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
if -100 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.9999999999999991e-309Initial program 69.4%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 9.9999999999999991e-309 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999989e34Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.3
Applied rewrites93.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.5
Applied rewrites88.5%
if 1.99999999999999989e34 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6488.7
Applied rewrites88.7%
Taylor expanded in z around inf
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6490.0
Applied rewrites90.0%
Final simplification92.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ x_m (* (* (/ z y_m) z) z))) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -100.0)
t_0
(if (<= t_1 1e-308)
(* (/ y_m z) (/ x_m z))
(if (<= t_1 2e+34) (* (/ x_m (* (fma z z z) z)) y_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m / (((z / y_m) * z) * z);
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -100.0) {
tmp = t_0;
} else if (t_1 <= 1e-308) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e+34) {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m / Float64(Float64(Float64(z / y_m) * z) * z)) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -100.0) tmp = t_0; elseif (t_1 <= 1e-308) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (t_1 <= 2e+34) tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m / N[(N[(N[(z / y$95$m), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -100.0], t$95$0, If[LessEqual[t$95$1, 1e-308], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+34], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{\left(\frac{z}{y\_m} \cdot z\right) \cdot z}\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -100:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{-308}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+34}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -100 or 1.99999999999999989e34 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.0
Applied rewrites91.0%
Taylor expanded in z around inf
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6491.1
Applied rewrites91.1%
if -100 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.9999999999999991e-309Initial program 69.4%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 9.9999999999999991e-309 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999989e34Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.3
Applied rewrites93.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.5
Applied rewrites88.5%
Final simplification92.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* z z)) (/ x_m z))) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -100.0)
t_0
(if (<= t_1 1e-308)
(* (/ y_m z) (/ x_m z))
(if (<= t_1 2e+34) (* (/ x_m (* (fma z z z) z)) y_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / (z * z)) * (x_m / z);
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -100.0) {
tmp = t_0;
} else if (t_1 <= 1e-308) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e+34) {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(z * z)) * Float64(x_m / z)) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -100.0) tmp = t_0; elseif (t_1 <= 1e-308) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (t_1 <= 2e+34) tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -100.0], t$95$0, If[LessEqual[t$95$1, 1e-308], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+34], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{z \cdot z} \cdot \frac{x\_m}{z}\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -100:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{-308}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+34}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -100 or 1.99999999999999989e34 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.3
Applied rewrites98.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6497.6
Applied rewrites97.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6494.2
Applied rewrites94.2%
if -100 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.9999999999999991e-309Initial program 69.4%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 9.9999999999999991e-309 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999989e34Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.3
Applied rewrites93.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.5
Applied rewrites88.5%
Final simplification94.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* (* z z) z)) x_m)) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -100.0)
t_0
(if (<= t_1 1e-308)
(* (/ y_m z) (/ x_m z))
(if (<= t_1 2e+34) (* (/ x_m (* (fma z z z) z)) y_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / ((z * z) * z)) * x_m;
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -100.0) {
tmp = t_0;
} else if (t_1 <= 1e-308) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e+34) {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -100.0) tmp = t_0; elseif (t_1 <= 1e-308) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (t_1 <= 2e+34) tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -100.0], t$95$0, If[LessEqual[t$95$1, 1e-308], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+34], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -100:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{-308}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+34}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -100 or 1.99999999999999989e34 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.3
Applied rewrites98.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6497.6
Applied rewrites97.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
frac-timesN/A
*-lft-identityN/A
lower-/.f64N/A
lower-*.f6485.2
Applied rewrites85.2%
if -100 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.9999999999999991e-309Initial program 69.4%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 9.9999999999999991e-309 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999989e34Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6493.3
