Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.1% → 98.5%
Time: 9.2s
Alternatives: 14
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 98.5% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{+14} \lor \neg \left(z \leq 800000\right):\\ \;\;\;\;\frac{{\left(\frac{t - \frac{x}{z}}{y}\right)}^{-1} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= z -5.5e+14) (not (<= z 800000.0)))
   (/ (+ (pow (/ (- t (/ x z)) y) -1.0) x) (+ 1.0 x))
   (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((z <= -5.5e+14) || !(z <= 800000.0)) {
		tmp = (pow(((t - (x / z)) / y), -1.0) + x) / (1.0 + x);
	} else {
		tmp = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((z <= (-5.5d+14)) .or. (.not. (z <= 800000.0d0))) then
        tmp = ((((t - (x / z)) / y) ** (-1.0d0)) + x) / (1.0d0 + x)
    else
        tmp = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((z <= -5.5e+14) || !(z <= 800000.0)) {
		tmp = (Math.pow(((t - (x / z)) / y), -1.0) + x) / (1.0 + x);
	} else {
		tmp = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if (z <= -5.5e+14) or not (z <= 800000.0):
		tmp = (math.pow(((t - (x / z)) / y), -1.0) + x) / (1.0 + x)
	else:
		tmp = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((z <= -5.5e+14) || !(z <= 800000.0))
		tmp = Float64(Float64((Float64(Float64(t - Float64(x / z)) / y) ^ -1.0) + x) / Float64(1.0 + x));
	else
		tmp = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((z <= -5.5e+14) || ~((z <= 800000.0)))
		tmp = ((((t - (x / z)) / y) ^ -1.0) + x) / (1.0 + x);
	else
		tmp = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.5e+14], N[Not[LessEqual[z, 800000.0]], $MachinePrecision]], N[(N[(N[Power[N[(N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], -1.0], $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+14} \lor \neg \left(z \leq 800000\right):\\
\;\;\;\;\frac{{\left(\frac{t - \frac{x}{z}}{y}\right)}^{-1} + x}{1 + x}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.5e14 or 8e5 < z

    1. Initial program 81.1%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z - x}}}{x + 1} \]
      2. clear-numN/A

        \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t \cdot z - x}{y \cdot z - x}}}}{x + 1} \]
      3. lower-/.f64N/A

        \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{t \cdot z - x}{y \cdot z - x}}}}{x + 1} \]
      4. frac-2negN/A

        \[\leadsto \frac{x + \frac{1}{\color{blue}{\frac{\mathsf{neg}\left(\left(t \cdot z - x\right)\right)}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}}{x + 1} \]
      5. lower-/.f64N/A

        \[\leadsto \frac{x + \frac{1}{\color{blue}{\frac{\mathsf{neg}\left(\left(t \cdot z - x\right)\right)}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}}{x + 1} \]
      6. neg-sub0N/A

        \[\leadsto \frac{x + \frac{1}{\frac{\color{blue}{0 - \left(t \cdot z - x\right)}}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      7. lift--.f64N/A

        \[\leadsto \frac{x + \frac{1}{\frac{0 - \color{blue}{\left(t \cdot z - x\right)}}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      8. sub-negN/A

        \[\leadsto \frac{x + \frac{1}{\frac{0 - \color{blue}{\left(t \cdot z + \left(\mathsf{neg}\left(x\right)\right)\right)}}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      9. +-commutativeN/A

        \[\leadsto \frac{x + \frac{1}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(x\right)\right) + t \cdot z\right)}}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      10. associate--r+N/A

        \[\leadsto \frac{x + \frac{1}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(x\right)\right)\right) - t \cdot z}}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      11. neg-sub0N/A

        \[\leadsto \frac{x + \frac{1}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(x\right)\right)\right)\right)} - t \cdot z}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      12. remove-double-negN/A

        \[\leadsto \frac{x + \frac{1}{\frac{\color{blue}{x} - t \cdot z}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      13. lower--.f64N/A

        \[\leadsto \frac{x + \frac{1}{\frac{\color{blue}{x - t \cdot z}}{\mathsf{neg}\left(\left(y \cdot z - x\right)\right)}}}{x + 1} \]
      14. neg-sub0N/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{\color{blue}{0 - \left(y \cdot z - x\right)}}}}{x + 1} \]
      15. lift--.f64N/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{0 - \color{blue}{\left(y \cdot z - x\right)}}}}{x + 1} \]
      16. sub-negN/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{0 - \color{blue}{\left(y \cdot z + \left(\mathsf{neg}\left(x\right)\right)\right)}}}}{x + 1} \]
      17. +-commutativeN/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(x\right)\right) + y \cdot z\right)}}}}{x + 1} \]
      18. associate--r+N/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(x\right)\right)\right) - y \cdot z}}}}{x + 1} \]
      19. neg-sub0N/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(x\right)\right)\right)\right)} - y \cdot z}}}{x + 1} \]
      20. remove-double-negN/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{\color{blue}{x} - y \cdot z}}}{x + 1} \]
      21. lower--.f6481.1

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{\color{blue}{x - y \cdot z}}}}{x + 1} \]
      22. lift-*.f64N/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{x - \color{blue}{y \cdot z}}}}{x + 1} \]
      23. *-commutativeN/A

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{x - \color{blue}{z \cdot y}}}}{x + 1} \]
      24. lower-*.f6481.1

        \[\leadsto \frac{x + \frac{1}{\frac{x - t \cdot z}{x - \color{blue}{z \cdot y}}}}{x + 1} \]
    4. Applied rewrites81.1%

      \[\leadsto \frac{x + \color{blue}{\frac{1}{\frac{x - t \cdot z}{x - z \cdot y}}}}{x + 1} \]
    5. Taylor expanded in x around 0

      \[\leadsto \frac{x + \frac{1}{\color{blue}{-1 \cdot \left(x \cdot \left(-1 \cdot \frac{t}{{y}^{2} \cdot z} + \frac{1}{y \cdot z}\right)\right) + \frac{t}{y}}}}{x + 1} \]
    6. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \frac{x + \frac{1}{\color{blue}{\left(-1 \cdot x\right) \cdot \left(-1 \cdot \frac{t}{{y}^{2} \cdot z} + \frac{1}{y \cdot z}\right)} + \frac{t}{y}}}{x + 1} \]
      2. mul-1-negN/A

        \[\leadsto \frac{x + \frac{1}{\color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \left(-1 \cdot \frac{t}{{y}^{2} \cdot z} + \frac{1}{y \cdot z}\right) + \frac{t}{y}}}{x + 1} \]
      3. lower-fma.f64N/A

