Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 70.1% → 93.5%
Time: 10.0s
Alternatives: 8
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 93.5% accurate, 0.1× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.06 \cdot 10^{+36}:\\ \;\;\;\;{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \cdot 2\\ \mathbf{elif}\;y \leq 14.5:\\ \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -2.06e+36)
   (* (pow (pow (exp 0.25) (- (log (- (- z) y)) (log (/ -1.0 x)))) 2.0) 2.0)
   (if (<= y 14.5)
     (* (sqrt (+ (* z y) (+ (* x z) (* x y)))) 2.0)
     (* (* (sqrt (/ (+ x y) z)) 2.0) z))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.06e+36) {
		tmp = pow(pow(exp(0.25), (log((-z - y)) - log((-1.0 / x)))), 2.0) * 2.0;
	} else if (y <= 14.5) {
		tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
	} else {
		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
	}
	return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-2.06d+36)) then
        tmp = ((exp(0.25d0) ** (log((-z - y)) - log(((-1.0d0) / x)))) ** 2.0d0) * 2.0d0
    else if (y <= 14.5d0) then
        tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0d0
    else
        tmp = (sqrt(((x + y) / z)) * 2.0d0) * z
    end if
    code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.06e+36) {
		tmp = Math.pow(Math.pow(Math.exp(0.25), (Math.log((-z - y)) - Math.log((-1.0 / x)))), 2.0) * 2.0;
	} else if (y <= 14.5) {
		tmp = Math.sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
	} else {
		tmp = (Math.sqrt(((x + y) / z)) * 2.0) * z;
	}
	return tmp;
}
[x, y, z] = sort([x, y, z])
def code(x, y, z):
	tmp = 0
	if y <= -2.06e+36:
		tmp = math.pow(math.pow(math.exp(0.25), (math.log((-z - y)) - math.log((-1.0 / x)))), 2.0) * 2.0
	elif y <= 14.5:
		tmp = math.sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0
	else:
		tmp = (math.sqrt(((x + y) / z)) * 2.0) * z
	return tmp
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -2.06e+36)
		tmp = Float64(((exp(0.25) ^ Float64(log(Float64(Float64(-z) - y)) - log(Float64(-1.0 / x)))) ^ 2.0) * 2.0);
	elseif (y <= 14.5)
		tmp = Float64(sqrt(Float64(Float64(z * y) + Float64(Float64(x * z) + Float64(x * y)))) * 2.0);
	else
		tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z);
	end
	return tmp
end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -2.06e+36)
		tmp = ((exp(0.25) ^ (log((-z - y)) - log((-1.0 / x)))) ^ 2.0) * 2.0;
	elseif (y <= 14.5)
		tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
	else
		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
	end
	tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -2.06e+36], N[(N[Power[N[Power[N[Exp[0.25], $MachinePrecision], N[(N[Log[N[((-z) - y), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 14.5], N[(N[Sqrt[N[(N[(z * y), $MachinePrecision] + N[(N[(x * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.06 \cdot 10^{+36}:\\
\;\;\;\;{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \cdot 2\\

\mathbf{elif}\;y \leq 14.5:\\
\;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\

\mathbf{else}:\\
\;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -2.06000000000000006e36

    1. Initial program 58.7%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-sqrt.f64N/A

        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
      2. pow1/2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\frac{1}{2}}} \]
      3. sqr-powN/A

        \[\leadsto 2 \cdot \color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)} \]
      4. pow2N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
      5. lower-pow.f64N/A

        \[\leadsto 2 \cdot \color{blue}{{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}} \]
      6. lower-pow.f64N/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}}^{2} \]
      7. lift-+.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot y + x \cdot z\right) + y \cdot z\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      8. lift-+.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      9. associate-+l+N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(x \cdot y + \left(x \cdot z + y \cdot z\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      10. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(\left(x \cdot z + y \cdot z\right) + x \cdot y\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      11. lift-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      12. lift-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      13. distribute-rgt-outN/A

        \[\leadsto 2 \cdot {\left({\left(\color{blue}{z \cdot \left(x + y\right)} + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      14. *-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(\color{blue}{\left(x + y\right) \cdot z} + x \cdot y\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      15. lower-fma.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(\mathsf{fma}\left(x + y, z, x \cdot y\right)\right)}}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      16. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      17. lower-+.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      18. lift-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      19. *-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      20. lower-*.f64N/A