Applied rewrites93.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.5
Applied rewrites88.5%
Final simplification89.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ 1.0 z) (* z z))) 1600.0)
(* (/ (- y_m) (* (- -1.0 z) (* z z))) x_m)
(* (/ (/ (- x_m) z) z) (- y_m))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0) {
tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m;
} else {
tmp = ((-x_m / z) / z) * -y_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((y_m * x_m) / ((1.0d0 + z) * (z * z))) <= 1600.0d0) then
tmp = (-y_m / (((-1.0d0) - z) * (z * z))) * x_m
else
tmp = ((-x_m / z) / z) * -y_m
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0) {
tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m;
} else {
tmp = ((-x_m / z) / z) * -y_m;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if ((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0: tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m else: tmp = ((-x_m / z) / z) * -y_m return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(1.0 + z) * Float64(z * z))) <= 1600.0) tmp = Float64(Float64(Float64(-y_m) / Float64(Float64(-1.0 - z) * Float64(z * z))) * x_m); else tmp = Float64(Float64(Float64(Float64(-x_m) / z) / z) * Float64(-y_m)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0)
tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m;
else
tmp = ((-x_m / z) / z) * -y_m;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1600.0], N[(N[((-y$95$m) / N[(N[(-1.0 - z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(N[((-x$95$m) / z), $MachinePrecision] / z), $MachinePrecision] * (-y$95$m)), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(1 + z\right) \cdot \left(z \cdot z\right)} \leq 1600:\\
\;\;\;\;\frac{-y\_m}{\left(-1 - z\right) \cdot \left(z \cdot z\right)} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x\_m}{z}}{z} \cdot \left(-y\_m\right)\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 1600Initial program 89.3%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.0
Applied rewrites90.0%
Taylor expanded in z around 0
*-commutativeN/A
mul-1-negN/A
neg-sub0N/A
associate--l-N/A
+-commutativeN/A
neg-sub0N/A
lower-*.f64N/A
neg-mul-1N/A
*-commutativeN/A
+-commutativeN/A
distribute-rgt1-inN/A
*-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6489.9
Applied rewrites89.9%
if 1600 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 70.6%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6472.9
Applied rewrites72.9%
Taylor expanded in z around 0
unpow2N/A
associate-/r*N/A
associate-/l*N/A
lower-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6481.6
Applied rewrites81.6%
Final simplification87.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ 1.0 z) (* z z))) 1600.0)
(* (/ (- y_m) (* (- -1.0 z) (* z z))) x_m)
(/ y_m (* (/ z x_m) z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0) {
tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m;
} else {
tmp = y_m / ((z / x_m) * z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((y_m * x_m) / ((1.0d0 + z) * (z * z))) <= 1600.0d0) then
tmp = (-y_m / (((-1.0d0) - z) * (z * z))) * x_m
else
tmp = y_m / ((z / x_m) * z)
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0) {
tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m;
} else {
tmp = y_m / ((z / x_m) * z);
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if ((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0: tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m else: tmp = y_m / ((z / x_m) * z) return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(1.0 + z) * Float64(z * z))) <= 1600.0) tmp = Float64(Float64(Float64(-y_m) / Float64(Float64(-1.0 - z) * Float64(z * z))) * x_m); else tmp = Float64(y_m / Float64(Float64(z / x_m) * z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 1600.0)
tmp = (-y_m / ((-1.0 - z) * (z * z))) * x_m;
else
tmp = y_m / ((z / x_m) * z);
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1600.0], N[(N[((-y$95$m) / N[(N[(-1.0 - z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(y$95$m / N[(N[(z / x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(1 + z\right) \cdot \left(z \cdot z\right)} \leq 1600:\\
\;\;\;\;\frac{-y\_m}{\left(-1 - z\right) \cdot \left(z \cdot z\right)} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\frac{z}{x\_m} \cdot z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 1600Initial program 89.3%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.0
Applied rewrites90.0%
Taylor expanded in z around 0
*-commutativeN/A
mul-1-negN/A
neg-sub0N/A
associate--l-N/A
+-commutativeN/A
neg-sub0N/A
lower-*.f64N/A
neg-mul-1N/A
*-commutativeN/A
+-commutativeN/A
distribute-rgt1-inN/A
*-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6489.9
Applied rewrites89.9%
if 1600 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 70.6%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6486.8
Applied rewrites86.8%
Applied rewrites82.5%
Final simplification87.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (or (<= t_0 -100.0) (not (<= t_0 2.0)))
(* (/ y_m (* (* z z) z)) x_m)
(* (/ x_m (* z z)) y_m))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (1.0 + z) * (z * z);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 2.0)) {
tmp = (y_m / ((z * z) * z)) * x_m;
} else {
tmp = (x_m / (z * z)) * y_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 + z) * (z * z)
if ((t_0 <= (-100.0d0)) .or. (.not. (t_0 <= 2.0d0))) then
tmp = (y_m / ((z * z) * z)) * x_m
else
tmp = (x_m / (z * z)) * y_m
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (1.0 + z) * (z * z);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 2.0)) {
tmp = (y_m / ((z * z) * z)) * x_m;
} else {