        \[\leadsto \frac{x + \frac{1}{\color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(x\right), -1 \cdot \frac{t}{{y}^{2} \cdot z} + \frac{1}{y \cdot z}, \frac{t}{y}\right)}}}{x + 1} \]
      4. lower-neg.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(\color{blue}{-x}, -1 \cdot \frac{t}{{y}^{2} \cdot z} + \frac{1}{y \cdot z}, \frac{t}{y}\right)}}{x + 1} \]
      5. +-commutativeN/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \color{blue}{\frac{1}{y \cdot z} + -1 \cdot \frac{t}{{y}^{2} \cdot z}}, \frac{t}{y}\right)}}{x + 1} \]
      6. mul-1-negN/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{1}{y \cdot z} + \color{blue}{\left(\mathsf{neg}\left(\frac{t}{{y}^{2} \cdot z}\right)\right)}, \frac{t}{y}\right)}}{x + 1} \]
      7. unsub-negN/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \color{blue}{\frac{1}{y \cdot z} - \frac{t}{{y}^{2} \cdot z}}, \frac{t}{y}\right)}}{x + 1} \]
      8. lower--.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \color{blue}{\frac{1}{y \cdot z} - \frac{t}{{y}^{2} \cdot z}}, \frac{t}{y}\right)}}{x + 1} \]
      9. associate-/r*N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \color{blue}{\frac{\frac{1}{y}}{z}} - \frac{t}{{y}^{2} \cdot z}, \frac{t}{y}\right)}}{x + 1} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \color{blue}{\frac{\frac{1}{y}}{z}} - \frac{t}{{y}^{2} \cdot z}, \frac{t}{y}\right)}}{x + 1} \]
      11. lower-/.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{\color{blue}{\frac{1}{y}}}{z} - \frac{t}{{y}^{2} \cdot z}, \frac{t}{y}\right)}}{x + 1} \]
      12. lower-/.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{\frac{1}{y}}{z} - \color{blue}{\frac{t}{{y}^{2} \cdot z}}, \frac{t}{y}\right)}}{x + 1} \]
      13. lower-*.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{\frac{1}{y}}{z} - \frac{t}{\color{blue}{{y}^{2} \cdot z}}, \frac{t}{y}\right)}}{x + 1} \]
      14. unpow2N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{\frac{1}{y}}{z} - \frac{t}{\color{blue}{\left(y \cdot y\right)} \cdot z}, \frac{t}{y}\right)}}{x + 1} \]
      15. lower-*.f64N/A

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{\frac{1}{y}}{z} - \frac{t}{\color{blue}{\left(y \cdot y\right)} \cdot z}, \frac{t}{y}\right)}}{x + 1} \]
      16. lower-/.f6485.9

        \[\leadsto \frac{x + \frac{1}{\mathsf{fma}\left(-x, \frac{\frac{1}{y}}{z} - \frac{t}{\left(y \cdot y\right) \cdot z}, \color{blue}{\frac{t}{y}}\right)}}{x + 1} \]
    7. Applied rewrites85.9%

      \[\leadsto \frac{x + \frac{1}{\color{blue}{\mathsf{fma}\left(-x, \frac{\frac{1}{y}}{z} - \frac{t}{\left(y \cdot y\right) \cdot z}, \frac{t}{y}\right)}}}{x + 1} \]
    8. Taylor expanded in y around inf

      \[\leadsto \frac{x + \frac{1}{\frac{t + -1 \cdot \frac{x}{z}}{\color{blue}{y}}}}{x + 1} \]
    9. Step-by-step derivation
      1. Applied rewrites98.3%

        \[\leadsto \frac{x + \frac{1}{\frac{t - \frac{x}{z}}{\color{blue}{y}}}}{x + 1} \]

      if -5.5e14 < z < 8e5

      1. Initial program 99.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
    10. Recombined 2 regimes into one program.
    11. Final simplification99.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{+14} \lor \neg \left(z \leq 800000\right):\\ \;\;\;\;\frac{{\left(\frac{t - \frac{x}{z}}{y}\right)}^{-1} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \end{array} \]
    12. Add Preprocessing

    Alternative 2: 96.6% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{\frac{z}{t\_1} \cdot y}{1 + x}\\ t_3 := \frac{\frac{y \cdot z - x}{t\_1} + x}{1 + x}\\ \mathbf{if}\;t\_3 \leq -5 \cdot 10^{+14}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-7}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (- (* t z) x))
            (t_2 (/ (* (/ z t_1) y) (+ 1.0 x)))
            (t_3 (/ (+ (/ (- (* y z) x) t_1) x) (+ 1.0 x))))
       (if (<= t_3 -5e+14)
         t_2
         (if (<= t_3 2e-7)
           (/ (- x (/ (- (/ x z) y) t)) (+ 1.0 x))
           (if (<= t_3 2.0)
             (/ (- x (/ x t_1)) (+ 1.0 x))
             (if (<= t_3 INFINITY) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = (t * z) - x;
    	double t_2 = ((z / t_1) * y) / (1.0 + x);
    	double t_3 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
    	double tmp;
    	if (t_3 <= -5e+14) {
    		tmp = t_2;
    	} else if (t_3 <= 2e-7) {
    		tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
    	} else if (t_3 <= 2.0) {
    		tmp = (x - (x / t_1)) / (1.0 + x);
    	} else if (t_3 <= ((double) INFINITY)) {
    		tmp = t_2;
    	} else {
    		tmp = ((y / t) + x) / (1.0 + x);
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = (t * z) - x;
    	double t_2 = ((z / t_1) * y) / (1.0 + x);
    	double t_3 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
    	double tmp;
    	if (t_3 <= -5e+14) {
    		tmp = t_2;
    	} else if (t_3 <= 2e-7) {
    		tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
    	} else if (t_3 <= 2.0) {
    		tmp = (x - (x / t_1)) / (1.0 + x);
    	} else if (t_3 <= Double.POSITIVE_INFINITY) {
    		tmp = t_2;
    	} else {
    		tmp = ((y / t) + x) / (1.0 + x);
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = (t * z) - x
    	t_2 = ((z / t_1) * y) / (1.0 + x)
    	t_3 = ((((y * z) - x) / t_1) + x) / (1.0 + x)
    	tmp = 0
    	if t_3 <= -5e+14:
    		tmp = t_2
    	elif t_3 <= 2e-7:
    		tmp = (x - (((x / z) - y) / t)) / (1.0 + x)
    	elif t_3 <= 2.0:
    		tmp = (x - (x / t_1)) / (1.0 + x)
    	elif t_3 <= math.inf:
    		tmp = t_2
    	else:
    		tmp = ((y / t) + x) / (1.0 + x)
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(t * z) - x)
    	t_2 = Float64(Float64(Float64(z / t_1) * y) / Float64(1.0 + x))
    	t_3 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / t_1) + x) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_3 <= -5e+14)
    		tmp = t_2;
    	elseif (t_3 <= 2e-7)
    		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(1.0 + x));
    	elseif (t_3 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x));
    	elseif (t_3 <= Inf)
    		tmp = t_2;
    	else
    		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = (t * z) - x;
    	t_2 = ((z / t_1) * y) / (1.0 + x);
    	t_3 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
    	tmp = 0.0;
    	if (t_3 <= -5e+14)
    		tmp = t_2;
    	elseif (t_3 <= 2e-7)
    		tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
    	elseif (t_3 <= 2.0)
    		tmp = (x - (x / t_1)) / (1.0 + x);
    	elseif (t_3 <= Inf)
    		tmp = t_2;
    	else
    		tmp = ((y / t) + x) / (1.0 + x);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+14], t$95$2, If[LessEqual[t$95$3, 2e-7], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := t \cdot z - x\\
    t_2 := \frac{\frac{z}{t\_1} \cdot y}{1 + x}\\
    t_3 := \frac{\frac{y \cdot z - x}{t\_1} + x}{1 + x}\\
    \mathbf{if}\;t\_3 \leq -5 \cdot 10^{+14}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-7}:\\
    \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\
    