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2} \]
      21. metadata-eval58.8

        \[\leadsto 2 \cdot {\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{\color{blue}{0.25}}\right)}^{2} \]
    4. Applied rewrites58.8%

      \[\leadsto 2 \cdot \color{blue}{{\left({\left(\mathsf{fma}\left(y + x, z, y \cdot x\right)\right)}^{0.25}\right)}^{2}} \]
    5. Taylor expanded in x around -inf

      \[\leadsto 2 \cdot {\color{blue}{\left(e^{\frac{1}{4} \cdot \left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
    6. Step-by-step derivation
      1. exp-prodN/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
      2. lower-pow.f64N/A

        \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]
      3. lower-exp.f64N/A

        \[\leadsto 2 \cdot {\left({\color{blue}{\left(e^{\frac{1}{4}}\right)}}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + -1 \cdot \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      4. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot y + -1 \cdot z\right) + \color{blue}{\left(\mathsf{neg}\left(\log \left(\frac{-1}{x}\right)\right)\right)}\right)}\right)}^{2} \]
      5. unsub-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\color{blue}{\left(\log \left(-1 \cdot y + -1 \cdot z\right) - \log \left(\frac{-1}{x}\right)\right)}}\right)}^{2} \]
      6. lower--.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\color{blue}{\left(\log \left(-1 \cdot y + -1 \cdot z\right) - \log \left(\frac{-1}{x}\right)\right)}}\right)}^{2} \]
      7. lower-log.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\color{blue}{\log \left(-1 \cdot y + -1 \cdot z\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      8. +-commutativeN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \color{blue}{\left(-1 \cdot z + -1 \cdot y\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      9. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(-1 \cdot z + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      10. unsub-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \color{blue}{\left(-1 \cdot z - y\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      11. lower--.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \color{blue}{\left(-1 \cdot z - y\right)} - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      12. mul-1-negN/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)} - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      13. lower-neg.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(\color{blue}{\left(-z\right)} - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \]
      14. lower-log.f64N/A

        \[\leadsto 2 \cdot {\left({\left(e^{\frac{1}{4}}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \color{blue}{\log \left(\frac{-1}{x}\right)}\right)}\right)}^{2} \]
      15. lower-/.f6443.3

        \[\leadsto 2 \cdot {\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \color{blue}{\left(\frac{-1}{x}\right)}\right)}\right)}^{2} \]
    7. Applied rewrites43.3%

      \[\leadsto 2 \cdot {\color{blue}{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}}^{2} \]

    if -2.06000000000000006e36 < y < 14.5

    1. Initial program 84.2%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing

    if 14.5 < y

    1. Initial program 50.7%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
    5. Applied rewrites37.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
    6. Taylor expanded in z around inf

      \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
    7. Step-by-step derivation
      1. Applied rewrites42.6%

        \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
    8. Recombined 3 regimes into one program.
    9. Final simplification62.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.06 \cdot 10^{+36}:\\ \;\;\;\;{\left({\left(e^{0.25}\right)}^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2} \cdot 2\\ \mathbf{elif}\;y \leq 14.5:\\ \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
    10. Add Preprocessing

    Alternative 2: 82.8% accurate, 0.8× speedup?