tmp = (x_m / (z * z)) * y_m;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (1.0 + z) * (z * z) tmp = 0 if (t_0 <= -100.0) or not (t_0 <= 2.0): tmp = (y_m / ((z * z) * z)) * x_m else: tmp = (x_m / (z * z)) * y_m return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if ((t_0 <= -100.0) || !(t_0 <= 2.0)) tmp = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m); else tmp = Float64(Float64(x_m / Float64(z * z)) * y_m); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (1.0 + z) * (z * z);
tmp = 0.0;
if ((t_0 <= -100.0) || ~((t_0 <= 2.0)))
tmp = (y_m / ((z * z) * z)) * x_m;
else
tmp = (x_m / (z * z)) * y_m;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[Or[LessEqual[t$95$0, -100.0], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -100 \lor \neg \left(t\_0 \leq 2\right):\\
\;\;\;\;\frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z \cdot z} \cdot y\_m\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -100 or 2 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.3
Applied rewrites98.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6496.8
Applied rewrites96.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
frac-timesN/A
*-lft-identityN/A
lower-/.f64N/A
lower-*.f6484.8
Applied rewrites84.8%
if -100 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2Initial program 79.3%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6476.1
Applied rewrites76.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6476.4
Applied rewrites76.4%
Final simplification80.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (or (<= z -3.1e-20) (not (<= z 1.6e-49)))
(/ x_m (* (/ (fma z z z) y_m) z))
(/ y_m (* (/ z x_m) z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -3.1e-20) || !(z <= 1.6e-49)) {
tmp = x_m / ((fma(z, z, z) / y_m) * z);
} else {
tmp = y_m / ((z / x_m) * z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if ((z <= -3.1e-20) || !(z <= 1.6e-49)) tmp = Float64(x_m / Float64(Float64(fma(z, z, z) / y_m) * z)); else tmp = Float64(y_m / Float64(Float64(z / x_m) * z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[Or[LessEqual[z, -3.1e-20], N[Not[LessEqual[z, 1.6e-49]], $MachinePrecision]], N[(x$95$m / N[(N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(y$95$m / N[(N[(z / x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.1 \cdot 10^{-20} \lor \neg \left(z \leq 1.6 \cdot 10^{-49}\right):\\
\;\;\;\;\frac{x\_m}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\frac{z}{x\_m} \cdot z}\\
\end{array}\right)
\end{array}
if z < -3.1e-20 or 1.60000000000000001e-49 < z Initial program 89.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.3
Applied rewrites92.3%
if -3.1e-20 < z < 1.60000000000000001e-49Initial program 76.2%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
Applied rewrites90.8%
Final simplification91.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (or (<= z -6.1e-18) (not (<= z 2.15e-41)))
(* (/ (/ y_m (fma z z z)) z) x_m)
(* (/ (/ (- x_m) z) z) (- y_m))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -6.1e-18) || !(z <= 2.15e-41)) {
tmp = ((y_m / fma(z, z, z)) / z) * x_m;
} else {
tmp = ((-x_m / z) / z) * -y_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if ((z <= -6.1e-18) || !(z <= 2.15e-41)) tmp = Float64(Float64(Float64(y_m / fma(z, z, z)) / z) * x_m); else tmp = Float64(Float64(Float64(Float64(-x_m) / z) / z) * Float64(-y_m)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[Or[LessEqual[z, -6.1e-18], N[Not[LessEqual[z, 2.15e-41]], $MachinePrecision]], N[(N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(N[((-x$95$m) / z), $MachinePrecision] / z), $MachinePrecision] * (-y$95$m)), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -6.1 \cdot 10^{-18} \lor \neg \left(z \leq 2.15 \cdot 10^{-41}\right):\\
\;\;\;\;\frac{\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x\_m}{z}}{z} \cdot \left(-y\_m\right)\\
\end{array}\right)
\end{array}
if z < -6.0999999999999999e-18 or 2.1499999999999999e-41 < z Initial program 89.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.8
Applied rewrites92.8%
if -6.0999999999999999e-18 < z < 2.1499999999999999e-41Initial program 77.3%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6477.2
Applied rewrites77.2%
Taylor expanded in z around 0
unpow2N/A
associate-/r*N/A
associate-/l*N/A
lower-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6490.7
Applied rewrites90.7%
Final simplification91.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* y_m x_m) 0.0)
(* (/ y_m z) (/ x_m z))
(/ (* (/ x_m z) y_m) (fma z z z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 0.0) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = ((x_m / z) * y_m) / fma(z, z, z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 0.0) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(Float64(x_m / z) * y_m) / fma(z, z, z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 0.0], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 0:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{\mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 0.0Initial program 77.7%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if 0.0 < (*.f64 x y) Initial program 92.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6499.8
Applied rewrites99.8%
Final simplification86.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* y_m x_m) 0.0)
(* (/ y_m z) (/ x_m z))
(/ (* (/ y_m (fma z z z)) x_m) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 0.0) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = ((y_m / fma(z, z, z)) * x_m) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 0.0) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(Float64(y_m / fma(z, z, z)) * x_m) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 0.0], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 0:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot x\_m}{z}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 0.0Initial program 77.7%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if 0.0 < (*.f64 x y) Initial program 92.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6497.6
Applied rewrites97.6%
Final simplification85.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (or (<= z -1.0) (not (<= z 1.0)))
(* (/ y_m (* (* z z) z)) x_m)