    \mathbf{elif}\;t\_3 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\
    
    \mathbf{elif}\;t\_3 \leq \infty:\\
    \;\;\;\;t\_2\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e14 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 84.5%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. associate-/l*N/A

          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
        2. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
        3. lower-/.f64N/A

          \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
        4. lower--.f64N/A

          \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        5. lower-*.f6492.3

          \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites92.3%

        \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]

      if -5e14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.9999999999999999e-7

      1. Initial program 97.6%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in t around -inf

        \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
        2. unsub-negN/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        4. cancel-sign-sub-invN/A

          \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{x}{z}}}{t}}{x + 1} \]
        5. metadata-evalN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{1} \cdot \frac{x}{z}}{t}}{x + 1} \]
        6. *-lft-identityN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
        8. +-commutativeN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
        9. mul-1-negN/A

          \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
        10. unsub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
        11. lower--.f64N/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
        12. lower-/.f6499.6

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
      5. Applied rewrites99.6%

        \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

      if 1.9999999999999999e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        4. lower-*.f6498.3

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites98.3%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

      if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 0.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f64100.0

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites100.0%

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    3. Recombined 4 regimes into one program.
    4. Final simplification97.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+14}:\\ \;\;\;\;\frac{\frac{z}{t \cdot z - x} \cdot y}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-7}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{\frac{z}{t \cdot z - x} \cdot y}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 3: 93.9% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\ t_4 := \frac{\frac{y \cdot z - x}{t\_2} + x}{1 + x}\\ \mathbf{if}\;t\_4 \leq -5 \cdot 10^{+14}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-7}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
            (t_2 (- (* t z) x))
            (t_3 (/ (* (/ z t_2) y) (+ 1.0 x)))
            (t_4 (/ (+ (/ (- (* y z) x) t_2) x) (+ 1.0 x))))
       (if (<= t_4 -5e+14)
         t_3
         (if (<= t_4 2e-7)
           t_1
           (if (<= t_4 2.0)
             (/ (- x (/ x t_2)) (+ 1.0 x))
             (if (<= t_4 INFINITY) t_3 t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = ((z / t_2) * y) / (1.0 + x);
    	double t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -5e+14) {
    		tmp = t_3;
    	} else if (t_4 <= 2e-7) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	} else if (t_4 <= ((double) INFINITY)) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = ((z / t_2) * y) / (1.0 + x);
    	double t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -5e+14) {
    		tmp = t_3;
    	} else if (t_4 <= 2e-7) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	} else if (t_4 <= Double.POSITIVE_INFINITY) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = ((y / t) + x) / (1.0 + x)
    	t_2 = (t * z) - x
    	t_3 = ((z / t_2) * y) / (1.0 + x)
    	t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x)
    	tmp = 0
    	if t_4 <= -5e+14:
    		tmp = t_3
    	elif t_4 <= 2e-7:
    		tmp = t_1
    	elif t_4 <= 2.0:
    		tmp = (x - (x / t_2)) / (1.0 + x)
    	elif t_4 <= math.inf:
    		tmp = t_3
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
    	t_2 = Float64(Float64(t * z) - x)
    	t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x))
    	t_4 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / t_2) + x) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_4 <= -5e+14)
    		tmp = t_3;
    	elseif (t_4 <= 2e-7)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x));
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = ((y / t) + x) / (1.0 + x);
    	t_2 = (t * z) - x;
    	t_3 = ((z / t_2) * y) / (1.0 + x);
    	t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x);
    	tmp = 0.0;
    	if (t_4 <= -5e+14)
    		tmp = t_3;
    	elseif (t_4 <= 2e-7)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -5e+14], t$95$3, If[LessEqual[t$95$4, 2e-7], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
    t_2 := t \cdot z - x\\
    t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
    t_4 := \frac{\frac{y \cdot z - x}{t\_2} + x}{1 + x}\\
    \mathbf{if}\;t\_4 \leq -5 \cdot 10^{+14}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-7}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
    
    \mathbf{elif}\;t\_4 \leq \infty:\\
    \;\;\;\;t\_3\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e14 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 84.5%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. associate-/l*N/A

          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
        2. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
        3. lower-/.f64N/A

          \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
        4. lower--.f64N/A

          \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        5. lower-*.f6492.3

          \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites92.3%

        \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]

      if -5e14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.9999999999999999e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 82.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f6489.9

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites89.9%

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

      if 1.9999999999999999e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        4. lower-*.f6498.3

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites98.3%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification95.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+14}:\\ \;\;\;\;\frac{\frac{z}{t \cdot z - x} \cdot y}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-7}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{\frac{z}{t \cdot z - x} \cdot y}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 4: 91.8% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{z}{1 + x} \cdot \frac{y}{t\_2}\\ t_4 := \frac{\frac{y \cdot z - x}{t\_2} + x}{1 + x}\\ \mathbf{if}\;t\_4 \leq -5 \cdot 10^{+14}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-7}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
            (t_2 (- (* t z) x))
            (t_3 (* (/ z (+ 1.0 x)) (/ y t_2)))
            (t_4 (/ (+ (/ (- (* y z) x) t_2) x) (+ 1.0 x))))
       (if (<= t_4 -5e+14)
         t_3
         (if (<= t_4 2e-7)
           t_1
           (if (<= t_4 2.0)
             (/ (- x (/ x t_2)) (+ 1.0 x))
             (if (<= t_4 INFINITY) t_3 t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = (z / (1.0 + x)) * (y / t_2);
    	double t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -5e+14) {
    		tmp = t_3;
    	} else if (t_4 <= 2e-7) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	} else if (t_4 <= ((double) INFINITY)) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = (z / (1.0 + x)) * (y / t_2);
    	double t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -5e+14) {
    		tmp = t_3;
    	} else if (t_4 <= 2e-7) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	} else if (t_4 <= Double.POSITIVE_INFINITY) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = ((y / t) + x) / (1.0 + x)
    	t_2 = (t * z) - x
    	t_3 = (z / (1.0 + x)) * (y / t_2)
    	t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x)
    	tmp = 0
    	if t_4 <= -5e+14:
    		tmp = t_3
    	elif t_4 <= 2e-7:
    		tmp = t_1
    	elif t_4 <= 2.0:
    		tmp = (x - (x / t_2)) / (1.0 + x)
    	elif t_4 <= math.inf:
    		tmp = t_3
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
    	t_2 = Float64(Float64(t * z) - x)
    	t_3 = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_2))
    	t_4 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / t_2) + x) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_4 <= -5e+14)
    		tmp = t_3;
    	elseif (t_4 <= 2e-7)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x));
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = ((y / t) + x) / (1.0 + x);
    	t_2 = (t * z) - x;
    	t_3 = (z / (1.0 + x)) * (y / t_2);
    	t_4 = ((((y * z) - x) / t_2) + x) / (1.0 + x);
    	tmp = 0.0;
    	if (t_4 <= -5e+14)
    		tmp = t_3;
    	elseif (t_4 <= 2e-7)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -5e+14], t$95$3, If[LessEqual[t$95$4, 2e-7], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
    t_2 := t \cdot z - x\\
    t_3 := \frac{z}{1 + x} \cdot \frac{y}{t\_2}\\
    t_4 := \frac{\frac{y \cdot z - x}{t\_2} + x}{1 + x}\\
    \mathbf{if}\;t\_4 \leq -5 \cdot 10^{+14}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-7}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
    