    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -3.8 \cdot 10^{-272}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 14.5:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
    NOTE: x, y, and z should be sorted in increasing order before calling this function.
    (FPCore (x y z)
     :precision binary64
     (if (<= y -3.8e-272)
       (* (sqrt (* (+ z y) x)) 2.0)
       (if (<= y 14.5)
         (* (sqrt (* (+ x y) z)) 2.0)
         (* (* (sqrt (/ (+ x y) z)) 2.0) z))))
    assert(x < y && y < z);
    double code(double x, double y, double z) {
    	double tmp;
    	if (y <= -3.8e-272) {
    		tmp = sqrt(((z + y) * x)) * 2.0;
    	} else if (y <= 14.5) {
    		tmp = sqrt(((x + y) * z)) * 2.0;
    	} else {
    		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
    	}
    	return tmp;
    }
    
    NOTE: x, y, and z should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: tmp
        if (y <= (-3.8d-272)) then
            tmp = sqrt(((z + y) * x)) * 2.0d0
        else if (y <= 14.5d0) then
            tmp = sqrt(((x + y) * z)) * 2.0d0
        else
            tmp = (sqrt(((x + y) / z)) * 2.0d0) * z
        end if
        code = tmp
    end function
    
    assert x < y && y < z;
    public static double code(double x, double y, double z) {
    	double tmp;
    	if (y <= -3.8e-272) {
    		tmp = Math.sqrt(((z + y) * x)) * 2.0;
    	} else if (y <= 14.5) {
    		tmp = Math.sqrt(((x + y) * z)) * 2.0;
    	} else {
    		tmp = (Math.sqrt(((x + y) / z)) * 2.0) * z;
    	}
    	return tmp;
    }
    
    [x, y, z] = sort([x, y, z])
    def code(x, y, z):
    	tmp = 0
    	if y <= -3.8e-272:
    		tmp = math.sqrt(((z + y) * x)) * 2.0
    	elif y <= 14.5:
    		tmp = math.sqrt(((x + y) * z)) * 2.0
    	else:
    		tmp = (math.sqrt(((x + y) / z)) * 2.0) * z
    	return tmp
    
    x, y, z = sort([x, y, z])
    function code(x, y, z)
    	tmp = 0.0
    	if (y <= -3.8e-272)
    		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
    	elseif (y <= 14.5)
    		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
    	else
    		tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z);
    	end
    	return tmp
    end
    
    x, y, z = num2cell(sort([x, y, z])){:}
    function tmp_2 = code(x, y, z)
    	tmp = 0.0;
    	if (y <= -3.8e-272)
    		tmp = sqrt(((z + y) * x)) * 2.0;
    	elseif (y <= 14.5)
    		tmp = sqrt(((x + y) * z)) * 2.0;
    	else
    		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
    	end
    	tmp_2 = tmp;
    end
    
    NOTE: x, y, and z should be sorted in increasing order before calling this function.
    code[x_, y_, z_] := If[LessEqual[y, -3.8e-272], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 14.5], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
    
    \begin{array}{l}
    [x, y, z] = \mathsf{sort}([x, y, z])\\
    \\
    \begin{array}{l}
    \mathbf{if}\;y \leq -3.8 \cdot 10^{-272}:\\
    \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
    
    \mathbf{elif}\;y \leq 14.5:\\
    \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if y < -3.7999999999999997e-272

      1. Initial program 70.6%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
        2. lower-*.f64N/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
        3. +-commutativeN/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
        4. lower-+.f6447.2

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
      5. Applied rewrites47.2%

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

      if -3.7999999999999997e-272 < y < 14.5

      1. Initial program 86.7%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
        2. lower-*.f64N/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
        3. +-commutativeN/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
        4. lower-+.f6464.0

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
      5. Applied rewrites64.0%

        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

      if 14.5 < y

      1. Initial program 50.7%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
      5. Applied rewrites37.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
      6. Taylor expanded in z around inf

        \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
      7. Step-by-step derivation
        1. Applied rewrites42.6%

          \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
      8. Recombined 3 regimes into one program.
      9. Final simplification49.4%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.8 \cdot 10^{-272}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 14.5:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
      10. Add Preprocessing

      Alternative 3: 82.5% accurate, 0.8× speedup?