(/ y_m (* (/ z x_m) z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (y_m / ((z * z) * z)) * x_m;
} else {
tmp = y_m / ((z / x_m) * z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (y_m / ((z * z) * z)) * x_m
else
tmp = y_m / ((z / x_m) * z)
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (y_m / ((z * z) * z)) * x_m;
} else {
tmp = y_m / ((z / x_m) * z);
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = (y_m / ((z * z) * z)) * x_m else: tmp = y_m / ((z / x_m) * z) return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m); else tmp = Float64(y_m / Float64(Float64(z / x_m) * z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 1.0)))
tmp = (y_m / ((z * z) * z)) * x_m;
else
tmp = y_m / ((z / x_m) * z);
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(y$95$m / N[(N[(z / x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\frac{z}{x\_m} \cdot z}\\
\end{array}\right)
\end{array}
if z < -1 or 1 < z Initial program 88.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.3
Applied rewrites98.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6496.8
Applied rewrites96.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
frac-timesN/A
*-lft-identityN/A
lower-/.f64N/A
lower-*.f6484.8
Applied rewrites84.8%
if -1 < z < 1Initial program 79.3%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
Applied rewrites88.9%
Final simplification86.8%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (or (<= z -1.0) (not (<= z 1.0)))
(* (/ y_m (* (* z z) z)) x_m)
(* (/ y_m z) (/ x_m z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (y_m / ((z * z) * z)) * x_m;
} else {
tmp = (y_m / z) * (x_m / z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (y_m / ((z * z) * z)) * x_m
else
tmp = (y_m / z) * (x_m / z)
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (y_m / ((z * z) * z)) * x_m;
} else {
tmp = (y_m / z) * (x_m / z);
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = (y_m / ((z * z) * z)) * x_m else: tmp = (y_m / z) * (x_m / z) return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(Float64(y_m / Float64(Float64(z * z) * z)) * x_m); else tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 1.0)))
tmp = (y_m / ((z * z) * z)) * x_m;
else
tmp = (y_m / z) * (x_m / z);
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(y$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{y\_m}{\left(z \cdot z\right) \cdot z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 1 < z Initial program 88.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6498.3
Applied rewrites98.3%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6496.8
Applied rewrites96.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
frac-timesN/A
*-lft-identityN/A
lower-/.f64N/A
lower-*.f6484.8
Applied rewrites84.8%
if -1 < z < 1Initial program 79.3%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
Final simplification89.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= y_m 5.8)
(* (/ y_m z) (/ x_m z))
(/ (* y_m x_m) (* (+ 1.0 z) (* z z)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 5.8) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (y_m * x_m) / ((1.0 + z) * (z * z));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 5.8d0) then
tmp = (y_m / z) * (x_m / z)
else
tmp = (y_m * x_m) / ((1.0d0 + z) * (z * z))
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 5.8) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (y_m * x_m) / ((1.0 + z) * (z * z));
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if y_m <= 5.8: tmp = (y_m / z) * (x_m / z) else: tmp = (y_m * x_m) / ((1.0 + z) * (z * z)) return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 5.8) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(y_m * x_m) / Float64(Float64(1.0 + z) * Float64(z * z))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if (y_m <= 5.8)
tmp = (y_m / z) * (x_m / z);
else
tmp = (y_m * x_m) / ((1.0 + z) * (z * z));
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[y$95$m, 5.8], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 5.8:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\left(1 + z\right) \cdot \left(z \cdot z\right)}\\
\end{array}\right)
\end{array}
if y < 5.79999999999999982Initial program 81.9%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6477.6
Applied rewrites77.6%
if 5.79999999999999982 < y Initial program 91.2%
Final simplification80.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= y_m 5.8)
(* (/ y_m z) (/ x_m z))
(/ (* y_m x_m) (* (fma z z z) z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 5.8) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (y_m * x_m) / (fma(z, z, z) * z);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 5.8) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(y_m * x_m) / Float64(fma(z, z, z) * z)); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[y$95$m, 5.8], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 5.8:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z}\\
\end{array}\right)
\end{array}
if y < 5.79999999999999982Initial program 81.9%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6477.6
Applied rewrites77.6%
if 5.79999999999999982 < y Initial program 91.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6491.2
Applied rewrites91.2%
Final simplification80.7%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m (* z z)) y_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((x_m / (z * z)) * y_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * ((x_m / (z * z)) * y_m))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / Float64(z * z)) * y_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((x_m / (z * z)) * y_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z \cdot z} \cdot y\_m\right)\right)
\end{array}
Initial program 84.0%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6467.5
Applied rewrites67.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6470.2
Applied rewrites70.2%
Final simplification70.2%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024271
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))