    \mathbf{elif}\;t\_4 \leq \infty:\\
    \;\;\;\;t\_3\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e14 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 84.5%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. lower--.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
        8. +-commutativeN/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
        9. lower-+.f6474.4

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
      5. Applied rewrites74.4%

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]

      if -5e14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.9999999999999999e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 82.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f6489.9

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites89.9%

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

      if 1.9999999999999999e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        4. lower-*.f6498.3

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites98.3%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification90.2%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+14}:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-7}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 5: 73.2% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-24}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-157}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-7} \lor \neg \left(t\_1 \leq 100000000000\right):\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
       (if (<= t_1 -1e-24)
         (/ y t)
         (if (<= t_1 5e-157)
           (* (- 1.0 x) x)
           (if (or (<= t_1 2e-7) (not (<= t_1 100000000000.0))) (/ y t) 1.0)))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
    	double tmp;
    	if (t_1 <= -1e-24) {
    		tmp = y / t;
    	} else if (t_1 <= 5e-157) {
    		tmp = (1.0 - x) * x;
    	} else if ((t_1 <= 2e-7) || !(t_1 <= 100000000000.0)) {
    		tmp = y / t;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
        if (t_1 <= (-1d-24)) then
            tmp = y / t
        else if (t_1 <= 5d-157) then
            tmp = (1.0d0 - x) * x
        else if ((t_1 <= 2d-7) .or. (.not. (t_1 <= 100000000000.0d0))) then
            tmp = y / t
        else
            tmp = 1.0d0
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
    	double tmp;
    	if (t_1 <= -1e-24) {
    		tmp = y / t;
    	} else if (t_1 <= 5e-157) {
    		tmp = (1.0 - x) * x;
    	} else if ((t_1 <= 2e-7) || !(t_1 <= 100000000000.0)) {
    		tmp = y / t;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
    	tmp = 0
    	if t_1 <= -1e-24:
    		tmp = y / t
    	elif t_1 <= 5e-157:
    		tmp = (1.0 - x) * x
    	elif (t_1 <= 2e-7) or not (t_1 <= 100000000000.0):
    		tmp = y / t
    	else:
    		tmp = 1.0
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_1 <= -1e-24)
    		tmp = Float64(y / t);
    	elseif (t_1 <= 5e-157)
    		tmp = Float64(Float64(1.0 - x) * x);
    	elseif ((t_1 <= 2e-7) || !(t_1 <= 100000000000.0))
    		tmp = Float64(y / t);
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
    	tmp = 0.0;
    	if (t_1 <= -1e-24)
    		tmp = y / t;
    	elseif (t_1 <= 5e-157)
    		tmp = (1.0 - x) * x;
    	elseif ((t_1 <= 2e-7) || ~((t_1 <= 100000000000.0)))
    		tmp = y / t;
    	else
    		tmp = 1.0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-24], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 5e-157], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[Or[LessEqual[t$95$1, 2e-7], N[Not[LessEqual[t$95$1, 100000000000.0]], $MachinePrecision]], N[(y / t), $MachinePrecision], 1.0]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\
    \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-24}:\\
    \;\;\;\;\frac{y}{t}\\
    
    \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-157}:\\
    \;\;\;\;\left(1 - x\right) \cdot x\\
    
    \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-7} \lor \neg \left(t\_1 \leq 100000000000\right):\\
    \;\;\;\;\frac{y}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -9.99999999999999924e-25 or 5.0000000000000002e-157 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.9999999999999999e-7 or 1e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 79.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{y}{t}} \]
      4. Step-by-step derivation
        1. lower-/.f6451.7

          \[\leadsto \color{blue}{\frac{y}{t}} \]
      5. Applied rewrites51.7%

        \[\leadsto \color{blue}{\frac{y}{t}} \]

      if -9.99999999999999924e-25 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000002e-157

      1. Initial program 96.2%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
        3. lower-+.f6477.9

          \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
      5. Applied rewrites77.9%

        \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
      6. Taylor expanded in x around 0

        \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites77.9%

          \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

        if 1.9999999999999999e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e11

        1. Initial program 100.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites96.1%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification78.1%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -1 \cdot 10^{-24}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 5 \cdot 10^{-157}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-7} \lor \neg \left(\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 100000000000\right):\\ \;\;\;\;\frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
        7. Add Preprocessing