      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -3.8 \cdot 10^{-272}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 15:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      (FPCore (x y z)
       :precision binary64
       (if (<= y -3.8e-272)
         (* (sqrt (* (+ z y) x)) 2.0)
         (if (<= y 15.0) (* (sqrt (* (+ x y) z)) 2.0) (* (* (sqrt (/ y z)) 2.0) z))))
      assert(x < y && y < z);
      double code(double x, double y, double z) {
      	double tmp;
      	if (y <= -3.8e-272) {
      		tmp = sqrt(((z + y) * x)) * 2.0;
      	} else if (y <= 15.0) {
      		tmp = sqrt(((x + y) * z)) * 2.0;
      	} else {
      		tmp = (sqrt((y / z)) * 2.0) * z;
      	}
      	return tmp;
      }
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if (y <= (-3.8d-272)) then
              tmp = sqrt(((z + y) * x)) * 2.0d0
          else if (y <= 15.0d0) then
              tmp = sqrt(((x + y) * z)) * 2.0d0
          else
              tmp = (sqrt((y / z)) * 2.0d0) * z
          end if
          code = tmp
      end function
      
      assert x < y && y < z;
      public static double code(double x, double y, double z) {
      	double tmp;
      	if (y <= -3.8e-272) {
      		tmp = Math.sqrt(((z + y) * x)) * 2.0;
      	} else if (y <= 15.0) {
      		tmp = Math.sqrt(((x + y) * z)) * 2.0;
      	} else {
      		tmp = (Math.sqrt((y / z)) * 2.0) * z;
      	}
      	return tmp;
      }
      
      [x, y, z] = sort([x, y, z])
      def code(x, y, z):
      	tmp = 0
      	if y <= -3.8e-272:
      		tmp = math.sqrt(((z + y) * x)) * 2.0
      	elif y <= 15.0:
      		tmp = math.sqrt(((x + y) * z)) * 2.0
      	else:
      		tmp = (math.sqrt((y / z)) * 2.0) * z
      	return tmp
      
      x, y, z = sort([x, y, z])
      function code(x, y, z)
      	tmp = 0.0
      	if (y <= -3.8e-272)
      		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
      	elseif (y <= 15.0)
      		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
      	else
      		tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z);
      	end
      	return tmp
      end
      
      x, y, z = num2cell(sort([x, y, z])){:}
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if (y <= -3.8e-272)
      		tmp = sqrt(((z + y) * x)) * 2.0;
      	elseif (y <= 15.0)
      		tmp = sqrt(((x + y) * z)) * 2.0;
      	else
      		tmp = (sqrt((y / z)) * 2.0) * z;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, and z should be sorted in increasing order before calling this function.
      code[x_, y_, z_] := If[LessEqual[y, -3.8e-272], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 15.0], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
      
      \begin{array}{l}
      [x, y, z] = \mathsf{sort}([x, y, z])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \leq -3.8 \cdot 10^{-272}:\\
      \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
      
      \mathbf{elif}\;y \leq 15:\\
      \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if y < -3.7999999999999997e-272

        1. Initial program 70.6%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
          2. lower-*.f64N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
          3. +-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
          4. lower-+.f6447.2

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
        5. Applied rewrites47.2%

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

        if -3.7999999999999997e-272 < y < 15

        1. Initial program 86.7%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
          2. lower-*.f64N/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
          3. +-commutativeN/A

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
          4. lower-+.f6464.0

            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
        5. Applied rewrites64.0%

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]

        if 15 < y

        1. Initial program 50.7%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
        5. Applied rewrites37.3%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
        6. Taylor expanded in x around 0

          \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
        7. Step-by-step derivation
          1. Applied rewrites40.7%

            \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
        8. Recombined 3 regimes into one program.
        9. Final simplification48.9%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.8 \cdot 10^{-272}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{elif}\;y \leq 15:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
        10. Add Preprocessing

        Alternative 4: 83.0% accurate, 0.9× speedup?