        Alternative 6: 91.4% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{\frac{y \cdot z - x}{t\_1} + x}{1 + x}\\ \mathbf{if}\;t\_2 \leq 0.9999999990577603:\\ \;\;\;\;\frac{\frac{y \cdot z}{t\_1} + x}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;\frac{\frac{z}{t\_1} \cdot y}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (- (* t z) x)) (t_2 (/ (+ (/ (- (* y z) x) t_1) x) (+ 1.0 x))))
           (if (<= t_2 0.9999999990577603)
             (/ (+ (/ (* y z) t_1) x) (+ 1.0 x))
             (if (<= t_2 2.0)
               (/ (- x (/ x t_1)) (+ 1.0 x))
               (if (<= t_2 INFINITY)
                 (/ (* (/ z t_1) y) (+ 1.0 x))
                 (/ (+ (/ y t) x) (+ 1.0 x)))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = (t * z) - x;
        	double t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
        	double tmp;
        	if (t_2 <= 0.9999999990577603) {
        		tmp = (((y * z) / t_1) + x) / (1.0 + x);
        	} else if (t_2 <= 2.0) {
        		tmp = (x - (x / t_1)) / (1.0 + x);
        	} else if (t_2 <= ((double) INFINITY)) {
        		tmp = ((z / t_1) * y) / (1.0 + x);
        	} else {
        		tmp = ((y / t) + x) / (1.0 + x);
        	}
        	return tmp;
        }
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = (t * z) - x;
        	double t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
        	double tmp;
        	if (t_2 <= 0.9999999990577603) {
        		tmp = (((y * z) / t_1) + x) / (1.0 + x);
        	} else if (t_2 <= 2.0) {
        		tmp = (x - (x / t_1)) / (1.0 + x);
        	} else if (t_2 <= Double.POSITIVE_INFINITY) {
        		tmp = ((z / t_1) * y) / (1.0 + x);
        	} else {
        		tmp = ((y / t) + x) / (1.0 + x);
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = (t * z) - x
        	t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x)
        	tmp = 0
        	if t_2 <= 0.9999999990577603:
        		tmp = (((y * z) / t_1) + x) / (1.0 + x)
        	elif t_2 <= 2.0:
        		tmp = (x - (x / t_1)) / (1.0 + x)
        	elif t_2 <= math.inf:
        		tmp = ((z / t_1) * y) / (1.0 + x)
        	else:
        		tmp = ((y / t) + x) / (1.0 + x)
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(t * z) - x)
        	t_2 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / t_1) + x) / Float64(1.0 + x))
        	tmp = 0.0
        	if (t_2 <= 0.9999999990577603)
        		tmp = Float64(Float64(Float64(Float64(y * z) / t_1) + x) / Float64(1.0 + x));
        	elseif (t_2 <= 2.0)
        		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x));
        	elseif (t_2 <= Inf)
        		tmp = Float64(Float64(Float64(z / t_1) * y) / Float64(1.0 + x));
        	else
        		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = (t * z) - x;
        	t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
        	tmp = 0.0;
        	if (t_2 <= 0.9999999990577603)
        		tmp = (((y * z) / t_1) + x) / (1.0 + x);
        	elseif (t_2 <= 2.0)
        		tmp = (x - (x / t_1)) / (1.0 + x);
        	elseif (t_2 <= Inf)
        		tmp = ((z / t_1) * y) / (1.0 + x);
        	else
        		tmp = ((y / t) + x) / (1.0 + x);
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.9999999990577603], N[(N[(N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := t \cdot z - x\\
        t_2 := \frac{\frac{y \cdot z - x}{t\_1} + x}{1 + x}\\
        \mathbf{if}\;t\_2 \leq 0.9999999990577603:\\
        \;\;\;\;\frac{\frac{y \cdot z}{t\_1} + x}{1 + x}\\
        
        \mathbf{elif}\;t\_2 \leq 2:\\
        \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\
        
        \mathbf{elif}\;t\_2 \leq \infty:\\
        \;\;\;\;\frac{\frac{z}{t\_1} \cdot y}{1 + x}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999999057760269

          1. Initial program 93.7%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{x + \frac{\color{blue}{y \cdot z}}{t \cdot z - x}}{x + 1} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{x + \frac{\color{blue}{z \cdot y}}{t \cdot z - x}}{x + 1} \]
            2. lower-*.f6485.8

              \[\leadsto \frac{x + \frac{\color{blue}{z \cdot y}}{t \cdot z - x}}{x + 1} \]
          5. Applied rewrites85.8%

            \[\leadsto \frac{x + \frac{\color{blue}{z \cdot y}}{t \cdot z - x}}{x + 1} \]

          if 0.999999999057760269 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            2. lower-/.f64N/A

              \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
            3. lower--.f64N/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
            4. lower-*.f6499.2

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
          5. Applied rewrites99.2%

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

          if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

          1. Initial program 82.4%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. associate-/l*N/A

              \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
            2. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
            3. lower-/.f64N/A

              \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
            4. lower--.f64N/A

              \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z - x}}}{x + 1} \]
            5. lower-*.f6492.0

              \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z} - x}}{x + 1} \]
          5. Applied rewrites92.0%

            \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]

          if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 0.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower-/.f64100.0

              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
          5. Applied rewrites100.0%

            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
        3. Recombined 4 regimes into one program.
        4. Final simplification94.0%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 0.9999999990577603:\\ \;\;\;\;\frac{\frac{y \cdot z}{t \cdot z - x} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{\frac{z}{t \cdot z - x} \cdot y}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 7: 74.1% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14}:\\ \;\;\;\;1 - \frac{z}{\left(1 + x\right) \cdot x} \cdot y\\ \mathbf{elif}\;t\_1 \leq 0.99999:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
           (if (<= t_1 -5e+14)
             (- 1.0 (* (/ z (* (+ 1.0 x) x)) y))
             (if (<= t_1 0.99999)
               (/ x (+ 1.0 x))
               (if (<= t_1 100000000000.0) 1.0 (/ (/ y t) (+ 1.0 x)))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
        	double tmp;
        	if (t_1 <= -5e+14) {
        		tmp = 1.0 - ((z / ((1.0 + x) * x)) * y);
        	} else if (t_1 <= 0.99999) {
        		tmp = x / (1.0 + x);
        	} else if (t_1 <= 100000000000.0) {
        		tmp = 1.0;
        	} else {
        		tmp = (y / t) / (1.0 + x);
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
            if (t_1 <= (-5d+14)) then
                tmp = 1.0d0 - ((z / ((1.0d0 + x) * x)) * y)
            else if (t_1 <= 0.99999d0) then
                tmp = x / (1.0d0 + x)
            else if (t_1 <= 100000000000.0d0) then
                tmp = 1.0d0
            else
                tmp = (y / t) / (1.0d0 + x)
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
        	double tmp;
        	if (t_1 <= -5e+14) {
        		tmp = 1.0 - ((z / ((1.0 + x) * x)) * y);
        	} else if (t_1 <= 0.99999) {
        		tmp = x / (1.0 + x);
        	} else if (t_1 <= 100000000000.0) {
        		tmp = 1.0;
        	} else {
        		tmp = (y / t) / (1.0 + x);
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
        	tmp = 0
        	if t_1 <= -5e+14:
        		tmp = 1.0 - ((z / ((1.0 + x) * x)) * y)
        	elif t_1 <= 0.99999:
        		tmp = x / (1.0 + x)
        	elif t_1 <= 100000000000.0:
        		tmp = 1.0
        	else:
        		tmp = (y / t) / (1.0 + x)
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
        	tmp = 0.0
        	if (t_1 <= -5e+14)
        		tmp = Float64(1.0 - Float64(Float64(z / Float64(Float64(1.0 + x) * x)) * y));
        	elseif (t_1 <= 0.99999)
        		tmp = Float64(x / Float64(1.0 + x));
        	elseif (t_1 <= 100000000000.0)
        		tmp = 1.0;
        	else
        		tmp = Float64(Float64(y / t) / Float64(1.0 + x));
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
        	tmp = 0.0;
        	if (t_1 <= -5e+14)
        		tmp = 1.0 - ((z / ((1.0 + x) * x)) * y);
        	elseif (t_1 <= 0.99999)
        		tmp = x / (1.0 + x);
        	elseif (t_1 <= 100000000000.0)
        		tmp = 1.0;
        	else
        		tmp = (y / t) / (1.0 + x);
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+14], N[(1.0 - N[(N[(z / N[(N[(1.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.99999], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 100000000000.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\
        \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14}:\\
        \;\;\;\;1 - \frac{z}{\left(1 + x\right) \cdot x} \cdot y\\
        