        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 14.5:\\ \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        (FPCore (x y z)
         :precision binary64
         (if (<= y 14.5)
           (* (sqrt (+ (* z y) (+ (* x z) (* x y)))) 2.0)
           (* (* (sqrt (/ (+ x y) z)) 2.0) z)))
        assert(x < y && y < z);
        double code(double x, double y, double z) {
        	double tmp;
        	if (y <= 14.5) {
        		tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
        	} else {
        		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
        	}
        	return tmp;
        }
        
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if (y <= 14.5d0) then
                tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0d0
            else
                tmp = (sqrt(((x + y) / z)) * 2.0d0) * z
            end if
            code = tmp
        end function
        
        assert x < y && y < z;
        public static double code(double x, double y, double z) {
        	double tmp;
        	if (y <= 14.5) {
        		tmp = Math.sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
        	} else {
        		tmp = (Math.sqrt(((x + y) / z)) * 2.0) * z;
        	}
        	return tmp;
        }
        
        [x, y, z] = sort([x, y, z])
        def code(x, y, z):
        	tmp = 0
        	if y <= 14.5:
        		tmp = math.sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0
        	else:
        		tmp = (math.sqrt(((x + y) / z)) * 2.0) * z
        	return tmp
        
        x, y, z = sort([x, y, z])
        function code(x, y, z)
        	tmp = 0.0
        	if (y <= 14.5)
        		tmp = Float64(sqrt(Float64(Float64(z * y) + Float64(Float64(x * z) + Float64(x * y)))) * 2.0);
        	else
        		tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z);
        	end
        	return tmp
        end
        
        x, y, z = num2cell(sort([x, y, z])){:}
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if (y <= 14.5)
        		tmp = sqrt(((z * y) + ((x * z) + (x * y)))) * 2.0;
        	else
        		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        code[x_, y_, z_] := If[LessEqual[y, 14.5], N[(N[Sqrt[N[(N[(z * y), $MachinePrecision] + N[(N[(x * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]
        
        \begin{array}{l}
        [x, y, z] = \mathsf{sort}([x, y, z])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq 14.5:\\
        \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\
        
        \mathbf{else}:\\
        \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < 14.5

          1. Initial program 74.9%

            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
          2. Add Preprocessing

          if 14.5 < y

          1. Initial program 50.7%

            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
          5. Applied rewrites37.3%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
          6. Taylor expanded in z around inf

            \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
          7. Step-by-step derivation
            1. Applied rewrites42.6%

              \[\leadsto \left(\sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z \]
          8. Recombined 2 regimes into one program.
          9. Final simplification66.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 14.5:\\ \;\;\;\;\sqrt{z \cdot y + \left(x \cdot z + x \cdot y\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
          10. Add Preprocessing

          Alternative 5: 69.8% accurate, 1.2× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-260}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y -2.8e-260)
             (* (sqrt (* (+ z y) x)) 2.0)
             (* (sqrt (* (+ x y) z)) 2.0)))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -2.8e-260) {
          		tmp = sqrt(((z + y) * x)) * 2.0;
          	} else {
          		tmp = sqrt(((x + y) * z)) * 2.0;
          	}
          	return tmp;
          }
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: tmp
              if (y <= (-2.8d-260)) then
                  tmp = sqrt(((z + y) * x)) * 2.0d0
              else
                  tmp = sqrt(((x + y) * z)) * 2.0d0
              end if
              code = tmp
          end function
          
          assert x < y && y < z;
          public static double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -2.8e-260) {
          		tmp = Math.sqrt(((z + y) * x)) * 2.0;
          	} else {
          		tmp = Math.sqrt(((x + y) * z)) * 2.0;
          	}
          	return tmp;
          }
          
          [x, y, z] = sort([x, y, z])
          def code(x, y, z):
          	tmp = 0
          	if y <= -2.8e-260:
          		tmp = math.sqrt(((z + y) * x)) * 2.0
          	else:
          		tmp = math.sqrt(((x + y) * z)) * 2.0
          	return tmp
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -2.8e-260)
          		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
          	else
          		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
          	end
          	return tmp
          end
          
          x, y, z = num2cell(sort([x, y, z])){:}
          function tmp_2 = code(x, y, z)
          	tmp = 0.0;
          	if (y <= -2.8e-260)
          		tmp = sqrt(((z + y) * x)) * 2.0;
          	else
          		tmp = sqrt(((x + y) * z)) * 2.0;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, -2.8e-260], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -2.8 \cdot 10^{-260}:\\
          \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
          