        \mathbf{elif}\;t\_1 \leq 0.99999:\\
        \;\;\;\;\frac{x}{1 + x}\\
        
        \mathbf{elif}\;t\_1 \leq 100000000000:\\
        \;\;\;\;1\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e14

          1. Initial program 87.1%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites7.7%

              \[\leadsto \color{blue}{1} \]
            2. Taylor expanded in t around 0

              \[\leadsto \color{blue}{\frac{1 + \left(x + -1 \cdot \frac{y \cdot z}{x}\right)}{1 + x}} \]
            3. Step-by-step derivation
              1. associate-+r+N/A

                \[\leadsto \frac{\color{blue}{\left(1 + x\right) + -1 \cdot \frac{y \cdot z}{x}}}{1 + x} \]
              2. mul-1-negN/A

                \[\leadsto \frac{\left(1 + x\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{y \cdot z}{x}\right)\right)}}{1 + x} \]
              3. sub-negN/A

                \[\leadsto \frac{\color{blue}{\left(1 + x\right) - \frac{y \cdot z}{x}}}{1 + x} \]
              4. div-subN/A

                \[\leadsto \color{blue}{\frac{1 + x}{1 + x} - \frac{\frac{y \cdot z}{x}}{1 + x}} \]
              5. *-inversesN/A

                \[\leadsto \color{blue}{1} - \frac{\frac{y \cdot z}{x}}{1 + x} \]
              6. associate-/r*N/A

                \[\leadsto 1 - \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
              7. lower--.f64N/A

                \[\leadsto \color{blue}{1 - \frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
              8. associate-/l*N/A

                \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{x \cdot \left(1 + x\right)}} \]
              9. lower-*.f64N/A

                \[\leadsto 1 - \color{blue}{y \cdot \frac{z}{x \cdot \left(1 + x\right)}} \]
              10. lower-/.f64N/A

                \[\leadsto 1 - y \cdot \color{blue}{\frac{z}{x \cdot \left(1 + x\right)}} \]
              11. *-commutativeN/A

                \[\leadsto 1 - y \cdot \frac{z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
              12. lower-*.f64N/A

                \[\leadsto 1 - y \cdot \frac{z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
              13. lower-+.f6454.2

                \[\leadsto 1 - y \cdot \frac{z}{\color{blue}{\left(1 + x\right)} \cdot x} \]
            4. Applied rewrites54.2%

              \[\leadsto \color{blue}{1 - y \cdot \frac{z}{\left(1 + x\right) \cdot x}} \]

            if -5e14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999990000000000046

            1. Initial program 97.7%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              2. +-commutativeN/A

                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
              3. lower-+.f6459.8

                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
            5. Applied rewrites59.8%

              \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

            if 0.999990000000000046 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e11

            1. Initial program 100.0%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites97.6%

                \[\leadsto \color{blue}{1} \]

              if 1e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

              1. Initial program 66.6%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
              4. Step-by-step derivation
                1. lower-/.f6457.7

                  \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
              5. Applied rewrites57.7%

                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
            5. Recombined 4 regimes into one program.
            6. Final simplification78.6%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+14}:\\ \;\;\;\;1 - \frac{z}{\left(1 + x\right) \cdot x} \cdot y\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 0.99999:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \end{array} \]
            7. Add Preprocessing

            Alternative 8: 75.3% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t}}{1 + x}\\ t_2 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+14}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.99999:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ (/ y t) (+ 1.0 x)))
                    (t_2 (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
               (if (<= t_2 -5e+14)
                 t_1
                 (if (<= t_2 0.99999)
                   (/ x (+ 1.0 x))
                   (if (<= t_2 100000000000.0) 1.0 t_1)))))
            double code(double x, double y, double z, double t) {
            	double t_1 = (y / t) / (1.0 + x);
            	double t_2 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
            	double tmp;
            	if (t_2 <= -5e+14) {
            		tmp = t_1;
            	} else if (t_2 <= 0.99999) {
            		tmp = x / (1.0 + x);
            	} else if (t_2 <= 100000000000.0) {
            		tmp = 1.0;
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = (y / t) / (1.0d0 + x)
                t_2 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                if (t_2 <= (-5d+14)) then
                    tmp = t_1
                else if (t_2 <= 0.99999d0) then
                    tmp = x / (1.0d0 + x)
                else if (t_2 <= 100000000000.0d0) then
                    tmp = 1.0d0
                else
                    tmp = t_1
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t) {
            	double t_1 = (y / t) / (1.0 + x);
            	double t_2 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
            	double tmp;
            	if (t_2 <= -5e+14) {
            		tmp = t_1;
            	} else if (t_2 <= 0.99999) {
            		tmp = x / (1.0 + x);
            	} else if (t_2 <= 100000000000.0) {
            		tmp = 1.0;
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t):
            	t_1 = (y / t) / (1.0 + x)
            	t_2 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
            	tmp = 0
            	if t_2 <= -5e+14:
            		tmp = t_1
            	elif t_2 <= 0.99999:
            		tmp = x / (1.0 + x)
            	elif t_2 <= 100000000000.0:
            		tmp = 1.0
            	else:
            		tmp = t_1
            	return tmp
            
            function code(x, y, z, t)
            	t_1 = Float64(Float64(y / t) / Float64(1.0 + x))
            	t_2 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
            	tmp = 0.0
            	if (t_2 <= -5e+14)
            		tmp = t_1;
            	elseif (t_2 <= 0.99999)
            		tmp = Float64(x / Float64(1.0 + x));
            	elseif (t_2 <= 100000000000.0)
            		tmp = 1.0;
            	else
            		tmp = t_1;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t)
            	t_1 = (y / t) / (1.0 + x);
            	t_2 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
            	tmp = 0.0;
            	if (t_2 <= -5e+14)
            		tmp = t_1;
            	elseif (t_2 <= 0.99999)
            		tmp = x / (1.0 + x);
            	elseif (t_2 <= 100000000000.0)
            		tmp = 1.0;
            	else
            		tmp = t_1;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+14], t$95$1, If[LessEqual[t$95$2, 0.99999], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 100000000000.0], 1.0, t$95$1]]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{\frac{y}{t}}{1 + x}\\
            t_2 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\
            \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+14}:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;t\_2 \leq 0.99999:\\
            \;\;\;\;\frac{x}{1 + x}\\
            
            \mathbf{elif}\;t\_2 \leq 100000000000:\\
            \;\;\;\;1\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e14 or 1e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

              1. Initial program 74.9%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
              4. Step-by-step derivation
                1. lower-/.f6453.4

                  \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]
              5. Applied rewrites53.4%

                \[\leadsto \frac{\color{blue}{\frac{y}{t}}}{x + 1} \]

              if -5e14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999990000000000046

              1. Initial program 97.7%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                2. +-commutativeN/A

                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                3. lower-+.f6459.8

                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
              5. Applied rewrites59.8%

                \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

              if 0.999990000000000046 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e11

              1. Initial program 100.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites97.6%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 3 regimes into one program.
              6. Final simplification77.8%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+14}:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 0.99999:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t}}{1 + x}\\ \end{array} \]
              7. Add Preprocessing

              Alternative 9: 73.5% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.99999:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
                 (if (<= t_1 -5e+14)
                   (/ y t)
                   (if (<= t_1 0.99999)
                     (/ x (+ 1.0 x))
                     (if (<= t_1 100000000000.0) 1.0 (/ y t))))))
              double code(double x, double y, double z, double t) {
              	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
              	double tmp;
              	if (t_1 <= -5e+14) {
              		tmp = y / t;
              	} else if (t_1 <= 0.99999) {
              		tmp = x / (1.0 + x);
              	} else if (t_1 <= 100000000000.0) {
              		tmp = 1.0;
              	} else {
              		tmp = y / t;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                  if (t_1 <= (-5d+14)) then
                      tmp = y / t
                  else if (t_1 <= 0.99999d0) then
                      tmp = x / (1.0d0 + x)
                  else if (t_1 <= 100000000000.0d0) then
                      tmp = 1.0d0
                  else
                      tmp = y / t
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
              	double tmp;
              	if (t_1 <= -5e+14) {
              		tmp = y / t;
              	} else if (t_1 <= 0.99999) {
              		tmp = x / (1.0 + x);
              	} else if (t_1 <= 100000000000.0) {
              		tmp = 1.0;
              	} else {
              		tmp = y / t;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
              	tmp = 0
              	if t_1 <= -5e+14:
              		tmp = y / t
              	elif t_1 <= 0.99999:
              		tmp = x / (1.0 + x)
              	elif t_1 <= 100000000000.0:
              		tmp = 1.0
              	else:
              		tmp = y / t
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
              	tmp = 0.0
              	if (t_1 <= -5e+14)
              		tmp = Float64(y / t);
              	elseif (t_1 <= 0.99999)
              		tmp = Float64(x / Float64(1.0 + x));
              	elseif (t_1 <= 100000000000.0)
              		tmp = 1.0;
              	else
              		tmp = Float64(y / t);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
              	tmp = 0.0;
              	if (t_1 <= -5e+14)
              		tmp = y / t;
              	elseif (t_1 <= 0.99999)
              		tmp = x / (1.0 + x);
              	elseif (t_1 <= 100000000000.0)
              		tmp = 1.0;
              	else
              		tmp = y / t;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+14], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.99999], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 100000000000.0], 1.0, N[(y / t), $MachinePrecision]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\
              \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14}:\\
              \;\;\;\;\frac{y}{t}\\
              
              \mathbf{elif}\;t\_1 \leq 0.99999:\\
              \;\;\;\;\frac{x}{1 + x}\\
              
              \mathbf{elif}\;t\_1 \leq 100000000000:\\
              \;\;\;\;1\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{y}{t}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e14 or 1e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 74.9%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                4. Step-by-step derivation
                  1. lower-/.f6450.3

                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                5. Applied rewrites50.3%

                  \[\leadsto \color{blue}{\frac{y}{t}} \]

                if -5e14 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999990000000000046

                1. Initial program 97.7%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  2. +-commutativeN/A

                    \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                  3. lower-+.f6459.8

                    \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                5. Applied rewrites59.8%

                  \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

                if 0.999990000000000046 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e11

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites97.6%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 3 regimes into one program.
                6. Final simplification76.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq -5 \cdot 10^{+14}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 0.99999:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 100000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                7. Add Preprocessing

                Alternative 10: 86.1% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{\frac{y \cdot z - x}{t\_1} + x}{1 + x}\\ \mathbf{if}\;t\_2 \leq 2 \cdot 10^{-7} \lor \neg \left(t\_2 \leq 100000000000\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (- (* t z) x)) (t_2 (/ (+ (/ (- (* y z) x) t_1) x) (+ 1.0 x))))
                   (if (or (<= t_2 2e-7) (not (<= t_2 100000000000.0)))
                     (/ (+ (/ y t) x) (+ 1.0 x))
                     (/ (- x (/ x t_1)) (+ 1.0 x)))))
                double code(double x, double y, double z, double t) {
                	double t_1 = (t * z) - x;
                	double t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
                	double tmp;
                	if ((t_2 <= 2e-7) || !(t_2 <= 100000000000.0)) {
                		tmp = ((y / t) + x) / (1.0 + x);
                	} else {
                		tmp = (x - (x / t_1)) / (1.0 + x);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: t_2
                    real(8) :: tmp
                    t_1 = (t * z) - x
                    t_2 = ((((y * z) - x) / t_1) + x) / (1.0d0 + x)
                    if ((t_2 <= 2d-7) .or. (.not. (t_2 <= 100000000000.0d0))) then
                        tmp = ((y / t) + x) / (1.0d0 + x)
                    else
                        tmp = (x - (x / t_1)) / (1.0d0 + x)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = (t * z) - x;
                	double t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
                	double tmp;
                	if ((t_2 <= 2e-7) || !(t_2 <= 100000000000.0)) {
                		tmp = ((y / t) + x) / (1.0 + x);
                	} else {
                		tmp = (x - (x / t_1)) / (1.0 + x);
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = (t * z) - x
                	t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x)
                	tmp = 0
                	if (t_2 <= 2e-7) or not (t_2 <= 100000000000.0):
                		tmp = ((y / t) + x) / (1.0 + x)
                	else:
                		tmp = (x - (x / t_1)) / (1.0 + x)
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(t * z) - x)
                	t_2 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / t_1) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if ((t_2 <= 2e-7) || !(t_2 <= 100000000000.0))
                		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
                	else
                		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = (t * z) - x;
                	t_2 = ((((y * z) - x) / t_1) + x) / (1.0 + x);
                	tmp = 0.0;
                	if ((t_2 <= 2e-7) || ~((t_2 <= 100000000000.0)))
                		tmp = ((y / t) + x) / (1.0 + x);
                	else
                		tmp = (x - (x / t_1)) / (1.0 + x);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$2, 2e-7], N[Not[LessEqual[t$95$2, 100000000000.0]], $MachinePrecision]], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := t \cdot z - x\\
                t_2 := \frac{\frac{y \cdot z - x}{t\_1} + x}{1 + x}\\
                \mathbf{if}\;t\_2 \leq 2 \cdot 10^{-7} \lor \neg \left(t\_2 \leq 100000000000\right):\\
                \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.9999999999999999e-7 or 1e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 83.5%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-/.f6472.2

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  5. Applied rewrites72.2%

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                  if 1.9999999999999999e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e11

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                    2. lower-/.f64N/A

                      \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                    3. lower--.f64N/A

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
                    4. lower-*.f6497.1

                      \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
                  5. Applied rewrites97.1%