          \mathbf{else}:\\
          \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if y < -2.7999999999999998e-260

            1. Initial program 70.4%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              2. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              3. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
              4. lower-+.f6446.8

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
            5. Applied rewrites46.8%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right) \cdot x}} \]

            if -2.7999999999999998e-260 < y

            1. Initial program 66.7%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
              2. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
              3. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
              4. lower-+.f6440.1

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
            5. Applied rewrites40.1%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification43.7%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-260}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
          5. Add Preprocessing

          Alternative 6: 68.8% accurate, 1.2× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.75 \cdot 10^{-260}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y -2.75e-260) (* (sqrt (* x y)) 2.0) (* (sqrt (* (+ x y) z)) 2.0)))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -2.75e-260) {
          		tmp = sqrt((x * y)) * 2.0;
          	} else {
          		tmp = sqrt(((x + y) * z)) * 2.0;
          	}
          	return tmp;
          }
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: tmp
              if (y <= (-2.75d-260)) then
                  tmp = sqrt((x * y)) * 2.0d0
              else
                  tmp = sqrt(((x + y) * z)) * 2.0d0
              end if
              code = tmp
          end function
          
          assert x < y && y < z;
          public static double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -2.75e-260) {
          		tmp = Math.sqrt((x * y)) * 2.0;
          	} else {
          		tmp = Math.sqrt(((x + y) * z)) * 2.0;
          	}
          	return tmp;
          }
          
          [x, y, z] = sort([x, y, z])
          def code(x, y, z):
          	tmp = 0
          	if y <= -2.75e-260:
          		tmp = math.sqrt((x * y)) * 2.0
          	else:
          		tmp = math.sqrt(((x + y) * z)) * 2.0
          	return tmp
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -2.75e-260)
          		tmp = Float64(sqrt(Float64(x * y)) * 2.0);
          	else
          		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
          	end
          	return tmp
          end
          
          x, y, z = num2cell(sort([x, y, z])){:}
          function tmp_2 = code(x, y, z)
          	tmp = 0.0;
          	if (y <= -2.75e-260)
          		tmp = sqrt((x * y)) * 2.0;
          	else
          		tmp = sqrt(((x + y) * z)) * 2.0;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, -2.75e-260], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -2.75 \cdot 10^{-260}:\\
          \;\;\;\;\sqrt{x \cdot y} \cdot 2\\
          
          \mathbf{else}:\\
          \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if y < -2.75000000000000012e-260

            1. Initial program 70.4%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
              2. lower-*.f6428.1

                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
            5. Applied rewrites28.1%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]

            if -2.75000000000000012e-260 < y

            1. Initial program 66.7%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
              2. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
              3. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
              4. lower-+.f6440.1

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
            5. Applied rewrites40.1%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification33.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.75 \cdot 10^{-260}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
          5. Add Preprocessing

          Alternative 7: 67.7% accurate, 1.4× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -4.8 \cdot 10^{-273}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y -4.8e-273) (* (sqrt (* x y)) 2.0) (* (sqrt (* z y)) 2.0)))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -4.8e-273) {
          		tmp = sqrt((x * y)) * 2.0;
          	} else {
          		tmp = sqrt((z * y)) * 2.0;
          	}
          	return tmp;
          }
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: tmp
              if (y <= (-4.8d-273)) then
                  tmp = sqrt((x * y)) * 2.0d0
              else
                  tmp = sqrt((z * y)) * 2.0d0
              end if
              code = tmp
          end function
          
          assert x < y && y < z;
          public static double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -4.8e-273) {
          		tmp = Math.sqrt((x * y)) * 2.0;
          	} else {
          		tmp = Math.sqrt((z * y)) * 2.0;
          	}
          	return tmp;
          }
          
          [x, y, z] = sort([x, y, z])
          def code(x, y, z):
          	tmp = 0
          	if y <= -4.8e-273:
          		tmp = math.sqrt((x * y)) * 2.0
          	else:
          		tmp = math.sqrt((z * y)) * 2.0
          	return tmp
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -4.8e-273)
          		tmp = Float64(sqrt(Float64(x * y)) * 2.0);
          	else
          		tmp = Float64(sqrt(Float64(z * y)) * 2.0);
          	end
          	return tmp
          end
          
          x, y, z = num2cell(sort([x, y, z])){:}
          function tmp_2 = code(x, y, z)
          	tmp = 0.0;
          	if (y <= -4.8e-273)
          		tmp = sqrt((x * y)) * 2.0;
          	else
          		tmp = sqrt((z * y)) * 2.0;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, -4.8e-273], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -4.8 \cdot 10^{-273}:\\
          \;\;\;\;\sqrt{x \cdot y} \cdot 2\\
          
          \mathbf{else}:\\
          \;\;\;\;\sqrt{z \cdot y} \cdot 2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if y < -4.79999999999999963e-273

            1. Initial program 70.6%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
              2. lower-*.f6428.0

                \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
            5. Applied rewrites28.0%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]

            if -4.79999999999999963e-273 < y

            1. Initial program 66.4%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
              2. lower-*.f6421.1

                \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
            5. Applied rewrites21.1%

              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification24.8%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.8 \cdot 10^{-273}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \]
          5. Add Preprocessing

          Alternative 8: 34.7% accurate, 1.8× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{x \cdot y} \cdot 2 \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z) :precision binary64 (* (sqrt (* x y)) 2.0))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	return sqrt((x * y)) * 2.0;
          }
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = sqrt((x * y)) * 2.0d0
          end function
          
          assert x < y && y < z;
          public static double code(double x, double y, double z) {
          	return Math.sqrt((x * y)) * 2.0;
          }
          
          [x, y, z] = sort([x, y, z])
          def code(x, y, z):
          	return math.sqrt((x * y)) * 2.0
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	return Float64(sqrt(Float64(x * y)) * 2.0)
          end
          
          x, y, z = num2cell(sort([x, y, z])){:}
          function tmp = code(x, y, z)
          	tmp = sqrt((x * y)) * 2.0;
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \sqrt{x \cdot y} \cdot 2
          \end{array}
          
          Derivation
          1. Initial program 68.7%

            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
            2. lower-*.f6428.5

              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
          5. Applied rewrites28.5%

            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
          6. Final simplification28.5%

            \[\leadsto \sqrt{x \cdot y} \cdot 2 \]
          7. Add Preprocessing

          Developer Target 1: 82.2% accurate, 0.0× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0
                   (+
                    (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                    (* (pow z 0.25) (pow y 0.25)))))
             (if (< z 7.636950090573675e+176)
               (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
               (* (* t_0 t_0) 2.0))))
          double code(double x, double y, double z) {
          	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
          	double tmp;
          	if (z < 7.636950090573675e+176) {
          		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
          	} else {
          		tmp = (t_0 * t_0) * 2.0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
              if (z < 7.636950090573675d+176) then
                  tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
              else
                  tmp = (t_0 * t_0) * 2.0d0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
          	double tmp;
          	if (z < 7.636950090573675e+176) {
          		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
          	} else {
          		tmp = (t_0 * t_0) * 2.0;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
          	tmp = 0
          	if z < 7.636950090573675e+176:
          		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
          	else:
          		tmp = (t_0 * t_0) * 2.0
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
          	tmp = 0.0
          	if (z < 7.636950090573675e+176)
          		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
          	else
          		tmp = Float64(Float64(t_0 * t_0) * 2.0);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
          	tmp = 0.0;
          	if (z < 7.636950090573675e+176)
          		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
          	else
          		tmp = (t_0 * t_0) * 2.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
          \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
          \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
          
          
          \end{array}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024271 
          (FPCore (x y z)
            :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
            :precision binary64
          
            :alt
            (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
          
            (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))