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification85.5%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-7} \lor \neg \left(\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 100000000000\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 11: 85.8% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq 0.99999 \lor \neg \left(t\_1 \leq 100000000000\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
                   (if (or (<= t_1 0.99999) (not (<= t_1 100000000000.0)))
                     (/ (+ (/ y t) x) (+ 1.0 x))
                     1.0)))
                double code(double x, double y, double z, double t) {
                	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double tmp;
                	if ((t_1 <= 0.99999) || !(t_1 <= 100000000000.0)) {
                		tmp = ((y / t) + x) / (1.0 + x);
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                    if ((t_1 <= 0.99999d0) .or. (.not. (t_1 <= 100000000000.0d0))) then
                        tmp = ((y / t) + x) / (1.0d0 + x)
                    else
                        tmp = 1.0d0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double tmp;
                	if ((t_1 <= 0.99999) || !(t_1 <= 100000000000.0)) {
                		tmp = ((y / t) + x) / (1.0 + x);
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
                	tmp = 0
                	if (t_1 <= 0.99999) or not (t_1 <= 100000000000.0):
                		tmp = ((y / t) + x) / (1.0 + x)
                	else:
                		tmp = 1.0
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if ((t_1 <= 0.99999) || !(t_1 <= 100000000000.0))
                		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
                	else
                		tmp = 1.0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	tmp = 0.0;
                	if ((t_1 <= 0.99999) || ~((t_1 <= 100000000000.0)))
                		tmp = ((y / t) + x) / (1.0 + x);
                	else
                		tmp = 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 0.99999], N[Not[LessEqual[t$95$1, 100000000000.0]], $MachinePrecision]], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 1.0]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\
                \mathbf{if}\;t\_1 \leq 0.99999 \lor \neg \left(t\_1 \leq 100000000000\right):\\
                \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
                
                \mathbf{else}:\\
                \;\;\;\;1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999990000000000046 or 1e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 83.9%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-/.f6472.1

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  5. Applied rewrites72.1%

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                  if 0.999990000000000046 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e11

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites97.6%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 2 regimes into one program.
                  6. Final simplification85.5%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 0.99999 \lor \neg \left(\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 100000000000\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 12: 94.1% accurate, 0.5× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+233}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x))))
                     (if (<= t_1 2e+233) t_1 (/ (+ (/ y t) x) (+ 1.0 x)))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
                  	double tmp;
                  	if (t_1 <= 2e+233) {
                  		tmp = t_1;
                  	} else {
                  		tmp = ((y / t) + x) / (1.0 + x);
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: t_1
                      real(8) :: tmp
                      t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                      if (t_1 <= 2d+233) then
                          tmp = t_1
                      else
                          tmp = ((y / t) + x) / (1.0d0 + x)
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
                  	double tmp;
                  	if (t_1 <= 2e+233) {
                  		tmp = t_1;
                  	} else {
                  		tmp = ((y / t) + x) / (1.0 + x);
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)
                  	tmp = 0
                  	if t_1 <= 2e+233:
                  		tmp = t_1
                  	else:
                  		tmp = ((y / t) + x) / (1.0 + x)
                  	return tmp
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                  	tmp = 0.0
                  	if (t_1 <= 2e+233)
                  		tmp = t_1;
                  	else
                  		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = ((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x);
                  	tmp = 0.0;
                  	if (t_1 <= 2e+233)
                  		tmp = t_1;
                  	else
                  		tmp = ((y / t) + x) / (1.0 + x);
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+233], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\
                  \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+233}:\\
                  \;\;\;\;t\_1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999995e233

                    1. Initial program 97.8%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing

                    if 1.99999999999999995e233 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                    1. Initial program 30.5%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    4. Step-by-step derivation
                      1. lower-/.f6476.4

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    5. Applied rewrites76.4%

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification96.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{+233}:\\ \;\;\;\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 13: 61.8% accurate, 0.8× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-16}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (if (<= (/ (+ (/ (- (* y z) x) (- (* t z) x)) x) (+ 1.0 x)) 2e-16)
                     (* (- 1.0 x) x)
                     1.0))
                  double code(double x, double y, double z, double t) {
                  	double tmp;
                  	if ((((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-16) {
                  		tmp = (1.0 - x) * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: tmp
                      if ((((((y * z) - x) / ((t * z) - x)) + x) / (1.0d0 + x)) <= 2d-16) then
                          tmp = (1.0d0 - x) * x
                      else
                          tmp = 1.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	double tmp;
                  	if ((((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-16) {
                  		tmp = (1.0 - x) * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	tmp = 0
                  	if (((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-16:
                  		tmp = (1.0 - x) * x
                  	else:
                  		tmp = 1.0
                  	return tmp
                  
                  function code(x, y, z, t)
                  	tmp = 0.0
                  	if (Float64(Float64(Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x)) <= 2e-16)
                  		tmp = Float64(Float64(1.0 - x) * x);
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	tmp = 0.0;
                  	if ((((((y * z) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-16)
                  		tmp = (1.0 - x) * x;
                  	else
                  		tmp = 1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 2e-16], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-16}:\\
                  \;\;\;\;\left(1 - x\right) \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-16

                    1. Initial program 93.3%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in t around inf

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      2. +-commutativeN/A

                        \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                      3. lower-+.f6439.7

                        \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                    5. Applied rewrites39.7%

                      \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                    7. Step-by-step derivation
                      1. Applied rewrites36.5%

                        \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                      if 2e-16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 91.9%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites77.2%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification65.4%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{y \cdot z - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-16}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 14: 52.6% accurate, 45.0× speedup?

                      \[\begin{array}{l} \\ 1 \end{array} \]
                      (FPCore (x y z t) :precision binary64 1.0)
                      double code(double x, double y, double z, double t) {
                      	return 1.0;
                      }
                      
                      real(8) function code(x, y, z, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          code = 1.0d0
                      end function
                      
                      public static double code(double x, double y, double z, double t) {
                      	return 1.0;
                      }
                      
                      def code(x, y, z, t):
                      	return 1.0
                      
                      function code(x, y, z, t)
                      	return 1.0
                      end
                      
                      function tmp = code(x, y, z, t)
                      	tmp = 1.0;
                      end
                      
                      code[x_, y_, z_, t_] := 1.0
                      
                      \begin{array}{l}
                      
                      \\
                      1
                      \end{array}
                      
                      Derivation
                      1. Initial program 92.3%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites56.5%

                          \[\leadsto \color{blue}{1} \]
                        2. Add Preprocessing

                        Developer Target 1: 99.4% accurate, 0.7× speedup?

                        \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                        double code(double x, double y, double z, double t) {
                        	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                        }
                        
                        real(8) function code(x, y, z, t)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                        end function
                        
                        public static double code(double x, double y, double z, double t) {
                        	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                        }
                        
                        def code(x, y, z, t):
                        	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                        
                        function code(x, y, z, t)
                        	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                        end
                        
                        function tmp = code(x, y, z, t)
                        	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                        end
                        
                        code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        
                        \\
                        \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                        \end{array}
                        

                        Reproduce

                        ?
                        herbie shell --seed 2024271 
                        (FPCore (x y z t)
                          :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                          :precision binary64
                        
                          :alt
                          (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                        
                          (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))